Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 11:52:00 Player: Codechine Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1905) 1905 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 5247 Bonus ------- Follower Combat Kills 247 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 35/100 System Corruption 5% Temperature Warm (191) Movement Walking (195) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (3) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- Ion Burst Cannon Advanced EMP Blaster > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Compact Battery (200) Compact Battery (200) Medium Matter Pod (100) Advanced Beam Rifle Heavy Ion Cannon Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Titanium Leg Improved Heat Sink Compact Battery Compact Battery Medium Matter Pod Advanced Beam Rifle Heavy Ion Cannon Ion Burst Cannon Advanced EMP Blaster Enhanced Flamer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Drone Bay Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon . | . . . . . . . . Parts Attached 46 | 6 3 . . 1 5 24 7 Power 10 | 1 . . . 1 1 5 2 Engine 8 | 1 . . . 1 1 5 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 . . . . 3 9 2 Treads 13 | 2 . . . . 2 9 . Leg 3 | . . . . . 1 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 3 . . . 1 3 1 Device 3 | . . . . . . 2 1 Storage 3 | 1 2 . . . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 11 | 2 . . . . . 7 2 Energy Gun 2 | . . . . . . 2 . Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 3 | 2 . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 23 | . . . . 1 1 13 8 Power 6 | . . . . 1 . 4 1 Propulsion 9 | . . . . . 1 4 4 Utility 2 | . . . . . . 1 1 Weapon 6 | . . . . . . 4 2 Highest Loss Streak 8 | . . . . 1 1 6 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 94 87 93 93 Engine 13 | . 14 14 14 8 18 15 8 Treads 29 | . 28 28 28 28 26 33 31 Device 1 | . . . . . . 4 . Storage 11 | . 14 14 14 14 9 9 9 Processor 11 | . 12 14 14 14 9 9 8 Protection 1 | . . . . . 7 2 . Energy Gun 4 | . . . . . . 10 16 Ballistic Gun 18 | . 28 28 28 28 18 4 . Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 28 28 28 28 34 40 39 Greatest Support 88 | 40 40 40 40 40 68 88 80 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 Most Carried 15 | 5 8 11 11 15 15 15 15 Average Carried 12 | 3 5 10 11 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 8 11 11 15 15 15 10 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 1121 | 248 74 112 . 85 172 404 26 Remotely . | . . . . . . . . Salvage Created 2301 | . 95 40 . 234 363 993 576 Parts 136 | . 7 2 . 14 25 64 24 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed 5 | . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 48 | . 2 3 . 7 6 18 12 Guns 34 | . 2 3 . 7 6 8 8 Cannons 6 | . . . . . . 6 . AOE 7 | . . . . . . 3 4 Classes Destroyed 11 | . 2 1 . 1 1 4 2 Worker 4 | . . . . . . 4 . Builder 3 | . . . . . . 3 . Hauler 2 | . . . . . . 2 . Recycler 1 | . . . . . . 1 . Watcher 5 | . 1 . . . 2 2 . Swarmer 10 | . . 3 . 3 . 4 . Cutter 2 | . . . . . . . 2 Grunt 21 | . 2 . . 3 3 7 6 Brawler 2 | . . . . . . . 2 Duelist 3 | . . . . 1 1 1 . Sentry 9 | . . . . . 2 6 1 Thug 1 | . . . . . . . 1 Best Kill Streak 9 | . 2 3 . 3 4 9 5 Combat Bots Only 5 | . 2 3 . 3 3 4 5 Max Kills in Single Turn 4 | . 1 2 . 1 1 3 4 Gunslinging 1 | . . 1 . . . . 1 Exploded 4 | . . . . . . 1 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 328 | . 14 10 . 27 37 132 108 Missed 67 | . 3 3 . 4 6 35 16 Damage Taken 3256 | . 110 43 . 254 359 1304 1186 Core 586 | . . . . 28 61 175 322 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 936 | . 33 14 . 77 105 370 337 Regen/Repaired (Parts) 4 | . . . . . 4 . . Core Remaining (%) 94 | 100 . . . 88 . . . Volleys Fired 178 | . 8 3 . 20 40 85 22 Largest 2 | . 2 2 . 2 2 2 2 Hottest 161 | . 40 40 . 40 40 122 161 Shots Fired 341 | . 16 6 . 40 80 162 37 Gun 289 | . 16 6 . 40 80 116 31 Cannon 41 | . . . . . . 36 5 Launcher 7 | . . . . . . 6 1 Special 4 | . . . . . . 4 . Kinetic 219 | . 16 6 . 40 80 77 . Thermal 115 | . . . . . . 79 36 Explosive 6 | . . . . . . 6 . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 23 | . 14 20 . 15 17 23 17 Robot Miss Streak 5 | . . . . 1 1 3 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 1 . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 260 | . 14 6 . 31 65 112 32 Core Hits 126 | . 7 3 . 14 25 57 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 7 | . . . . . 3 3 1 Burn 4 | . . . . . . 3 1 Destroy 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4648 | . 143 66 . 317 711 2485 926 Guns 2761 | . 143 66 . 317 691 984 560 Cannons 1049 | . . . . . . 814 235 Explosions 737 | . . . . . . 606 131 Melee . | . . . . . . . . Ramming 56 | . . . . . 20 36 . Kinetic 1801 | . 143 66 . 317 691 584 . Thermal 2054 | . . . . . . 1259 795 Explosive 606 | . . . . . . 606 . Electromagnetic 131 | . . . . . . . 131 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . 11 4 Message Errors 2 | . . . . . . 2 . Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . . . . 32 8 Projectiles 24 | . . . . . . 16 8 Explosions 16 | . . . . . . 16 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . . . . . . 57 20 Shots 5 | . . . . . . 4 1 Rammed 10 | . . . . 1 4 5 . Targets Rammed 11 | . . . . 1 4 6 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 524 | . 16 . . 12 56 481 524 Average Temperature 139 | . 12 . . 5 14 155 218 Received Heat Transfer 1617 | . 78 . . 90 252 621 576 Effects 22 | . . . . . . 9 13 Shutdowns 7 | . . . . . . 5 2 Energy Bleed 5 | . . . . . . 3 2 Interference 6 | . . . . . . . 6 Damage (minor) 2 | . . . . . . 1 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | . . . . . . 5 6 Heat Transferred 3752 | . . . . . . 2392 1360 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Peak Influence 376 | . 63 70 . 160 214 376 311 Initial 18 | . . . . . . 18 . Average 79 | . 6 40 . 59 59 135 112 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 88 | 100 100 100 . 100 93 72 83 Level 1 11 | . . . . . 6 27 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 3 2 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 3 | . . . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 4 7 . 7 17 30 18 Peak Tracking Total 10 | . 2 3 . 3 5 5 10 Tactical Retreats 8 | . . 4 . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 4 | . . . . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed 4 | . . . . . . 4 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 24 | . 4 . 1 2 4 12 1 Terminals 19 | . 4 . . 1 3 10 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 57 | . 8 . 1 3 15 29 1 Successful 44 | . 5 . 1 1 12 24 1 Failed 13 | . 3 . . 2 3 5 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 49 | . 8 . . 2 13 25 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 38 | . 5 . 1 1 10 20 1 Record 8 | . 1 . 1 . 4 2 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 4 | . 1 . . . 1 2 . Open Door 4 | . . . . 1 . 2 1 Alert Level 2 | . . . . . . 2 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 1 . Disarm Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . . 1 . Dispatch Records 3 | . . . . . 1 2 . Maintenance Status 2 | . 1 . . . . 1 . Transport Status 2 | . 1 . . . . 1 . Reinforcement Status 2 | . . . . . . 2 . Hauler Manifests 2 | . . . . . 1 1 . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . 1 3 5 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 61 | . . . . . 61 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies 4 | . . . . . . 2 2 Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 115 | . . . . . . 115 100 Highest-Rated Ally 100 | . . . . . . 100 100 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . . 15 13 Total Damage 647 | . . . . . . 288 359 Kills 7 | . . . . . . 3 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 5863 | 80 512 911 867 803 608 1722 360 Spaces Moved 3209 | 53 300 563 542 463 260 867 161 Core 18 | 18 . . . . . . . Treads 3186 | 35 300 563 542 463 260 867 156 Legs 5 | . . . . . . . 5 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 159 | 122 160 160 160 160 160 160 163 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 33 95 78 71 26 89 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . . . . . . 33 . Melee . | . . . . . . . . Projectile 6 | . . . . . . 6 . AOE 27 | . . . . . . 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 3625 | 68 317 568 542 489 377 1043 221 Wait 106 | . . . . . 64 33 9 Move 3202 | 52 299 562 541 462 259 866 161 Hop . | . . . . . . . . Pick Up 48 | 10 6 3 . 5 5 19 . Fast Attach 5 | . . . . . . 5 . Attach 29 | 6 1 . . 1 4 13 4 Detach . | . . . . . . . . Swap 12 | . 2 . . . 1 6 3 Drop 13 | . 1 . . . . 10 2 Fire 178 | . 8 3 . 20 40 85 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . . . . 1 4 6 . Escape Stasis . | . . . . . . . . Rewire 21 | . . . 1 . . . 20 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 5) 397 | -10/Materials | Identified exit to Materials 581 | -10/Materials | Identified exit to Mines 593 | -10/Materials | Entered Mines 636 | -10/Mines | Assembled infested the area 1117 | -10/Mines | Learned Materials terminal intel 1155 | -10/Mines | Discovered new exit (range 5) 1162 | -10/Mines | Identified exit to Exiles 1179 | -10/Mines | Discovered exit to Materials (range 14) 1214 | -10/Mines | Discovered exit to Materials (range 15) 1504 | -10/Mines | Entered Exiles 1548 | -10/Exiles | Discovered new exit (range 15) 1575 | -10/Exiles | Identified exit to Mines 1621 | -10/Exiles | Met 8R-AWN 1661 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-DEC 1779 | -10/Exiles | Learned location of Zion (-7) 1888 | -10/Exiles | Discovered exit to Mines (range 15) 2030 | -10/Exiles | Visited The Gauntlet 2371 | -10/Exiles | Entered Mines 2560 | -9/Mines | Learned Materials non-interactive machine intel 2570 | -9/Mines | Discovered new exit (range 16) 2611 | -9/Mines | Learned location of 1 exit from Proximity Caves 2628 | -9/Mines | Identified exit to Materials 2701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2789 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2845 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3174 | -9/Mines | Entered Materials 3174 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3175 | -8/Materials | Loaded intel: 26 non-interactive machine locations 3176 | -8/Materials | Loaded intel: 12 terminal locations 3298 | -8/Materials | Repaired Corrupted Hvy. Ion Cannon 3337 | -8/Materials | Garrison activated, responded to threat 3527 | -8/Materials | Discovered new exit (range 11) 3557 | -8/Materials | Identified exit to Storage 3667 | -8/Materials | Discovered new exit (range 15) 3687 | -8/Materials | Identified exit to Factory 3782 | -8/Materials | Entered Storage 4138 | -8/Storage | Build established: Scavenger-Mutant 4280 | -8/Storage | Lost 6 parts (2p2n1u1w) 4637 | -8/Storage | Met 01-MTF 4722 | -8/Storage | Identified exit to Garrison 5027 | -8/Storage | Discovered new exit (range 3) 5030 | -8/Storage | Identified exit to Recycling 5504 | -8/Storage | Entered Garrison 5504 | -8/Garrison | Accompanied by 1 ally (01-MTF) 5509 | -8/Garrison | 01-MTF left 5550 | -8/Garrison | Triggered checkpoint 5678 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | Triggered checkpoint 5801 | -8/Garrison | P-60 Hacker assimilated allied 50-DQA(g) 5813 | -8/Garrison | Core integrity fell below 50% 5844 | -8/Garrison | Core integrity fell below 20% 5864 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Lgt. Treads fused. Adv. Beam Rifle destroyed. Identified Ion Burst Cannon. Overheating: System interference. Ion Burst Cannon temporarily disabled. Adv. Beam Rifle temporarily disabled. Lgt. Treads destroyed. Critical hit (Burn: +37). Overheating: System Shield damaged (-1). Adv. Beam Rifle destroyed. Lgt. Nuclear Core fried. G-47 Trooper destroyed. Y-45 Defender destroyed. 50-DQA(g) destroyed. Overheating: System interference. Adv. EMP Blaster temporarily disabled. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Lgt. Nuclear Core destroyed. Destroyed Gravmag System. 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" =?#![#???????# #??????????????? | | ?????########## %[%##[%##??????# #??????????????? | | ???? * / ######## #??????????????? | | ???? =/% #??????????????? | | ???? %**=*= #??????????????? | | ?????##### ## /##%==###########??????????????? | | ?????????# ???# ?#*! #????????????????????????? | | ???????????? ? ???????????????????????? | | ?????????? ? #??????????????????????? | | ???????? ? #??????????????????????? | | ???????# ? #??????????????????????? | | ???????### ## ??# ###??????????????????????? | | ?????????# ?# ??? #????????????????????????? | | ?????????# ?? ??? ????????????????????????? | | ?????????# ??? ??? ????????????????????????? | | ?????????#??? ??? ##???????????????????????? | | ?????????????#?""???? ##????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed BiometalDimensionalMeganuke Manual? 0 Play Time 01:08:32 Cumulative 5.1 hours Start 2024.04.08 @ 11:18:56 End 2024.04.14 @ 11:52:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54f5c749-0e09-4e76-a034-464384b363fb