Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.16 @ 12:09:26 Player: nonmajor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (214) 1070 Value Destroyed (7612) 7612 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 13996 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 256 Friendly Fire -5 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Advanced Shield Generator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Core Analyzer Advanced Shield Generator Point Defense System > --- WEAPON ----------- Tesla Rifle Heavy Laser Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Medium Treads Improved Heat Sink Advanced Coolant Injector Compact Matter Pod Compact Matter Pod Enhanced Optical Array Improved Target Analyzer ECM Suite Heavy Laser Improved Remote Datajack [Rating: 100] Favorites ----------- Power Light Particle Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Gun Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 . 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . 1 . 1 . . 1 1 . Utility 6 | . . 2 1 . . 1 1 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 153 | 6 2 12 35 9 28 12 34 15 Power 23 | 1 . 1 5 2 7 2 4 1 Engine 16 | 1 . 1 5 2 4 . 2 1 Core 5 | . . . . . 3 . 2 . Reactor 2 | . . . . . . 2 . . Propulsion 48 | 2 1 3 11 5 9 2 11 4 Treads 41 | 2 1 2 6 4 9 2 11 4 Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover 3 | . . . 3 . . . . . Flight 2 | . . 1 . 1 . . . . Utility 37 | 1 1 3 6 1 5 6 8 6 Device 16 | . . 1 3 . 3 3 4 2 Storage 5 | 1 . . 1 . . . 1 2 Processor 8 | . . . 1 . 1 2 2 2 Hackware 2 | . . . . . . 1 1 . Protection 6 | . 1 2 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 45 | 2 . 5 13 1 7 2 11 4 Energy Gun 17 | 2 . 1 3 . 2 . 6 3 Energy Cannon 10 | . . 2 2 . 3 . 2 1 Ballistic Gun 4 | . . 1 1 . 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 11 | . . 1 6 1 . 2 1 . Special Weapon 2 | . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 3 4 1 . . 1 . Parts Lost 62 | . . . 11 4 15 . 14 18 Power 12 | . . . 2 2 2 . 4 2 Propulsion 21 | . . . 4 1 6 . 5 5 Utility 17 | . . . 3 . 5 . 2 7 Weapon 12 | . . . 2 1 2 . 3 4 Highest Loss Streak 18 | . . . 4 2 6 . 5 18 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 99 87 92 91 100 93 80 Engine 6 | . 12 10 7 10 9 1 2 8 Reactor 2 | . . . . . . 9 7 . Treads 24 | . 36 30 15 27 25 31 27 20 Hover 1 | . . . 6 . . . . . Device 11 | . . 10 10 14 12 16 9 11 Storage 7 | . 12 10 8 7 7 6 5 5 Processor 9 | . . . 8 1 . 13 20 19 Protection 7 | . 12 20 10 13 11 . . . Energy Gun 6 | . 25 10 5 . 6 . 5 7 Energy Cannon 3 | . . 4 4 . 1 6 5 3 Ballistic Gun 2 | . . . 1 7 11 . . . Launcher 3 | . . 4 2 11 . 11 2 . Naked Turns . | . . . . . . . . . Heaviest Build 138 | 18 21 34 41 56 58 72 133 138 Greatest Support 192 | 40 60 63 83 88 88 110 188 192 Greatest Overweight (x) 3 | . . . 3 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 15 15 15 15 25 25 Average Capacity 16 | 8 10 10 14 15 15 15 20 25 Most Carried 15 | 5 5 10 14 15 14 15 15 13 Average Carried 10 | 2 3 7 9 14 11 12 10 10 Final Capacity 25 | 10 10 10 15 15 15 15 25 25 Final Carried 15 | 3 5 10 14 15 11 14 10 8 Class Distribution -------------------- 40% | Hacker-Mutant 20% | Scavenger-Skirmisher 15% | Scavenger-Mutant 13% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Matter Collected 3736 | 223 57 140 777 142 1347 157 519 374 Remotely . | . . . . . . . . . Salvage Created 7845 | . 123 953 1273 160 1775 707 2104 750 Parts 380 | . 8 62 59 12 68 31 104 36 Haulers Intercepted 11 | . 1 2 2 . 4 1 1 . Recyclers Shooed 7 | . . 2 1 . 1 1 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 146 | . 2 15 34 6 35 9 32 13 Guns 65 | . 2 3 9 1 35 . 11 4 Cannons 38 | . . 5 7 . . 4 13 9 AOE 33 | . . 4 17 5 . 5 2 . Classes Destroyed 15 | . 3 5 4 . 1 1 1 . Worker 19 | . . 2 7 . 3 3 2 2 Builder 14 | . . 3 1 2 1 1 6 . Tunneler 2 | . . . . . . 1 1 . Hauler 11 | . 1 2 2 . 4 1 1 . Recycler 5 | . . . 3 . 1 . . 1 Operator 1 | . . . . . . . 1 . Watcher 16 | . 1 5 1 . 2 2 5 . Swarmer 29 | . 2 . 7 . 2 3 11 4 Grunt 72 | . . 10 18 5 18 6 13 2 Brawler 3 | . . . 2 . 1 . . . Duelist 3 | . . 1 . . 2 . . . Protector 1 | . . . 1 . . . . . Sentry 22 | . . 4 4 1 10 . 3 . Hunter 6 | . . . 2 . . . . 4 Programmer 10 | . . . . . 2 . 5 3 Best Kill Streak 13 | . 2 10 13 2 8 4 8 5 Combat Bots Only 7 | . 2 4 7 1 5 3 7 5 Max Kills in Single Turn 4 | . 2 3 4 2 2 2 3 2 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 1 3 1 . 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Damage Taken 10282 | . 19 166 1760 908 1543 232 2408 3246 Core 2098 | . . 6 252 77 147 17 447 1152 Absorbed by Shields 353 | . . . . . . . 318 35 Redirected to Shielding 73 | . . 1 48 10 14 . . . Regen/Repaired (Parts) 45 | . . . 45 . . . . . Core Remaining (%) 81 | 100 100 98 54 . 68 98 55 . Volleys Fired 378 | . 6 51 90 17 75 19 82 38 Largest 4 | . 2 2 2 3 3 2 3 4 Hottest 293 | . 80 123 163 88 151 106 222 293 Shots Fired 780 | . 12 85 137 37 201 29 174 105 Gun 475 | . 12 58 72 17 197 . 64 55 Cannon 215 | . . 19 27 . 4 20 95 50 Launcher 77 | . . 8 27 20 . 9 13 . Special 13 | . . . 11 . . . 2 . Kinetic 199 | . . . 16 17 126 . 7 33 Thermal 357 | . 6 40 94 . 71 . 92 54 Explosive 42 | . . . 25 17 . . . . Electromagnetic 180 | . 6 45 2 3 4 29 73 18 Robot Hit Streak 44 | . 6 44 28 22 38 21 35 26 Robot Miss Streak 4 | . 1 1 1 1 4 1 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 616 | . 8 71 98 20 183 21 138 77 Core Hits 466 | . 5 29 88 24 187 26 75 32 Critical Kills 3 | . . 1 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . . 1 5 . 1 . 5 5 Burn 8 | . . . 4 . 1 . 2 1 Meltdown 3 | . . 1 1 . . . 1 . Blast 4 | . . . . . . . 1 3 Corrupt 2 | . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19399 | . 102 1556 4408 1276 4235 1084 4546 2192 Guns 8492 | . 102 704 1100 214 4169 . 1256 947 Cannons 4965 | . . 368 528 . 46 438 2341 1244 Explosions 5704 | . . 484 2612 1062 . 632 914 . Melee . | . . . . . . . . . Ramming 70 | . . . . . 20 14 35 1 Kinetic 3834 | . . . 211 214 2507 . 189 713 Thermal 8104 | . 30 771 2081 . 1662 . 2398 1162 Explosive 3488 | . . . 2062 1031 . 395 . . Electromagnetic 3903 | . 72 785 54 31 46 675 1924 316 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 4 4 1 3 20 Average Corruption 3 | . . . . 4 4 1 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 61 | . . . . 6 33 2 15 5 Message Errors 13 | . . . . 4 4 . 4 1 Matter Fused 8 | . . . . . 7 . 1 . Heat Flow Errors 7 | . . . . . 4 . 2 1 Energy Discharges 8 | . . . . . 5 1 2 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 4 . 2 1 Data Loss (major) 7 | . . . . 1 3 . 3 . Misfires 6 | . . . . 1 3 1 1 . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 341 | . . 22 175 28 . . 86 30 Projectiles 135 | . . . 21 . . . 84 30 Explosions 206 | . . 22 154 28 . . 2 . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . . . 2 10 Impact 1 | . . . . . . . 1 . Kinetic 10 | . . . . . . . 1 9 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 295 | . . 25 57 61 . 99 53 . Shots 11 | . . 1 2 4 . 2 2 . Rammed 8 | . . 1 . . 3 2 1 1 Targets Rammed 12 | . . 1 . . 5 3 2 1 Kicked . | . . . . . . . . . Crushed 4 | . . . . . 2 1 1 . Highest Temperature 872 | . 54 234 513 32 352 172 552 872 Average Temperature 152 | . 25 68 144 10 75 65 194 288 Received Heat Transfer 3991 | . . 99 1152 603 915 81 683 458 Effects 120 | . . . 11 . 2 . 49 58 Shutdowns 29 | . . . 2 . 2 . 9 16 Energy Bleed 12 | . . . 1 . . . 6 5 Interference 38 | . . . 2 . . . 19 17 Matter Decay 14 | . . . 3 . . . 2 9 Short Circuit 8 | . . . 1 . . . 3 4 Damage (minor) 10 | . . . 2 . . . 4 4 Damage (major) 5 | . . . . . . . 4 1 Damage (core) 4 | . . . . . . . 2 2 Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . 2 . . . 1 5 . Combat Hostiles 7 | . . 2 . . . . 5 . Parts Fried 23 | . . 4 . . . 5 13 1 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 1 1 . . . 1 . Combat Hostiles 3 | . . 1 1 . . . 1 . Parts Melted 21 | . . 4 4 . 6 . 7 . Heat Transferred 13590 | . 75 1301 3721 . 3779 . 3086 1628 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 3 1 1 . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Peak Influence 716 | . 104 342 716 509 517 279 426 194 Initial 235 | . . 31 91 235 164 84 7 68 Average 202 | . 38 155 247 325 315 106 169 121 Maximum Alert Level 3 | . . 1 3 2 2 1 2 . Low Security (%) 57 | 100 100 74 52 . 10 99 61 100 Level 1 30 | . . 25 26 70 59 . 37 . Level 2 9 | . . . 10 29 29 . . . Level 3 2 | . . . 9 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 42 | . . 2 6 6 14 3 7 4 Investigation 12 | . . 1 1 1 4 2 2 1 Extermination 7 | . . . . . 2 . 3 2 Reinforcement 11 | . . 1 3 1 2 1 2 1 Assault 1 | . . . 1 . . . . . Garrison 11 | . . . 1 4 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . Haulers Reinforced 4 | . . . . . 1 1 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Distress Signals 10 | . . 3 2 . 3 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 218 | . 4 23 45 12 47 11 46 30 Peak Tracking Total 9 | . 2 3 9 7 5 3 7 8 Tactical Retreats 14 | . . . 6 . . . 6 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Traps Triggered 5 | . . 1 1 . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Machines Disabled 40 | . . 2 7 1 . 21 8 1 Max in Single Turn 12 | . . 2 2 1 . 12 2 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Machines Accessed 26 | . 3 3 4 1 6 4 3 2 Terminals 23 | . 3 3 3 1 6 3 2 2 Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 67 | . 8 9 13 5 12 10 5 5 Successful 33 | . 5 5 7 2 4 5 3 2 Failed 34 | . 3 4 6 3 8 5 2 3 Catastrophic 7 | . . 1 1 1 2 1 . 1 Database Lockouts . | . . . . . . . . . Manual 27 | . 3 3 6 2 7 3 3 . Terminals 61 | . 8 9 10 5 12 8 4 5 Fabricators 3 | . . . . . . 2 1 . Repair Stations 3 | . . . 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 5 5 5 2 4 4 2 2 Record 6 | . . . . 2 . 2 . 2 Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . . 2 . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 5 | . 1 1 1 . 1 1 . . Emergency Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Reinforcement Status 2 | . 1 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 3 | . . 1 1 . . 1 . . Zone Layout 5 | . 2 1 . . 1 . 1 . Fabricator Hacks 2 | . . . . . . 1 1 . Build 2 | . . . . . . 1 1 . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 19 | . 1 1 3 1 5 4 2 2 Full Trace Events 11 | . 1 1 2 1 3 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 4 | . . . . . . 2 2 . Authchips . | . . . . . . . . . Time 181 | . . . . . . 64 117 . Total Part Build Rating 30 | . . . . . . 16 14 . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . Machine Destruction 1 | . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 . . . Highest-Rated Group 173 | . . . . . 173 . . . Highest-Rated Ally 29 | . . . . . 29 . . . Total Orders 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 100 | . . . . . 100 . . . Total Damage 1171 | . . . . . 1171 . . . Kills 11 | . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Turns Passed 7369 | 57 256 739 1585 347 1387 819 1529 650 Spaces Moved 3471 | 36 145 342 811 172 627 465 635 238 Core 14 | 14 . . . . . . . . Treads 3038 | 22 145 342 392 172 627 465 635 238 Legs 88 | . . . 88 . . . . . Wheels . | . . . . . . . . . Hover 331 | . . . 331 . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 160 45 162 156 157 156 157 Average Speed 161 | 117 160 160 145 164 164 157 181 165 Slowest Speed 250 | 160 160 160 250 165 245 157 240 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 29 48 58 5 75 18 23 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 449 | . . 36 175 156 . 26 48 8 Melee . | . . . . . . . . . Projectile 20 | . . 2 1 . . . 9 8 AOE 429 | . . 34 174 156 . 26 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Fac Fac Total 4517 | 51 158 451 1062 207 814 522 855 397 Wait 306 | 1 . 16 90 . 48 8 54 89 Move 3463 | 35 144 341 810 171 626 464 634 238 Hop . | . . . . . . . . . Pick Up 138 | 9 5 19 27 7 23 11 27 10 Fast Attach . | . . . . . . . . . Attach 82 | 6 2 4 17 3 20 2 19 9 Detach . | . . . . . . . . . Swap 73 | . . 8 19 6 8 10 16 6 Drop 56 | . 1 11 9 3 7 5 15 5 Fire 378 | . 6 51 90 17 75 19 82 38 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 11 | . . 1 . . 5 3 2 . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . 2 . 6 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 15) 58 | -11/Junkyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Propulsion x1 81 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Hacker-Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Discovered exit to Mines (range 15) 949 | -9/Materials | Identified exit to Materials 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -8/Materials | Identified exit to Factory 1640 | -8/Materials | Lost 4 parts (1p3n) 2136 | -8/Materials | Repaired Core Shielding 2166 | -8/Materials | Garrison activated, responded to threat 2218 | -8/Materials | Destroyed 7 combat bots 2302 | -8/Materials | Lost 3 parts (1p1n1w) 2638 | -8/Materials | Entered Factory 2638 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2912 | -7/Factory | Identified exit to Storage 2912 | -7/Factory | Discovered exit to Storage (range 12) 2933 | -7/Factory | Garrison activated, responded to threat 2985 | -7/Factory | Entered Storage 3144 | -7/Storage | Lost 3 parts (1p1n1u) 3392 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3499 | -7/Storage | Garrison activated, responded to threat 3566 | -7/Storage | Identified exit to Factory 3566 | -7/Storage | Discovered exit to Factory (range 16) 3710 | -7/Storage | Build established: Scavenger-Tank 3888 | -7/Storage | Garrison activated, responded to threat 4227 | -7/Storage | Lost 6 parts (1p2n2u1w) 4372 | -7/Storage | Entered Factory 4372 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4533 | -6/Factory | Fabricated Lgt. Particle Reactor? 4667 | -6/Factory | Identified exit to Lower Caves 4667 | -6/Factory | Discovered exit to Lower Caves (range 17) 4810 | -6/Factory | Build established: Scavenger-Mutant 4889 | -6/Factory | Identified exit to Factory 5191 | -6/Factory | Entered another Factory area 5191 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5692 | -5/Factory | Spotted B-75 Beast 5773 | -5/Factory | Lost 5 parts (1p2n1u1w) 5821 | -5/Factory | Identified exit to Upper Caves 5821 | -5/Factory | Discovered exit to Upper Caves (range 12) 6174 | -5/Factory | Build established: Scavenger-Skirmisher 6197 | -5/Factory | Fabricated Dispersion Rifle? 6406 | -5/Factory | Lost 4 parts (2p1n1w) 6409 | -5/Factory | Destroyed 7 combat bots 6697 | -5/Factory | Identified exit to Factory 6697 | -5/Factory | Discovered exit to Factory (range 19) 6720 | -5/Factory | Entered another Factory area 6720 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7331 | -4/Factory | Core integrity fell below 50% 7332 | -4/Factory | System corruption reached 10% 7359 | -4/Factory | Core integrity fell below 20% 7367 | -4/Factory | Cargo convoy interrupted 7370 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07350_ MPGHU2 O6#ZO8WBGPXOMDV%ONGB=N/BMHR 07351_ Com. Matter Pod destroyed. 07354_ R-10 Processor collects Wheel. 07357_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07358_ Com. Matter Pod destroyed. 07360_ R-10 Processor collects Wheel. 07360_ Critical hit (Burn: +50). 07363_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07366_ C-30 ARC bursts open, deploying its payload. 07366_ H-77 Assassin unfolds itself. 07366_ P-70 Sage unfolds itself. 07366_ X-77 Beamer unfolds itself. 07366_ X-82 Rainmaker unfolds itself. 07366_ I-47 Archangel unfolds itself. 07366_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07367_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07367_ Critical hit (Burn: +50). 07367_ P-70 Sage destroyed. 07367_ R-10 Processor collects Imp. Heat Sink. 07369_ K-01 Serf collects debris. 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[#???### ########### | | ??????????????# """"" gg#?????# #= ???????? | | ??????????????# """"" @%#?????# # ????????? | | ??????????????# ?""""""Rp=#?????# #?????????? | | ??????????????# """"" % #######= #?????????? | | ??????????????# R +![[%%[ %% #?????????? | | ??????????????###+#############%!% % #?????????? | | ?????????????????????? ??#!%=% % #?????????? | | ????????????????????? ??#=%= #?????????? | | ???????????????????? ![[ " "??# [= #?????????? | | ???????????????????? ![[?"R"??# #?????????? | | ???????????????????# [[[?"""??# ! #?????????? | | ???????????????????# ?? ???#=%[ #?????????? | | ???????????????????###+???????# #?????????? | | ????????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ?????????????????????????? #?????????? | | ???????????????????????? #?????????? | | ??????????????????????? #?????????? | | ????????????????????? ### #?????????? | | ????????????????????####### #?? #?????????? | | ??????????????????????????# #?? #?????????? | | ??????????????????????????# #?? #?????????? | | ??????????????????????????# #?? #?????????? | | ??????????????????????????# #??+#?????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 480 Matter Stores 410 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Dispersion Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed HybridMakeshiftSink Manual? 0 Play Time 02:01:30 Cumulative 16.4 hours Start 2023.04.16 @ 09:58:41 End 2023.04.16 @ 12:09:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d75b6ad7-d082-426d-ad25-9adafcbc2b9f