Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 20:26:44 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (607) 607 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2077 Bonus ------- None Cogmind --------- Core Integrity 185/400 Matter 227/300 Energy 19/100 System Corruption 0% Temperature Cool (-85) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Cryofiber Web Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Beam Rifle > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Structural Scanner Light Armor Plating Light Armor Plating Light Assault Rifle Heavy Assault Rifle Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Compact Wheel VTOL Module Cryofiber Web Weight Redist. System Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Heavy Assault Rifle Scythe [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 35 | 10 1 . 24 . Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 4 . . 6 . Treads 6 | 1 . . 5 . Leg 2 | 2 . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | 2 1 . 7 . Device 4 | 1 . . 3 . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 11 | 3 . . 8 . Energy Gun 6 | 2 . . 4 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 10 | . . . 8 2 Power 2 | . . . 1 1 Propulsion 3 | . . . 2 1 Utility 2 | . . . 2 . Weapon 3 | . . . 3 . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 100 89 86 Engine 11 | . 14 14 10 7 Treads 9 | . . . 13 12 Leg 8 | . 28 28 2 . Device 18 | . 14 14 20 22 Storage 11 | . 14 14 11 11 Processor 3 | . . . 3 11 Protection 4 | . . . 6 . Energy Gun 9 | . 14 14 7 22 Ballistic Gun 13 | . 14 14 14 . Naked Turns . | . . . . . Heaviest Build 36 | 13 18 18 36 35 Greatest Support 40 | 20 20 20 40 20 Greatest Overweight (x) 10 | 1 . . 10 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 6 9 10 13 15 Most Carried 15 | 8 7 7 15 15 Average Carried 8 | 5 6 7 9 15 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 6 7 7 15 15 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 648 | 97 31 . 448 72 Remotely . | . . . . . Salvage Created 823 | 17 116 . 609 81 Parts 58 | 2 8 . 38 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 23 | . 5 . 13 5 Guns 23 | . 5 . 13 5 Classes Destroyed 8 | 1 2 . 4 1 Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Watcher 2 | . . . 2 . Swarmer 10 | . 3 . 3 4 Grunt 7 | . 2 . 5 . Brawler 1 | . . . 1 . Sentry 4 | . . . 4 . Assembled 1 | . . . . 1 Best Kill Streak 4 | 1 3 . 3 4 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1599 | . 185 . 1128 286 Core 240 | . 25 . 201 14 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 87 | 2 19 . 60 6 Largest 2 | 2 2 . 2 2 Hottest 101 | 70 70 . 101 101 Shots Fired 163 | 4 38 . 109 12 Gun 163 | 4 38 . 109 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 92 | 2 19 . 71 . Thermal 49 | 2 19 . 22 6 Explosive . | . . . . . Electromagnetic 22 | . . . 16 6 Robot Hit Streak 19 | 3 8 . 19 6 Robot Miss Streak 4 | 1 4 . 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 109 | 3 21 . 78 7 Core Hits 42 | 1 8 . 27 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 1 . 1 1 Burn 4 | 1 1 . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1427 | 51 282 . 988 106 Guns 1426 | 51 282 . 987 106 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 786 | 25 143 . 618 . Thermal 449 | 26 139 . 226 58 Explosive . | . . . . . Electromagnetic 191 | . . . 143 48 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 114 | 18 114 . 45 9 Average Temperature 23 | 10 37 . 15 5 Received Heat Transfer 423 | . 42 . 321 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 1554 | 148 481 . 703 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 261 | 5 143 55 261 105 Initial 55 | . 3 55 21 25 Average 86 | . 83 55 97 97 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 88 100 Level 1 7 | . . . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 11 . 18 11 Peak Tracking Total 10 | . 5 . 4 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful . | . . . . . Failed 2 | . . . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 1459 | 80 244 106 975 54 Spaces Moved 680 | 47 151 89 378 15 Core 19 | 15 . . 4 . Treads 347 | 16 . . 316 15 Legs 312 | 14 151 89 58 . Wheels 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 240 Average Speed 165 | 111 120 120 197 240 Slowest Speed 550 | 190 120 120 550 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 31 28 34 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 854 | 69 176 88 500 21 Wait 5 | . 1 . 4 . Move 677 | 46 150 88 378 15 Hop . | . . . . . Pick Up 38 | 9 3 . 26 . Fast Attach 6 | 4 . . 2 . Attach 19 | 5 . . 14 . Detach 4 | 2 . . 2 . Swap 10 | 1 1 . 8 . Drop 8 | . 2 . 6 . Fire 87 | 2 19 . 60 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 81 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 415 | -10/Mines | Discovered new exit (range 13) 431 | -10/Mines | Entered Materials 431 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Lost 5 parts (2u3w) 1065 | -9/Materials | Discovered new exit (range 3) 1067 | -9/Materials | Build established: Scavenger-Mutant 1094 | -9/Materials | Identified exit to Materials 1246 | -9/Materials | Core integrity fell below 50% 1384 | -9/Materials | Discovered new exit (range 6) 1392 | -9/Materials | Identified exit to Mines 1406 | -9/Materials | Entered Mines 1438 | -9/Mines | Assembled infested the area 1460 | -9/Mines | Self-destructed Last Messages --------------- 01409_ S-10 Pest suffers critical hit (Burn). 01409_ S-10 Pest destroyed. 01412_ Lgt. Treads destroyed. 01412_ S-10 Pest destroyed. 01412_ Switching to secondary target: S-10 Pest. 01412_ S-10 Pest destroyed. 01418_ Acquired 14 matter. 01423_ Acquired 20 matter. 01438_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01444_ Searching scrap... 01444_ Found Disposable Heat Sink. 01444_ Found Lgt. Ion Engine. 01444_ Found Lgt. Treads. 01444_ Found Sensor Array. 01444_ Found 18 Matter. 01445_ Acquired 18 matter. 01449_ Imp. Ion Engine destroyed. 01451_ as-18861 destroyed. 01452_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????# ??????????? | | ????????????????????????????????????# ???????????? | | ???????????????????????????????????# ???????????? | | ????????????????????????###???????# ???????????? | | ????????????????????????# ??????? ???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????#???????????# #???????# ####????????? | | ????????????# ????????# #???????# ?????????? | | ????????????# ?????#@######### #???????????? | | ?????????????# ####a## #???????????? | | ??????????????# a*a =*= #???????????? | | ???????????????# !=a =[ [ #???????????? | | ???????????????## ####### *%=%==#???????????? | | ????????????????## ???????###########???????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 227 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyThunderMantle Manual? 0 Play Time 00:10:15 Cumulative 69.0 hours Start 2023.04.06 @ 20:17:00 End 2023.04.06 @ 20:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b73014a-bedb-45e4-b008-eaefe66d3d0c