Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.19 @ 21:36:23 Player: Plexion Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (6562) 6562 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (767) 767 TOTAL SCORE: 15134 Bonus ------- Follower Combat Kills 167 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1100) Ox21 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Faulty Cooled Fission Core Improved Matter Compressor (300) Kinecellerator Weapon Cycler Wave Gun Long-range Proton Cannon Long-range Proton Cannon Neutron Cannon Gauss Rifle Hypervelocity Gauss Rifle Rocket Launcher Smartbomb Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Utility Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Force Rifle Long-range Proton Cannon Coil Gun Flak Cannon > --- INVENTORY -------- Neutrino Core Cooled Fission Core Medium Treads Medium Treads Improved Matter Compressor Kinecellerator Weapon Cycler Wave Gun Long-range Proton Cannon Neutron Cannon Gauss Rifle Hypervelocity Gauss Rifle XL Autogun Array Rocket Launcher Smartbomb Launcher Ripper [Rating: 81] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . Utility 6 | . . . . . . . 1 1 2 . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 142 | 5 10 . 10 8 11 . 12 4 42 . 5 8 1 13 4 . 7 2 Power 15 | 1 2 . 2 . . . 1 1 3 . 1 1 . 1 . . 1 1 Engine 7 | 1 2 . 2 . . . . . 1 . . 1 . . . . . . Core 7 | . . . . . . . 1 1 2 . 1 . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 27 | 2 2 . 1 2 . . 4 1 7 . 1 3 . 1 . . 3 . Treads 22 | . . . . 2 . . 4 1 7 . 1 3 . 1 . . 3 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 2 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 34 | 1 2 . . . 4 . 2 2 8 . . 2 1 6 3 . 3 . Device 7 | . . . . . 1 . 1 . 3 . . 1 . . 1 . . . Storage 9 | 1 2 . . . 3 . . . . . . . 1 1 . . 1 . Processor 3 | . . . . . . . . . 1 . . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . . . 1 2 4 . . 1 . 4 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 1 4 . 7 6 7 . 5 . 24 . 3 2 . 5 1 . . 1 Energy Gun 9 | . 2 . 4 . . . 1 . 1 . . 1 . . . . . . Energy Cannon 4 | . . . 1 . 2 . . . . . . . . 1 . . . . Ballistic Gun 35 | 1 2 . . 4 4 . 3 . 14 . 3 1 . 1 1 . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 2 1 . . 1 . 8 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 3 . 1 . . . . . . . . . 5 . Parts Lost 45 | . 2 . . 5 . . . . 4 1 1 10 . 1 3 . 10 8 Power 6 | . 1 . . . . . . . 1 . 1 1 . . . . . 2 Propulsion 12 | . . . . 1 . . . . 1 . . 3 . . 1 . 4 2 Utility 12 | . . . . . . . . . 1 . . 3 . . 2 . 4 2 Weapon 15 | . 1 . . 4 . . . . 1 1 . 3 . 1 . . 2 2 Highest Loss Streak 10 | . 1 . . 4 . . . . 2 1 1 8 . 1 2 . 10 3 Average Slot Usage (%) 85 | . 96 100 100 93 98 100 91 100 93 86 92 91 80 89 93 94 87 34 Engine 3 | . 13 14 11 11 11 11 2 . 4 . . . 6 . . . . . Core 3 | . . . . . . . 6 7 1 6 5 5 . 4 5 5 3 2 Treads 18 | . . . . 18 22 22 27 30 25 24 26 25 26 23 17 17 18 1 Wheel 2 | . 28 28 22 3 . . . . . . . . . . . . . . Device 5 | . . . . . . . 1 7 9 6 6 7 6 5 4 5 5 4 Storage 15 | . 27 28 22 22 21 22 18 15 13 13 13 13 13 17 12 11 11 11 Processor 2 | . . . . . . . . . 2 6 6 6 6 6 5 5 2 . Protection 6 | . . . . . . . . 7 6 6 6 5 . 5 21 23 20 2 Energy Gun 3 | . 3 14 31 4 . . . . 4 . . . 6 5 5 5 4 . Energy Cannon 2 | . . . 6 . 7 11 9 7 . . . . . 2 5 5 5 . Ballistic Gun 16 | . 22 14 4 29 36 33 26 23 19 15 23 23 13 7 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 9 43 43 52 52 84 84 85 86 111 106 104 102 89 120 128 128 133 99 Greatest Support 110 | 20 26 26 28 40 40 40 60 80 108 108 98 110 110 110 110 80 103 28 Greatest Overweight (x) 32 | . 2 1 1 1 2 2 1 1 1 1 1 1 . 1 1 1 1 32 Average Overweight (x) 1 | . 1 1 1 1 1 2 1 1 . . 1 . . . 1 1 1 10 Largest Inventory Capacity 28 | 6 16 16 16 16 20 20 20 20 20 20 20 20 28 20 20 20 20 20 Average Capacity 19 | 5 15 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 16 16 16 16 16 15 20 20 20 20 19 20 15 20 20 19 20 19 Average Carried 17 | 2 9 15 15 12 13 14 17 19 19 20 18 18 14 17 19 19 18 14 Final Capacity 20 | 6 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 16 16 16 11 14 15 20 20 20 20 19 14 14 20 19 19 18 14 Class Distribution -------------------- 27% | Hauler-Tank 26% | Hauler-Skirmisher 15% | Scavenger-Skirmisher 8% | Gunner 7% | Hauler-Gunner 6% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hauler-Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 5843 | 156 403 36 115 44 281 . 281 299 1308 . 124 673 23 373 321 18 . 1388 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7768 | . 649 82 352 129 . . 683 461 1555 . 213 593 . 801 766 . 95 1389 Parts 379 | . 26 8 23 3 . . 37 28 61 . 10 27 . 47 41 . 4 64 Haulers Intercepted 10 | . 2 . 2 . . . 3 . 1 . . . . 2 . . . . Recyclers Shooed 4 | . . . . . . . . . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . . . . . 29 4 . 35 . . 61 Prevented 9 | . . . . . . . . . . . . . . . 9 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 150 | . 15 3 4 16 . . 11 12 26 . 4 14 . 6 13 . . 26 Guns 117 | . 15 3 4 6 . . 6 7 24 . 4 14 . 3 6 . . 25 Cannons 22 | . . . . . . . 5 5 1 . . . . 3 7 . . 1 AOE 11 | . . . . 10 . . . . 1 . . . . . . . . . Classes Destroyed 16 | . 3 2 2 1 . . 2 2 2 . . . . 1 . . . 1 Worker 12 | . . . . . . . . . 6 . 2 . . 4 . . . . Builder 5 | . . 1 1 . . . 1 . 1 . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . 3 . 1 . . . . 2 . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . Swarmer 35 | . 3 3 . 2 . . . 3 3 . . 6 . . 3 . . 12 Grunt 56 | . 12 . 1 . . . 9 6 13 . 2 4 . 1 2 . . 6 Brawler 4 | . . . . . . . 1 . . . . 1 . . 2 . . . Duelist 4 | . . . . . . . 1 . 2 . . 1 . . . . . . Sentry 7 | . . . 3 . . . . . . . 1 1 . 1 1 . . . Hunter 13 | . . . . . . . . 1 1 . . . . 2 2 . . 7 Programmer 14 | . . . . . . . . 2 6 . 1 . . 2 2 . . 1 Behemoth 3 | . . . . . . . . . 1 . . 1 . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 14 | . . . . 14 . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 3 13 . . 6 3 4 . 4 8 . 10 5 . 1 4 Combat Bots Only 13 | . 3 3 2 13 . . 5 3 3 . 2 8 . 2 5 . . 4 Max Kills in Single Turn 2 | . 1 1 2 2 . . 1 1 1 . 1 2 . 2 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . . Exploded 2 | . . . . 2 . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Svarog (-5/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Damage Taken 10532 | . 485 88 66 793 . . 224 359 2154 80 213 1088 . 360 909 . 1434 2279 Core 1456 | . 101 27 22 81 . . 10 10 174 . . 107 . 25 124 . 98 677 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 48 . . . 74 98 98 . . . . 66 . . . . . Volleys Fired 361 | . 45 7 11 15 . . 22 19 67 . 15 25 . 22 25 . 11 77 Largest 4 | . 2 2 4 4 . . 4 4 4 . 4 4 . 4 4 . 4 2 Hottest 235 | . 68 68 203 120 . . 141 141 163 . 110 138 . 233 235 . 235 111 Shots Fired 1042 | . 90 14 38 36 . . 88 76 262 . 49 96 . 88 88 1 36 80 Gun 882 | . 90 14 32 28 . . 66 57 258 . 49 96 . 56 43 . 16 77 Cannon 150 | . . . 6 . . . 22 19 2 . . . . 32 45 1 20 3 Launcher 10 | . . . . 8 . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 794 | . 78 7 5 24 . . 66 57 221 . 49 93 . 56 40 1 20 77 Thermal 144 | . . . 6 . . . 22 19 39 . . 3 . 22 25 . 8 . Explosive 10 | . . . . 8 . . . . 2 . . . . . . . . . Electromagnetic 94 | . 12 7 27 4 . . . . . . . . . 10 23 . 8 3 Robot Hit Streak 65 | . 15 9 22 14 . . 28 21 65 . 26 14 . 40 16 . 30 46 Robot Miss Streak 4 | . 2 1 1 3 . . 1 2 3 . 2 3 . 3 3 . 2 4 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . 1 . 1 . Secondary Targets 13 | . 1 2 . 2 . . . . 2 . . 6 . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 . . . . 1 . . 2 . . . . . . Shots Hit Robots 774 | . 70 12 28 22 . . 51 52 200 . 32 73 . 56 69 . 33 76 Core Hits 443 | . 30 8 16 29 . . 26 26 91 . 15 35 . 41 36 . 22 68 Critical Hits 20 | . 1 1 . . . . 2 3 5 . . 1 . 2 3 . 2 . Critical Kills 5 | . . 1 . . . . 2 1 . . . . . . 1 . . . Critical Parts Destroyed 12 | . 1 . . . . . . 2 4 . . 1 . 2 2 . . . Melee Attacks 79 | . . . 14 . . . 10 . 53 . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . 14 . . . 10 . 53 . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19053 | . 1013 176 398 779 . . 1035 952 4261 . 707 1587 . 1608 1606 . 955 3976 Guns 15553 | . 1013 176 357 263 . . 626 590 4052 . 696 1587 . 944 906 . 388 3955 Cannons 2785 | . . . 41 . . . 409 362 21 . . . . 664 700 . 567 21 Explosions 654 | . . . . 516 . . . . 138 . . . . . . . . . Melee 33 | . . . . . . . . . 33 . . . . . . . . . Ramming 28 | . . . . . . . . . 17 . 11 . . . . . . . Kinetic 13757 | . 859 81 46 232 . . 626 590 3081 . 696 1500 . 804 697 . 590 3955 Thermal 3122 | . . . 41 . . . 409 362 992 . . 87 . 518 541 . 172 . Explosive 654 | . . . . 516 . . . . 138 . . . . . . . . . Electromagnetic 1459 | . 154 95 311 31 . . . . . . . . . 286 368 . 193 21 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . 33 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 2 2 3 3 3 1 7 7 8 8 Average Corruption 4 | . . . . . . . . . 1 2 2 3 3 1 6 7 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 188 | . . . . . . . . . 24 3 4 22 3 1 28 13 14 76 Message Errors 53 | . . . . . . . . . 4 1 2 7 1 . 5 3 3 27 Matter Fused 33 | . . . . . . . . . . . . 3 . . 11 3 2 14 Heat Flow Errors 26 | . . . . . . . . . 5 . 2 5 . . 2 3 2 7 Energy Discharges 22 | . . . . . . . . . 6 1 . 2 2 . 3 1 . 7 Data Loss (minor) 21 | . . . . . . . . . . 1 . 2 . . 2 2 2 12 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . 1 2 Misfires 4 | . . . . . . . . . . . . . . . . 1 1 2 Targeting Errors 23 | . . . . . . . . . 9 . . 3 . 1 4 . 3 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . . . . . . 1 . . . . Projectiles 1 | . . . . . . . . . . . . . . 1 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . . . . 11 4 . 12 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . . 11 4 . 10 . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 20 | . . . . 20 . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . 2 . 1 . . . . . . . Targets Rammed 3 | . . . . . . . . . 2 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 54 38 189 102 . . 456 150 172 . 243 212 . 287 528 253 270 226 Average Temperature 98 | . 12 17 71 30 . . 138 59 49 . 128 99 . 89 194 118 136 84 Received Heat Transfer 1679 | . 267 18 27 140 . . 153 90 384 . 72 204 . 63 39 . 54 168 Effects 12 | . . . . . . . 1 . . . . . . . 8 . 3 . Shutdowns 2 | . . . . . . . 1 . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . Interference 8 | . . . . . . . . . . . . . . . 5 . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 . . . . . 7 . . . . 1 . . . . Heat Transferred 5529 | . . . 74 . . . 740 629 2162 . . 111 . 777 777 . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 303 | . 238 285 303 51 . . 251 185 199 31 75 . . 123 . . . . Average Influence 60 | . 83 162 208 32 . . 125 56 32 13 36 . . 40 . . . . Maximum Alert Level 1 | . 1 1 1 . . . 1 . . . . . . . . . . . Low Security (%) 92 | 100 96 69 37 100 . 100 67 100 100 100 100 . . 100 . . . . Level 1 7 | . 3 30 62 . . . 32 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . . . . 2 4 8 . 1 . . 2 . . . . Investigation 5 | . 2 1 . . . . . 1 1 . . . . . . . . . Extermination 8 | . . . . . . . . 2 4 . 1 . . 1 . . . . Reinforcement 7 | . . . . . . . 2 1 3 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 11 | . 1 . . . . . 2 1 4 . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 20 8 6 17 . . 20 15 42 6 5 21 . 14 13 . 3 29 Peak Tracking Total 13 | . 4 5 3 13 . . 6 3 5 6 2 7 . 5 5 . 3 5 Tactical Retreats 8 | . 2 . . . . . 2 . 2 . 1 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . . . . . . 1 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 10 | . 1 . 1 2 . . 1 . 2 . . 1 . 1 . . 1 . Max in Single Turn 1 | . 1 . 1 1 . . 1 . 1 . . 1 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 30 | . 2 1 2 . 1 . 3 1 5 . 3 . . 3 . . 9 . Terminals 17 | . 2 . 2 . . . 3 1 5 . 2 . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 89 | . 2 1 4 . 7 . 6 2 9 . 5 . . 5 . . 48 . Successful 65 | . 1 1 1 . 7 . 3 . 1 . 2 . . 1 . . 48 . Failed 24 | . 1 . 3 . . . 3 2 8 . 3 . . 4 . . . . Catastrophic 6 | . 1 . . . . . 1 1 2 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . 2 . 4 . 1 . 6 2 9 . 4 . . 3 . . . . Terminals 30 | . 2 . 4 . . . 6 2 9 . 4 . . 3 . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . 1 1 1 . 7 . 3 . 1 . 1 . . 1 . . 48 . Record 43 | . . . . . 7 . . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . 1 . 1 . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . . . 3 1 4 . 3 . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 1 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Total Allies 4 | . . 1 . . . . . . . 1 . 1 . . 1 . . . Largest Group 1 | . . 1 . . . . . . . 1 . 1 . . 1 . . . Highest-Rated Group 32 | . . 31 . . . . . . . 31 . 32 . . 29 . . . Highest-Rated Ally 32 | . . 31 . . . . . . . 31 . 32 . . 29 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . 9 . . . . . . . 8 . 4 . . 1 . . . Total Damage 430 | . . 127 . . . . . . . 150 . 135 . . 18 . . . Kills 9 | . . 5 . . . . . . . . . 3 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . 2 . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 14755 | 39 647 347 415 146 884 249 615 1181 3066 126 600 1260 92 790 1197 452 450 2199 Spaces Moved 6861 | 36 466 316 274 56 473 125 262 568 1362 77 255 676 58 389 627 257 210 374 Core 101 | 8 . . . . . . . . . . . . . . . . . 93 Treads 5669 | . . . . 49 473 125 262 568 1362 77 255 676 58 389 627 257 210 281 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1091 | 28 466 316 274 7 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 105 160 200 180 180 160 160 180 155 156 156 175 175 175 220 Average Speed 184 | 73 94 100 101 170 182 200 180 180 174 165 180 170 156 166 175 175 176 565 Slowest Speed 1650 | 80 100 100 105 180 200 200 180 180 180 180 180 180 156 176 176 175 180 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 84 73 29 14 89 49 24 19 34 77 12 87 16 13 76 47 77 53 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . 3 1 Known Exits Taken 8 | . 1 . 1 . . . 1 . . . 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . 1 . . . . . . . 1 1 . Scrap Searched 10 | . . 1 . . . 1 . . . . . 3 1 . 3 1 . . Spaces Dug 78 | . . . 14 . . . 10 . 52 . . . . 2 . . . . Terrain Destroyed 119 | . . . 14 12 . . 10 . 60 . 3 1 . 2 . . . 17 Melee 78 | . . . 14 . . . 10 . 52 . . . . 2 . . . . Projectile 23 | . . . . . . . . . 2 . 3 1 . . . . . 17 AOE 18 | . . . . 12 . . . . 6 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Total 8233 | 45 579 340 365 79 498 125 341 686 1830 76 361 724 60 474 669 260 267 454 Wait 626 | . 40 6 45 . . . 21 86 278 . 81 1 . 30 4 4 30 . Move 6844 | 35 465 315 273 55 472 124 261 567 1362 76 254 675 57 388 626 256 209 374 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 66 | 5 13 6 5 . 2 1 5 5 6 . 3 1 . 10 3 . 1 . Fast Attach 42 | 5 2 . 4 . 5 . 3 . 7 . . 2 1 6 2 . 5 . Attach 46 | . 3 . 2 6 4 . 3 2 7 . 4 6 . 2 1 . 4 2 Detach 24 | . 1 . . 1 5 . 4 . 4 . . . 1 2 1 . 4 1 Swap 56 | . 5 . 4 2 2 . 6 2 28 . 1 . . 5 1 . . . Drop 65 | . 5 6 7 . 8 . 6 5 16 . . . 1 7 3 . 1 . Fire 361 | . 45 7 11 15 . . 22 19 67 . 15 25 . 22 25 . 11 77 Melee 79 | . . . 14 . . . 10 . 53 . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 2 . 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 2 . . . . . 2 . Rewire 17 | . . . . . . . . . . . . 14 . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Identified exit to Mines 687 | -10/Materials | Entered Mines 690 | -10/Mines | Received a Mining Laser from a helpful Derelict 730 | -10/Mines | Learned Materials stockpile data 758 | -10/Mines | Met a Derelict shopkeep closing up shop 860 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 929 | -10/Mines | Core integrity fell below 50% 1029 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Weapon x2 1202 | -9/Materials | Identified exit to Mines 1291 | -9/Materials | Discovered new exit (range 8) 1347 | -9/Materials | Build established: Gunner 1449 | -9/Materials | Entered Mines 1450 | -9/Mines | Assembled infested the area 1451 | -9/Mines | Met a Derelict bent on vengeance 1507 | -9/Mines | Lost 4 parts (1n3w) 1513 | -9/Mines | Destroyed 13 combat bots 1587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1587 | -9/Mines | Discovered new exit (range 5) 1595 | -9/Mines | Entered Exiles 1640 | -9/Exiles | Met 8R-AWN 1671 | -9/Exiles | Met EX-HEX 1723 | -9/Exiles | Met EX-BIN 1745 | -9/Exiles | Aligned with FarCom system 1747 | -9/Exiles | Given EX-Vault access code 1802 | -9/Exiles | Opened EX-Vault 1862 | -9/Exiles | Found Prototype Device 1862 | -9/Exiles | Identified Trap Reconfigurator 1881 | -9/Exiles | Found Prototype Ballistic Gun 1881 | -9/Exiles | Identified XL Autogun Array 1887 | -9/Exiles | Found Prototype Special Weapon 1887 | -9/Exiles | Identified Field Lobotomy Kit 1940 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1994 | -9/Exiles | Met EX-DEC 2099 | -9/Exiles | Visited The Gauntlet 2463 | -9/Exiles | Discovered new exit (range 10) 2479 | -9/Exiles | Left Exiles lab with XL Autogun Array 2479 | -9/Exiles | Entered Mines 2710 | -8/Mines | Discovered new exit (range 8) 2728 | -8/Mines | Entered Materials 2728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -8/Materials | Build established: Hauler-Skirmisher 3155 | -8/Materials | Identified exit to Factory 3343 | -8/Materials | Entered Factory 3343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3542 | -7/Factory | Build established: Scavenger-Skirmisher 4400 | -7/Factory | Discovered new exit (range 15) 4524 | -7/Factory | Entered another Factory area 4524 | -6/Factory | Evolved 2 slots: Utility x2 5055 | -6/Factory | Build established: Hauler-Skirmisher 5795 | -6/Factory | Discovered new exit (range 15) 6025 | -6/Factory | Build established: Scavenger-Skirmisher 6583 | -6/Factory | Identified exit to Factory 6751 | -6/Factory | Spotted B-75 Beast 6812 | -6/Factory | Destroyed B-75 Beast 6952 | -6/Factory | Build established: Hauler-Skirmisher 7298 | -6/Factory | Identified exit to Lower Caves 7590 | -6/Factory | Sucked down chute 7590 | -6/Factory | Entered Waste 7591 | -6/Waste | Met a frightened Derelict 7602 | -6/Waste | Spotted C-40 Crusher 7603 | -6/Waste | Spotted C-40 Crusher 7608 | -6/Waste | Spotted C-40 Crusher 7619 | -6/Waste | Spotted C-40 Crusher 7638 | -6/Waste | Spotted C-40 Crusher 7659 | -6/Waste | Spotted C-40 Crusher 7673 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7676 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7698 | -6/Waste | Discovered new exit (range 11) 7715 | -6/Waste | Identified exit to Factory 7716 | -6/Waste | Entered Factory 8316 | -6/Factory | Entered Lower Caves 8461 | -6/Lower Caves | Encountered a Warlord checkpoint 8516 | -6/Lower Caves | Learned location of 1 exit from Factory 8606 | -6/Lower Caves | Build established: Hauler-Tank 8738 | -6/Lower Caves | Destroyed 8 combat bots 8740 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8903 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9342 | -6/Lower Caves | Spotted B-75 Beast 9382 | -6/Lower Caves | Destroyed B-75 Beast 9408 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 9563 | -6/Lower Caves | Discovered new exit (range 9) 9574 | -6/Lower Caves | Identified exit to Lower Caves 9576 | -6/Lower Caves | Entered another Lower Caves area 9654 | -6/Lower Caves | Discovered exit to Factory (range 10) 9668 | -6/Lower Caves | Entered Factory 9668 | -5/Factory | Evolved 2 slots: Utility x2 9669 | -5/Factory | Identified exit to Upper Caves 10107 | -5/Factory | Build established: Hauler-Skirmisher 10293 | -5/Factory | Discovered new exit (range 8) 10312 | -5/Factory | Identified exit to Factory 10458 | -5/Factory | Entered Upper Caves 10699 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10830 | -5/Upper Caves | Spotted B-75 Beast 10855 | -5/Upper Caves | Build established: Hauler-Tank 11377 | -5/Upper Caves | Destroyed B-75 Beast 11470 | -5/Upper Caves | Learned Factory terminal intel 11491 | -5/Upper Caves | Identified exit to Upper Caves 11655 | -5/Upper Caves | Entered another Upper Caves area 12044 | -5/Upper Caves | Discovered new exit (range 15) 12078 | -5/Upper Caves | Encountered a Warlord checkpoint 12107 | -5/Upper Caves | Entered Zhirov 12107 | -5/Zhirov | Discovered new exit (range 3) 12144 | -5/Zhirov | Met Zhirov 12204 | -5/Zhirov | Learned location of Quarantine (-3) 12204 | -5/Zhirov | Learned location of Testing (-2) 12204 | -5/Zhirov | Learned location of Command (-1) 12246 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12279 | -5/Zhirov | Found Alien Artifact 12279 | -5/Zhirov | Identified Integrated Dissipator 12279 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12305 | -5/Zhirov | Found Alien Artifact 12305 | -5/Zhirov | Identified Transdimensional Reconstructor 12305 | -5/Zhirov | Warped through subspace 12423 | -5/Zhirov | Attacked by Zhirov 12454 | -5/Zhirov | Destroyed Svarog 12464 | -5/Zhirov | Zhirov warped through subspace 12472 | -5/Zhirov | Zhirov detonated his lab 12472 | -5/Zhirov | Cloak Generator disabled 12503 | -5/Zhirov | Lost 10 parts (4n4u2w) 12557 | -5/Zhirov | Entered Proximity Caves 13235 | -4/Proximity Caves | Core integrity fell below 50% 14115 | -4/Proximity Caves | Build established: Hauler-Gunner 14719 | -4/Proximity Caves | Spotted B-86 Titan 14749 | -4/Proximity Caves | Core integrity fell below 20% 14756 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14727_ Penetrated by Slug. 14727_ Slug penetrates Earth. 14728_ Lgt. Antimatter Reactor fries itself beyond repair. 14729_ Unknown Energy Gun fries itself beyond repair. 14729_ G-67 Veteran destroyed. 14734_ Adv. Heat Sink fries itself beyond repair. 14734_ Knocked back. 14734_ Penetrated by Slug. 14736_ Flexi-carbon Leg fries itself beyond repair. 14737_ XL Autogun Array destroyed. 14737_ Penetrated by Slug. 14737_ Slug penetrates Wall. 14738_ Adv. Heat Sink fries itself beyond repair. 14742_ B-86 Titan activates siege mode. 14744_ Neutrino Core destroyed. 14744_ Adv. Heat Sink destroyed. 14746_ Adv. Heat Sink fries itself beyond repair. 14747_ Penetrated by Slug. 14750_ Knocked back. 14750_ Penetrated by Slug. 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