Cogmind - Beta 9.2 *** ADVENTURER MODE // 2020.01.30 @ 14:10:55 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (4212) 4212 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 11380 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 57/1450 Matter 166/300 Energy 131/325 System Corruption 24% Temperature Cool (5) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Diametric Drive Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Improved Kinecellerator Improved Overload Amplifier Improved Medium Armor Plating Hacking Suite Improved Integration Mediator > --- WEAPON ----------- Long-range Proton Cannon Linear Accelerator > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Particle Reactor Light Particle Reactor Armored Wheel Armored Wheel Armored Huge Wheel Centrium Wheel High-capacity Matter Pod Compact Matter Pod Long-range Terrain Scanner Improved Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Advanced Thermal Shield Hardlight Generator Long-range Tractor Beam EM Pulse Cannon Long-range Proton Cannon Heavy Machine Gun Hardcell Cannon Linear Accelerator Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Micro-nuke Launcher Great Axe [Rating: 124] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Integration Mediator Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 16 | . . . . . 4 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 193 | 6 3 1 3 5 21 19 18 25 24 19 49 Power 17 | 1 . . . 1 2 2 1 1 1 . 8 Engine 7 | 1 . . . 1 2 2 1 . . . . Core 3 | . . . . . . . . 1 . . 2 Reactor 7 | . . . . . . . . . 1 . 6 Propulsion 15 | 2 2 . . . . 2 1 . 1 . 7 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 12 | 2 2 . . . . 2 1 . 1 . 4 Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 69 | 1 1 . 3 . 6 4 7 13 8 13 13 Device 37 | . . . . . 2 2 6 7 4 10 6 Storage 10 | 1 . . 3 . . 1 . 1 . 2 2 Processor 9 | . 1 . . . 1 1 . 3 1 . 2 Hackware 2 | . . . . . 1 . . . . 1 . Protection 11 | . . . . . 2 . 1 2 3 . 3 Artifact . | . . . . . . . . . . . . Weapon 92 | 2 . 1 . 4 13 11 9 11 14 6 21 Energy Gun 8 | 2 . . . . 2 . 1 . 1 1 1 Energy Cannon 15 | . . . . . . 4 2 1 2 3 3 Ballistic Gun 11 | . . . . . . . 2 5 4 . . Ballistic Cannon 28 | . . 1 . 2 5 4 1 . 3 2 10 Launcher 21 | . . . . 2 5 3 3 1 2 . 5 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 4 2 . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . Parts Lost 41 | . . . . . 1 . . 1 2 3 34 Power 4 | . . . . . . . . . . . 4 Propulsion 6 | . . . . . . . . . . . 6 Utility 19 | . . . . . . . . . 1 2 16 Weapon 12 | . . . . . 1 . . 1 1 1 8 Highest Loss Streak 13 | . . . . . 1 . . 1 1 3 13 Average Slot Usage (%) 85 | . 98 100 95 85 88 91 90 86 83 83 64 Engine 5 | . 14 14 14 14 9 6 6 3 . . . Wheel 11 | . 28 28 28 28 18 15 10 5 5 4 3 Device 16 | . . . . . 12 14 24 24 18 22 11 Storage 11 | . 14 14 14 14 9 7 13 11 10 11 12 Processor 15 | . 12 14 9 . 9 14 13 19 21 19 19 Hackware 4 | . . . . . 6 7 6 5 5 5 3 Protection 2 | . . . . . 6 6 1 . 6 4 1 Energy Gun 3 | . 28 19 14 14 6 1 1 . 1 . . Energy Cannon 1 | . . . . . . 3 6 2 . . . Ballistic Gun 1 | . . . . . . . 1 3 4 4 1 Ballistic Cannon 4 | . . 8 14 11 10 5 2 . 1 3 3 Slashing Weapon 1 | . . . . . . . . 4 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 13 13 14 26 18 26 44 56 75 98 111 119 Greatest Support 28 | 20 24 24 24 24 24 24 28 28 28 28 28 Greatest Overweight (x) 4 | 1 . . 1 . 1 1 2 2 3 3 4 Average Overweight (x) 1 | . . . . . . . 1 1 2 2 2 Largest Inventory Capacity 42 | 6 6 6 24 24 24 30 30 32 32 42 42 Average Capacity 27 | 5 6 6 13 24 24 24 30 31 32 34 27 Most Carried 32 | 6 6 6 9 15 24 30 30 32 32 32 30 Average Carried 24 | 3 5 6 6 14 18 24 28 30 30 31 19 Final Capacity 42 | 6 6 6 24 24 24 30 30 32 32 42 4 Final Carried 32 | 6 6 6 9 15 24 29 30 32 29 30 2 Class Distribution -------------------- 54% | Hauler-Mutant 18% | Hauler-Skirmisher 15% | Hauler-Assassin 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Assassin | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 3722 | 236 193 40 . 123 285 316 428 503 411 625 562 Remotely 354 | . . . . . . . . 354 . . . Salvage Created 4152 | . 193 40 . 128 351 499 418 774 753 388 608 Parts 218 | . 10 5 . 17 24 31 14 28 46 23 20 Haulers Intercepted 2 | . . . . . 1 1 . . . . . Recyclers Shooed 3 | . . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 84 | . 2 3 . 6 9 13 11 7 21 4 8 Melee 1 | . . . . . . . . . . . 1 Guns 17 | . 2 2 . . 1 . 2 2 5 3 . Cannons 18 | . . 1 . . 5 5 2 . 3 . 2 AOE 43 | . . . . 6 2 8 7 4 12 . 4 Classes Destroyed 13 | . 3 1 . 1 4 2 . . 2 . . Worker 7 | . . . . 2 . . . . 2 1 2 Builder 4 | . . . . . . 2 . 1 1 . . Hauler 2 | . . . . . 1 1 . . . . . Recycler 9 | . 1 . . . . 2 . 4 . . 2 Operator 2 | . . . . . 1 . . . . 1 . Watcher 8 | . 1 . . . 1 1 1 1 1 2 . Swarmer 38 | . . 3 . 6 4 8 3 5 9 . . Grunt 19 | . 2 . . . 2 2 6 . 4 . 3 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 10 | . . . . . 1 2 1 1 2 1 2 Hunter 5 | . . . . . 2 . 1 . 2 . . Programmer 10 | . . . . . . 1 . 1 2 3 3 Best Kill Streak 12 | . 2 3 . 4 7 6 7 6 12 3 8 Combat Bots Only 9 | . 2 3 . 4 7 4 7 5 9 3 4 Max Kills in Single Turn 6 | . 1 2 . 3 1 4 3 2 4 2 6 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . . . . 3 1 4 3 2 3 . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Damage Taken 10219 | . 43 74 . 56 390 407 871 653 1437 483 5805 Core 1975 | . 18 42 . 11 58 55 178 87 116 17 1393 Absorbed by Shields 15 | . . . . . . . . . . 9 6 Core Remaining (%) 88 | 100 . . . 71 89 92 79 91 89 98 . Volleys Fired 246 | . 10 7 . 11 33 29 26 16 52 26 36 Largest 2 | . 2 2 . 1 2 2 2 2 2 2 2 Hottest 306 | . 80 75 . 35 80 111 126 126 248 255 306 Shots Fired 425 | . 20 14 . 11 56 55 51 23 96 45 54 Gun 159 | . 20 7 . . 12 . 21 13 62 23 1 Cannon 203 | . . 7 . 4 33 40 21 7 23 22 46 Launcher 63 | . . . . 7 11 15 9 3 11 . 7 Special . | . . . . . . . . . . . . Kinetic 242 | . . 7 . 4 33 28 32 13 58 30 37 Thermal 34 | . . . . . . . . . 21 12 1 Explosive 50 | . . . . . 5 15 9 3 11 . 7 Electromagnetic 99 | . 20 7 . 7 18 12 10 7 6 3 9 Robot Hit Streak 39 | . 10 2 . 4 19 18 22 18 39 36 25 Robot Miss Streak 5 | . 3 5 . 1 1 3 1 1 1 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . Shots Hit Robots 347 | . 14 5 . 8 41 38 43 30 82 38 48 Core Hits 217 | . 7 3 . 8 15 28 32 17 51 11 45 Critical Hits 9 | . . . . . . 1 1 . 2 2 3 Critical Kills 2 | . . . . . . 1 . . . 1 . Critical Parts Destroyed 7 | . . . . . . . 1 . 2 1 3 Melee Attacks 65 | . . . . . . . . 38 10 . 17 Impact . | . . . . . . . . . . . . Slashing 65 | . . . . . . . . 38 10 . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14881 | . 219 98 . 203 728 1777 1633 1680 3903 1241 3399 Guns 3074 | . 219 34 . . 168 . 296 222 1348 713 74 Cannons 4506 | . . 64 . 50 413 915 418 176 821 528 1121 Explosions 5830 | . . . . 153 147 862 919 431 1734 . 1584 Melee 1436 | . . . . . . . . 851 . . 585 Ramming 35 | . . . . . . . . . . . 35 Kinetic 4740 | . . 64 . 50 413 598 452 222 1368 676 897 Thermal 1433 | . . . . . . 38 . . 820 501 74 Explosive 5241 | . . . . . . 793 919 431 1514 . 1584 Electromagnetic 1996 | . 219 34 . 153 315 348 262 176 201 64 224 Impact . | . . . . . . . . . . . . Slashing 1436 | . . . . . . . . 851 . . 585 Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 4 . 2 2 3 24 Average Corruption 4 | . . . . . 1 2 . 1 1 2 19 Corruption Purged . | . . . . . . . . . . . . Effects 82 | . . . . . . 13 . 4 10 6 49 Message Errors 16 | . . . . . . 4 . . 3 2 7 Matter Fused 9 | . . . . . . 2 . . . 2 5 Heat Flow Errors 6 | . . . . . . 2 . . 2 . 2 Energy Discharges 7 | . . . . . . 3 . 1 . 1 2 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 7 | . . . . . . 1 . 2 1 1 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . . 16 Targeting Errors 13 | . . . . . . 1 . 1 3 . 8 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots 17 | . . . . . . . . . 12 4 1 Effects 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Overflow Damage 628 | . . . . . 9 55 47 340 86 . 91 Projectiles 190 | . . . . . 9 46 44 . 25 . 66 Explosions 126 | . . . . . . 9 3 53 61 . . Melee 312 | . . . . . . . . 287 . . 25 Knockbacks 35 | . . 1 . 1 4 8 5 . 3 . 13 Impact . | . . . . . . . . . . . . Kinetic 31 | . . 1 . 1 4 7 5 . 2 . 11 Secondary 4 | . . . . . . 1 . . 1 . 2 Self-Inflicted Damage 206 | . . . . . 15 55 87 . 32 . 17 Shots 10 | . . . . . 2 2 5 . 1 . . Rammed 8 | . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 266 | . 114 105 . . 27 234 7 . 261 266 221 Average Temperature 57 | . 39 53 . . 9 97 3 . 99 76 43 Received Heat Transfer 1611 | . 30 . . . 63 108 327 84 165 43 791 Effects 2 | . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 1 . . 1 Combat Hostiles 3 | . . . . . 1 . . 1 . . 1 Parts Fried 10 | . 2 . . . 2 3 2 1 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 1622 | . . . . . . 50 . . 922 600 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 498 | . 99 102 . 100 279 294 355 245 498 249 234 Average Influence 100 | . 43 65 . 34 103 83 185 63 109 180 80 Maximum Alert Level 2 | . . . . . 1 1 1 1 2 1 1 Low Security (%) 82 | 100 100 100 . 100 78 96 50 90 81 48 98 Level 1 16 | . . . . . 21 3 49 9 9 51 1 Level 2 1 | . . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . . . . 4 6 1 8 1 4 Investigation 4 | . . . . . . 1 2 . . . 1 Extermination 8 | . . . . . . 1 1 1 2 1 2 Reinforcement 5 | . . . . . . 1 . . 3 . 1 Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . 1 3 . 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 3 | . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 5 3 . 6 14 17 19 12 35 9 37 Peak Tracking Total 10 | . 2 3 . 4 4 4 6 5 8 3 10 Tactical Retreats 11 | . . . . . 2 . 2 . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 14 | . . . . . 4 5 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 13 | . 1 . . . . 3 2 . 5 . 2 Max in Single Turn 4 | . 1 . . . . 2 1 . 4 . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 43 | . 3 . 1 . 5 6 4 9 5 4 6 Terminals 19 | . 2 . . . 4 2 1 5 1 2 2 Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 6 | . . . . . 1 1 . 2 1 1 . Recycling Units 4 | . 1 . . . . 1 . 1 . . 1 Scanalyzers 6 | . . . . . . 1 1 . 1 1 2 Garrison Access 5 | . . . . . . . 2 1 1 . 1 Total Hacks 131 | . 7 . 7 . 14 17 9 26 15 15 21 Successful 91 | . 4 . 7 . 8 12 3 18 11 10 18 Failed 40 | . 3 . . . 6 5 6 8 4 5 3 Catastrophic 3 | . . . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 2 . 1 . 10 3 2 5 1 5 2 Terminals 54 | . 5 . . . 12 8 2 14 2 7 4 Fabricators 6 | . . . . . . 4 . . 2 . . Repair Stations 16 | . . . . . 2 2 . 9 1 2 . Recycling Units 5 | . 2 . . . . 1 . 1 . . 1 Scanalyzers 33 | . . . . . . 2 3 . 8 6 14 Garrison Access 10 | . . . . . . . 4 2 2 . 2 Terminal Hacks 29 | . 2 . 7 . 4 2 1 7 1 3 2 Record 7 | . . . 7 . . . . . . . . Part Schematic 3 | . . . . . 1 . . 1 . 1 . Level Access Points 2 | . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . 1 1 . 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . Locate Traps 5 | . 1 . . . . . . 2 . 1 1 Patrol Status 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . 3 . . 2 . . Load Schematic 2 | . . . . . . 1 . . 1 . . Build 3 | . . . . . . 2 . . 1 . . Repair Station Hacks 13 | . . . . . 2 2 . 7 . 2 . Scan Component 7 | . . . . . 1 1 . 4 . 1 . Repair 6 | . . . . . 1 1 . 3 . 1 . Recycling Unit Hacks 4 | . 1 . . . . 1 . 1 . . 1 Retrieve Components 4 | . 1 . . . . 1 . 1 . . 1 Scanalyzer 28 | . . . . . . 2 1 . 8 3 14 Insert Component 15 | . . . . . . 1 1 . 4 2 7 Analyze 13 | . . . . . . 1 . . 4 1 7 Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 27 | . 2 . . . 7 4 2 5 1 4 2 Terminals 11 | . 1 . . . 2 2 1 2 . 2 1 Assimilate 1 | . . . . . . . . . . 1 . Botnet 10 | . 1 . . . 2 2 1 2 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 34 | . 3 . . . 2 5 4 7 5 4 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 1 . 1 4 2 5 Parts Built 5 | . . . . . . 4 . . 1 . . Matter 460 | . . . . . . 248 . . 212 . . Time 115 | . . . . . . 62 . . 53 . . Total Part Build Rating 14 | . . . . . . 8 . . 6 . . Parts Repaired 6 | . . . . . 1 1 . 3 . 1 . Time 188 | . . . . . 26 22 . 122 . 18 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . 3 . 3 . . 3 Parts Scanalyzed 12 | . . . . . . 1 . . 4 2 5 Part Schematics Acquired 11 | . . . . . . 1 . . 4 1 5 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 44 | . . . . . . . . . . 44 44 Highest-Rated Ally 44 | . . . . . . . . . . 44 44 Total Orders 5 | . . . . . . . . . . 2 3 STAY 3 | . . . . . . . . . . 1 2 FOLLOW 2 | . . . . . . . . . . 1 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 8047 | 41 255 82 394 485 630 1008 915 1683 887 771 896 Spaces Moved 6118 | 33 233 66 410 500 485 831 706 1219 518 500 617 Core 74 | 4 . . . . . . . . . . 70 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 5908 | 29 233 66 410 500 485 831 706 1219 518 500 411 Hover . | . . . . . . . . . . . . Flight 136 | . . . . . . . . . . . 136 Fastest Speed 40 | 50 80 90 90 90 90 90 110 110 120 120 40 Average Speed 106 | 77 85 90 93 90 95 98 110 115 124 127 100 Slowest Speed 150 | 90 90 90 100 90 100 100 110 120 130 130 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 43 14 72 83 46 25 21 32 19 16 17 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 111 | . . . . . 28 10 10 29 13 6 15 Terrain Destroyed 411 | . . . . . 36 76 61 52 124 7 55 Melee 39 | . . . . . . . . 29 10 . . Projectile 28 | . . . . . . . . . 4 7 17 AOE 344 | . . . . . 36 76 61 23 110 . 38 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 7108 | 45 273 73 424 521 586 966 790 1396 640 589 805 Wait 288 | 1 12 . . . 31 47 20 76 26 28 47 Move 6107 | 32 232 65 409 499 484 830 705 1218 517 499 617 Hop . | . . . . . . . . . . . . Pick Up 94 | 6 6 . 5 5 13 17 11 11 4 9 7 Fast Attach 42 | 6 3 . 1 1 4 3 1 5 2 7 9 Attach 42 | . . . . . 3 3 3 2 5 2 24 Detach 25 | . 2 . 2 1 2 1 . 4 3 1 9 Swap 109 | . . 1 2 4 14 13 14 18 17 10 16 Drop 74 | . 8 . 5 . 2 15 10 8 4 7 15 Fire 246 | . 10 7 . 11 33 29 26 16 52 26 36 Melee 65 | . . . . . . . . 38 10 . 17 Ram 8 | . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 11) 297 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 375 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 375 | -10/Mines | Discovered new exit (range 5) 379 | -10/Mines | Entered Exiles 391 | -10/Exiles | Discovered new exit (range 15) 412 | -10/Exiles | Met 8R-AWN 427 | -10/Exiles | Met EX-HEX 477 | -10/Exiles | Met EX-DEC 532 | -10/Exiles | Discovered new exit (range 14) 601 | -10/Exiles | Met EX-BIN 613 | -10/Exiles | Aligned with FarCom system 614 | -10/Exiles | Given EX-Vault access code 638 | -10/Exiles | Opened EX-Vault 652 | -10/Exiles | Found Prototype Storage 652 | -10/Exiles | Identified Lightpack 2.0 691 | -10/Exiles | Warned to stay clear of 0b10 Research branches 773 | -10/Exiles | Left Exiles lab with Lightpack 2.0 773 | -10/Exiles | Entered Mines 796 | -9/Mines | Learned Materials machine intel 821 | -9/Mines | Met a Derelict bent on vengeance 828 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 838 | -9/Mines | Found a hidden stash of uninstalled traps 879 | -9/Mines | Learned location of 2 exits from Materials 958 | -9/Mines | Build established: Hauler-Mutant 1201 | -9/Mines | Discovered new exit (range 4) 1227 | -9/Mines | Discovered new exit (range 8) 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Evolved 4 slots: Utility x4 1259 | -8/Materials | Identified exit to Storage 1260 | -8/Materials | Identified exit to Factory 1261 | -8/Materials | Loaded intel: 57 machine locations 1577 | -8/Materials | Destroyed 7 combat bots 1792 | -8/Materials | Repaired Lgt. Cannon 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Utility x2 2203 | -7/Factory | Repaired Imp. Deuterium Engine 2338 | -7/Factory | Fabricated Arm. Wheel (x2) 2373 | -7/Factory | Fabricated Arm. Wheel? 2643 | -7/Factory | Identified exit to Factory 2745 | -7/Factory | Garrison activated, responded to threat 2866 | -7/Factory | Discovered new exit (range 12) 2896 | -7/Factory | Entered another Factory area 2896 | -6/Factory | Evolved 2 slots: Utility x2 3168 | -6/Factory | Discovered new exit (range 16) 3183 | -6/Factory | Identified exit to Extension 3198 | -6/Factory | Build established: Hauler-Skirmisher 3231 | -6/Factory | Garrison activated, responded to threat 3283 | -6/Factory | Destroyed 7 combat bots 3728 | -6/Factory | Discovered new exit (range 16) 3783 | -6/Factory | Identified exit to Factory 3811 | -6/Factory | Entered another Factory area 3811 | -5/Factory | Evolved 2 slots: Utility x2 4234 | -5/Factory | Build established: Hauler-Assassin 4442 | -5/Factory | Discovered new exit (range 7) 4448 | -5/Factory | Identified exit to Upper Caves 4456 | -5/Factory | Identified exit to Factory 4837 | -5/Factory | Repaired Imp. Medium Armor Plating 5251 | -5/Factory | Repaired Adv. Cooling System 5296 | -5/Factory | Repaired Lrn. Terrain Scanner? 5494 | -5/Factory | Entered another Factory area 5494 | -4/Factory | Evolved 2 slots: Utility x2 5786 | -4/Factory | Garrison activated, responded to threat 6067 | -4/Factory | Build established: Hauler-Mutant 6137 | -4/Factory | Fabricated Lrn. Proton Cannon? 6285 | -4/Factory | Destroyed 9 combat bots 6376 | -4/Factory | Discovered new exit (range 6) 6380 | -4/Factory | Identified exit to Research 6381 | -4/Factory | Entered Research 6381 | -3/Research | Evolved 2 slots: Utility x2 6421 | -3/Research | Spotted B-86 Titan 6587 | -3/Research | Repaired Adv. Cooling System 6977 | -3/Research | Lost 3 parts (2u1w) 6988 | -3/Research | Discovered new exit (range 10) 7000 | -3/Research | Identified exit to Research 7152 | -3/Research | Entered another Research area 7152 | -2/Research | Accompanied by 1 ally 7152 | -2/Research | Evolved 2 slots: Utility x2 7458 | -2/Research | Lost 3 parts (2u1w) 7540 | -2/Research | P-80 Master assimilated allied Director 8a 7586 | -2/Research | System corruption reached 10% 7698 | -2/Research | Lost 13 parts (1p1n9u2w) 7747 | -2/Research | Spotted B-90 Cyclops 7836 | -2/Research | Lost 4 parts (1p2n1u) 7874 | -2/Research | Core integrity fell below 50% 7935 | -2/Research | Lost 5 parts (2p1n2w) 8017 | -2/Research | Core integrity fell below 20% 8048 | -2/Research | Self-destructed Last Messages --------------- 08018_ R-10 Processor collects Mic. Nuclear Core. 08020_ Imp. Terrain Scan Processor destroyed. 08025_ R-10 Processor collects Com. Matter Pod. 08025_ Linear Accelerator destroyed. 08026_ R-10 Processor suffers critical hit. 08027_ P-80 Master resets R-10 Processor, system corruption cleaned. 08028_ Acquired 7 matter. 08029_ U-05 Engineer lays Concrete. 08034_ Dropped Antimatter Reactor. 08035_ Acquired Prototype Flight Unit. 08036_ System corrupted: Component data lost. 08036_ Connecting with Scanalyzer... >>Insert(Prototype Flight Unit) Scanning Diametric Drive... Ready to analyze. 08039_ Acquired Antimatter Reactor. 08040_ Dropped Field Propulsion Array. 08044_ Micro-nuke Launcher destroyed. 08047_ Med. Storage Unit destroyed. 08047_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# +! | | ????????????????????????????????????????# #######! | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #?????## | | ????????????????????????????????????????# #??????? | | ???????????????????????????????##########/###????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# """ """ ###### | | ???????????????????????????????# + | | ???????????????????????????????# ! # | | ???????????????????????????????##+####+###### | | ????????????????????????????????# | | ????????????????????????????????# ! | | ????????????????????????????????# | | ?????????????????##########???### """ """ | | ?????????????????# "" #???#BB """ """ | | ?????????????????# ""S #???#BB """ """ | | ?????????????????# "" @#????## | | ?????????????????# #???### | | ?????????????????# ???# # | | ?????????????????# ???### | | ????????????????# #??# # | | ????????????????## #??# # | | ?????????????????# ####### | | ??????????????###### ggp######## = | | ??????????????# gg pgg g | | ???#??????????# g | | ???????#??????# | | ???????#??????# | | ?#????????????# #### ##### ######+############# | | ????#??? ? ???# #??##????# #?# #??# | | ??#?? ?????? ?# #????????# #?# #??# | | ???##? ? ?????# #????????# #?# "" #??# | | ??#??? ? ? # #????????# #?# """#??# | | ?#??# ?????? ?# | ##########/### R"#??# | | ##??? ???????# *==# + """#??# | | ???#? ???? ???# =%!# # #######/ | | ????#?? ????? # =!!# "" " # / | | ########+###### # """ ############ ^ | | # # """" #??????????# ^ | | # # #??????????#^ ^ ^^ | | # +% ############ !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 750 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 16 Energy Filtering 30 Kinecelleration 40 Overload Amplification 75 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Scanalyzed Lrn. Proton Cannon | -5/Factory | Hacked Arm. Huge Wheel | -4/Factory | Scanalyzed Imp. Kinecellerator | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Hvy. Missile Launcher | -4/Factory | Scanalyzed Adv. Cooling System | -3/Research | Scanalyzed Imp. Hacking Suite | -3/Research | Hacked Linear Accelerator | -2/Research | Scanalyzed Hardlight Generator | -2/Research | Scanalyzed Particle Reactor | -2/Research | Scanalyzed Adv. Thermal Shield | -2/Research | Scanalyzed Hvy. Machine Gun | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Lrn. Proton Cannon | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorExperimentalSink Manual? 0 Play Time 03:10:50 Cumulative 283.7 hours Start 2020.01.26 @ 21:52:06 End 2020.01.30 @ 14:10:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 115 Rogue 95 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d6a9eb7-9749-489d-a4e7-31785e1b3f69