Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 02:36:07 Player: MC HELL Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1506) 1506 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 5788 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 35 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VTOL Module AWS/Thermal Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Terrain Scanner > --- WEAPON ----------- AWS/Thermal Gauss Rifle Flak Cannon Katana > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Ion Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun AWS/Thermal Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . 1 . . Weapon 3 | . . . . . 2 1 . Parts Attached 54 | 6 2 1 2 . 11 4 28 Power 12 | 1 . . . . 3 . 8 Engine 6 | 1 . . . . 1 . 4 Core 6 | . . . . . 2 . 4 Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 2 1 7 Treads 3 | . . . . . . . 3 Leg 9 | 2 . . . . 2 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 2 1 1 . 1 . 1 Device 4 | . 1 1 . . 1 . 1 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 . . 1 . 5 3 12 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 14 | 2 . . . . 2 3 7 Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 33 | . . . . . 1 . 32 Power 9 | . . . . . . . 9 Propulsion 8 | . . . . . . . 8 Utility 2 | . . . . . . . 2 Weapon 14 | . . . . . 1 . 13 Highest Loss Streak 14 | . . . . . 1 . 14 Average Slot Usage (%) 86 | . 90 100 93 85 89 84 72 Engine 10 | . 14 14 14 14 9 7 4 Core 3 | . . . . . 9 7 7 Treads 1 | . . . . . . . 4 Leg 22 | . 28 28 28 28 18 15 16 Device 11 | . 5 14 14 14 18 15 5 Storage 11 | . 14 14 14 14 9 7 7 Energy Gun 4 | . . . 6 14 9 7 . Ballistic Gun 14 | . 28 28 15 . 8 15 14 Ballistic Cannon 2 | . . . . . 6 7 3 Naked Turns . | . . . . . . . . Heaviest Build 73 | 13 26 26 46 46 60 65 73 Greatest Support 60 | 20 20 20 20 20 30 45 60 Greatest Overweight (x) 11 | . 1 1 2 2 2 2 11 Average Overweight (x) 1 | . . 1 1 2 1 1 . Largest Inventory Capacity 12 | 6 12 10 12 12 12 12 12 Average Capacity 11 | 5 9 10 11 12 12 12 12 Most Carried 12 | 6 9 10 11 10 12 12 12 Average Carried 9 | 4 7 9 9 10 10 11 9 Final Capacity 12 | 6 10 10 12 12 12 12 12 Final Carried 12 | 6 9 10 10 10 12 12 7 Class Distribution -------------------- 55% | Mutant 33% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1360 | 253 99 . . . 378 61 569 Remotely . | . . . . . . . . Salvage Created 1346 | . 62 . . . 742 103 439 Parts 90 | . 4 . . . 60 7 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 43 | . 1 . . . 23 2 17 Guns 30 | . 1 . . . 14 2 13 Cannons 8 | . . . . . 4 . 4 AOE 5 | . . . . . 5 . . Classes Destroyed 10 | . 3 . . . 5 1 1 Worker 2 | . 1 . . . 1 . . Builder 2 | . 1 . . . 1 . . Watcher 3 | . . . . . 3 . . Swarmer 22 | . 1 . . . 12 . 9 Grunt 9 | . . . . . 5 1 3 Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . . . 1 Sentry 8 | . . . . . 5 . 3 Hunter 2 | . . . . . . 1 1 Zionite 1 | . . . . . 1 . . Best Kill Streak 7 | . 2 . . . 5 2 7 Combat Bots Only 7 | . 1 . . . 5 2 7 Max Kills in Single Turn 3 | . 2 . . . 3 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 4131 | . 66 . . . 356 52 3657 Core 788 | . 29 . . . 53 . 706 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . . . 88 90 . . Volleys Fired 97 | . 12 . . . 27 1 57 Largest 4 | . 2 . . . 2 3 4 Hottest 146 | . 40 . . . 64 87 146 Shots Fired 312 | . 24 . . . 110 7 171 Gun 243 | . 24 . . . 85 6 128 Cannon 53 | . . . . . 19 1 33 Launcher 6 | . . . . . 6 . . Special 10 | . . . . . . . 10 Kinetic 203 | . 24 . . . 45 3 131 Thermal 103 | . . . . . 59 4 40 Explosive 6 | . . . . . 6 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 3 . . . 9 2 15 Robot Miss Streak 8 | . 7 . . . 8 3 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Autonomous 88 | . . . . . 59 4 25 Shots Hit Robots 211 | . 8 . . . 75 5 123 Core Hits 118 | . 3 . . . 44 4 67 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4595 | . 82 . . . 2170 97 2246 Guns 3308 | . 82 . . . 1512 97 1617 Cannons 687 | . . . . . 235 . 452 Explosions 423 | . . . . . 423 . . Melee . | . . . . . . . . Ramming 9 | . . . . . . . 9 Kinetic 1907 | . 82 . . . 399 13 1413 Thermal 2256 | . . . . . 1348 84 824 Explosive 423 | . . . . . 423 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . . 41 . . Projectiles . | . . . . . . . . Explosions 41 | . . . . . 41 . . Melee . | . . . . . . . . Knockbacks 17 | . . . . . 6 . 11 Impact . | . . . . . . . . Kinetic 16 | . . . . . 5 . 11 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 32 | . . . . . 32 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 281 | . . . . . 21 33 281 Average Temperature 48 | . . . . . 7 22 63 Received Heat Transfer 861 | . . . . . 90 9 762 Effects 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 3 . 1 Heat Transferred 3052 | . . . . . 1739 111 1202 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 573 | . 92 35 . . 571 340 573 Initial 259 | . . 35 . . . 259 238 Average 304 | . 59 35 . . 367 270 431 Maximum Alert Level 2 | . . . . . 2 1 2 Low Security (%) 30 | 100 100 100 . 100 18 . . Level 1 18 | . . . . . 22 100 14 Level 2 51 | . . . . . 58 . 85 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 2 2 . Investigation 2 | . . . . . 1 1 . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . 1 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 5 . . . 31 2 23 Peak Tracking Total 7 | . 4 . . . 4 1 7 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 4 | . 1 . . . 3 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 12 | . 1 . 5 . 3 3 . Terminals 5 | . 1 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 69 | . 4 . 50 . 7 8 . Successful 64 | . 3 . 50 . 5 6 . Failed 5 | . 1 . . . 2 2 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 8 . 1 1 . Terminals 16 | . 4 . . . 6 6 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 62 | . 3 . 50 . 4 5 . Record 56 | . 1 . 49 . 2 4 . Prototype ID Bank 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 2 3 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 49 | . . . . 49 49 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 126 | . . . . . 126 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 4079 | 70 225 159 1606 169 639 145 1066 Spaces Moved 2210 | 52 123 95 908 94 336 74 528 Core 13 | 11 . . . . . . 2 Treads 98 | . . . . . . . 98 Legs 2099 | 41 123 95 908 94 336 74 428 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 150 150 150 Average Speed 163 | 105 148 150 176 180 156 178 153 Slowest Speed 600 | 120 150 150 180 180 180 180 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 35 23 93 32 32 3 55 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 48 | . . . . . 45 . 3 Melee . | . . . . . . . . Projectile 13 | . . . . . 10 . 3 AOE 35 | . . . . . 35 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 2469 | 65 141 112 916 94 397 84 660 Wait 41 | . . 14 . 1 9 1 16 Move 2200 | 51 122 94 907 93 335 74 524 Hop . | . . . . . . . . Pick Up 45 | 8 4 2 2 . 10 2 17 Fast Attach 7 | 4 1 . . . 1 1 . Attach 35 | 2 1 . 1 . 5 1 25 Detach 3 | . . . 1 . . . 2 Swap 12 | . . 1 1 . 5 2 3 Drop 15 | . 1 1 4 . 5 2 2 Fire 97 | . 12 . . . 27 1 57 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Met 8R-AWN 170 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Discovered new exit (range 6) 296 | -10/Materials | Entered Mines 298 | -10/Mines | Followed 8R-AWN into the Mines 313 | -10/Mines | Build established: Mutant 448 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Exiles 497 | -10/Exiles | Welcomed by 8R-AWN 532 | -10/Exiles | Met EX-HEX 661 | -10/Exiles | Met EX-DEC 734 | -10/Exiles | Visited The Gauntlet 995 | -10/Exiles | Met EX-BIN 1021 | -10/Exiles | Aligned with FarCom system 1022 | -10/Exiles | Given EX-Vault access code 1125 | -10/Exiles | Learned location of Zion (-6) 1350 | -10/Exiles | Opened EX-Vault 1361 | -10/Exiles | Found Prototype Energy Gun 1364 | -10/Exiles | Identified AWS/Thermal 1418 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1549 | -10/Exiles | Discovered new exit (range 14) 1769 | -10/Exiles | Learned about 8R-AWN's background 1836 | -10/Exiles | Discovered new exit (range 14) 2061 | -10/Exiles | Left Exiles lab with AWS/Thermal 2061 | -10/Exiles | Entered Mines 2087 | -9/Mines | Learned location of 1 exit from Proximity Caves 2219 | -9/Mines | Discovered new exit (range 6) 2230 | -9/Mines | Entered Materials 2230 | -8/Materials | Accompanied by 2 allies 2230 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2235 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2695 | -8/Materials | Build established: Scavenger-Skirmisher 2803 | -8/Materials | Garrison activated, responded to threat 2846 | -8/Materials | Discovered new exit (range 12) 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2996 | -7/Factory | Garrison activated, responded to threat 3014 | -7/Factory | Identified exit to Garrison 3014 | -7/Factory | Entered Garrison 3038 | -7/Garrison | Triggered checkpoint 3093 | -7/Garrison | Destroyed 7 combat bots 3233 | -7/Garrison | Lost 9 parts (3p2n2u2w) 3354 | -7/Garrison | Triggered checkpoint 3434 | -7/Garrison | Triggered checkpoint 3458 | -7/Garrison | Triggered checkpoint 3471 | -7/Garrison | Triggered checkpoint 3524 | -7/Garrison | Core integrity fell below 50% 3579 | -7/Garrison | Lost 14 parts (3p3n8w) 4002 | -7/Garrison | Discovered new exit (range 9) 4014 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4048 | -7/Garrison | Triggered checkpoint 4070 | -7/Garrison | Core integrity fell below 20% 4080 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Remote lockdown engaged. Beams of light sweep through the air. An alarm sounds. Slug penetrates Wall. Critical hit. Aluminum Leg destroyed. Slug penetrates Wall. Aluminum Leg destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Penetrated by Slug. Imp. Deuterium Engine destroyed. Slug penetrates Wall. Aluminum Leg destroyed. Mining Laser destroyed. Penetrated by Slug. Slug penetrates Wall. H-55 Commando destroyed. Lgt. Deuterium Engine destroyed. Autogun destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????######### < #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ?#?????????????????????# ##########?????????????? | | ???????????????????????# #??????????????????????? | | #?##???????????????????# #??????????????????????? | | #####??????????????????# #??????????????????????? | | #??????????????????# #??????????????????????? | | ### #??????????????????# #??????????????????????? | | ### #??????????????????# #??????????????????????? | | # ###????????????????# #??????????????????????? | | # #????????????????# #??????????????????????? | | ##?????????????????# #??????????????????????? | | #??????############ ### ###??????????????? | | #??????# @%h #??????????? | | #??????# Y Y #??????????? | | # #??? ??# ######### ### #######??????????? | | # #??????# #???????# #??? #????????????????? | | #??????# #???????# #????##????????????????? | | # #??????# #???????# #??????????????????????? | | ## ######## #???????# #??????????????????????? | | # ## ## #???????# #??????????????????????? | | ## ## ## ##??????# #??????????????????????? | | ?# ######## #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# ## ## ###########??????????????????????? | | ## ## ## ###??????????????????????????????? | | #??????????????????????????????? | | ^^ #??????????????????????????????? | | #??????????????????????????????? | | ^ #??????????????????????????????? | | ## ## ## ###??????????????????????????????? | | ## ## ##^^ ############?????????????????????? | | #?????????????????????? | | %= #?????????????????????? | | ## ! " #?????????????????????? | | ?## ## ############# #?????????????????????? | | ??# ## #???????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleNodeBeamcaster Manual? 0 Play Time 00:49:03 Cumulative 6.8 hours Start 2020.09.20 @ 01:46:33 End 2020.09.20 @ 02:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62a33077-e316-4792-a962-b77f49559941