Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 19:51:26 Player: rath Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (102) 510 Value Destroyed (3323) 3323 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2417) 2417 TOTAL SCORE: 13170 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 820 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -380 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (205) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Flexi-carbon Leg Tesla Rifle Vortex Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Zionite Weapon Casing Zionite Heavy Carapace Point Defense System > --- WEAPON ----------- Wave Gun KE Penetrator > --- INVENTORY -------- Improved Heavy Armor Plating Force Field Mobile Refinery Mk. CCLXVII [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . 2 . 1 . . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 6 14 1 7 . 15 37 2 21 8 10 8 5 . 10 36 6 6 17 Power 28 | 1 3 . 1 . 2 4 2 1 2 1 1 2 . 2 3 . 1 2 Engine 19 | 1 3 . 1 . 2 4 2 1 . . . 1 . 1 1 . 1 1 Core 9 | . . . . . . . . . 2 1 1 1 . 1 2 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 2 . 3 . 4 9 . 1 2 . 3 . . 2 11 3 1 5 Treads 2 | . . . . . . 2 . . . . . . . . . . . . Leg 31 | 2 2 . 3 . 3 6 . . . . 2 . . . 4 3 1 5 Wheel 1 | . . . . . . . . . . . 1 . . . . . . . Hover 3 | . . . . . . 1 . . . . . . . 2 . . . . Flight 11 | . . . . . 1 . . 1 2 . . . . . 7 . . . Utility 74 | 1 3 . . . 7 9 . 9 3 9 1 2 . 3 17 3 2 5 Device 36 | . . . . . 2 2 . 3 2 6 . 2 . 1 12 2 1 3 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . . . Processor 10 | . 1 . . . . . . . 1 2 . . . 2 2 . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 24 | . . . . . 4 7 . 6 . 1 1 . . . 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 6 1 3 . 2 15 . 10 1 . 3 1 . 3 5 . 2 5 Energy Gun 34 | 1 2 . 1 . . 9 . 10 1 . 3 . . 2 2 . 2 1 Energy Cannon 4 | . . . . . . 1 . . . . . . . 1 2 . . . Ballistic Gun 14 | 1 2 1 2 . 2 3 . . . . . 1 . . 1 . . 1 Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 1 1 . . . 3 . . . 1 3 . . 5 Parts Lost 63 | . 3 . . . . 5 . 3 2 . 14 . . 1 4 12 . 19 Power 10 | . 1 . . . . . . . 2 . 2 . . 1 . 1 . 3 Propulsion 16 | . 1 . . . . 2 . 1 . . 4 . . . . 2 . 6 Utility 26 | . . . . . . 2 . 2 . . 5 . . . 2 7 . 8 Weapon 11 | . 1 . . . . 1 . . . . 3 . . . 2 2 . 2 Highest Loss Streak 15 | . 1 . . . . 4 . 2 2 . 14 . . 1 3 6 . 15 Average Slot Usage (%) 80 | . 94 100 91 100 82 93 92 71 71 72 81 4 6 26 73 73 58 82 Engine 7 | . 13 14 14 14 9 8 15 15 5 . . . . 2 5 2 1 4 Core 3 | . . . . . . . . . 4 14 13 . . . 3 5 5 5 Leg 17 | . 26 28 27 28 24 28 30 10 . . 13 . . . 4 19 19 17 Flight 2 | . . . . . . . . 4 7 15 13 . . . 6 . . . Device 11 | . . . . . 8 8 7 4 15 22 17 . . . 15 19 12 24 Storage 5 | . 13 14 14 14 9 9 7 2 . . . . . . . . . . Processor 8 | . 13 14 14 14 5 . . . . 10 13 . . 7 17 11 11 11 Protection 6 | . . . . . 8 15 15 18 21 4 1 . . . 3 4 1 4 Energy Gun 6 | . 11 . 7 . . 11 15 14 14 4 6 . . 3 2 2 4 4 Ballistic Gun 5 | . 13 27 13 28 17 3 . . . . . 4 6 4 1 4 . . Naked Turns 32 | . . . . . . . . . . . 26 6 . . . . . . Heaviest Build 83 | 12 19 18 23 17 65 65 67 83 39 21 23 3 3 21 44 45 32 42 Greatest Support 95 | 20 20 20 60 60 70 90 90 90 72 16 30 3 3 22 72 92 84 95 Greatest Overweight (x) 8 | . 1 . . . . . . 1 8 1 4 . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 8 12 12 12 12 4 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 7 8 8 8 8 12 12 7 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | 5 8 8 8 8 12 12 12 12 4 4 4 4 4 4 4 4 4 4 Average Carried 6 | 2 5 8 7 8 8 11 11 6 3 3 3 3 4 3 3 1 2 3 Final Capacity 12 | 6 8 8 8 8 12 12 12 4 4 4 4 4 4 4 4 4 4 4 Final Carried 12 | 3 8 8 8 8 12 12 12 4 4 4 4 4 4 4 4 1 4 4 Class Distribution -------------------- 56% | Scavenger-Mutant 33% | Mutant 4% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Matter Collected 3319 | 198 322 69 . 21 233 680 40 381 28 106 96 . . 129 423 243 159 191 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4322 | . 561 65 . . 221 1256 82 487 195 . 180 . . 114 493 434 234 . Parts 217 | . 25 13 . . 9 75 6 20 20 . 5 . . 7 19 15 3 . Haulers Intercepted 7 | . 2 . . . 1 3 . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . 16 12 . 8 . . . . 13 1 62 Prevented 15 | . . . . . . . . . . . . . . . . 2 . 13 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 84 | . 14 5 . . 3 20 3 12 6 . 5 . . 2 8 6 . . Melee 2 | . 2 . . . . . . . . . . . . . . . . . Guns 63 | . 12 5 . . 3 8 3 12 6 . 5 . . 2 1 6 . . Cannons 14 | . . . . . . 8 . . . . . . . . 6 . . . Classes Destroyed 13 | . 5 . . . 1 2 . 2 1 . . . . 1 . 1 . . Worker 2 | . . . . . . 1 . . . . . . . . 1 . . . Builder 2 | . . . . . . 1 . . . . . . . . 1 . . . Hauler 7 | . 2 . . . 1 3 . . . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . 2 . . . . . . . . 1 . . . Swarmer 35 | . 8 5 . . . 4 3 6 3 . 3 . . . 3 . . . Grunt 27 | . 6 . . . 1 11 . 3 . . 2 . . . . 4 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 14 | . . . . . 2 7 . 1 1 . . . . 1 1 1 . . Hunter 3 | . . . . . . . . 1 1 . . . . . 1 . . . Programmer 4 | . . . . . . . . . . . . . . 1 3 . . . Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 5 2 . . 2 4 3 3 3 . 3 . . 1 8 2 . . Combat Bots Only 5 | . 4 2 . . 1 4 3 3 3 . 3 . . 1 5 2 . . Max Kills in Single Turn 3 | . 2 1 . . 1 3 1 1 1 . 1 . . 1 2 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Damage Taken 11049 | . 665 185 . 33 309 1662 242 1121 407 . 1128 . . 165 1087 1755 . 2290 Core 1866 | . 147 30 . . 44 152 29 42 33 . 358 . . 30 188 106 . 707 Absorbed by Shields 115 | . . . . . 24 . . . . . . . . . 91 . . . Core Remaining (%) 64 | 100 . . . 29 . 64 . . . . 34 . . 96 . . . . Volleys Fired 339 | . 53 10 . 1 22 93 12 26 23 . 18 . . 4 37 29 6 5 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 . . 2 2 2 2 1 Hottest 146 | . 60 60 . 40 48 113 110 110 110 . 124 . . 85 114 114 146 38 Shots Fired 649 | . 91 20 . 2 41 175 24 83 46 . 33 . . 6 68 43 12 5 Gun 553 | . 91 20 . 2 41 127 24 83 46 . 33 . . 4 22 43 12 5 Cannon 87 | . . . . . . 39 . . . . . . . 2 46 . . . Launcher 9 | . . . . . . 9 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 200 | . 53 15 . 2 41 41 . . . . . . . 2 11 30 . 5 Thermal 307 | . 38 5 . . . . 24 83 46 . 33 . . 2 57 13 6 . Explosive 9 | . . . . . . 9 . . . . . . . . . . . . Electromagnetic 133 | . . . . . . 125 . . . . . . . 2 . . 6 . Robot Hit Streak 15 | . 11 2 . 1 9 13 3 8 9 . 9 . . 5 15 6 5 10 Robot Miss Streak 6 | . 4 3 . 1 3 2 6 3 2 . 2 . . 2 2 3 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 7 | . 1 . . . . 2 1 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . 1 . . . . . . . Autonomous 31 | . . . . . . . . 31 . . . . . . . . . . Shots Hit Robots 406 | . 73 8 . 1 25 100 7 49 30 . 22 . . 4 46 29 7 5 Core Hits 170 | . 24 5 . . 10 46 4 18 12 . 10 . . 4 17 14 5 1 Critical Hits 7 | . . . . . . 1 . . . . . . . . 1 5 . . Critical Kills 4 | . . . . . . 1 . . . . . . . . . 3 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 1 2 . . Melee Attacks 19 | . 19 . . . . . . . . . . . . . . . . . Impact 19 | . 19 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . 2 . . . . . . . . . . . . . . . . . Damage Inflicted 9369 | . 901 73 . 10 329 2456 167 1235 527 . 433 . . 100 1923 835 158 222 Guns 6342 | . 622 70 . 10 329 1285 167 1235 527 . 433 . . 65 391 835 158 215 Cannons 2024 | . . . . . . 778 . . . . . . . 35 1211 . . . Explosions 706 | . . . . . . 385 . . . . . . . . 321 . . . Melee 279 | . 279 . . . . . . . . . . . . . . . . . Ramming 18 | . . 3 . . . 8 . . . . . . . . . . . 7 Kinetic 2249 | . 383 47 . 10 329 512 . . . . . . . 33 146 574 . 215 Thermal 4522 | . 239 23 . . . 97 167 1235 527 . 433 . . 35 1456 261 49 . Explosive 609 | . . . . . . 288 . . . . . . . . 321 . . . Electromagnetic 1692 | . . . . . . 1551 . . . . . . . 32 . . 109 . Impact 279 | . 279 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . 7 8 7 11 11 12 Average Corruption 9 | . . . . . . . . . . . . . 7 7 5 10 11 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . . . . . . 2 8 18 45 37 7 Message Errors 16 | . . . . . . . . . . . . . . . 3 5 8 . Matter Fused 31 | . . . . . . . . . . . . . 1 3 6 10 10 1 Heat Flow Errors 11 | . . . . . . . . . . . . . . 1 2 6 1 1 Energy Discharges 9 | . . . . . . . . . . . . . . 2 1 4 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . . . . 1 1 1 2 2 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 2 1 . Misfires 3 | . . . . . . . . . . . . . . . 2 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . 2 . Misdirections 16 | . . . . . . . . . . . . . . . . 6 8 2 Targeting Errors 14 | . . . . . . . . . . . . . . 1 2 7 3 1 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 69 | . 2 . . . . 26 . . . . . . . . 41 . . . Projectiles 61 | . . . . . . 26 . . . . . . . . 35 . . . Explosions 6 | . . . . . . . . . . . . . . . 6 . . . Melee 2 | . 2 . . . . . . . . . . . . . . . . . Knockbacks 5 | . 1 . . . . 4 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . 1 . . . 165 . . . . . . . . . . . 2 Shots 5 | . . . . . . 5 . . . . . . . . . . . . Rammed 3 | . . 1 . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . . 1 . . . 1 . . . . . . . . . . . 4 Kicked 3 | . . . . . . 1 . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 21 15 . 2 27 510 24 435 48 . 394 . . 179 165 267 151 245 Average Temperature 127 | . 8 5 . 1 11 138 11 212 20 . 138 . . 100 75 107 33 103 Received Heat Transfer 2564 | . 192 . . . 143 702 . 243 72 . 252 . . 12 30 570 . 348 Effects 25 | . . . . . . 8 . 15 . . 2 . . . . . . . Shutdowns 7 | . . . . . . 2 . 3 . . 2 . . . . . . . Energy Bleed 3 | . . . . . . 1 . 2 . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . Matter Decay 4 | . . . . . . . . 4 . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . 1 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . . . Parts Fried 11 | . . . . . . 10 . . . . . . . . 1 . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Melted 18 | . 2 . . . . . 2 5 1 . 2 . . . 6 . . . Heat Transferred 7569 | . 550 50 . . . 150 333 1998 1073 . 851 . . 50 2033 407 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Peak Influence 671 | . 167 234 . 12 121 671 361 . . . . 6 17 141 382 . . . Initial 305 | . . 64 . . 4 50 305 . . . . 6 2 . 68 . . . Average 168 | . 59 115 . 6 60 304 323 . . . . 6 7 52 203 . . . Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . . . . 1 . . . Low Security (%) 71 | 100 100 91 . 100 100 43 . . . . . 100 100 100 52 . . . Level 1 17 | . . 8 . . . 21 100 . . . . . . . 47 . . . Level 2 11 | . . . . . . 34 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . . 10 1 . . . 1 . . . 1 . . . Investigation 5 | . 1 . . . . 2 . . . . 1 . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 2 . . . . 3 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 5 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Distress Signals 6 | . 1 . . . . 2 1 . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 30 7 . 17 3 36 5 25 8 . 25 . 6 6 13 26 . 34 Peak Tracking Total 24 | . 4 3 . 14 1 4 3 7 3 . 13 . 6 3 6 11 . 24 Tactical Retreats 28 | . 4 2 . 1 . 2 1 8 . . 2 . . 2 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Traps Triggered 10 | . 1 . . . . 3 . . . . . 1 . . 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . 1 . 11 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Machines Disabled 9 | . . . . . . 1 1 . . . . . . . 7 . . . Max in Single Turn 4 | . . . . . . 1 1 . . . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Machines Accessed 32 | . 8 . . . 2 7 . . . 1 1 . . . 2 . 1 10 Terminals 14 | . 6 . . . 1 5 . . . . 1 . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . 2 . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 79 | . 20 . . . 5 22 . . . 2 3 . . . 7 . 1 19 Successful 57 | . 13 . . . 5 12 . . . 2 3 . . . 2 . 1 19 Failed 22 | . 7 . . . . 10 . . . . . . . . 5 . . . Catastrophic 3 | . . . . . . 1 . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 . 1 . . 2 . . . 2 . . . 17 2 . . . Terminals 34 | . 13 . . . 2 15 . . . . 3 . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Repair Stations 18 | . 6 . . . . 7 . . . . . . . . 5 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 6 . . . 2 6 . . . 2 3 . . . . . 1 19 Record 17 | . 1 . . . . . . . . . 3 . . . . . 1 12 Part Schematic 3 | . . . . . . 1 . . . 2 . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 1 . . . . . . . . . . . 6 Open Door 2 | . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 13 | . 6 . . . . 6 . . . . . . . . 1 . . . Scan Component 7 | . 3 . . . . 3 . . . . . . . . 1 . . . Repair 6 | . 3 . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 1 4 . . . . 1 . . . 2 . 1 . Full Trace Events 4 | . . . . . . 2 . . . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 1 . . . 2 . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 . . . . 3 . . . . . . . . . . . . Time 198 | . 84 . . . . 114 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Total Allies 25 | . . . . 2 . 10 . . . 10 . . 1 . 2 . . . Largest Group 10 | . . . . 2 . 10 4 . . 10 10 . 1 . 2 . . . Highest-Rated Group 316 | . . . . 46 . 173 76 . . 316 316 . 31 . 170 . . . Highest-Rated Ally 85 | . . . . 31 . 29 29 . . 40 40 . 31 . 85 . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . 2 . . . . . . . . 4 . . . FOLLOW 2 | . . . . . . 1 . . . . . . . . 1 . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . Ally Attacks 159 | . . . . 12 . 43 9 . . . 74 . 15 . 6 . . . Total Damage 2817 | . . . . 231 . 572 98 . . . 1214 . 272 . 430 . . . Kills 30 | . . . . 7 . 11 1 . . . 8 . . . 3 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . 3 3 3 . . . . . 1 . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . 3 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Turns Passed 11157 | 56 1189 545 537 308 271 1740 175 633 477 966 547 49 45 234 725 781 747 1132 Spaces Moved 9451 | 41 688 356 530 244 181 1046 118 671 635 1144 437 82 90 364 692 588 619 925 Core 437 | 11 . . . . . . . . 2 . 54 82 90 197 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Legs 6026 | 30 688 356 530 244 181 1046 118 178 . . 353 . . . 171 588 619 924 Wheels 21 | . . . . . . . . . . . 21 . . . . . . . Hover 294 | . . . . . . . . . . . . . . 167 127 . . . Flight 2673 | . . . . . . . . 493 633 1144 9 . . . 394 . . . Fastest Speed 37 | 50 120 120 90 90 90 90 105 50 37 37 37 50 50 50 37 110 113 50 Average Speed 90 | 101 121 120 97 90 98 100 105 66 50 69 109 50 50 52 63 111 113 115 Slowest Speed 450 | 120 150 120 120 90 100 105 105 143 450 117 250 50 50 60 200 113 115 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 54 | 3 89 67 73 45 17 88 3 65 80 92 67 1 72 13 17 75 69 92 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 14 | . . 1 . . . . . . . 2 1 . . 10 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 12 | . . 1 . 1 . . . 1 2 3 1 . . . . 1 2 . Spaces Dug 22 | . . . . . . 22 . . . . . . . . . . . . Terrain Destroyed 121 | . . . . . . 55 . 6 . . . . . . 55 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . 1 . 6 . . . . . . 12 3 . 2 AOE 97 | . . . . . . 54 . . . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Total 11401 | 55 923 455 554 330 243 1564 144 811 743 1316 472 91 89 396 911 674 647 983 Wait 1152 | 1 126 83 . 86 4 345 12 67 66 154 5 . . 15 119 48 9 12 Move 9432 | 40 687 355 529 243 180 1045 117 670 634 1143 436 82 89 363 689 587 618 925 Hop 1 | . . . . . . . . . . . . . . . 1 . . . Pick Up 98 | 8 17 1 4 . 9 17 1 7 5 1 3 . . 3 4 4 7 7 Fast Attach 86 | 1 7 1 5 . 4 11 . 3 4 4 3 1 . 6 25 . 2 9 Attach 81 | 5 4 . 1 . 6 9 1 15 4 3 4 4 . 3 9 6 4 3 Detach 27 | . . . 1 . 2 . . 6 2 4 1 4 . . 7 . . . Swap 42 | . 3 . 1 . 5 17 1 3 . 3 1 . . 1 2 . . 5 Drop 118 | . 10 2 13 . 11 26 . 14 5 4 1 . . 1 18 . . 13 Fire 339 | . 53 10 . 1 22 93 12 26 23 . 18 . . 4 37 29 6 5 Melee 16 | . 16 . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 1 2 Kick 4 | . . 1 . . . 1 . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 5) 241 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Discovered new exit (range 9) 979 | -10/Materials | Identified exit to Materials 1076 | -10/Materials | Core integrity fell below 50% 1128 | -10/Materials | Repaired Aluminum Leg 1161 | -10/Materials | Repaired Imp. Ion Engine 1189 | -10/Materials | Repaired Med. Storage Unit 1246 | -10/Materials | Entered Mines 1250 | -10/Mines | Met a Derelict bent on vengeance 1351 | -10/Mines | Learned location of Storage (-8) 1444 | -10/Mines | Discovered exit to Materials (range 16) 1582 | -10/Mines | Build established: Scavenger-Mutant 1733 | -10/Mines | Found a hidden stash of uninstalled traps 1770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1786 | -10/Mines | Discovered new exit (range 5) 1791 | -10/Mines | Entered Exiles 1811 | -10/Exiles | Discovered new exit (range 15) 1841 | -10/Exiles | Met 8R-AWN 1859 | -10/Exiles | Met EX-HEX 1893 | -10/Exiles | Met EX-BIN 1911 | -10/Exiles | Aligned with FarCom system 1913 | -10/Exiles | Given EX-Vault access code 1940 | -10/Exiles | Opened EX-Vault 1949 | -10/Exiles | Found Prototype Leg 1949 | -10/Exiles | Identified Potential Leg 1951 | -10/Exiles | Found Potential Leg 1960 | -10/Exiles | Found Prototype Energy Gun 1960 | -10/Exiles | Identified AWS/Thermal 1971 | -10/Exiles | Found Prototype Flight Unit 1989 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2018 | -10/Exiles | Met EX-DEC 2081 | -10/Exiles | Discovered new exit (range 14) 2328 | -10/Exiles | Stole three prototypes: Potential Leg, Flying Fortress v7, AWS/Thermal 2328 | -10/Exiles | Entered Mines 2406 | -9/Mines | Discovered new exit (range 9) 2432 | -9/Mines | Learned Materials stockpile data 2443 | -9/Mines | Assembled infested the area 2448 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2636 | -9/Mines | Entered Materials 2636 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2637 | -8/Materials | Identified Flying Fortress v7 2731 | -8/Materials | Discovered new exit (range 16) 2907 | -8/Materials | Entered Storage 3210 | -8/Storage | Build established: Mutant 3232 | -8/Storage | Lost 4 parts (2n2u) 3413 | -8/Storage | Identified exit to Recycling 3439 | -8/Storage | Repaired Imp. Light Armor Plating 3578 | -8/Storage | Garrison activated, responded to threat 3854 | -8/Storage | Discovered new exit (range 16) 3879 | -8/Storage | Identified exit to Factory 4011 | -8/Storage | Repaired Hrd. Medium Armor Plating? 4031 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4038 | -8/Storage | Repaired Imp. Light Armor Plating? 4335 | -8/Storage | Build established: Commander-Mutant 4530 | -8/Storage | Garrison activated, responded to threat 4647 | -8/Storage | Entered Factory 4647 | -7/Factory | Accompanied by 4 allies 4647 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4649 | -7/Factory | FarCom data flow suspended 4811 | -7/Factory | Discovered new exit (range 10) 4822 | -7/Factory | Entered Lower Caves 4835 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5056 | -7/Lower Caves | Build established: Mutant 5252 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5449 | -7/Lower Caves | Discovered new exit (range 9) 5455 | -7/Lower Caves | Entered another Lower Caves area 5459 | -7/Lower Caves | Discovered new exit (range 9) 5710 | -7/Lower Caves | Learned Factory stockpile data 5772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5838 | -7/Lower Caves | Learned Factory emergency access door positions 5854 | -7/Lower Caves | Spotted 75-ATX(f) 5854 | -7/Lower Caves | Spotted ML-5U6(f) 5856 | -7/Lower Caves | Encountered a Master Thief 5856 | -7/Lower Caves | Encountered a Master Thief 5856 | -7/Lower Caves | Spotted OU-VPC(f) 5857 | -7/Lower Caves | Encountered a Master Thief 5860 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 5867 | -7/Lower Caves | Destroyed ML-5U6(f) 5871 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 5928 | -7/Lower Caves | Discovered new exit (range 6) 5931 | -7/Lower Caves | Learned Factory garrison access intel 5932 | -7/Lower Caves | Entered Zion 5947 | -7/Zion | Build established: Scavenger-Mutant 5966 | -7/Zion | Found Prototype Device 5967 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6056 | -7/Zion | Discovered new exit (range 11) 6110 | -7/Zion | Gained Derelict followers 6163 | -7/Zion | Learned Factory recycling unit intel 6174 | -7/Zion | Learned Factory emergency access door positions 6229 | -7/Zion | Identified exit to Deep Caves 6386 | -7/Zion | Learned Factory trap positions 6431 | -7/Zion | Learned Factory terminal intel 6484 | -7/Zion | Found Prototype Device 6484 | -7/Zion | Identified Bomb Factory No. 2 6518 | -7/Zion | Given the Hacking Drone Bay 6518 | -7/Zion | Found Prototype Device 6518 | -7/Zion | Identified Hacking Drone Bay 6545 | -7/Zion | Learned location of Armory (-4) 6547 | -7/Zion | Gained Derelict followers 6601 | -7/Zion | Imprinted 6603 | -7/Zion | Declared Zion's savior 6898 | -7/Zion | Entered Proximity Caves 6898 | -6/Proximity Caves | Accompanied by 10 allies 7123 | -6/Proximity Caves | Learned Factory emergency access door positions 7205 | -6/Proximity Caves | Learned location of Extension (-6) 7276 | -6/Proximity Caves | Learned Factory interactive machine intel 7319 | -6/Proximity Caves | Discovered new exit (range 14) 7346 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7406 | -6/Proximity Caves | Learned 8 Factory zone layouts 7430 | -6/Proximity Caves | Lost 14 parts (2p4n5u3w) 7430 | -6/Proximity Caves | Core integrity fell below 50% 7445 | -6/Proximity Caves | Entered Factory 7445 | -6/Factory | Evolved 2 slots: Utility x2 7447 | -6/Factory | Loaded intel: 80 trap records 7450 | -6/Factory | Loaded intel: 48 interactive machine locations 7451 | -6/Factory | Loaded intel: 22 terminal locations 7452 | -6/Factory | Loaded intel: 6 recycling unit locations 7453 | -6/Factory | Loaded intel: 4 garrison access locations 7494 | -6/Factory | Sucked down chute 7494 | -6/Factory | Entered Waste 7495 | -6/Waste | Met a frightened Derelict 7499 | -6/Waste | Spotted C-40 Crusher 7499 | -6/Waste | Spotted C-40 Crusher 7502 | -6/Waste | Spotted C-40 Crusher 7502 | -6/Waste | Spotted C-40 Crusher 7509 | -6/Waste | EMP discharged 7509 | -6/Waste | Spotted C-40 Crusher 7514 | -6/Waste | Spotted C-40 Crusher 7522 | -6/Waste | Discovered new exit (range 16) 7539 | -6/Waste | Entered Factory 7683 | -6/Factory | Spotted B-75 Beast 7714 | -6/Factory | Retrieved Zion intel report: Active Terminals 7735 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7740 | -6/Factory | Discovered new exit (range 17) 7751 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7773 | -6/Factory | Entered another Factory area 7773 | -5/Factory | Evolved 2 slots: Utility x2 7774 | -5/Factory | Identified exit to Upper Caves 8168 | -5/Factory | Spotted B-75 Beast 8218 | -5/Factory | Zion Heavy squad teleported in 8238 | -5/Factory | Lost 3 parts (1u2w) 8303 | -5/Factory | Found Prototype Protection 8303 | -5/Factory | Identified Zio. Heavy Carapace 8308 | -5/Factory | Found Prototype Protection 8308 | -5/Factory | Identified Zio. Weapon Casing 8498 | -5/Factory | Entered Upper Caves 8510 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8568 | -5/Upper Caves | System corruption reached 10% 8868 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 9133 | -5/Upper Caves | Encountered a Warlord checkpoint 9261 | -5/Upper Caves | Discovered new exit (range 17) 9269 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9279 | -5/Upper Caves | Entered another Upper Caves area 9761 | -5/Upper Caves | Discovered new exit (range 11) 9880 | -5/Upper Caves | Learned location of 1 exit from Factory 10026 | -5/Upper Caves | Entered Warlord 10096 | -5/Warlord | System corruption cleaned by Quarantine Array 10530 | -5/Warlord | Visited the Vortex Lab 10544 | -5/Warlord | Found Prototype Energy Gun 10544 | -5/Warlord | Identified Vortex Rifle 10546 | -5/Warlord | Warlord's base attacked by MAIN.C 10895 | -5/Warlord | Rebuked by Warlord 10896 | -5/Warlord | Warlord forces counterattacked 11012 | -5/Warlord | P-80 Master assimilated allied AD-NLA(b) 11015 | -5/Warlord | Spotted B-86 Titan 11017 | -5/Warlord | Spotted B-75 Beast 11018 | -5/Warlord | Spotted Executioner 11075 | -5/Warlord | Found Prototype Ballistic Cannon 11076 | -5/Warlord | Identified Hvy. Autocannon 11085 | -5/Warlord | Found Exp. Targeting Computer 11122 | -5/Warlord | Crushed by falling debris 11127 | -5/Warlord | Crushed by falling debris 11132 | -5/Warlord | Core integrity fell below 50% 11147 | -5/Warlord | Discovered new exit (range 9) 11147 | -5/Warlord | Spotted Executioner 11149 | -5/Warlord | Spotted Striker 11156 | -5/Warlord | Core integrity fell below 20% 11158 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11149_ Penetrated by Slug. 11149_ Slug penetrates Wall. [Achievement: Hunted] 11150_ Slug penetrates G-67 Veteran. 11151_ Arm. Leg destroyed. 11151_ Neutrino Core destroyed. 11151_ Enh. Biometal Leg destroyed. 11152_ Penetrated by Slug. 11154_ Knocked back. 11155_ Penetrated by Slug. 11155_ Helical Railgun destroyed. 11155_ Slug penetrates Wall. 11155_ Point Defense System destroyed. 11156_ System corrupted: Heat flow error (+276). 11156_ Myomer Leg destroyed. 11157_ Slammed into G-67 Veteran. 11158_ Penetrated by Slug. 11158_ Slug penetrates Wall. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#####????? | | ??????????????????????## ###??? | | ?????????????????????## bm #### | | ????????????????????## %@g< l < | | ????????????????????# h% < | | ????????????????????# gss %###? | | ????????????????????# gg;##?? | | ???????????? ???????#; EK ; #?? | | ????????????? ??????###= =h;; #?? | | ?????????????# ???#####% %;# #?? | | ?????????????# ###"# gl#####?? | | ?????????????# % ###?? | | ?????????????## #"" %[#;# ##? | | ???????????????# ;# #g #? | | ???????????????### ;;## #? | | ?????????????????# g;## ##? | | ?????????????????#" ## #?? | | ?????????????????#"" ### ##? | | ####?????????????###" % "### #? | | "############???####=!%"## ##? | | """ ! !"""#???#%##%%[ " ##?? | | ][*|[= %!""" #?######%]%= ##??? | | %%%!!=%=% !%! ###=!#%/%[!= ##??? | | %%!%%%* %% % "*%==%*%%%=% "#?? | | %%%*%]%%%% [ *%%[%=%=*%##" " #? | | %!%%[%[%%%! "#*[=%==!%%#" [" #? | | %[%%[=%%%==""#%[##[%=#!# " %"##? | | =%"""""""""## =%*%=####" "#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 32 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Weapon Shielding 100 Point Defense Rating 80 Evasion (%) 68 Targeting Accuracy 20 Target Analysis 5 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Fission Core | -8/Storage | Hacked Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Cld. Aerolev Unit | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever Adventurer Explorer Hunted I Survived The Infestation Slippery One The More The Merrier This Is Interesting... Challenges ------------ None Game ------ Seed LinearCryofiberRecalibrator Manual? 0 Play Time 03:04:04 Cumulative 34.8 hours Start 2021.07.04 @ 16:03:26 End 2021.07.04 @ 19:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dea62e1-9178-4d93-8726-469dacac5445