Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.13 @ 14:10:48 Player: TLFP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (700) 700 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2475 Bonus ------- None Cogmind --------- Core Integrity 290/550 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (6) ---- Carbon-fiber Leg Weight Redist. System Pulse Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Maul Maul > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Weight Redist. System Pulse Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | . 12 22 7 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | . 5 7 4 Treads . | . . . . Leg 9 | . 1 4 4 Wheel . | . . . . Hover 5 | . 2 3 . Flight 2 | . 2 . . Utility 10 | . 3 6 1 Device 2 | . . 2 . Storage 4 | . 1 3 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 13 | . 4 7 2 Energy Gun 7 | . 1 6 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 2 1 . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 17 | . 1 10 6 Power 2 | . . 2 . Propulsion 8 | . . 4 4 Utility 2 | . . 1 1 Weapon 5 | . 1 3 1 Highest Loss Streak 7 | . 1 7 3 Average Slot Usage (%) 77 | . 96 70 56 Engine 8 | . 14 8 . Leg 20 | . 25 9 23 Hover 7 | . 2 22 . Device 1 | . . 3 . Storage 11 | . 14 10 9 Processor 1 | . . . 6 Protection 7 | . 12 2 4 Energy Gun 9 | . 13 12 1 Ballistic Gun 2 | . 5 . . Special Weapon 4 | . 7 2 . Impact Weapon 3 | . . . 11 Naked Turns 30 | . . 30 . Heaviest Build 27 | 13 16 27 10 Greatest Support 60 | 20 20 60 47 Greatest Overweight (x) 3 | . 3 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | . 8 12 6 Average Capacity 6 | . 6 8 6 Most Carried 10 | . 7 10 6 Average Carried 5 | . 5 6 4 Final Capacity 8 | 6 8 6 6 Final Carried 7 | 6 7 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 526 | 173 134 171 48 Remotely . | . . . . Salvage Created 847 | . 358 205 284 Parts 39 | . 19 12 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 6 8 Melee 1 | . . . 1 Guns 7 | . 4 3 . Cannons 2 | . 1 1 . AOE 3 | . 1 2 . Classes Destroyed 6 | . 3 1 2 Builder 1 | . . . 1 Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 15 | . 6 5 4 Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2029 | . 178 1027 824 Core 471 | . 8 203 260 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 96 49 . Volleys Fired 62 | . 27 35 . Largest 2 | . 2 2 . Hottest 126 | . 100 126 . Shots Fired 81 | . 39 42 . Gun 58 | . 26 32 . Cannon . | . . . . Launcher . | . . . . Special 23 | . 13 10 . Kinetic 13 | . 13 . . Thermal 48 | . 19 29 . Explosive . | . . . . Electromagnetic 20 | . 7 13 . Robot Hit Streak 16 | . 10 16 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 99 | . 25 33 41 Core Hits 25 | . 13 9 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 58 | . . . 58 Impact 58 | . . . 58 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 7 | . . . 7 Damage Inflicted 2211 | . 398 695 1118 Guns 708 | . 233 475 . Cannons . | . . . . Explosions 213 | . 91 122 . Melee 1118 | . . . 1118 Ramming . | . . . . Kinetic 101 | . 101 . . Thermal 769 | . 216 553 . Explosive . | . . . . Electromagnetic 223 | . 81 142 . Impact 1118 | . . . 1118 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 131 | . . 15 116 Projectiles . | . . . . Explosions 15 | . . 15 . Melee 116 | . . . 116 Knockbacks 11 | . . . 11 Impact 10 | . . . 10 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 41 | . . 41 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 146 245 . Average Temperature 69 | . 41 96 . Received Heat Transfer 1002 | . 126 498 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 11 | . . . 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1351 | . 348 1003 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 208 | . 132 208 146 Initial 19 | . . 19 5 Average 54 | . 36 98 37 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | . 100 97 100 Level 1 . | . . 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 13 19 28 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 9 | . 1 5 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 7 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 37 4 . Successful 23 | . 19 4 . Failed 18 | . 18 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 19 | . 19 . . Terminals 41 | . 37 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 17 4 . Record 6 | . 4 2 . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . 1 . . Garrison Index 1 | . 1 . . Unreport Threat 3 | . 3 . . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1663 | . 708 466 489 Spaces Moved 1166 | 1 524 380 261 Core 57 | . 1 56 . Treads . | . . . . Legs 761 | 1 440 59 261 Wheels . | . . . . Hover 345 | . 80 265 . Flight 3 | . 3 . . Fastest Speed 32 | 120 32 50 120 Average Speed 100 | 120 110 72 120 Slowest Speed 240 | 120 200 240 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 80 29 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . 8 1 7 Terrain Destroyed 33 | . 15 11 7 Melee 7 | . . . 7 Projectile 13 | . 9 4 . AOE 13 | . 6 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1433 | . 593 509 331 Wait 71 | . 8 53 10 Move 1163 | . 523 379 261 Hop . | . . . . Pick Up 21 | . 8 10 3 Fast Attach 12 | . 5 5 2 Attach 18 | . 3 11 4 Detach 8 | . 2 5 1 Swap 11 | . 4 6 1 Drop 18 | . 13 5 . Fire 62 | . 27 35 . Melee 49 | . . . 49 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x2 788 | -9/Materials | Discovered new exit (range 10) 1046 | -9/Materials | Discovered new exit (range 7) 1065 | -9/Materials | Lost 7 parts (1p3n1u2w) 1168 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x2 1580 | -8/Materials | Lost 3 parts (3n) 1664 | -8/Materials | Self-destructed Last Messages --------------- 01638_ Carbon-fiber Leg destroyed. 01643_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01644_ Destroyed Flight Unit. 01644_ S-10 Pest system corrupted by crushing effect. 01644_ S-10 Pest knocked back. 01647_ Destroyed Flight Unit. 01647_ S-10 Pest system corrupted by crushing effect. 01647_ S-10 Pest knocked back. 01648_ S-10 Pest system terminally corrupted. 01648_ Lgt. Ion Engine fried. 01652_ Maul destroyed. 01652_ S-10 Pest knocked back. 01655_ W-25 Informer distress signal alerts nearby ally. 01657_ C-30 ARC bursts open, deploying its payload. 01657_ L-31 Rogue unfolds itself. 01657_ G-47 Trooper unfolds itself. 01659_ K-01 Serf cleans the Matter Filter. 01661_ Matter Filter disabled. 01664_ K-01 Serf collects debris. 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""" ##????????????????????????? | | ????????????# """ "#????????????????????????? | | ????????????# """ "#????????????????????????? | | ????????????# "#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed EnhancedRocketLeg Manual? 0 Play Time 00:24:44 Cumulative 24.5 hours Start 2021.12.13 @ 13:32:46 End 2021.12.13 @ 14:10:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 10 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b49d7e70-72e1-48a6-8c29-88229060afca