Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 11:19:01 Player: SovietPaperclip Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (84) 420 Value Destroyed (2691) 2691 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (3382) 3382 TOTAL SCORE: 16033 Bonus ------- Follower Combat Kills 50 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1232 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 67/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Spectral Analyzer Vortex Rail (36) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Biometal Leg Nuclear Pulse Array Impulse Thruster Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Makeshift ECM Suite Centrium Medium Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Spectral Analyzer Vortex Rail Micro-nuke Launcher [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Thunder Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Micro-nuke Launcher Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . . . . 4 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . 1 . . . . 1 . . . . . Utility 9 | . . . . . 2 . . . . . . 2 . . . . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 7 4 . 1 . 18 7 . 9 6 1 3 8 2 . 4 . 6 1 5 1 25 3 Power 15 | 1 1 . . . 2 1 . 1 1 . 1 . . . 1 . 2 . 1 . 2 1 Engine 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . 2 . . 1 . . 1 . . . . . 2 . . . 1 . Reactor 5 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 1 Propulsion 35 | 2 . . . . 7 5 . . . . . 7 . . . . 1 . 1 1 9 2 Treads 7 | 2 . . . . 5 . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 1 5 . . . . . 7 . . . . 1 . 1 1 6 2 Utility 38 | 2 1 . 1 . 6 1 . 5 . . 2 1 2 . 3 . 3 . 1 . 10 . Device 16 | 1 . . . . 1 1 . 3 . . 1 1 1 . . . 1 . 1 . 5 . Storage 5 | 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . Processor 5 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 . Hackware 6 | . . . . . . . . 1 . . . . . . . . 2 . . . 3 . Protection 6 | . . . . . 5 . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 . . . 3 . . 3 5 1 . . . . . . . 1 2 . 4 . Energy Gun 7 | 1 . . . . . . . . 2 . . . . . . . . . 1 . 3 . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . 1 . . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . 1 3 . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 6 . . . 3 . . . . . 5 . . . . . 5 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 59 | . . . . . 10 . . . 1 . . . . 1 . . 5 1 5 6 15 15 Power 10 | . . . . . 2 . . . 1 . . . . . . . 1 . 1 1 3 1 Propulsion 26 | . . . . . 1 . . . . . . . . 1 . . 4 . 2 4 8 6 Utility 18 | . . . . . 5 . . . . . . . . . . . . 1 2 1 3 6 Weapon 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 10 | . . . . . 2 . . . 1 . . . . 1 . . 4 1 4 6 8 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 12 | . 6 13 14 15 17 15 14 12 13 14 14 14 14 15 15 15 10 12 14 13 6 3 Power 1 | . 1 1 1 1 1 1 2 2 1 2 1 . . . . . . 2 2 2 . . Propulsion 2 | . . 4 4 4 5 1 . . 1 1 1 3 7 6 6 6 2 2 2 1 . . Utility 4 | . 1 2 3 4 5 6 6 4 5 6 8 7 5 5 6 7 5 5 5 5 2 2 Weapon 3 | . 3 6 6 6 6 6 6 5 4 4 2 2 2 3 2 2 1 3 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 3 . . . 11 . . . 1 1 2 2 . . . . . . 2 . 1 2 Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . . . 6 . . . . . . . . . . . . . 1 . . . Utility 9 | . . . . . 1 . . . . 1 2 2 . . . . . . . . 1 2 Weapon 6 | . 1 . . . 3 . . . 1 . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 100 100 87 61 61 79 93 95 92 90 77 73 73 76 81 78 71 62 49 53 Engine 4 | . 14 14 14 14 1 4 7 1 . . . 3 5 5 5 5 5 5 4 . . . Core 4 | . . . . . 7 2 . 5 6 7 7 5 5 5 4 5 3 5 5 5 2 . Treads 10 | . 28 28 28 28 34 4 . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 33 46 46 46 46 46 40 29 29 29 29 30 31 30 29 15 18 Device 10 | . 14 14 14 14 1 3 . 5 5 7 6 16 17 14 11 11 11 12 12 12 10 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 1 . Processor 4 | . . . . . . . . 5 7 7 7 5 10 11 12 17 11 6 5 5 2 4 Hackware 3 | . . . . . . . . 5 7 7 7 5 . . . . 6 7 4 . 7 4 Protection 2 | . . . . . 15 1 . . . . . . . . . . . . . . . . Energy Gun 1 | . 3 . . . . . . . 10 7 . . . . . . . . . . . . Ballistic Gun 7 | . 24 28 28 28 17 4 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 3 7 5 1 . 1 . 4 2 . . 1 . Peak Build Rating 120 | 7 12 12 12 12 30 35 32 45 49 48 53 76 77 73 77 73 85 87 84 79 120 101 Average Rating 46 | 5 10 12 12 12 25 31 32 37 45 45 45 66 73 70 70 73 77 75 74 66 68 86 On Entrance 44 | . 7 12 12 12 12 29 32 32 41 46 43 45 76 73 68 72 73 80 73 65 35 94 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 3 . . . . . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 34 34 54 54 65 38 30 31 30 30 31 43 50 47 49 39 50 45 53 58 39 42 Greatest Support 88 | 40 40 40 40 40 88 30 30 30 30 30 30 47 47 47 46 46 52 47 47 47 51 50 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 . 1 . . 1 1 1 . 1 . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 15 15 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 Most Carried 20 | 3 13 14 15 15 20 20 14 15 15 15 15 15 15 15 15 15 15 13 15 14 13 4 Average Carried 12 | . 6 13 14 15 17 14 14 12 13 14 14 14 14 14 14 15 10 12 14 13 6 3 Final Capacity 20 | 8 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 2 13 14 15 15 20 14 14 15 12 14 14 15 15 15 15 15 13 13 14 13 4 3 Class Distribution -------------------- 46% | Mutant 10% | Infiltrator-Sprinter 9% | Commander-Sprinter 8% | Sprinter 6% | Infiltrator-Ninja 5% | Hacker-Scout 4% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Commander-Sprinter | -7/Recycling Mutant | -7/Scraptown Infiltrator-Sprinter | -5/Factory Infiltrator-Scout | -5/Upper Caves Scout | -5/Upper Caves Assassin | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Infiltrator-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Matter Collected 3244 | 184 302 47 . 12 568 . . 180 138 128 47 100 . 131 314 . 116 4 545 66 266 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3056 | 101 434 99 . . 995 . . 27 138 64 . 179 . . 314 . 60 13 256 14 259 103 Parts 139 | 3 19 7 . . 60 . . 3 5 1 . 6 . . 2 . 3 4 7 2 5 12 Haulers Intercepted 7 | . 1 . . . 4 . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieved Matter 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Prevented 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Combat Hostiles Destroyed 66 | . 11 2 . . 22 . . . 2 1 . 3 . . . . . 4 13 2 1 5 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Guns 36 | . 11 2 . . 22 . . . 1 . . . . . . . . . . . . . AOE 22 | . . . . . . . . . . . . . . . . . . 3 13 2 . 4 Classes Destroyed 16 | 2 4 1 . . 3 . . . . . . . . . . . . . 3 . 2 1 Worker 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 4 . . . . . . 1 . . . . . . . . 1 . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . Swarmer 29 | . 3 . . . 9 . . . . . . 3 . . . . . 4 4 2 . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 16 | . 8 . . . 3 . . . . . . . . . . . . . 4 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 10 | . . 2 . . 5 . . . 2 1 . . . . . . . . . . . . Hunter 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 4 2 . . 3 . . 1 1 1 . 3 . . . . 1 5 10 2 1 4 Combat Bots Only 10 | . 4 2 . . 3 . . . 1 1 . 3 . . . . . 4 10 2 1 4 Max Kills in Single Turn 4 | 1 1 1 . . 2 . . 1 1 1 . 1 . . . . 1 2 3 2 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 2 3 2 . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Hostile Shots Fired 693 | . 32 8 . . 158 . . 2 69 9 . 7 9 3 . 2 44 13 40 18 130 149 Missed 279 | . 10 3 . . 51 . . 1 31 7 . 2 5 1 . 2 21 6 21 7 57 54 Hits 414 | . 22 5 . . 107 . . 1 38 2 . 5 4 2 . . 23 7 19 11 73 95 Projectile 414 | . 22 5 . . 107 . . 1 38 2 . 5 4 2 . . 23 7 19 11 73 95 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 11 | . . . . . 1 . . . . . . . . . . . 2 . 3 . 1 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7733 | . 252 75 . . 1325 . . 18 300 21 . 79 67 38 . . 403 98 608 449 1735 2265 Core 2693 | . 39 33 . . 99 . . . 50 . . 31 . 20 . . 45 24 300 72 520 1460 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . . . 36 . . . Regen/Repaired (Parts) 183 | . . . . . . . . . . . 183 . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 71 82 . . . . . 92 . . . . 87 . . . 61 60 . Volleys Fired 166 | 10 30 3 . . 77 . . 1 10 . . . . . . . . 2 16 10 6 1 Largest 2 | 2 2 2 . . 2 . . 2 2 . . . . . . . . 1 1 1 1 1 Hottest 122 | 70 70 46 . . 46 . . 56 122 . . . . . . . . 49 49 49 45 49 Shots Fired 298 | 20 60 6 . . 154 . . 2 21 . . . . . . . . 2 16 10 6 1 Gun 269 | 20 60 6 . . 154 . . 2 21 . . . . . . . . . . . 6 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . . . . . . . . . . . . . . . 2 16 10 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 225 | 10 53 6 . . 154 . . 2 . . . . . . . . . . . . . . Thermal 38 | 10 7 . . . . . . . 21 . . . . . . . . . . . . . Explosive 29 | . . . . . . . . . . . . . . . . . . 2 16 10 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Robot Hit Streak 10 | 5 6 6 . . 9 . . 2 10 . . . . . . . . . 1 . 4 5 Robot Miss Streak 8 | 4 6 1 . . 8 . . . 2 . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 3 1 . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 223 | 11 39 5 . . 115 . . 2 15 1 . 7 . . 4 . 2 1 1 . 17 3 Core Hits 184 | 3 26 4 . . 65 . . 2 4 . . 1 . . 1 . 1 4 54 3 4 12 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 1 . 1 . . . . 1 1 . . 2 . Critical Strikes 12 | 1 . . . . 1 . . . 1 1 . 1 . . 1 . 1 1 . . 3 1 Burn 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 114 | . . . . . . . . . . 6 . 19 2 . 4 . 43 4 . . 27 9 Impact 90 | . . . . . . . . . . 6 . 19 2 . 4 . 43 4 . . 12 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . 15 9 Sneak Attacks 9 | . . . . . . . . . . 1 . 1 . . . . 2 . . . 4 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9623 | 128 543 98 . . 1670 . . 40 300 90 . 426 . . 404 . 224 340 3137 559 938 726 Guns 2905 | 128 540 98 . . 1670 . . 40 300 . . . . . . . . . . . 129 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 4548 | . . . . . . . . . . . . . . . . . . 277 3137 559 . 575 Melee 2167 | . . . . . . . . . . 90 . 426 . . 404 . 224 63 . . 809 151 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 2336 | 39 489 98 . . 1670 . . 40 . . . . . . . . . . . . . . Thermal 440 | 89 51 . . . . . . . 300 . . . . . . . . . . . . . Explosive 4548 | . . . . . . . . . . . . . . . . . . 277 3137 559 . 575 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1610 | . . . . . . . . . . 90 . 426 . . 404 . 224 63 . . 403 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 557 | . . . . . . . . . . . . . . . . . . . . . 406 151 Entropic 129 | . . . . . . . . . . . . . . . . . . . . . 129 . Highest Corruption 14 | . . . . . . . 5 7 5 2 . . . . . . 1 1 1 10 14 4 Average Corruption 4 | . . . . . . . 5 6 3 2 . . . . . . 1 1 1 10 9 1 Corruption Purged 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . 1 4 3 5 . . . . . . 3 . . 2 17 1 Message Errors 11 | . . . . . . . 1 . 1 2 . . . . . . . . . 1 6 . Matter Fused 9 | . . . . . . . . . . 2 . . . . . . 2 . . . 5 . Heat Flow Errors 5 | . . . . . . . . 1 1 1 . . . . . . 1 . . . 1 . Energy Discharges 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 879 | . . . . . . . . . . 90 . 152 . . 167 . 131 77 92 14 140 16 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 136 | . . . . . . . . . . . . . . . . . . 14 92 14 . 16 Melee 743 | . . . . . . . . . . 90 . 152 . . 167 . 131 63 . . 140 . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . . . . . . . . . . . . . . 87 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 100 181 5 . . 39 54 144 286 362 319 228 343 35 80 20 . 228 . 11 . 61 . Average Temperature 83 | 49 64 3 . . 14 23 87 74 111 116 94 126 13 26 10 . 90 . 10 . 61 . Received Heat Transfer 1043 | . 120 27 . . 216 . . 9 102 12 . . 9 . . . 149 . 27 18 246 108 Effects 4 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 1 . 3 . . 2 . . 1 . . 2 . Combat Hostiles 7 | . . . . . . . . . . 1 . 2 . . 2 . . 1 . . 1 . Parts Fried 6 | . . . . . . . . . . 1 . 3 . . . . . . . . 2 . Impact Corruptions 24 | . . . . . . . . . . 1 . 5 . . 9 . 4 2 . . 3 . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 5 | 1 . . . . . . . . 4 . . . . . . . . . . . . . Heat Transferred 1110 | 333 148 . . . . . . . 629 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 79 100 100 100 100 100 . 100 . . . . 100 . . . 85 96 Level 1 6 | . . . . . 20 . . . . . . . . . . . . . . . 14 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 269 | 5 100 48 . . 269 97 31 69 76 39 . 75 . . . . 49 . . . 249 229 Initial 117 | . . 8 . . . 97 31 14 20 7 . . . . . . . . . . 23 117 Average 47 | . 36 7 . . 92 89 29 51 33 5 . 19 . . . . 3 . . . 88 82 Influence Increases 3111 | 10 303 40 . . 652 14 . 141 116 68 . 183 . . 5 . 155 90 364 55 536 379 Destroy 0b10 Robot/C 1340 | . 220 40 . . 440 . . . 40 40 . 60 . . . . . 80 260 40 20 100 Destroy 0b10 Robot/NC 110 | 10 10 . . . 35 . . 5 . . . 10 . . 5 . 10 . 5 . 15 5 Destroy Leader 262 | . 44 . . . 148 . . 2 20 . . 14 . . . . 2 10 . . 2 20 Allied During Kill 16 | . . . . . . . . . . 7 . . . . . . . . 9 . . . Successful Hack 246 | . 29 . . . 14 14 . 44 10 18 . 49 . . . . 9 . . . . 59 Disable Machine 45 | . . . . . . . . . 15 . . . . . . . . . . . 30 . Destroy Structure 207 | . . . . . . . . . 1 3 . 20 . . . . 74 . . . 34 75 Partial Spotted 105 | . . . . . . . . 45 . . . 15 . . . . . . . . 30 15 Lose Combat Pursuer 780 | . . . . . 15 . . 45 30 . . 15 . . . . 60 . 90 15 405 105 Influence Decreases 2921 | 10 281 62 . . 438 137 70 117 140 89 . 152 31 . 5 . 150 33 223 223 361 399 Entered New Map 623 | . . 14 . . . 117 60 7 25 14 . . 13 . . . . 3 62 203 12 93 Time Decay 1706 | 10 281 48 . . 361 20 10 110 85 75 . 121 18 . 5 . 106 20 57 10 209 160 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 377 | . . . . . 77 . . . 10 . . . . . . . 44 10 40 10 40 146 Lost Ally 84 | . . . . . . . . . 20 . . . . . . . . . 64 . . . Purge Threat 31 | . . . . . . . . . . . . 31 . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 5 . . 2 1 . . 5 . . . . 7 . . . 6 2 Investigation 14 | . . . . . 2 . . 1 . . . 3 . . . . 5 . . . 2 1 Extermination 6 | . . . . . . . . 1 1 . . 1 . . . . 1 . . . 1 1 Reinforcement 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Distress Signals 8 | . . . . . 2 . . . 2 . . . . . . . 1 . . . 3 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 243 | . 22 2 . . 34 1 6 4 5 1 . 6 18 1 . 1 15 5 38 7 35 42 Peak Tracking Total 14 | . 5 2 . . 5 1 6 3 4 . . 4 9 1 . 1 5 4 14 4 10 14 Tactical Retreats 37 | . . . . . 1 . . 1 1 . . 1 4 1 . . 4 . 4 4 12 4 ECM-based Alert Blocks 51 | . . . . . . . . . . . . . 21 1 . . 6 . . 4 4 15 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Traps Triggered 6 | . . . . . 1 1 . 1 . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Machines Disabled 4 | . . . . . . . . . 1 . . . . . . . . 1 . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Machines Accessed 79 | . 3 . 1 . 5 1 . 8 12 8 5 10 . . 5 . 8 . 4 . 3 6 Terminals 41 | . 3 . . . 3 1 . 5 11 5 . 5 . . . . 3 . . . 1 4 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 16 | . . . . . 1 . . 2 1 3 . 3 . . . . 3 . . . 2 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Total Hacks 210 | . 7 . 2 . 13 3 . 24 32 15 30 26 . . 18 . 19 . 9 . 3 9 Successful 136 | . 4 . 2 . 5 1 . 16 15 9 30 13 . . 18 . 8 . 9 . 2 4 Failed 74 | . 3 . . . 8 2 . 8 17 6 . 13 . . . . 11 . . . 1 5 Catastrophic 15 | . . . . . 2 . . 2 1 2 . 4 . . . . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . . . 3 . . 11 12 2 . 12 . . . . 13 . . . 3 1 Terminals 106 | . 7 . . . 6 3 . 15 30 10 . 16 . . . . 11 . . . 1 7 Fabricators 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 27 | . . . . . 3 . . 6 2 5 . 4 . . . . 4 . . . 2 1 Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 4 . . . . . . 4 . . . . 2 . . . . . Terminal Hacks 96 | . 3 . 2 . 1 1 . 5 10 4 30 7 . . 18 . 3 . 9 . . 3 Record 36 | . . . 2 . . . . . . . 25 . . . 6 . . . 2 . . 1 Part Schematic 9 | . . . . . 1 . . 1 . . . 2 . . 4 . . . . . . 1 Robot Analysis 12 | . . . . . . . . . . 1 5 2 . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . 1 . . . . 4 . . . 5 . . . Open Door 7 | . . . . . . . . . 5 . . . . . . . . . 2 . . . Branch Access Points 5 | . . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . 1 . 1 1 1 . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 13 | . . . . . 3 . . 5 1 4 . . . . . . . . . . . . Process 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Report Inventory 6 | . . . . . . . . 1 1 4 . . . . . . . . . . . . Retrieve Matter 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 21 | . 1 . . . 1 . . 4 4 1 . 3 . . . . 4 . . . 2 1 Terminals 11 | . 1 . . . 1 . . 3 4 1 . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 1 . . . 1 . . 3 3 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 1 . . . 3 . . . . 3 . . . 2 1 Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . . . . . 3 . . . . 3 . . . 2 . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . . 4 1 . 6 10 5 . 6 . . . . 4 . . . 1 5 Full Trace Events 5 | . . . . . 1 . . 1 . 1 . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 2 . . . 2 . . 4 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 39 | . . . . . . . . . . . . 39 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 107 | . . . . . 72 . . 35 . . . . . . . . . . . . . . Retrieved Matter 107 | . . . . . 72 . . 35 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Total Allies 19 | . . . . . . . 1 . 11 . 1 . . . . . . . 5 . . 1 Largest Group 10 | . . . . . . . 1 . 10 7 . . . . . . . . 5 . . 1 Highest-Rated Group 267 | . . . . . . . 31 . 173 112 . . . . . . . . 267 . . 139 Highest-Rated Ally 139 | . . . . . . . 31 . 29 16 . . . . . . . . 64 . . 139 Initial UFD Resources 94 | . . . . . . . . . . . . 39 55 55 55 59 59 75 75 77 77 94 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 27 | . . . . . . . . . . 9 . . . . . . . . 10 . . 8 Total Damage 796 | . . . . . . . . . . 139 . . . . . . . . 348 . . 309 Kills 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Active Infowar (turns) 6872 | 18 738 337 371 161 250 . . 189 223 450 806 467 348 130 111 106 496 59 583 156 601 272 Optics 1483 | . . . . . . . . . . . . . . . 17 106 496 59 583 156 66 . Sensors 2578 | . . . . . . . . 3 . . . 465 344 130 111 106 453 59 410 . 227 270 Terrain 58 | . . . . . 58 . . . . . . . . . . . . . . . . . Structural 3860 | . . . . . . . . 144 60 450 800 467 85 . . . 462 19 445 156 546 226 Seismic 1817 | 18 738 337 371 161 192 . . . . . . . . . . . . . . . . . Machine Analysis 3014 | . . . . . . . . 188 223 450 806 467 348 130 111 106 185 . . . . . Jamming 2043 | . . . . . . . . . . . . 466 348 70 . 106 154 42 514 121 16 206 ECM 946 | . . . . . . . . . . . . . 267 130 111 . 70 41 103 131 23 70 Robot Analysis Total 12 | . . . . . . . . . . 1 5 2 . . 4 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . 2 2 . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Turns Passed 8067 | 113 738 337 371 161 1164 55 22 237 223 450 806 467 348 130 111 106 496 59 583 156 607 327 Spaces Moved 11106 | 47 375 205 217 68 515 91 97 646 345 1204 1240 751 755 390 197 292 830 151 1052 420 818 400 Core 38 | 6 . . . . . . . . . . . . . . . . . . . . 31 1 Treads 1421 | 41 375 205 217 68 515 . . . . . . . . . . . . . . . . . Legs 137 | . . . . . . . . . . . . . . . . . . . . . 137 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9510 | . . . . . . 91 97 646 345 1204 1240 751 755 390 197 292 830 151 1052 420 650 399 Fastest Speed 17 | 50 160 160 160 240 145 20 20 20 20 20 20 17 31 30 30 30 22 22 22 22 32 28 Average Speed 48 | 149 160 160 171 240 153 36 20 20 20 20 59 22 31 30 40 30 23 22 22 27 51 37 Slowest Speed 240 | 160 160 160 240 240 240 91 20 91 20 20 91 101 111 31 110 30 102 22 97 99 170 115 Overloaded Moves 87 | . . . . . . . . . . . . . . . . . . . . . . 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 3 8 11 . 3 . . . 2 5 . 2 . 5 . Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . 2 . 4 8 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 5 68 51 59 21 47 3 83 18 43 98 88 22 78 64 62 46 34 30 93 68 29 13 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . 1 . . 3 . . 1 . . . . Known Exits Taken 9 | . . . . . . . . 1 1 . . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 . . . . . . 1 1 1 . . Scrap Searched 10 | . . . . 1 . . . . . . 2 . 1 3 . . . . . 3 . . Spaces Dug 73 | . . . . . . . . . . 5 . 10 2 . . . 39 . . . 12 5 Terrain Destroyed 563 | . . . . . . . . . . 5 . 10 2 . . . 39 42 210 219 16 20 Melee 72 | . . . . . . . . . . 5 . 10 2 . . . 39 . . . 11 5 Projectile 5 | . . . . . . . . . . . . . . . . . . . . . 5 . AOE 486 | . . . . . . . . . . . . . . . . . . 42 210 219 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Total 13215 | 69 456 208 217 67 737 117 98 742 471 1390 1313 1012 861 400 220 307 1037 168 1384 453 931 557 Wait 1445 | 3 26 . . . 73 5 2 82 109 184 54 217 90 9 2 17 140 3 235 13 39 142 Move 11009 | 46 374 204 216 67 514 91 96 639 331 1181 1239 744 754 389 196 287 819 150 1047 418 807 400 Hop 36 | . . . . . . . . 3 5 11 . 3 . . . 2 5 . 2 . 5 . Pick Up 87 | 3 14 1 . . 27 1 . 5 1 4 6 7 . . 3 . 4 . 6 2 3 . Fast Attach 62 | 6 1 . . . 9 2 . . 4 . 3 2 . . 6 . 4 . 2 . 19 4 Attach 80 | 1 . . . . 8 7 . 6 5 1 1 5 4 1 2 . 10 4 8 6 10 1 Detach 30 | . . . . . . . . 2 2 . . . 5 1 1 . 4 4 6 3 2 . Swap 37 | . 3 . 1 . 10 . . 3 . . 1 7 6 . . 1 5 . . . . . Drop 84 | . 7 . . . 19 11 . 1 4 3 9 8 . . 6 . 3 1 5 . 7 . Fire 166 | 10 30 3 . . 77 . . 1 10 . . . . . . . . 2 16 10 6 1 Melee 114 | . . . . . . . . . . 6 . 19 2 . 4 . 43 4 . . 27 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . Rewire 57 | . . . . . . . . . . . . . . . . . . . 57 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 588 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 19) 852 | -10/Materials | Entered Mines 990 | -10/Mines | Found a hidden stash of uninstalled traps 1024 | -10/Mines | Learned location of Storage (-7) 1182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1182 | -10/Mines | Discovered new exit (range 5) 1189 | -10/Mines | Entered Exiles 1228 | -10/Exiles | Met 8R-AWN 1257 | -10/Exiles | Met EX-HEX 1332 | -10/Exiles | Met EX-DEC 1366 | -10/Exiles | Visited The Gauntlet 1436 | -10/Exiles | Learned location of Zion (-6) 1526 | -10/Exiles | Discovered new exit (range 15) 1560 | -10/Exiles | Entered Mines 1581 | -9/Mines | Met a Derelict bent on vengeance 1666 | -9/Mines | Discovered new exit (range 10) 1721 | -9/Mines | Entered Materials 1721 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2415 | -8/Materials | Garrison activated, responded to threat 2747 | -8/Materials | Discovered new exit (range 13) 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Propulsion x2 2940 | -7/Factory | Sucked down chute 2940 | -7/Factory | Entered Waste 2941 | -7/Waste | Met a frightened Derelict 2944 | -7/Waste | Spotted C-40 Crusher 2947 | -7/Waste | Spotted C-40 Crusher 2948 | -7/Waste | Spotted C-40 Crusher 2953 | -7/Waste | Spotted C-40 Crusher 2955 | -7/Waste | EMP discharged 2957 | -7/Waste | Spotted C-40 Crusher 2958 | -7/Waste | Spotted C-40 Crusher 2958 | -7/Waste | Discovered new exit (range 13) 2962 | -7/Waste | Entered Factory 2994 | -7/Factory | Discovered new exit (range 11) 3031 | -7/Factory | Identified exit to Storage 3031 | -7/Factory | Identified exit to Lower Caves 3199 | -7/Factory | Entered Storage 3210 | -7/Storage | Identified exit to Recycling 3218 | -7/Storage | Found Prototype Launcher 3218 | -7/Storage | Identified Rocket Array 3222 | -7/Storage | Found Rocket Array 3246 | -7/Storage | Build established: Sprinter 3388 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3391 | -7/Storage | Used back door to open Recycling access 3422 | -7/Storage | Entered Recycling 3422 | -7/Recycling | Accompanied by 7 allies 3503 | -7/Recycling | Discovered new exit (range 6) 3672 | -7/Recycling | Build established: Commander-Sprinter 3771 | -7/Recycling | Scanned before Scraplab entrance 3775 | -7/Recycling | Discovered new exit (range 11) 3776 | -7/Recycling | Entered Scraplab 3872 | -7/Recycling | Entered Scraptown 3872 | -7/Scraptown | System corruption cleaned by C-Scrubber 3927 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3938 | -7/Scraptown | Discovered new exit (range 5) 3955 | -7/Scraptown | Visited Cave Peace 3960 | -7/Scraptown | Visited SPCMW 3965 | -7/Scraptown | Visited CR-KLE's Repair Center 3966 | -7/Scraptown | CR-KLE repaired 4 parts 3976 | -7/Scraptown | Visited Shadow of the Wyrm 3980 | -7/Scraptown | Visited Comm Corps 3992 | -7/Scraptown | Visited The Evicted 3995 | -7/Scraptown | Visited Fellowship of the Rings 4111 | -7/Scraptown | Visited UFD Registry 4111 | -7/Scraptown | Registered with UFD as "Smoothdome" 4149 | -7/Scraptown | Visited Junk Repository 4188 | -7/Scraptown | Visited Analyses Database 4212 | -7/Scraptown | Visited Botcube Research 4223 | -7/Scraptown | Botcube activated 4237 | -7/Scraptown | Visited Chapter 10 4273 | -7/Scraptown | Visited A0-MCA Data Center 4278 | -7/Scraptown | Given a C+ rating by A0-MCA 4282 | -7/Scraptown | Found A0-MCA's Component Scanner 4298 | -7/Scraptown | Visited Scrap Suit Storage 4321 | -7/Scraptown | Build established: Mutant 4325 | -7/Scraptown | Visited Junk Repository 4369 | -7/Scraptown | Visited Derelict Rescue Squad 4596 | -7/Scraptown | Met Optimus 4596 | -7/Scraptown | Accepted into 0bPrime 4672 | -7/Scraptown | Discovered new exit (range 3) 4678 | -7/Scraptown | Entered Factory 4678 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4855 | -5/Factory | Loaded intel: 8 recycling unit locations 4877 | -5/Factory | Learned location of Protoforge (-2) 4930 | -5/Factory | Repaired Broken Field Propulsion Drive 5098 | -5/Factory | Identified exit to Upper Caves 5132 | -5/Factory | Spotted B-75 Beast 5145 | -5/Factory | Entered Upper Caves 5153 | -5/Upper Caves | Learned Factory trap positions 5377 | -5/Upper Caves | Learned Factory stockpile data 5467 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5482 | -5/Upper Caves | Discovered new exit (range 16) 5493 | -5/Upper Caves | Identified exit to Upper Caves 5493 | -5/Upper Caves | Entered another Upper Caves area 5549 | -5/Upper Caves | Learned Factory stockpile data 5565 | -5/Upper Caves | Learned Factory stockpile data 5613 | -5/Upper Caves | Discovered new exit (range 12) 5615 | -5/Upper Caves | Encountered a Warlord checkpoint 5616 | -5/Upper Caves | Identified exit to Zhirov 5623 | -5/Upper Caves | Entered Zhirov 5623 | -5/Zhirov | Discovered new exit (range 3) 5630 | -5/Zhirov | Met Zhirov 5638 | -5/Zhirov | Learned location of Quarantine (-2) 5638 | -5/Zhirov | Learned location of Testing (-3) 5638 | -5/Zhirov | Learned location of Command (-1) 5642 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5647 | -5/Zhirov | Found Alien Artifact 5647 | -5/Zhirov | Identified Transdimensional Reconstructor 5647 | -5/Zhirov | Warped through subspace 5656 | -5/Zhirov | Found Alien Artifact 5656 | -5/Zhirov | Identified Integrated Dissipator 5656 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5732 | -5/Zhirov | Identified exit to Proximity Caves 5734 | -5/Zhirov | Entered Proximity Caves 5818 | -4/Proximity Caves | Discovered new exit (range 13) 5839 | -4/Proximity Caves | Identified exit to Factory 5840 | -4/Proximity Caves | Entered Factory 5840 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5841 | -4/Factory | Loaded intel: 104 trap records 5936 | -4/Factory | Loaded intel: 8 recycling unit locations 6000 | -4/Factory | Lost 4 parts (1p3n) 6040 | -4/Factory | Identified exit to Upper Caves 6040 | -4/Factory | Identified exit to Extension 6336 | -4/Factory | Entered Upper Caves 6363 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6377 | -4/Upper Caves | Learned location of Armory (-3) 6394 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6395 | -4/Upper Caves | Entered Warlord 6403 | -4/Warlord | System corruption cleaned by Quarantine Array 6530 | -4/Warlord | Visited the Vortex Lab 6531 | -4/Warlord | Found Prototype Energy Gun 6532 | -4/Warlord | Found Prototype Energy Gun 6552 | -4/Warlord | Warlord's base attacked by MAIN.C 6555 | -4/Warlord | Rebuked by Warlord 6595 | -4/Warlord | Opened side exit 6743 | -4/Warlord | Lost 3 allies 6780 | -4/Warlord | Warlord forces counterattacked 6841 | -4/Warlord | P-70 Sage assimilated allied 26-EX2(l) 6857 | -4/Warlord | Lost 6 allies 6920 | -4/Warlord | Spotted Executioner 6958 | -4/Warlord | Spotted Striker 6968 | -4/Warlord | Destroyed Striker 6973 | -4/Warlord | Discovered new exit (range 20) 6973 | -4/Warlord | Spotted Executioner 6978 | -4/Warlord | Entered Proximity Caves 6980 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6989 | -3/Proximity Caves | Destroyed 10 combat bots 6998 | -3/Proximity Caves | Lost 4 parts (1p2n1u) 7005 | -3/Proximity Caves | Lost 3 allies 7017 | -3/Proximity Caves | Spotted B-86 Titan 7099 | -3/Proximity Caves | Crushed by falling debris 7100 | -3/Proximity Caves | System corruption reached 10% 7125 | -3/Proximity Caves | Discovered new exit (range 10) 7134 | -3/Proximity Caves | Entered Research 7134 | -3/Research | Evolved 2 slots: Utility x2 7144 | -3/Research | Lost 6 parts (1p4n1u) 7231 | -3/Research | Lost 4 parts (1p2n1u) 7261 | -3/Research | System corruption reached 10% 7272 | -3/Research | Loaded intel: 5 recycling unit locations 7272 | -3/Research | Watched by a mysterious "MATRIX" hacker 7369 | -3/Research | Identified Vortex Rail (x2) 7407 | -3/Research | Lost 8 parts (1p5n1u1w) 7437 | -3/Research | Found Prototype Processor 7634 | -3/Research | Search patrols dispatched 7704 | -3/Research | Discovered new exit (range 4) 7705 | -3/Research | Identified exit to Research 7741 | -3/Research | Entered another Research area 7741 | -2/Research | Evolved 2 slots: Utility x2 7754 | -2/Research | Identified exit to Quarantine 8049 | -2/Research | Scraphulk reinforcements arrived? 8055 | -2/Research | Lost 10 parts (1p4n4u1w) 8060 | -2/Research | Core integrity fell below 50% 8066 | -2/Research | Core integrity fell below 20% 8068 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Rating: 9 Schematic downloaded. >>Query(Omega Cannon) Full researcher reports have not yet been submitted for this prototype, though it is rated as the most powerful kinetic weapon in my future arsenal, a resource-efficient design with its own built-in stabilization and targeting system. 08045_ System corrupted: Energy discharge (-5). 08049_ >> RECYCLER: Scraphulk arrived? 08055_ Field Propulsion Drive destroyed. 08056_ Adv. Sensor Array destroyed. 08058_ Critical hit (Burn: +37). 08059_ Penetrated by Slug. 08059_ Cld. Q-thruster destroyed. 08061_ Adv. Signal Interpreter destroyed. 08065_ Critical hit (Destroy). 08065_ Force Lance destroyed. 08066_ Slug penetrates Vacuum Chamber. Map ----- +----------------------------------------------------+ | ########## #?? """ ?????? | | ## G ?????? | | ########## / """??????? | | ?????????# ## " ?????? | | ?????????####/######+########## #???? ?????? | | ###???????? ????????????????# #?????????????? | | #?????? ???????????????### ######+#####??? | | #????? ????????????????#"" ?? | | #???? ?????????????????#"T ?? | | #???# ??????????????????### ?? | | #???# ?????????????????????# ?? | | #???# ??????????????????????# ######+### ??? | | #???????????????????????????# #?????????????? | | #???????????????????????????# #?????????????? | | #????????????????############ #?????????????? | | #????????????????# p #?????????????? | | #????????????????# #?????????????? | | #????????????????# #?????????????? | | ###????????????????# gh #?????????????? | | ???????????????????# """ """ #?????????????? | | ???????????????????+ """ """ #?????????????? | | ???????????????????# """ """ #?????????????? | | ???????????????????# ssss #?????????????? | | ???????????????????# ! #?????????????? | | ???????????????????# #?????????????? | | ???????????????????#+####@##########?????????????? | | ??????????????????????? b ?????????????????????? | | ????????????????????? ???????????????????? | | ??????????????????? """" """" ?????????????????? | | ?????????????????# """"g """" +???????????????? | | ?????????????????# """"g """" #???????????????? | | ?????????????????# """" g"""" #???????????????? | | ?????????????????# ??? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????#####????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 36 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 525 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Tractor Beam | -8/Materials | Hacked Hpw. Tractor Beam | -7/Factory | Hacked Structural Scanner | -7/Factory | Scanalyzed Hacking Suite | -5/Factory | Hacked Adv. Remote Datajack | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Heavy Siege Treads | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Drive | 99% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Frankenstein Hulk Smash Infodabbler Suspicious Challenges ------------ None Game ------ Seed BiomechanicalXenonOptics Manual? 0 Play Time 02:39:15 Cumulative 171.4 hours Start 2026.08.22 @ 11:04:49 End 2026.08.23 @ 11:19:01 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b5d8ec5-b591-4495-838e-81f3a5f15188