Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.03 @ 02:36:02 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (464) 2320 Value Destroyed (21755) 21755 Prototype IDs (94) 1880 Alien Tech Used (2) 400 Bonus (14161) 14161 TOTAL SCORE: 51016 Bonus ------- High Alert Combat Kills 2492 Follower Combat Kills 3291 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5436 Win 3000 Friendly Fire -2258 Cogmind --------- Core Integrity 584/1600 Matter 40/300 Energy 94/100 System Corruption 0% Temperature Cool (4) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Biometal Leg Centrium Leg > --- UTILITY (10) ----- Advanced Coolant Injector Advanced Terrain Scan Processor Experimental Targeting Computer Hacking Suite Makeshift Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Advanced Micro-nuke Launcher > --- INVENTORY (5) ---- Makeshift System Shield Improved System Shield Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Transmission Jammer Advanced Corruption Screen Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Gatling Laser Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Zionite Biocell Long-range Terrain Scanner Improved Targeting Computer Energy Filter Improved Cloaking Device Advanced Shield Generator Hacking Suite Makeshift Hacking Suite System Shield Makeshift System Shield Advanced Component Analysis Suite Quantum Rifle Advanced Micro-nuke Launcher [Rating: 178] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Hover Unit Cooled Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Powered Armor Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Advanced Concussive RPG Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Utility 8 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 596 | . 18 9 27 3 26 41 6 12 2 16 22 29 12 6 18 45 16 18 33 21 22 12 14 10 16 34 7 2 54 45 Power 36 | . . 1 1 . 1 4 . . . . 1 . . . . 3 2 . 1 . . 2 . 1 . 4 . . 9 6 Engine 9 | . . 1 1 . 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Core 9 | . . . . . . 1 . . . . . . . . . 2 2 . . . . 2 . . . . . . 1 1 Reactor 18 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . 8 4 Propulsion 86 | . 8 2 9 1 4 7 2 1 . . 5 3 2 1 2 3 1 2 9 1 4 . . 3 1 2 2 . 5 6 Treads 4 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . Leg 79 | . 8 2 9 1 4 7 2 1 . . 5 3 1 1 1 3 1 . 6 1 4 . . 3 1 2 2 . 5 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Utility 259 | . 2 1 7 . 8 17 2 5 1 10 7 14 7 3 13 20 7 8 11 12 12 9 8 3 6 16 1 2 26 21 Device 197 | . . 1 3 . 3 12 1 4 . 8 5 11 7 1 12 15 7 6 7 12 11 8 5 1 6 15 1 1 18 16 Storage 9 | . 1 . 1 . . 1 . . . . . . . . . 3 . . . . . 1 . 1 . . . . 1 . Processor 21 | . 1 . . . 2 2 . . . 1 . . . . 1 1 . 2 3 . . . . . . . . 1 5 2 Hackware 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Protection 28 | . . . 3 . 3 2 1 1 1 1 1 3 . 2 . 1 . . 1 . 1 . 3 1 . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 215 | . 8 5 10 2 13 13 2 6 1 6 9 12 3 2 3 19 6 8 12 8 6 1 6 3 9 12 4 . 14 12 Energy Gun 124 | . 5 3 7 1 10 7 1 3 . 3 6 6 2 1 2 11 3 4 5 4 5 1 5 1 5 7 3 . 9 4 Energy Cannon 22 | . . . . . . . . . . . . 1 . . . 5 1 1 1 1 1 . 1 . . 4 . . 4 2 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . 3 2 3 1 . 4 1 2 1 1 . 5 1 . . 1 1 . . . . . . . 1 . 1 . 1 6 Special Weapon 18 | . . . . . . . . . . . . . . 1 1 2 1 2 4 3 . . . 1 2 1 . . . . Impact Weapon 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . 3 1 . 1 . 2 1 . . . . . . 1 2 . . . . 1 . . . . . . Unidentified Prototypes 33 | . . . 1 . 1 . . . . . 1 1 . 1 2 4 . . 10 . 3 1 . 4 . . 2 . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 82 | . 1 . 3 . 5 . . . . . . . . . 1 3 . 4 . 3 . 1 . . . 8 6 . 13 34 Power 14 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 2 . 2 7 Propulsion 22 | . . . 2 . 1 . . . . . . . . . . 1 . 2 . . . . . . . 1 1 . 4 10 Utility 24 | . . . . . 1 . . . . . . . . . 1 2 . 1 . 1 . . . . . 5 1 . 3 9 Weapon 22 | . 1 . 1 . 2 . . . . . . . . . . . . 1 . 2 . . . . . 1 2 . 4 8 Highest Loss Streak 8 | . 1 . 1 . 2 . . . . . . . . . 1 1 . 3 . 1 . 1 . . . 5 6 . 7 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 100 99 100 98 99 100 100 100 100 99 97 91 91 100 96 94 92 96 93 90 95 99 98 100 95 91 71 89 73 Engine 7 | . 14 14 11 11 9 3 7 7 7 7 13 13 13 13 13 8 3 . . . . . . . . . . . . . Core 1 | . . . . . . 3 . . . . . . . . . 2 6 11 5 . . 2 10 7 5 2 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 3 . 2 5 9 13 4 8 6 Leg 27 | . 28 28 32 33 26 30 30 30 30 30 25 26 26 26 26 26 23 17 21 29 28 31 31 31 31 27 28 28 25 14 Device 13 | . . . 11 11 14 9 6 6 4 6 6 5 6 6 12 17 23 21 24 19 25 26 21 19 21 21 21 16 17 17 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . 11 13 . . 2 14 15 15 15 15 13 13 13 13 13 9 5 10 7 11 10 10 10 10 10 9 9 11 17 15 Protection 5 | . . . 10 11 9 5 7 7 9 7 6 9 5 4 6 4 5 . 1 2 . . 4 5 5 2 . . 1 . Energy Gun 18 | . 20 25 21 21 26 22 22 22 15 22 18 19 19 20 19 16 16 10 11 12 13 15 13 11 14 13 12 4 11 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 18 23 46 44 49 52 58 63 58 58 67 81 80 77 77 81 75 75 101 101 94 92 91 95 98 113 86 39 119 109 Greatest Support 190 | 20 20 20 45 38 40 70 80 60 60 60 80 84 82 90 90 112 112 112 125 125 160 160 160 175 175 173 190 190 190 169 Greatest Overweight (x) 2 | . . 1 1 1 1 . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 Average Carried 14 | . 8 9 12 14 14 14 15 14 15 15 14 14 14 14 14 14 14 14 14 14 14 14 14 14 15 14 12 12 12 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 14 13 10 13 2 Class Distribution -------------------- 20% | Skirmisher 18% | Mutant 14% | Tank 13% | Scavenger-Mutant 11% | Gunner 7% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 8960 | 177 409 198 294 50 339 442 67 197 . 219 212 886 1425 61 438 447 196 141 364 276 207 105 120 107 190 342 71 . 598 382 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Salvage Created 18234 | . 639 241 1507 157 1569 547 89 176 . 203 446 603 219 . 351 1667 563 589 638 369 891 138 162 107 269 2027 250 . 1547 2270 Parts 750 | . 41 20 77 9 75 34 4 4 . 10 20 16 8 . 7 74 28 16 31 13 20 4 1 1 6 75 6 . 48 102 Haulers Intercepted 27 | . 2 . 5 . 6 2 . . . . 2 . . . 1 5 . . . . 3 . . . . . . . 1 . Recyclers Shooed 10 | . 1 . 2 . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 4 4 . 18 . 15 5 . 17 . 23 10 . 11 . 5 1 1 1 . . . . . Prevented 6 | . . . . . . . . . . . . 4 . . 1 . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 388 | . 20 8 30 5 36 16 . 5 . 7 4 14 5 . 8 24 13 15 46 15 7 1 2 . 12 26 4 . 24 41 Guns 177 | . 9 6 22 5 35 8 . 1 . 4 4 4 4 . 5 12 7 1 2 4 4 1 1 . 1 22 1 . 12 2 Cannons 25 | . . . . . . . . . . . . . . . . 2 . 2 5 . . . . . . 1 . . 1 14 AOE 169 | . 11 2 7 . . 8 . 4 . 3 . 10 1 . 3 9 5 11 39 10 2 . . . 11 2 3 . 10 18 Classes Destroyed 28 | . 6 1 4 . 1 1 . 2 . . . . 2 . 2 2 . 1 3 . . . 1 . . . . . . 2 Worker 13 | . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . 3 3 Builder 8 | . 2 . . . 1 1 . . . . . . . . . 3 . . . . . . . . . . . . . 1 Hauler 27 | . 2 . 5 . 6 2 . . . . 2 . . . 1 5 . . . . 3 . . . . . . . 1 . Recycler 6 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Operator 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 12 | . 2 . 2 . 5 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Swarmer 70 | . 3 4 9 . 10 7 . . . 4 . 5 . . . 3 7 1 8 . . . . . 4 . 1 . . 4 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 172 | . 17 2 11 4 17 5 . 4 . 3 2 6 2 . 4 9 6 8 19 6 4 . 2 . 7 13 3 . 8 10 Brawler 10 | . . . . . 1 . . . . . . 1 . . 1 . . 2 3 . 1 . . . . . . . 1 . Duelist 11 | . . . 1 1 1 . . . . . . . 1 . . . . 1 2 . . . . . 1 1 . . . 2 Protector 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 Sentry 32 | . . . 9 . 7 1 . . . . 1 1 . . . 2 . 1 . 1 2 1 . . . 3 . . 1 2 Specialist 10 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . 2 . . . 4 Hunter 24 | . . . . . . . . 1 . . . . 1 . . 5 . . 2 6 . . . . . 2 . . 4 3 Programmer 36 | . . . . . . 3 . . . . 1 1 . . . 2 . . 4 1 . . . . . 5 . . 10 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | . 8 3 5 3 5 4 . 4 . 3 3 5 2 . 3 15 7 13 17 4 3 1 2 . 5 7 3 . 14 8 Combat Bots Only 17 | . 5 3 5 3 5 4 . 4 . 3 2 5 2 . 3 9 7 13 17 4 3 1 2 . 5 5 3 . 11 6 Max Kills in Single Turn 9 | . 3 1 4 1 2 4 . 3 . 2 2 3 1 . 2 5 3 4 9 2 2 1 1 . 3 2 3 . 4 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 9 | . 2 1 3 . . 4 . 3 . 2 . 3 1 . 2 3 3 4 9 2 2 . . . 3 2 3 . 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 19611 | . 358 113 1232 91 1215 478 . 102 . 244 106 363 288 . 271 1293 392 475 799 923 87 18 80 . 183 2230 944 . 2777 4549 Core 2605 | . 34 68 68 . 163 30 . . . 30 . 16 8 . . 76 . 63 150 46 30 . . . 11 286 71 . 439 1016 Absorbed by Shields 1976 | . . . . . . . . . . . . . . . . . . . 122 193 28 5 25 . 192 1006 . . 313 92 Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . Ignored by Resistances 409 | . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . . 326 . Regen/Repaired (Parts) 781 | . 29 . 188 . 267 54 . . . . 36 . . . . . . . 139 . . . . . . . . . 68 . Core Remaining (%) 75 | 100 . 59 . 83 70 . . . . 91 . . . . 97 . . . . 66 . . . . 96 . . 68 69 36 Volleys Fired 937 | . 59 25 100 13 94 19 2 6 . 12 19 27 22 . 16 58 65 16 35 29 28 7 26 1 8 81 8 . 52 109 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 2 3 3 3 . 4 4 Hottest 402 | . 90 100 121 119 201 199 199 199 . 199 230 230 230 . 230 262 256 256 231 231 254 229 266 188 269 269 269 . 376 402 Shots Fired 1909 | . 95 47 195 22 280 47 6 12 . 30 38 42 40 . 36 132 99 28 48 56 76 19 42 2 12 206 18 . 128 153 Gun 1586 | . 77 40 192 18 280 42 6 8 . 27 38 32 36 . 33 114 83 18 22 43 72 19 22 2 6 190 15 . 107 44 Cannon 179 | . . . . . . . . . . . . 2 . . . 13 14 2 6 . 4 . 20 . . 13 . . 16 89 Launcher 88 | . 18 7 3 4 . 5 . 4 . 3 . 8 4 . . . 2 . . . . . . . 2 . 3 . 5 20 Special 56 | . . . . . . . . . . . . . . . 3 5 . 8 20 13 . . . . 4 3 . . . . Kinetic 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1722 | . 62 40 192 18 280 42 6 8 . 27 38 34 36 . 33 127 97 20 28 43 76 19 42 2 6 203 15 . 123 105 Explosive 144 | . 18 7 3 4 . 5 . 4 . 3 . 8 4 . 3 5 2 8 20 13 . . . . 6 3 3 . 5 20 Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robot Hit Streak 56 | . 11 14 12 8 34 21 6 11 . 15 13 19 14 . 10 56 13 12 9 22 29 4 12 2 5 38 4 . 23 20 Robot Miss Streak 8 | . 3 3 4 2 4 3 . 1 . 5 6 4 3 . 4 4 8 1 3 2 1 3 2 . 1 1 2 . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 27 | . . . 1 1 7 . . . . 1 . . . . . 4 2 . . . 2 . . . . 5 . . 4 . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . 1 . . . . . 1 1 . . . 1 . . . . 1 . . 1 . Shots Hit Robots 1349 | . 51 26 138 13 204 27 2 10 1 23 28 33 30 . 29 98 63 20 33 44 63 9 17 4 8 160 12 . 96 107 Core Hits 1014 | . 52 18 61 8 81 40 4 12 . 27 35 41 29 . 33 81 39 30 80 37 33 5 5 1 20 70 8 . 72 92 Critical Kills 13 | . . . . . . . . . . . . . . . . 3 . . . . 2 1 1 . . 4 . . 1 1 Critical Parts Destroyed 12 | . . . . . . . . . . . . . 1 . . 3 . . . . 1 . . . . 7 . . . . Critical Strikes 90 | . . 1 11 . 13 . . 1 . 1 . 2 1 . 1 11 3 2 6 6 8 1 1 . 2 13 . . 5 1 Burn 49 | . . 1 11 . 13 . . 1 . 1 . 2 . . . 4 3 1 1 4 3 . . . . . . . 4 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 26 | . . . . . . . . . . . . . 1 . . 6 . . . . 5 1 1 . . 11 . . 1 . Sever 14 | . . . . . . . . . . . . . . . 1 1 . 1 5 2 . . . . 2 2 . . . . Melee Attacks 15 | . . . . . . 1 . . 1 3 5 . . . . . . . 2 . . . . 3 . . . . . . Impact 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67760 | . 1824 595 2570 395 3786 1345 79 528 . 641 820 1815 981 . 1332 4644 2049 2654 12143 4113 2049 242 462 33 2089 6016 968 . 5580 8007 Guns 26562 | . 600 324 2104 175 3729 624 79 155 . 383 701 538 658 . 572 2243 1640 352 298 767 1516 242 356 33 81 4439 282 . 2687 984 Cannons 3278 | . . . . . . . . . . . . . . . . 36 . . . . . . 106 . . . . . 468 2668 Explosions 34985 | . 1217 266 447 204 . 702 . 373 . 254 . 1277 323 . 670 2123 409 2067 10941 2735 432 . . . 1883 1348 686 . 2337 4291 Melee 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Ramming 633 | . 7 5 19 16 57 19 . . . . 119 . . . . 57 . . . . 101 . . . . 81 . . 88 64 Kinetic 133 | . 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 29038 | . 467 324 2104 175 3729 716 79 155 . 383 701 538 658 . 572 2279 1640 352 298 767 1516 242 462 33 81 4439 282 . 3242 2804 Explosive 34350 | . 1217 266 447 204 . 586 . 373 . 254 . 1277 323 . 670 2123 409 2067 10941 2735 . . . . 1883 1348 686 . 2250 4291 Electromagnetic 1304 | . . . . . . 24 . . . . . . . . . . . . . . 432 . . . . . . . . 848 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2298 | . . . . . . . . . . . . . . . 90 185 . 235 904 611 . . . . 125 148 . . . . Piercing 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . 2 3 . . . . 1 . . . . . . . 2 3 . . . . 2 10 10 5 12 . Average Corruption 3 | . 2 2 . . 2 2 . . . . 1 . . . . . . . 1 2 . . . . 2 4 6 5 8 . Corruption Purged 13 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 5 . 3 . Corruption Blocked 44 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 32 Effects 136 | . 1 11 . . 33 2 . . . . 9 . . . . . . . 9 20 . . . . . 14 3 1 33 . Message Errors 22 | . . 6 . . 3 . . . . . 2 . . . . . . . 1 2 . . . . . 2 3 . 3 . Matter Fused 35 | . 1 . . . 10 1 . . . . 2 . . . . . . . 2 11 . . . . . 2 . . 6 . Heat Flow Errors 13 | . . . . . 4 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 5 . Energy Discharges 20 | . . 1 . . 4 . . . . . 2 . . . . . . . 4 3 . . . . . 1 . . 5 . Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Data Loss (minor) 14 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . 2 . . 7 . Data Loss (major) 8 | . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . 4 . Misfires 9 | . . 4 . . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 9 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 5 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1019 | . 18 15 . . . 10 . . . 3 . 10 . . . 33 49 15 315 133 5 . 8 . 8 49 . . 170 178 Projectiles 115 | . . . . . . . . . . . . . . . . . . . 35 17 . . 8 . . . . . . 55 Explosions 880 | . 18 15 . . . 10 . . . 3 . 10 . . . 33 49 15 280 116 . . . . 8 49 . . 170 104 Melee 24 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 19 Knockbacks 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Impact 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 525 | . . 31 . . . 46 . . . 34 . . 16 . . . . . . . . . . . . . 77 . 133 188 Shots 12 | . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . 3 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 62 | . 2 5 3 1 8 4 . . . . 13 . . . . 6 . . . . 7 . . . . 8 . . 3 2 Kicked 62 | . 2 5 3 1 8 4 . . . . 13 . . . . 6 . . . . 7 . . . . 8 . . 3 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 210 243 330 48 354 228 132 264 . 209 204 288 320 . 201 323 199 198 . 19 . . 54 . 2 158 . 41 198 192 Average Temperature 80 | . 54 98 82 18 78 80 69 107 . 73 62 102 94 . 70 112 91 88 . 19 . . 24 . 2 20 . 41 85 96 Received Heat Transfer 3028 | . 168 21 438 30 468 78 . 81 . 51 27 93 99 . 111 252 108 102 121 56 26 7 43 . 30 216 126 . 87 189 Effects 4 | . . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 11 Impact Corruptions 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Robots Melted 13 | . . . 1 . 1 . . . . . . . . . . 2 1 1 . 1 2 . 1 . . 1 . . 1 1 Combat Hostiles 11 | . . . 1 . 1 . . . . . . . . . . 1 1 1 . 1 1 . 1 . . 1 . . 1 1 Parts Melted 120 | . . 2 21 . 19 2 . . . . 2 . 1 . 1 11 7 . . 6 7 . . . . 22 . . 10 9 Heat Transferred 48823 | . 1214 999 5883 407 8695 986 153 326 . 653 1015 950 771 . 641 3854 3031 774 528 1591 2452 333 518 37 111 5809 277 . 3907 2908 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 1853 | . 568 232 399 158 411 328 . . . . 167 . . . . 1853 . . . . 765 . . . . 558 624 . 470 1415 Initial 450 | . . 162 13 88 . 186 . . . . . . . . . 450 . . . . . . . . . 60 240 . . 281 Average 297 | . 386 116 226 85 223 208 . . . . 52 . . . . 1030 . . . . 414 . . . . 271 350 . 148 557 Maximum Alert Level 5 | . 2 1 1 . 2 1 . . . . . . . . . 5 . . . . 3 . . . . 2 2 . 2 4 Low Security (%) 45 | . 13 73 32 100 42 41 . . . . 100 . . . . . . . . . 32 . . . . 29 . . 80 . Level 1 33 | . 25 26 67 . 55 58 . . . . . . . . . . . . . . 13 . . . . 48 75 . 7 29 Level 2 14 | . 60 . . . 2 . . . . . . . . . . 45 . . . . 36 . . . . 21 24 . 12 51 Level 3 2 | . . . . . . . . . . . . . . . . 13 . . . . 17 . . . . . . . . 11 Level 4 1 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . 7 Level 5 2 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 4 1 6 . 8 5 . . . . 5 . . . . 10 . 1 . . 9 . . . . 6 . . 6 12 Investigation 13 | . 2 1 4 . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Extermination 15 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . 4 2 Reinforcement 26 | . 2 . 2 . 4 . . . . . 1 . . . . 3 . . . . 2 . . . . 4 . . 2 6 Assault 9 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . 4 Garrison 10 | . . . . . 3 . . . . . . . . . . 4 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 30 | . 1 1 1 . 4 . . . . . . . . . . 3 . . . . 2 . . . . 4 2 . 1 11 Communications Jammed 87 | . . . . . . . . . . . . . . . . 35 . . . . . . . . . 21 . . 6 25 Distress Signals 72 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . 21 . . 6 15 Times Spotted 586 | . 31 10 42 5 58 20 . 5 . 13 10 16 5 . 15 55 20 16 74 14 18 3 2 . 15 39 15 . 27 58 Peak Tracking Total 18 | . 6 3 6 3 5 4 . 4 . 5 3 5 3 . 5 10 6 9 18 3 6 1 2 . 5 6 6 . 13 8 Tactical Retreats 24 | . 3 1 2 . 4 . . . . . . 1 . . . 2 2 . . . 1 1 . . . 2 . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 11 | . 2 . 1 . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 107 | . . . . . 58 38 . . . . 11 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . 10 . . . 2 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Reused 6 | . 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . 4 . . . . 1 . . . . . 2 . . . . . . 6 . . 1 . . . 2 . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 37 | . 2 . 1 1 2 2 . . . . . 2 . . . 6 2 2 . . 10 . . 1 . 1 . . . 5 Max in Single Turn 4 | . 1 . 1 1 1 1 . . . . . 1 . . . 1 1 2 . . 4 . . 1 . 1 . . . 1 Garrison Access 5 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 90 | . 7 1 17 . 10 9 1 2 3 . 11 . 1 . . 4 3 . 1 . 3 . 2 4 . 2 . . 4 5 Terminals 33 | . 4 . 11 . 6 3 . 1 . . 5 . . . . . 1 . . . . . 1 . . . . . . 1 Fabricators 10 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 2 1 Repair Stations 9 | . 1 . 2 . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 13 | . 2 . 2 . 1 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 2 Scanalyzers 4 | . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 271 | . 23 1 61 . 31 17 1 2 28 . 32 . 1 . . 10 15 . 5 . 7 . 2 17 . 2 . . 7 9 Successful 169 | . 11 1 33 . 16 6 1 2 28 . 18 . 1 . . 5 15 . 5 . 4 . 2 17 . . . . 3 1 Failed 100 | . 11 . 27 . 15 11 . . . . 14 . . . . 5 . . . . 3 . . . . 2 . . 4 8 Catastrophic 23 | . 1 . 6 . 4 2 . . . . 2 . . . . 1 . . . . . . . . . 2 . . 2 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 11 . 30 . 16 5 . . . . 13 . . . . 20 . . 1 . 15 . . . . 15 2 . 5 11 Terminals 110 | . 14 . 40 . 20 6 . 1 . . 18 . . . . . 8 . . . . . 1 . . . . . . 2 Fabricators 17 | . . . . . . 2 . . . . 3 . . . . 7 . . . . 1 . . . . 1 . . 2 1 Repair Stations 29 | . 5 . 6 . 7 4 . . . . 3 . . . . . . . . . . . . . . . . . 4 . Recycling Units 32 | . 4 . 7 . 3 3 . . . . 4 . . . . . . . . . 5 . . . . 1 . . 1 4 Scanalyzers 11 | . . . 8 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . 1 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 Terminal Hacks 109 | . 7 1 14 . 7 2 1 2 28 . 6 . 1 . . . 15 . 5 . . . 2 17 . . . . . 1 Record 28 | . . . . . . . 1 1 6 . . . . . . . 14 . . . . . 1 5 . . . . . . Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 18 | . . . 3 . 1 1 . . 3 . 1 . . . . . . . 5 . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 19 | . 3 . 4 . 6 2 . . . . 2 . . . . . . . . . . . . . . . . . 2 . Scan Component 10 | . 2 . 2 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair 9 | . 1 . 2 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Retrieve Components 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Scanalyzer 8 | . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 1 . 7 . 2 1 . . . . 7 . . . . 2 . . . . 2 . . . . . . . . . Terminals 9 | . . . 5 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Reject 6 | . . . 2 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 12 . 9 7 . 1 . . 10 . . . . 3 1 . . . 2 . . . . 2 . . 3 5 Full Trace Events 7 | . 1 . 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 3 . . . . . 12 . . . . . . 8 . . . . 5 . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 2 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Time 321 | . 36 . 76 . 129 30 . . . . 22 . . . . . . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 8 . . . . . . . . . . . . . . . . . 9 . . . . . . . 4 . Parts Scanalyzed 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 1 1 . . . . . 1 . . 4 1 1 . . 3 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . 1 1 . . . . . 1 . . 4 1 1 . . 3 1 1 . . . . Robot Hacks Applied 7 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 3 . . . . . . parse_system 7 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 3 . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 1 1 1 . . Autooverrided 7 | . . . . . . . . . . . . . . . . 1 . . 2 1 1 . . . 1 1 . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 51 | . . 2 . 3 . . . . . 1 2 1 . 5 . 7 . 2 2 1 8 . . . 1 2 1 . 3 10 Largest Group 6 | . . 2 2 3 3 . . . . 1 2 2 . 5 5 6 . 2 2 1 4 1 . . 1 1 1 . 2 4 Highest-Rated Group 391 | . . 45 45 40 40 . . . . 96 92 92 . 257 257 375 . 59 59 49 391 91 . . 47 27 269 . 59 270 Highest-Rated Ally 269 | . . 31 31 16 16 . . . . 96 89 46 . 99 99 98 . 30 47 49 103 91 . . 47 27 269 . 33 122 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 1 . 2 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Orders 18 | . . . . . . . . . . . . 2 . . . 3 . . 2 . . . . . . 1 . . 4 6 STAY 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 2 FOLLOW 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . DROP 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 RETURN 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Ally Attacks 388 | . . . 24 . 36 . . . . 14 22 17 . . 38 90 . . 6 4 84 4 . . 2 1 16 . . 30 Total Damage 17610 | . . . 397 . 376 . . . . 457 513 215 . . 2224 4626 . . 177 148 4623 300 . . 61 21 1512 . . 1960 Kills 107 | . . . 7 . 3 . . . . 5 4 3 . . 9 36 . . 1 . 22 1 . . . . 6 . . 10 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 10 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . 1 . . 1 . 2 3 1 2 . 1 2 . 1 . 2 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Drone Recoveries 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Traps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 41511 | . 949 1156 2017 1118 3051 2188 1350 1205 115 1342 1622 2156 3975 1616 1882 1496 2574 1334 1308 1284 768 1321 1458 219 790 883 120 12 1031 1171 Spaces Moved 27288 | 1 565 674 1030 564 1298 1382 1009 887 86 972 1046 1594 2878 1219 1478 865 1570 1043 812 1060 537 1124 1120 174 634 414 67 9 611 565 Core 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 27217 | 1 565 674 1030 564 1298 1382 1009 887 86 972 1046 1594 2878 1219 1478 865 1570 1043 812 1060 537 1124 1120 174 634 414 67 9 611 494 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 190 120 130 130 130 130 122 120 120 120 120 120 120 120 106 106 106 108 108 108 113 115 113 113 106 50 Average Speed 125 | 120 120 129 144 190 190 126 130 130 130 130 124 122 120 120 120 120 120 120 116 106 106 108 108 110 113 115 114 113 107 124 Slowest Speed 260 | 120 120 190 190 190 190 130 200 200 130 130 200 192 190 120 120 120 120 120 120 106 108 108 108 113 115 115 115 113 186 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 65 | 2 77 97 87 96 77 42 97 97 75 98 23 99 98 89 98 23 95 92 75 96 14 94 96 60 72 14 9 6 16 17 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 19 | . 1 1 . . . . . . 1 . . 2 2 1 . 4 2 . . . . . . 3 . 2 . . . . Known Exits Taken 26 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 2 . 1 . . 2 5 . 5 . 3 4 3 4 . 2 4 . 4 . 5 2 . 2 . . . . . Spaces Dug 190 | . . 35 . . . 21 . 15 . . 9 17 13 . . 9 12 2 2 . 2 . 13 . . 13 . . 5 22 Terrain Destroyed 1462 | . 52 78 32 36 . 27 . 26 . 26 9 71 41 . 23 114 47 36 139 164 4 3 16 . 101 29 73 . 67 248 Melee 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . . . . . . 4 1 . . . 9 13 3 5 3 4 3 16 . 4 13 . . 6 9 AOE 1364 | . 52 78 32 36 . 27 . 26 . 26 . 70 41 . 23 105 34 33 134 161 . . . . 97 16 73 . 61 239 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 32864 | . 744 916 1362 587 1665 1780 1040 919 88 1022 1315 1753 3363 1374 1553 1210 2175 1095 1130 1163 676 1212 1327 199 690 649 94 11 868 884 Wait 3432 | . 71 186 174 5 154 261 21 10 . 16 172 79 433 135 30 208 519 15 209 48 62 67 157 2 31 92 10 . 120 145 Move 27258 | . 564 673 1029 563 1297 1381 1008 886 85 971 1045 1593 2877 1218 1477 864 1569 1042 811 1059 536 1123 1119 173 633 414 66 8 610 564 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 12 7 11 1 15 15 . 1 . 1 8 3 8 8 3 8 2 . 7 4 4 2 1 1 . 6 . . 13 6 Fast Attach 170 | . 4 1 8 . 5 7 2 . . 2 7 3 3 2 6 14 2 5 21 2 10 1 7 6 2 10 2 . 22 16 Attach 81 | . 1 . 5 . 9 4 . . . . 2 3 1 3 1 5 . 1 3 5 3 2 . . . 4 3 2 9 15 Detach 44 | . 2 1 3 . 2 . . . . 1 . 4 . . 1 2 . 1 8 1 2 . . . . 3 2 . 6 5 Swap 348 | . 13 8 14 3 12 30 4 12 2 14 13 23 8 1 12 26 14 12 9 14 9 9 7 5 14 20 3 . 23 14 Drop 239 | . 16 8 14 1 11 20 2 2 . 2 14 7 11 7 7 19 4 1 25 1 15 1 10 8 2 12 . 1 10 8 Fire 937 | . 59 25 100 13 94 19 2 6 . 12 19 27 22 . 16 58 65 16 35 29 28 7 26 1 8 81 8 . 52 109 Melee 15 | . . . . . . 1 . . 1 3 5 . . . . . . . 2 . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 61 | . 2 5 3 1 8 4 . . . . 13 . . . . 6 . . . . 7 . . . . 7 . . 3 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . 1 2 . . . 11 . . . . . 2 . . . . . . . . . . . . Trap 110 | . . 2 1 . 58 38 . . . . 11 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory -3/Lab -2/Research -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 186 | -10/Materials | Central database locked down 222 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 5) 761 | -10/Materials | Discovered new exit (range 14) 816 | -10/Materials | Repaired Broken Med. Laser 950 | -10/Materials | Entered Mines 955 | -10/Mines | Met a Derelict shopkeep closing up shop 1031 | -10/Mines | Discovered new exit (range 7) 1145 | -10/Mines | Assembled infested the area 1178 | -10/Mines | Discovered new exit (range 9) 1530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1531 | -10/Mines | Discovered new exit (range 5) 1686 | -10/Mines | Met a Derelict testing a Signal Generator 1748 | -10/Mines | Found a hidden stash of uninstalled traps 1889 | -10/Mines | Learned location of Zion (-6) 1973 | -10/Mines | Discovered new exit (range 8) 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Accompanied by 2 allies 2106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2167 | -9/Materials | Identified exit to Mines 2167 | -9/Materials | Central database locked down 2416 | -9/Materials | Build established: Scavenger-Mutant 2635 | -9/Materials | Discovered new exit (range 4) 3548 | -9/Materials | Discovered new exit (range 11) 3711 | -9/Materials | Repaired Carbon-fiber Leg 3751 | -9/Materials | Repaired Carbon-fiber Leg 4123 | -9/Materials | Entered Mines 4130 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4253 | -9/Mines | Build established: Mutant 4768 | -9/Mines | Identified exit to Materials 4776 | -9/Mines | Learned Materials trap positions 4802 | -9/Mines | Discovered exit to Materials (range 11) 4988 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5241 | -9/Mines | Entered Materials 5241 | -8/Materials | Accompanied by 3 allies 5241 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5242 | -8/Materials | Loaded intel: 14 trap records 5506 | -8/Materials | Garrison activated, responded to threat 5530 | -8/Materials | Build established: Gunner 5573 | -8/Materials | Discovered new exit (range 16) 6260 | -8/Materials | Build established: Tank 6335 | -8/Materials | Discovered new exit (range 8) 6360 | -8/Materials | Repaired Carbon-fiber Leg 6996 | -8/Materials | Repaired Hrd. Medium Armor Plating? 7066 | -8/Materials | Repaired Broken Titanium Leg? 8292 | -8/Materials | Entered Factory 8292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8984 | -7/Factory | Build established: Skirmisher 9290 | -7/Factory | Repaired Adv. Beam Rifle 9594 | -7/Factory | Discovered new exit (range 16) 9996 | -7/Factory | Discovered new exit (range 7) 10018 | -7/Factory | Identified exit to Lower Caves 10335 | -7/Factory | Build established: Gunner 10480 | -7/Factory | Entered Lower Caves 10556 | -7/Lower Caves | Learned Factory emergency access door positions 10814 | -7/Lower Caves | Build established: Skirmisher 11089 | -7/Lower Caves | Discovered new exit (range 8) 11367 | -7/Lower Caves | Encountered a Warlord checkpoint 11829 | -7/Lower Caves | Identified exit to Lower Caves 11830 | -7/Lower Caves | Entered another Lower Caves area 11910 | -7/Lower Caves | Discovered new exit (range 5) 11916 | -7/Lower Caves | Identified exit to Factory 12725 | -7/Lower Caves | Discovered new exit (range 10) 12738 | -7/Lower Caves | Identified exit to Data Miner 13035 | -7/Lower Caves | Entered Data Miner 13035 | -7/Data Miner | Discovered new exit (range 6) 13060 | -7/Data Miner | Met Data Miner 13099 | -7/Data Miner | Learned location of Section 7 (-2) 13099 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13119 | -7/Data Miner | Received God Mode back door access code from Data Miner 13149 | -7/Data Miner | Identified exit to Proximity Caves 13150 | -7/Data Miner | Entered Proximity Caves 13182 | -6/Proximity Caves | Escorted by Enhanced Grunt 13205 | -6/Proximity Caves | Learned Factory trap positions 13336 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13939 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14492 | -6/Proximity Caves | Entered Factory 14492 | -6/Factory | Accompanied by 1 ally 14492 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14493 | -6/Factory | Loaded intel: 107 trap records 14513 | -6/Factory | Found Powered Armor 14515 | -6/Factory | Found Powered Armor 14518 | -6/Factory | Found Powered Armor 14521 | -6/Factory | Found Powered Armor 14669 | -6/Factory | Identified exit to Lower Caves 14669 | -6/Factory | Identified exit to Extension 14891 | -6/Factory | Incoming investigation squad redirected 15338 | -6/Factory | Repaired Hvy. Missile Launcher 15502 | -6/Factory | Build established: Gunner 16114 | -6/Factory | Entered Lower Caves 16114 | -6/Lower Caves | Accompanied by 2 allies 16432 | -6/Lower Caves | Build established: Skirmisher 16997 | -6/Lower Caves | Build established: Tank 17142 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17401 | -6/Lower Caves | Discovered new exit (range 9) 17766 | -6/Lower Caves | Found Prototype Device 17766 | -6/Lower Caves | Identified Heart of Steel 18053 | -6/Lower Caves | Build established: Gunner 18266 | -6/Lower Caves | Identified exit to Lower Caves 18270 | -6/Lower Caves | Entered another Lower Caves area 18270 | -6/Lower Caves | Accompanied by 1 ally 18309 | -6/Lower Caves | Discovered new exit (range 8) 18401 | -6/Lower Caves | Build established: Tank 18471 | -6/Lower Caves | Learned Factory terminal intel 18536 | -6/Lower Caves | Learned location of Extension (-6) 19304 | -6/Lower Caves | Discovered new exit (range 9) 19316 | -6/Lower Caves | Identified exit to Zion 19884 | -6/Lower Caves | Build established: Mutant 22245 | -6/Lower Caves | Entered Zion 22367 | -6/Zion | Discovered new exit (range 16) 22506 | -6/Zion | Found Prototype Special Weapon 22506 | -6/Zion | Identified RU-N14's Throwing Claymores 22515 | -6/Zion | Found RU-N14's Throwing Claymores 22520 | -6/Zion | Found RU-N14's Throwing Claymores 22632 | -6/Zion | Learned location of Warlord (-5) 22719 | -6/Zion | Learned Factory terminal intel 22805 | -6/Zion | Build established: Gunner 22814 | -6/Zion | Given the Hacking Drone Bay 23134 | -6/Zion | Learned Factory emergency access door positions 23286 | -6/Zion | Heart of Steel transformed into Warbot 23456 | -6/Zion | Imprinted 23458 | -6/Zion | Declared Zion's savior 23541 | -6/Zion | Found Prototype Device 23598 | -6/Zion | Build established: Tank 23796 | -6/Zion | Found RU-N14's Throwing Claymores 23842 | -6/Zion | Identified exit to Proximity Caves 23861 | -6/Zion | Entered Proximity Caves 23861 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 23896 | -5/Proximity Caves | Identified Hacking Drone Bay 23993 | -5/Proximity Caves | Spotter reported a threat 24060 | -5/Proximity Caves | Spotted B-75 Beast 24063 | -5/Proximity Caves | Destroyed B-75 Beast 24208 | -5/Proximity Caves | Spotter reported a threat 24311 | -5/Proximity Caves | Spotter reported a threat 24529 | -5/Proximity Caves | Build established: Skirmisher 24642 | -5/Proximity Caves | Learned 8 Factory zone layouts 25096 | -5/Proximity Caves | Discovered new exit (range 10) 25732 | -5/Proximity Caves | Identified exit to Factory 25743 | -5/Proximity Caves | Entered Factory 25743 | -5/Factory | Accompanied by 4 allies (Warbot) 25743 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25744 | -5/Factory | Identified exit to Upper Caves 25745 | -5/Factory | Identified exit to Factory 25747 | -5/Factory | Loaded intel: 24 terminal locations 25907 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 26043 | -5/Factory | Search patrols dispatched 26229 | -5/Factory | Retrieved Zion intel report: Active Garrisons 26288 | -5/Factory | Discovered exit to Factory (range 15) 26590 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 26591 | -5/Factory | Zion Light squad teleported in 26629 | -5/Factory | Zion Demo squad teleported in 26737 | -5/Factory | Fabricated Adv. Component Analysis Suite (x1) 26788 | -5/Factory | Zion Thermal Resupply teleported in 26830 | -5/Factory | Cargo convoy interrupted 26834 | -5/Factory | Garrison activated, responded to threat 26862 | -5/Factory | Found Prototype Launcher 26862 | -5/Factory | Identified Adv. Micro-nuke Launcher 26867 | -5/Factory | Found Adv. Micro-nuke Launcher 26877 | -5/Factory | Destroyed 9 combat bots 26943 | -5/Factory | First assault squad dispatched 26970 | -5/Factory | Incoming assault squad redirected 27045 | -5/Factory | Terminal network hard line cut 27239 | -5/Factory | Entered Upper Caves 27250 | -5/Upper Caves | Encountered a Warlord checkpoint 27323 | -5/Upper Caves | Learned 4 Factory zone layouts 27329 | -5/Upper Caves | Destroyed 7 combat bots 27383 | -5/Upper Caves | Attracted the attention of an 0b10 base 27395 | -5/Upper Caves | Build established: Scavenger-Tank 27398 | -5/Upper Caves | Learned Armory security intel 27398 | -5/Upper Caves | Learned Armory stockpile data 27398 | -5/Upper Caves | Learned Factory emergency access door positions 27398 | -5/Upper Caves | Learned Armory trap positions 27398 | -5/Upper Caves | Learned 8 Factory zone layouts 27398 | -5/Upper Caves | Learned location of Armory (-3) 27698 | -5/Upper Caves | Build established: Skirmisher 27739 | -5/Upper Caves | Learned 8 Factory zone layouts 27739 | -5/Upper Caves | Learned Factory emergency access door positions 27739 | -5/Upper Caves | Learned Extension emergency access door positions 28127 | -5/Upper Caves | Build established: Tank 28955 | -5/Upper Caves | Build established: Skirmisher 29399 | -5/Upper Caves | Discovered new exit (range 7) 29646 | -5/Upper Caves | Destroyed 5S-FQB(g) 29811 | -5/Upper Caves | Identified exit to Upper Caves 29813 | -5/Upper Caves | Entered another Upper Caves area 29861 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29902 | -5/Upper Caves | Lost 3 parts (2n1u) 29909 | -5/Upper Caves | Destroyed 13 combat bots 29925 | -5/Upper Caves | Discovered exit to Factory (range 6) 30077 | -5/Upper Caves | Encountered a Warlord checkpoint 30184 | -5/Upper Caves | Spotted B-75 Beast 30191 | -5/Upper Caves | Destroyed B-75 Beast 30314 | -5/Upper Caves | Learned location of 1 exit from Factory 30648 | -5/Upper Caves | Build established: Derelict-Mutant 30848 | -5/Upper Caves | Discovered new exit (range 5) 30853 | -5/Upper Caves | Identified exit to Warlord 31147 | -5/Upper Caves | Entered Warlord 31147 | -5/Warlord | Accompanied by 2 allies 31604 | -5/Warlord | Found Prototype Special Weapon 31604 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 31616 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31619 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31622 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31625 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31759 | -5/Warlord | Rebuked by Warlord 31784 | -5/Warlord | Warlord's base attacked by MAIN.C 31788 | -5/Warlord | Opened Warlord's prototype stash 31821 | -5/Warlord | Found Prototype Reactor 31821 | -5/Warlord | Identified Vortex Chain Reactor 31827 | -5/Warlord | Found Prototype Device 31827 | -5/Warlord | Identified Exp. Focal Shield 31830 | -5/Warlord | Found Prototype Processor 31830 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 31967 | -5/Warlord | P-70 Sage assimilated allied Soldier 6a 32112 | -5/Warlord | Build established: Scavenger-Mutant 32134 | -5/Warlord | Warlord forces counterattacked 32139 | -5/Warlord | Spotted Striker 32144 | -5/Warlord | Destroyed Striker 32168 | -5/Warlord | Destroyed 7 combat bots 32187 | -5/Warlord | Spotted Striker 32187 | -5/Warlord | Spotted Executioner 32196 | -5/Warlord | Destroyed Striker 32295 | -5/Warlord | Spotted Executioner 32298 | -5/Warlord | Spotted Executioner 32374 | -5/Warlord | Found Exp. Targeting Computer 32386 | -5/Warlord | Spotted Executioner 32387 | -5/Warlord | Spotted Striker 32399 | -5/Warlord | Destroyed Striker 32399 | -5/Warlord | Destroyed Executioner 32428 | -5/Warlord | Destroyed 17 combat bots 32446 | -5/Warlord | Discovered new exit (range 9) 32453 | -5/Warlord | Identified exit to Proximity Caves 32455 | -5/Warlord | Entered Proximity Caves 32943 | -4/Proximity Caves | Spotted B-86 Titan 32961 | -4/Proximity Caves | Destroyed B-86 Titan 33028 | -4/Proximity Caves | Learned Research stockpile data 33141 | -4/Proximity Caves | Discovered exit to Factory (range 13) 33739 | -4/Proximity Caves | Entered Factory 33739 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33740 | -4/Factory | Identified exit to Research 33740 | -4/Factory | Identified exit to Upper Caves 33744 | -4/Factory | Loaded intel: 24 terminal locations 33882 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 33883 | -4/Factory | Zion Heavy squad teleported in 33977 | -4/Factory | Zion Hacker squad teleported in 34057 | -4/Factory | Zion Light squad teleported in 34239 | -4/Factory | First assault squad dispatched 34241 | -4/Factory | Garrison activated, responded to threat 34388 | -4/Factory | Found Prototype Protection 34388 | -4/Factory | Identified Zio. Weapon Casing 34470 | -4/Factory | Build established: Scavenger-Gunner 34507 | -4/Factory | Entered Upper Caves 34507 | -4/Upper Caves | Accompanied by 1 ally 34673 | -4/Upper Caves | Learned Research stockpile data 34819 | -4/Upper Caves | Build established: Scavenger-Skirmisher 35522 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35679 | -4/Upper Caves | Discovered new exit (range 7) 35684 | -4/Upper Caves | Identified exit to Upper Caves 35828 | -4/Upper Caves | Entered another Upper Caves area 35910 | -4/Upper Caves | Discovered exit to Research (range 11) 36929 | -4/Upper Caves | Discovered new exit (range 6) 36976 | -4/Upper Caves | Identified exit to Zhirov 36978 | -4/Upper Caves | Build established: Scavenger-Tank 37122 | -4/Upper Caves | Spotted B-86 Titan 37286 | -4/Upper Caves | Entered Zhirov 37288 | -4/Zhirov | Discovered new exit (range 3) 37307 | -4/Zhirov | Met Zhirov 37344 | -4/Zhirov | Learned location of Quarantine (-2) 37344 | -4/Zhirov | Learned location of Testing (-3) 37344 | -4/Zhirov | Learned location of Command (-1) 37350 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37370 | -4/Zhirov | Found Alien Artifact 37370 | -4/Zhirov | Identified Integrated Dissipator 37370 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37457 | -4/Zhirov | Found Alien Artifact 37500 | -4/Zhirov | Identified exit to Proximity Caves 37505 | -4/Zhirov | Entered Proximity Caves 38045 | -3/Proximity Caves | Discovered exit to Research (range 15) 38265 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38295 | -3/Proximity Caves | Entered Research 38295 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38296 | -3/Research | Identified exit to Armory 38296 | -3/Research | Identified exit to Testing 38551 | -3/Research | Zion Infowar Resupply teleported in 38557 | -3/Research | Found Prototype Processor 38569 | -3/Research | Identified Spectral Analyzer 38620 | -3/Research | Retrieved Zion intel report: Active Terminals 38778 | -3/Research | Found Hvy. Insulated Plating 38850 | -3/Research | Cargo convoy interrupted 38869 | -3/Research | Incoming assault squad redirected 39003 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 39045 | -3/Research | First assault squad dispatched 39102 | -3/Research | System corruption reached 10% 39140 | -3/Research | Lost 5 parts (1n4u) 39178 | -3/Research | Entered Armory 39179 | -3/Armory | Met VL-GR5, who suggested a friendly competition 39179 | -3/Armory | Loaded intel: 40 trap records 39204 | -3/Armory | Zion Experimental squad teleported in 39285 | -3/Armory | Attacked by VL-GR5 39297 | -3/Armory | Identified Transdimensional Reconstructor 39297 | -3/Armory | Warped through subspace to slip node 39297 | -3/Armory | Discovered new exit (range 1) 39297 | -3/Armory | Identified exit to Lab 39298 | -3/Armory | Entered Lab 39298 | -3/Lab | Discovered new exit (range 9) 39306 | -3/Lab | Identified exit to Research 39310 | -3/Lab | Entered Research 39310 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 39325 | -2/Research | Lost 6 parts (2p1n1u2w) 39363 | -2/Research | System corruption reached 10% 39395 | -2/Research | Lost 3 parts (1n2w) 39585 | -2/Research | Build established: Scavenger-Mutant 39593 | -2/Research | Zion Thermal Resupply teleported in 39633 | -2/Research | Found Prototype Device 39637 | -2/Research | Identified Exp. EM Disruption Field 39763 | -2/Research | Repaired Adv. Cooling System 39903 | -2/Research | Build established: Scavenger-Gunner 40170 | -2/Research | Destroyed 11 combat bots 40175 | -2/Research | Lost 7 parts (1p2n3u1w) 40326 | -2/Research | Discovered new exit (range 4) 40328 | -2/Research | Identified exit to Access 40339 | -2/Research | Zion Hacking Resupply teleported in 40341 | -2/Research | Entered Access 40341 | -1/Access | Accompanied by 1 ally 40341 | -1/Access | Evolved 2 slots: Propulsion x2 40476 | -1/Access | Zion Hacking Resupply teleported in 40523 | -1/Access | Zion Hacker squad teleported in 40591 | -1/Access | First assault squad dispatched 40721 | -1/Access | Lost 7 parts (1p3n2u1w) 40799 | -1/Access | Lost 7 parts (2p2n3w) 40957 | -1/Access | Spotted B-99 Colossus 40963 | -1/Access | Zion Fire squad teleported in 41106 | -1/Access | Build established: Scavenger-Mutant 41106 | -1/Access | Incoming assault squad redirected 41186 | -1/Access | Discovered new exit (range 22) 41209 | -1/Access | Incoming assault squad redirected 41450 | -1/Access | Zion Heavy squad teleported in 41460 | -1/Access | Lost 8 parts (2p2n2u2w) 41460 | -1/Access | Core integrity fell below 50% 41488 | -1/Access | Discovered new exit (range 6) 41512 | *** | Escaped! Last Messages --------------- 41480_ Critical hit (Destroy). 41480_ Zio. Composite Leg II destroyed. 41480_ Penetrated by Slug. 41486_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 41488_ The Access Shell folds into the floor. 41488_ EXIT=FOUND 41488_ Terminal disabled. 41491_ ALERT: Rogue bot located, Programmers report to Access Zone 3S. 41491_ Slug penetrates Wall. 41491_ Destroyed Mic. Antimatter Reactor. 41491_ P-80 Master destroyed. 41495_ H-88 Terminator destroyed. 41497_ Slug penetrates Wall. 41501_ Penetrated by Slug. 41501_ Lrn. Terrain Scanner destroyed. 41503_ The unstable cave ceiling collapses. 41503_ Penetrated by Slug. 41512_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#??# ????????????????????????????????????? | | ???#??????# #???????? ??????????????????????????? | | ??????????# ????? ??????????????????????????????? | | ???????#??# ????????#???????????????????????????? | | ????#????# ??????###???????????????????????????? | | ?????##???# ####### ##########??????????????????? | | ????#??#??# """T""" "??????????????????? | | ?""###????# """ " " "??????????????????? | | ????#??#??# "??????????????????? | | ?"?#???#??# "??????????????????? | | ???#???#??# "" "??????????????????? | | ?? #???## @" "??????????????????? | | ? #????? t "??????????????????? | | #?#####?? "??????????????????? | | ?????#?##? "??????????????????? | | ??##?#??? "??????????????????? | | ??????##?# ##########??#???????????????? | | ?##?????## ###?#?#??????????????????????? | | #?##??##?## ##?##????#?????????????????????? | | #??##?###?# ?? ? ? ? ?#????"???????????????? | | ####?#???## ???????????? ?"??????????????? | | #????##?### # ?? ??? ? ??????????????????????? | | #??##?????# ? ??????? ???? ??????????????????? | | ###?#??#??# #???? ?? ? ?? ??????????????????????? | | ####?????## ##????? ?????????????????????????? | | =! ####### ###/###????????????????????????????? | | !! =% %[ ???? ??????????????????? | | %* ! *%! ?? ??? ???????????????? | | [! "###### ############??????#????????????????? | | ######??### ##????#?#?#????? ??????????????????? | | #?#####?### #???#????##?????????????????????????? | | ?#????##??# #?#?###???#?#?? ???? ???????????????? | | ?#??#####?# ##??#?#????#????????????????????????? | | ##?????##?# #####?#???????????"?????????????????? | | #??#???#?## ##??####??##???? ???????????????????? | | #####?##?## ##????#?##?#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Corruption Block 20 Armor Coverage 800 Resistance: EM 75 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Lance | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Medium Treads | -4/Factory | Extracted Recalibrator | -4/Factory | Extracted Adv. Plasma Cannon | -4/Factory | Extracted Matter Compressor | -4/Factory | Extracted Hyp. Mass Driver | -4/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Adv. Component Analysis Suite | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefTripodRefractor Manual? 0 Play Time 03:39:59 Cumulative 1383.7 hours Start 2023.08.01 @ 02:41:03 End 2023.08.03 @ 02:36:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 981 Rogue 977 Adventurer 4 Explorer 0 Win Type 0 Total 160 Types 118/11/10/7/2/1/1/6/4 Lore% 96 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c21e6c0-a966-4d1e-843f-d817a68166af