Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 02:39:11 Player: Bzilon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (773) 773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 30/160 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Compact Battery (50) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Aluminum Leg Heat Sink Small Storage Unit Field Recycling Unit [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 5 3 19 Power 5 | 1 1 . 3 Engine 2 | 1 . . 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 9 | 2 1 1 5 Treads . | . . . . Leg 9 | 2 1 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 6 | . 1 . 5 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 6 | 1 1 . 4 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 1 17 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 6 | . . 1 5 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 86 86 65 Engine 3 | . 9 . 1 Core 6 | . 4 11 2 Leg 29 | . 25 33 28 Device 9 | . 4 11 11 Storage 11 | . 14 11 9 Energy Gun 10 | . 13 11 7 Ballistic Gun 8 | . 14 8 3 Naked Turns . | . . . . Heaviest Build 40 | 14 31 32 40 Greatest Support 72 | 20 20 30 72 Greatest Overweight (x) 6 | . 3 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 9 15 15 Most Carried 15 | 3 8 8 15 Average Carried 5 | . 3 6 8 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 2 6 8 6 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 558 | 168 162 85 143 Remotely . | . . . . Salvage Created 823 | 60 230 128 405 Parts 54 | 6 16 8 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 5 3 12 Melee 1 | . . . 1 Guns 17 | . 5 3 9 Cannons 1 | . . . 1 Classes Destroyed 8 | 1 2 1 4 Builder 2 | . 1 . 1 Tunneler 3 | 3 . . . Swarmer 3 | . . . 3 Cutter 1 | . . . 1 Grunt 11 | . 5 1 5 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Heavy 1 | . . . 1 Best Kill Streak 3 | 3 2 1 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 251 | . 32 21 198 Missed 88 | . 11 9 68 Damage Taken 2616 | . 251 185 2180 Core 653 | . 32 63 558 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 87 84 . Volleys Fired 85 | 4 22 18 41 Largest 3 | 2 2 2 3 Hottest 168 | 70 85 85 168 Shots Fired 122 | 8 44 22 48 Gun 120 | 8 44 22 46 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 36 | 4 22 4 6 Thermal 86 | 4 22 18 42 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 3 8 4 15 Robot Miss Streak 4 | 1 4 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 4 25 14 46 Core Hits 59 | 3 12 5 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 1 . 1 Burn 3 | 1 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1650 | 50 342 220 1038 Guns 1560 | 50 342 220 948 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 42 | . . . 42 Kinetic 320 | . 191 42 87 Thermal 1288 | 50 151 178 909 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 16 | . . 1 15 Kicked 16 | . . 1 15 Crushed . | . . . . Highest Temperature 291 | 18 198 24 291 Average Temperature 64 | 10 78 13 66 Received Heat Transfer 933 | . 141 54 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 2 2 Heat Transferred 3282 | 222 518 407 2135 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 312 | 15 149 172 312 Initial 72 | . 9 62 72 Average 106 | 3 70 107 167 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 63 Level 1 10 | . . . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 7 5 21 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1117 | 92 314 382 329 Spaces Moved 454 | 59 120 185 90 Core 7 | 6 . . 1 Treads . | . . . . Legs 447 | 53 120 185 89 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 151 | 112 152 177 122 Slowest Speed 350 | 120 330 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 15 | 4 26 18 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 745 | 76 207 216 246 Wait 124 | . 54 6 64 Move 451 | 58 119 184 90 Hop . | . . . . Pick Up 35 | 8 7 4 16 Fast Attach . | . . . . Attach 30 | 6 3 2 19 Detach 1 | . . . 1 Swap 3 | . 2 1 . Drop . | . . . . Fire 85 | 4 22 18 41 Melee . | . . . . Ram . | . . . . Kick 16 | . . 1 15 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Build established: Scavenger-Mutant 782 | -9/Materials | Discovered new exit (range 3) 789 | -9/Materials | Entered another Materials area 789 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 921 | -8/Materials | Core integrity fell below 50% 922 | -8/Materials | Crushed by falling debris 961 | -8/Materials | Lost 12 parts (1p4n3u4w) 985 | -8/Materials | Core integrity fell below 20% 1088 | -8/Materials | Discovered new exit (range 9) 1118 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- TERMINAL." R-06 Scavenger collects Lgt. Nuclear Core. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Acquired Com. Battery. R-06 Scavenger collects Particle Gun. W-25 Informer sends out distress signal. System corrupted: Energy discharge (-49). EXIT=FOUND Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). G-47 Trooper heat damages Imp. Heat Sink. K-01 Serf collects debris. Melted Aluminum Leg. G-47 Trooper heat damages Particle Gun. G-47 Trooper critical meltdown. K-01 Serf collects debris. Imp. Carbon-fiber Leg destroyed. K-01 Serf cleans the Electrolysis Chamber. K-01 Serf collects debris. 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"T" #??????????? | | ???????????########### ???????????? | | ???????????????????????? ???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonKineticDissipator Manual? 0 Play Time 00:19:24 Cumulative 4.8 hours Start 2024.05.03 @ 02:18:53 End 2024.05.03 @ 02:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c825cc5a-6867-4049-ba1e-8b62f17fe915