Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 20:24:57 Player: Gregathol Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (628) 628 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5388 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet Biomechanical Wings > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Compact Battery (200) Cloak of Protection Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Biomechanical Wings > --- UTILITY ---------- Thermal Generator Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Energy Filter Medium Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Cesium-ion Thruster Improved Heat Sink Compact Battery Cloak of Protection Gatling Laser Advanced Assault Cannon [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Thermal Generator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 1 2 2 . Weapon . | . . . . . . . . . . Parts Attached 50 | 6 5 3 1 1 . 11 7 15 1 Power 7 | 1 1 . . . . 1 . 3 1 Engine 4 | 1 1 . . . . . . 2 . Core 3 | . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 2 . . . 5 2 4 . Treads 5 | . . . . . . 3 2 . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 9 | . 2 2 . . . 2 . 3 . Utility 17 | 1 2 1 . 1 . 3 4 5 . Device 6 | . 1 . . 1 . . 2 2 . Storage 4 | 1 . . . . . 1 2 . . Processor 5 | . 1 1 . . . 2 . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 9 | 2 . . 1 . . 2 1 3 . Energy Gun 4 | 2 . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . 2 . Parts Lost 24 | . . 2 . . . 4 1 13 4 Power 3 | . . . . . . . . 2 1 Propulsion 8 | . . . . . . 3 1 4 . Utility 8 | . . 1 . . . . . 5 2 Weapon 5 | . . 1 . . . 1 . 2 1 Highest Loss Streak 9 | . . 2 . . . 2 1 9 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 81 84 88 88 88 87 95 75 43 Engine 4 | . 14 11 11 11 11 . . 2 . Core 3 | . . . . . . 9 7 3 1 Treads 11 | . . . . . . 10 26 12 . Flight 11 | . 18 22 33 33 33 16 . 2 6 Device 6 | . 3 11 . . . . 10 10 4 Storage 3 | . 5 . . . . 1 7 4 . Processor 23 | . 1 18 22 22 22 32 26 21 20 Protection 1 | . . . . . . . . 5 . Energy Gun 11 | . 28 21 11 11 11 9 14 8 . Ballistic Gun 3 | . . . 11 11 11 8 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 12 12 6 5 5 5 10 30 60 13 Greatest Support 80 | 26 26 12 12 12 12 60 80 60 12 Greatest Overweight (x) 19 | 1 2 . . . . 1 . 19 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 10 10 5 Average Capacity 7 | 6 6 5 5 5 5 5 8 8 5 Most Carried 10 | 2 6 5 4 5 5 5 9 10 3 Average Carried 6 | 1 4 4 4 4 5 4 8 8 3 Final Capacity 10 | 8 5 5 5 5 5 5 10 5 5 Final Carried 9 | 2 5 5 4 5 5 5 9 4 3 Class Distribution -------------------- 70% | Mutant 22% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Matter Collected 731 | 249 41 . . . . 181 49 211 . Remotely . | . . . . . . . . . . Salvage Created 765 | . 50 33 . . . 341 88 253 . Parts 31 | . 4 4 . . . 19 3 1 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 18 | . 3 2 . . . 6 2 5 . Guns 16 | . 3 2 . . . 6 2 3 . Cannons 1 | . . . . . . . . 1 . Classes Destroyed 6 | . 1 . . . . 3 1 1 . Recycler 1 | . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . Swarmer 8 | . 3 2 . . . 3 . . . Grunt 3 | . . . . . . . . 3 . Sentry 4 | . . . . . . 3 1 . . Programmer 3 | . . . . . . . 1 2 . Best Kill Streak 3 | . 3 2 . . . 3 1 3 . Combat Bots Only 3 | . 3 2 . . . 3 1 3 . Max Kills in Single Turn 2 | . 1 2 . . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 286 | . 9 36 . . . 40 50 99 52 Missed 96 | . 4 17 . . . 10 20 26 19 Damage Taken 3416 | . 44 235 . . . 363 338 1863 573 Core 1050 | . 16 75 . . . 59 49 531 320 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . 109 . Core Remaining (%) 91 | 100 93 . . . 81 89 93 . . Volleys Fired 83 | . 3 6 . . . 33 4 37 . Largest 2 | . 2 2 . . . 2 2 2 . Hottest 122 | . 80 80 . . . 81 122 122 . Shots Fired 142 | . 6 11 . . . 64 8 53 . Gun 136 | . 6 11 . . . 64 8 47 . Cannon 6 | . . . . . . . . 6 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 38 | . . . . . . 32 . 6 . Thermal 104 | . 6 11 . . . 32 8 47 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 5 2 . . . 14 20 27 . Robot Miss Streak 3 | . 1 2 . . . 3 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 104 | . 5 5 . . . 48 6 40 . Core Hits 37 | . 3 2 . . . 16 3 13 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . . . 1 7 . Burn 8 | . . . . . . . 1 7 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1586 | . 53 73 . . . 568 123 769 . Guns 1517 | . 53 73 . . . 568 118 705 . Cannons 51 | . . . . . . . . 51 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 18 | . . . . . . . 5 13 . Kinetic 237 | . . . . . . 186 . 51 . Thermal 1331 | . 53 73 . . . 382 118 705 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 3 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . 7 . Matter Fused 3 | . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . 6 . Shots . | . . . . . . . . . . Rammed 7 | . . . . . . . 4 3 . Targets Rammed 7 | . . . . . . . 4 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 850 | . 54 63 . . . 175 108 850 . Average Temperature 193 | . 28 28 . . . 56 50 349 . Received Heat Transfer 879 | . 6 72 . . . 117 72 540 72 Effects 38 | . . . . . . . . 38 . Shutdowns 7 | . . . . . . . . 7 . Energy Bleed 3 | . . . . . . . . 3 . Interference 9 | . . . . . . . . 9 . Matter Decay 3 | . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 7 | . . . . . . . . 7 . Damage (major) 5 | . . . . . . . . 5 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 13 | . 1 1 . . . 1 3 7 . Heat Transferred 3373 | . 125 175 . . . 853 296 1924 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Peak Influence 211 | . 136 182 63 . . 211 160 154 . Initial 95 | . . 57 63 . . . 95 7 . Average 72 | . 65 93 63 . . 130 107 43 . Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 . 100 99 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 2 . . . 1 . 3 . Investigation 1 | . . . . . . . . 1 . Extermination 2 | . . . . . . . . 2 . Reinforcement 4 | . 1 2 . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Distress Signals 4 | . 1 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 66 | . 7 15 . . . 12 4 17 11 Peak Tracking Total 14 | . 4 14 . . . 5 1 7 11 Tactical Retreats 6 | . 1 . . . . 1 . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Traps Triggered 2 | . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Machines Accessed 16 | . 3 1 . 5 . 3 1 3 . Terminals 6 | . 2 . . . . 2 1 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 6 2 . 50 . 9 1 6 . Successful 68 | . 3 2 . 50 . 9 . 4 . Failed 6 | . 3 . . . . . 1 2 . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 2 . . 1 . . 2 . . Terminals 10 | . 4 . . . . 4 1 1 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 10 | . . 2 . . . 5 . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 56 | . 1 . . 50 . 4 . 1 . Record 49 | . . . . 49 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 9 | . . 2 . . . 5 . 2 . Insert Component 4 | . . 1 . . . 2 . 1 . Analyze 5 | . . 1 . . . 3 . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . 1 1 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . 10 . Part Schematics Acquired 3 | . . 1 . . . 1 . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 1 . 1 . Part Schematics Acquired 3 | . . 1 . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Total Allies 4 | . . . 2 . . . . 2 . Largest Group 2 | . . . 2 2 . . . 2 . Highest-Rated Group 39 | . . . 39 39 . . . 28 . Highest-Rated Ally 31 | . . . 31 31 . . . 14 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Turns Passed 2555 | 43 124 136 76 273 103 330 506 922 42 Spaces Moved 2676 | 36 204 208 151 759 90 291 277 614 46 Core 12 | 5 . . . . . . . 7 . Treads 616 | . . . . . . 65 277 274 . Legs . | . . . . . . . . . . Wheels 64 | 31 33 . . . . . . . . Hover 56 | . . . . . . . . 10 46 Flight 1928 | . 171 208 151 759 90 226 . 323 . Fastest Speed 28 | 50 37 34 34 34 34 28 160 40 80 Average Speed 74 | 89 47 36 34 34 34 68 162 123 87 Slowest Speed 1000 | 100 200 37 34 34 34 160 163 1000 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . 1 . . 3 2 . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 37 25 44 94 33 25 9 24 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . 2 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Total 3073 | 43 224 254 174 773 158 361 322 717 47 Wait 239 | . 5 35 23 13 72 19 23 49 . Move 2651 | 35 203 205 150 758 85 286 276 607 46 Hop 7 | . . 1 . . 1 2 . 3 . Pick Up 15 | 2 2 2 . . . 4 5 . . Fast Attach 33 | 6 5 2 . 1 . 8 2 9 . Attach 8 | . . 1 1 . . 1 1 3 1 Detach 5 | . 3 . . 1 . . . 1 . Swap 9 | . . . . . . 2 4 3 . Drop 16 | . 3 2 . . . 6 3 2 . Fire 83 | . 3 6 . . . 33 4 37 . Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . 3 . Kick . | . . . . . . . . . . Crush 4 | . . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 8) 152 | -10/Materials | Discovered new exit (range 8) 167 | -10/Materials | Identified exit to Materials 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 290 | -9/Materials | Discovered new exit (range 11) 293 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Entered Mines 315 | -9/Mines | Learned location of Storage (-7) 355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 355 | -9/Mines | Discovered new exit (range 5) 368 | -9/Mines | Identified exit to Exiles 380 | -9/Mines | Entered Exiles 380 | -9/Exiles | Accompanied by 2 allies 386 | -9/Exiles | Discovered new exit (range 15) 391 | -9/Exiles | Met 8R-AWN 398 | -9/Exiles | Met EX-HEX 410 | -9/Exiles | Led the pair of lost Derelicts to a safe place 416 | -9/Exiles | Met EX-DEC 440 | -9/Exiles | Discovered new exit (range 14) 453 | -9/Exiles | Learned location of Zion (-7) 468 | -9/Exiles | Visited The Gauntlet 530 | -9/Exiles | Met EX-BIN 567 | -9/Exiles | Aligned with FarCom system 567 | -9/Exiles | Given EX-Vault access code 575 | -9/Exiles | Opened EX-Vault 577 | -9/Exiles | Found Prototype Device 577 | -9/Exiles | Identified Cloak of Protection 589 | -9/Exiles | Warned to stay clear of 0b10 Research branches 592 | -9/Exiles | Exiles lab attacked by MAIN.C 600 | -9/Exiles | Build established: Scavenger-Mutant 653 | -9/Exiles | Identified exit to Mines 653 | -9/Exiles | Left Exiles lab with Cloak of Protection 653 | -9/Exiles | Entered Mines 687 | -8/Mines | Discovered new exit (range 12) 696 | -8/Mines | Identified exit to Materials 756 | -8/Mines | Entered Materials 756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -8/Materials | Discovered new exit (range 6) 1075 | -8/Materials | Identified exit to Factory 1086 | -8/Materials | Entered Factory 1086 | -7/Factory | Evolved 2 slots: Utility x2 1418 | -7/Factory | Build established: Mutant 1504 | -7/Factory | Discovered new exit (range 8) 1516 | -7/Factory | Identified exit to Factory 1592 | -7/Factory | Entered another Factory area 1592 | -6/Factory | Evolved 2 slots: Utility x2 1827 | -6/Factory | Fabricated E-15 Imp (x2) 2204 | -6/Factory | Lost 3 parts (2n1u) 2273 | -6/Factory | Core integrity fell below 50% 2309 | -6/Factory | Lost 9 parts (1p2n4u2w) 2500 | -6/Factory | Discovered new exit (range 6) 2510 | -6/Factory | Identified exit to Lower Caves 2514 | -6/Factory | Entered Lower Caves 2516 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2532 | -6/Lower Caves | Core integrity fell below 20% 2547 | -6/Lower Caves | Learned Factory non-interactive machine intel 2556 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02506_ Acquired Axe. 02509_ System corrupted: Matter fused (-8). 02510_ EXIT=IDENTIFIED: LOWER CAVES 02512_ Acquired Matter Filter. LOCATION=LOWER CAVES GOAL=ESCAPE 02516_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02517_ Penetrated by Slug. 02520_ Y-64 Sentinel: "REQUESTING BACKUP." 02522_ Mic. Nuclear Core destroyed. 02522_ Penetrated by Slug. 02522_ Matter Filter destroyed. 02527_ C-30 ARC bursts open, deploying its payload. 02527_ P-60 Hacker unfolds itself. 02528_ Emergency Access malfunctions. 02537_ Axe destroyed. 02538_ Adv. Sensor Array destroyed. 02540_ Penetrated by Slug. 02547_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. Map ----- +----------------------------------------------------+ | ?### # / ### #????????????????? | | ???# # # #????????????????? | | ???# #"""" # #????????????????? | | ???# ######## " ##????????????????? | | ???# "%" ### ##????????????????? | | ?# $ $###### ##?## ### #????????????????? | | ?# ????????###???# #?## ##????????????????? | | ??? ##??????????????# #??## ##?????????????????? | | ??? ????????????????# #???# #??????????????????? | | ??? ????????????????# #???# #??????????????????? | | ??? ????????????????# #???# #??????????????????? | | ?? ????????????????# #???# #??????????????????? | | ?? ????????????????# #???# #??????????????????? | | ?? ???????????????? #???# #??????????????????? | | ??? ???????????????? #???# #??????????????????? | | ??? ?????????####???####???# #??????????????????? | | ????????????## #?????#???# #??????????????????? | | ??????????### #???? ??# #??????????????????? | | ??????????# ##?? ??# #??????????????????? | | ????????????# ?# ??# #??????????????????? | | ???????????## ## ??# #??????????????????? | | ???????##### s ??# #??????????????????? | | ??????? s ### #??????????????????? | | ?????? s #??????????????????? | | ????????# #??????????????????? | | ????????# @ #??????????????????? | | ????????# ## ##??????????????????? | | ?????????????### ##???????????????????? | | ???????????????## ##????????????????????? | | ????????????????# ###?????????????????????? | | ???????????????# ## #????????????????????????? | | ???????????????# ###?##?????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed IonImprovedNanosword Manual? 0 Play Time 00:48:09 Cumulative 121.7 hours Start 2024.05.18 @ 18:11:15 End 2024.05.18 @ 20:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 76 Adventurer 23 Explorer 1 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/TerminusCaps Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ff2f89-9648-4202-92f2-bd49e98c0cc9