Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.22 @ 23:21:12 Player: BOTHUNTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (922) 922 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4617 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Small Storage Unit Improved Targeting Computer Target Analyzer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Backup Laser I Makeshift Shrapnel Gun > --- INVENTORY -------- Makeshift Cloaking Device System Shield Missile Launcher Makeshift Axe [Rating: 25] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Flight Unit Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 47 | 4 . 7 7 . 4 . 14 4 2 5 Power 5 | 2 . . . . 1 . 1 1 . . Engine 5 | 2 . . . . 1 . 1 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | . . 2 2 . . . 2 . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . 2 2 . . . 2 . . . Utility 13 | . . 1 4 . 2 . 4 1 . 1 Device 3 | . . 1 . . . . 2 . . . Storage 2 | . . . . . 1 . . . . 1 Processor 8 | . . . 4 . 1 . 2 1 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . 4 1 . 1 . 7 2 2 4 Energy Gun 6 | 1 . 2 . . . . 3 . . . Energy Cannon 7 | . . . . . . . 3 2 . 2 Ballistic Gun 4 | 1 . . . . 1 . 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 4 | . . 2 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 28 | . . 5 3 . . . 3 8 5 4 Power 3 | . . 1 . . . . . 2 . . Propulsion 7 | . . 1 1 . . . 2 3 . . Utility 5 | . . . 1 . . . . 1 3 . Weapon 13 | . . 3 1 . . . 1 2 2 4 Highest Loss Streak 5 | . . 4 3 . . . 2 5 5 2 Average Slot Usage (%) 63 | . 42 32 56 77 80 77 93 61 35 44 Engine 3 | . 14 6 . . . . 8 3 . . Flight 9 | . . 8 12 22 22 22 14 7 . . Device 3 | . . 2 4 . . . 7 9 2 . Storage 5 | . . . . . 3 11 9 7 2 6 Processor 26 | . . . 29 44 39 33 36 23 25 23 Energy Gun 3 | . 14 . . . . . 9 . . . Energy Cannon 2 | . . . . . . . 7 6 . . Ballistic Gun 3 | . 14 6 . . 8 11 . . 1 . Ballistic Cannon 2 | . . . . . . . . . . 13 Launcher 2 | . . 7 10 11 7 . . . 2 . Naked Turns 1 | . . 1 . . . . . . . . Heaviest Build 14 | 7 7 5 6 6 8 6 14 14 13 12 Greatest Support 14 | 3 3 8 8 8 8 8 14 14 9 3 Greatest Overweight (x) 3 | 2 2 1 1 . 2 . 3 1 1 3 Average Overweight (x) . | 1 2 . . . . . . . . 2 Largest Inventory Capacity 6 | 4 4 4 4 4 6 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 6 6 6 4 5 Most Carried 6 | 2 3 4 3 1 5 6 6 6 5 4 Average Carried 3 | 1 2 2 1 1 2 5 5 6 4 2 Final Capacity 6 | 4 4 4 4 4 6 6 6 6 4 6 Final Carried 6 | 2 3 1 1 1 5 6 6 6 4 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1059 | 252 . 138 34 19 85 14 271 . 154 92 Remotely . | . . . . . . . . . . . Salvage Created 1015 | 100 . 118 116 . 85 . 374 15 207 . Parts 69 | 4 . 6 15 . 4 . 30 1 9 . Haulers Intercepted 2 | . . . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 10 3 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 27 | . . 7 7 . . . 7 . 6 . Guns 10 | . . 1 . . . . 7 . 2 . AOE 17 | . . 6 7 . . . . . 4 . Classes Destroyed 8 | 1 . 2 4 . . . 1 . . . Worker 4 | . . . 3 . . . . 1 . . Hauler 2 | . . . 1 . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . Swarmer 10 | . . 3 3 . . . 3 . 1 . Grunt 11 | . . 4 2 . . . 1 . 4 . Brawler 1 | . . . 1 . . . . . . . Sentry 5 | . . . 1 . . . 3 . 1 . Best Kill Streak 5 | 1 . 3 4 . . . 5 1 3 . Combat Bots Only 4 | . . 3 3 . . . 4 . 3 . Max Kills in Single Turn 3 | 1 . 3 1 . . . 2 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 2668 | . 80 307 128 . . . 310 611 579 653 Core 965 | . 19 69 51 . . . 120 189 319 198 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . 64 . . . 87 78 . . . Volleys Fired 95 | 4 1 18 16 . 8 . 27 2 10 9 Largest 2 | 2 2 2 1 . 1 . 2 1 2 2 Hottest 136 | 60 60 90 36 . 24 . 136 68 63 136 Shots Fired 139 | 8 2 22 16 . 8 . 51 2 15 15 Gun 78 | 8 2 14 . . 8 . 41 . 5 . Cannon 27 | . . . . . . . 10 2 . 15 Launcher 34 | . . 8 16 . . . . . 10 . Special . | . . . . . . . . . . . Kinetic 34 | 4 1 7 . . 8 . 3 . 5 6 Thermal 62 | . . 3 . . . . 48 2 . 9 Explosive 34 | . . 8 16 . . . . . 10 . Electromagnetic 9 | 4 1 4 . . . . . . . . Robot Hit Streak 18 | 1 . 6 9 . 18 . 12 1 5 3 Robot Miss Streak 6 | 3 2 3 . . 1 . 6 1 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 88 | 2 . 11 9 . 8 . 39 1 9 9 Core Hits 89 | 1 . 13 19 . 5 . 33 1 16 1 Critical Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3451 | 28 11 458 960 . 178 . 489 20 1141 166 Guns 838 | 28 11 130 . . 178 . 406 . 85 . Cannons 269 | . . . . . . . 83 20 . 166 Explosions 2344 | . . 328 960 . . . . . 1056 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 436 | . 11 52 . . 178 . 66 . 85 44 Thermal 602 | . . 37 . . . . 423 20 . 122 Explosive 2344 | . . 328 960 . . . . . 1056 . Electromagnetic 69 | 28 . 41 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 10 Average Corruption 9 | . . . . . . . . . 9 10 Corruption Purged . | . . . . . . . . . . . Effects 30 | . . . . . . . . . 9 21 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . . 3 4 Heat Flow Errors 4 | . . . . . . . . . 1 3 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . 4 . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . 9 22 . . . . . 45 . Projectiles . | . . . . . . . . . . . Explosions 76 | . . 9 22 . . . . . 45 . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 126 | . . . 36 . . . . . 90 . Shots 4 | . . . 1 . . . . . 3 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 223 | 20 . 92 3 . . . 144 36 196 223 Average Temperature 48 | 20 . 51 3 . . . 40 14 111 69 Received Heat Transfer 582 | . 12 168 33 . . . 81 165 123 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . . 6 . . . Heat Transferred 1225 | . . 111 . . . . 855 37 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 287 | 5 48 153 287 111 . . 220 191 . . Initial 111 | . 3 18 59 111 . . . 16 . . Average 80 | 3 20 99 140 111 . . 80 78 . . Maximum Alert Level 1 | . . . 1 . . . 1 . . . Low Security (%) 95 | 100 100 100 76 100 . 100 94 100 . . Level 1 4 | . . . 23 . . . 5 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 . 1 . . . 3 3 . . Investigation 5 | . 1 . 1 . . . 1 2 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . . . . . 2 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 3 . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 10 8 9 . . . 12 18 20 5 Peak Tracking Total 12 | . 11 3 5 . . . 4 9 12 4 Tactical Retreats 10 | . . . . . . . . 6 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . 1 1 1 . . . 1 . 2 . Max in Single Turn 2 | . 1 1 1 . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 9 | . . . 3 . . . 2 4 . . Terminals 4 | . . . 2 . . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 2 . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . . . 10 . . . 7 9 . . Successful 14 | . . . 6 . . . 6 2 . . Failed 11 | . . . 3 . . . 1 7 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 9 | . . . 9 . . . . . . . Terminals 11 | . . . 6 . . . . 5 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 4 . . Recycling Units 4 | . . . 4 . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . 3 . . . . 1 . . Record 1 | . . . . . . . . 1 . . Robot Analysis 2 | . . . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 1 . . Refit 2 | . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 3 . . . 2 4 . . Full Trace Events 3 | . . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . . . 3 . . 1 . . Largest Group 3 | . . . . . 3 3 3 1 . . Highest-Rated Group 24 | . . . . . 24 24 24 21 . . Highest-Rated Ally 21 | . . . . . 8 8 8 21 . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 14 3 . . Total Damage 220 | . . . . . . . 134 86 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 2599 | 62 82 307 127 25 390 52 654 208 156 536 Spaces Moved 2489 | 43 50 296 184 67 513 71 411 337 232 285 Core 898 | 43 50 148 7 . 2 . 8 123 232 285 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1591 | . . 148 177 67 511 71 403 214 . . Fastest Speed 37 | 50 150 37 37 37 37 37 37 37 50 50 Average Speed 72 | 100 150 65 44 37 46 37 84 45 55 173 Slowest Speed 200 | 150 150 100 120 37 150 37 200 120 100 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 20 77 27 20 89 22 36 14 61 31 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 1 . . . 1 Spaces Dug 9 | . . . . . . . . . 9 . Terrain Destroyed 227 | . . 59 84 . . . . . 83 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 226 | . . 59 84 . . . . . 83 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 3123 | 53 55 384 208 66 656 96 667 387 243 308 Wait 438 | . 4 63 . . 108 25 203 26 . 9 Move 2469 | 42 49 295 183 66 510 70 406 332 231 285 Hop 5 | . . . . . 1 . 2 2 . . Pick Up 17 | 2 1 . 2 . 5 1 5 1 . . Fast Attach 29 | 4 . 3 5 . 3 . 7 4 . 3 Attach 14 | . . 3 2 . 1 . 4 . 2 2 Detach 2 | . . 1 . . . . 1 . . . Swap 4 | . . 1 . . . . 3 . . . Drop 19 | 1 . . . . 4 . 9 5 . . Fire 95 | 4 1 18 16 . 8 . 27 2 10 9 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 31 | . . . . . 16 . . 15 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 14) 136 | -10/Materials | Discovered new exit (range 7) 145 | -10/Materials | Entered Mines 167 | -10/Mines | Learned location of Storage (-9) 333 | -10/Mines | Lost 4 parts (1p3w) 345 | -10/Mines | Build established: Mutant 434 | -10/Mines | Assembled infested the area 447 | -10/Mines | Discovered new exit (range 15) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Discovered new exit (range 9) 525 | -9/Materials | Discovered new exit (range 15) 539 | -9/Materials | Lost 3 parts (1n1u1w) 557 | -9/Materials | Identified exit to Mines 557 | -9/Materials | Identified exit to Storage 559 | -9/Materials | Central database locked down 579 | -9/Materials | Entered Mines 601 | -9/Mines | Learned 2 Materials zone layouts 602 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 602 | -9/Mines | Discovered new exit (range 5) 604 | -9/Mines | Entered Exiles 604 | -9/Exiles | Found Exiles lab destroyed 966 | -9/Exiles | Discovered new exit (range 15) 994 | -9/Exiles | Entered Mines 994 | -8/Mines | Accompanied by 3 allies 1019 | -8/Mines | Discovered new exit (range 9) 1046 | -8/Mines | Entered Materials 1046 | -8/Materials | Accompanied by 3 allies 1046 | -8/Materials | Evolved 2 slots: Utility x2 1665 | -8/Materials | Discovered new exit (range 12) 1700 | -8/Materials | Entered Factory 1700 | -7/Factory | Evolved 2 slots: Utility x2 1728 | -7/Factory | Build established: Scavenger-Mutant 1803 | -7/Factory | Lost 3 parts (1p1n1u) 1877 | -7/Factory | Lost 5 parts (1p2n2w) 1892 | -7/Factory | Discovered new exit (range 8) 1908 | -7/Factory | Entered Lower Caves 1910 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1951 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1958 | -7/Lower Caves | Core integrity fell below 50% 1961 | -7/Lower Caves | System corruption reached 10% 1991 | -7/Lower Caves | Lost 5 parts (3u2w) 2025 | -7/Lower Caves | Identified exit to Lower Caves 2033 | -7/Lower Caves | Build established: Mutant 2046 | -7/Lower Caves | Learned 4 Factory zone layouts 2064 | -7/Lower Caves | Entered another Lower Caves area 2107 | -7/Lower Caves | Core integrity fell below 20% 2109 | -7/Lower Caves | Encountered a Warlord checkpoint 2600 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02239_ Acquired 55 matter. 02241_ System corrupted: Matter fused (-5). 02264_ System corrupted: Energy discharge (-39). 02296_ 7V7BX#LFT0J IU16BTKWYRNYV M2BNJ8V5T 02319_ System corrupted: Heat flow error (+222). 02339_ System corrupted: Component data lost. 02358_ System corrupted: Energy discharge (-29). 02374_ System corrupted: Heat flow error (+141). 02393_ System corrupted: Matter fused (-6). 02408_ System corrupted: Component data lost. 02426_ System corrupted: Matter fused (-7). 02442_ System corrupted: Component data lost. 02481_ System corrupted: Heat flow error (+257). 02503_ System corrupted: Energy discharge (-37). 02528_ System corrupted: Component data lost. 02543_ FT-CG2(k) breaks down the debris. 02545_ 8O-35P(k) breaks down the debris. 02596_ S-27 Virus knocked back. 02598_ Assault Cannon destroyed. 02598_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?# ## #???###### #????????????????????# | | ?## ##???# ## #????????????????????# | | ??## ##??## #???????????????????## | | ???# ### ##?# #???????????????????# | | #### #?## ### #???????####???###### | | #??# ## ### #???##### ##### | | #??# #?# ##??# % | | ######??## #?# #?## | | #????????## ##?# ### | | #?????????### #??##### | | #########???## ##??????# ## | | ###### #######??# ##? | | ## ###### #??## % ##?? | | " #?## #???## % #### | | " ### ##??## % # | | "" ##?# ## # | | "" ### ### ## ##### | | " ###?# ## #### ### ## | | #???# ### ### ## #??###?# | | #???#######?####### #??????# | | ??????????????### #??????# | | ## ??????????????# #s## #??????## ## | | ??# ?????????????## ## ## #???????# ## | | ??? ??????????????##### ## #??????## ## | | ???? ?????????????????# ## #??????# ## | | ?????????????????????##@## #??????# ##? | | ##????????????????????## s #??????# ##?? | | ?????????????????????## s #??????## #??? | | ?????????????????????# ## ####???????# ##??? | | ?????????????????? # #?????????## ##??? | | ?????????????? #?????????# #### | | ?????????? ###### #????????# | | ????????? ## ???????## #???????# ## | | ???????????????????????? #??????## ####? | | ???????????????????????? # #??????########???? | | ????????????????????????## # ?#?????????????????? | | ?????????????????????????? ##??????????????????? | | ??????????????????????????## #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 5 Salvage Targeting 8 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedShrapnelElectrolaser Manual? 0 Play Time 00:26:32 Cumulative 143.3 hours Start 2021.03.22 @ 22:56:33 End 2021.03.22 @ 23:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 185 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d5839da-3e35-49e5-83ec-6007c9b4a71c