Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 14:52:06

Player: Adam_the_Great

Result: Destroyed by 3Z-K4U(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (13)      65
Value Destroyed (380)      380
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1085

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     143/300
Energy                     60/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (150) Ox2
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
        Structural Scanner
>       --- WEAPON (2) -------
  Light Assault Rifle
>       --- INVENTORY (8) ----
        ECM Suite
        Assault Rifle
        Scrap Shield Fragment (39)
        Scrap Shield Fragment (13)

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
       Light Treads
>            --- UTILITY ----------
       Small Storage Unit
             Structural Scanner
>            --- WEAPON -----------
             Particle Gun
  Subdweller Machine Gun
>            --- INVENTORY --------
             Aluminum Leg
             Aluminum Leg
             ECM Suite
             Assault Rifle
       Light Assault Rifle
             Grenade Launcher
             Scrap Shield Fragment
             Scrap Shield Fragment
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             27   | 7   6   5   9   
  Power                    3    | 2   .   .   1   
    Engine                 3    | 2   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   .   .   2   
    Treads                 2    | 2   .   .   .   
    Leg                    2    | .   .   .   2   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | 1   2   .   .   
    Device                 2    | .   2   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   17   | 2   4   5   6   
    Energy Gun             4    | 1   2   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          7    | 1   1   2   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               5    | .   .   2   3   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          1    | .   1   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   1   1   7   
  Power                    1    | .   .   .   1   
  Propulsion               4    | .   .   1   3   
  Utility                  1    | .   1   .   .   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      7    | .   1   1   7   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     89   | .   89  94  81  
  Engine                   13   | .   14  14  10  
  Treads                   24   | .   28  22  11  
  Device                   8    | .   4   14  14  
  Storage                  14   | .   14  14  14  
  Energy Gun               8    | .   9   4   13  
  Ballistic Gun            16   | .   15  22  10  
  Impact Weapon            2    | .   3   .   .   
Peak Build Rating          9    | 6   7   7   9   
  Average Rating           6    | 4   6   6   6   
  On Entrance              5    | .   6   7   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             18   | 13  14  17  18  
  Greatest Support         40   | 40  40  40  20  
  Greatest Overweight (x)  .    | .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 6   8   8   8   
  Most Carried             8    | 3   8   8   8   
  Average Carried          6    | 1   5   7   7   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 3   8   8   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           440  | 194 104 114 28  
  Remotely                 .    | .   .   .   .   
Salvage Created            293  | .   111 111 71  
  Parts                    18   | .   2   9   7   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  12   | .   3   5   4   
  Melee                    1    | .   1   .   .   
  Guns                     7    | .   .   5   2   
  AOE                      2    | .   .   .   2   
Classes Destroyed          4    | .   1   2   1   
  Tunneler                 1    | .   .   1   .   
  Swarmer                  3    | .   .   3   .   
  Grunt                    5    | .   3   2   .   
  Subdweller               4    | .   .   .   4   
Best Kill Streak           3    | .   2   3   2   
  Combat Bots Only         3    | .   2   3   2   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   .   1   
  Melee                    1    | .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        112  | .   23  40  49  
  Missed                   30   | .   3   12  15  
Damage Taken               1241 | .   222 306 713 
  Core                     256  | .   35  33  188 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              51   | .   3   23  25  
  Largest                  2    | .   1   2   2   
  Hottest                  95   | .   20  95  95  
Shots Fired                83   | .   3   41  39  
  Gun                      72   | .   3   38  31  
  Cannon                   .    | .   .   .   .   
  Launcher                 11   | .   .   3   8   
  Special                  .    | .   .   .   .   
  Kinetic                  53   | .   3   36  14  
  Thermal                  19   | .   .   2   17  
  Explosive                11   | .   .   3   8   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         10   | .   3   4   10  
  Robot Miss Streak        3    | .   .   2   3   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           55   | .   13  18  24  
  Core Hits                24   | .   2   12  10  
  Critical Kills           1    | .   1   .   .   
  Critical Parts Destroyed 1    | .   1   .   .   
  Critical Strikes         2    | .   2   .   .   
    Smash                  2    | .   2   .   .   
Melee Attacks              13   | .   13  .   .   
  Impact                   13   | .   13  .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1327 | .   265 272 790 
  Guns                     486  | .   23  164 299 
  Cannons                  .    | .   .   .   .   
  Explosions               599  | .   .   108 491 
  Melee                    242  | .   242 .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  315  | .   23  164 128 
  Thermal                  171  | .   .   .   171 
  Explosive                599  | .   .   108 491 
  Electromagnetic          .    | .   .   .   .   
  Impact                   242  | .   242 .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            39   | .   22  17  .   
  Projectiles              .    | .   .   .   .   
  Explosions               17   | .   .   17  .   
  Melee                    22   | .   22  .   .   
Knockbacks                 3    | .   3   .   .   
  Impact                   3    | .   3   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      31   | .   .   25  6   
  Shots                    3    | .   .   2   1   
  Rammed                   1    | .   1   .   .   
Targets Rammed             1    | .   1   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        43   | .   .   43  .   
  Average Temperature      16   | .   .   16  .   
  Received Heat Transfer   318  | .   120 102 96  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           2    | .   2   .   .   
  Combat Hostiles          2    | .   2   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       2    | .   2   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         407  | .   .   .   407 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             136  | .   90  136 .   
  Initial                  .    | .   .   .   .   
  Average                  47   | .   34  84  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              18   | .   8   5   5   
  Peak Tracking Total      3    | .   2   3   2   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          4    | .   4   .   .   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                18   | .   18  .   .   
  Successful               9    | .   9   .   .   
  Failed                   9    | .   9   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                9    | .   9   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          9    | .   9   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   3   .   .   
  Record                   1    | .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Dispatch Records         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       6    | .   6   .   .   
  Process                  2    | .   2   .   .   
  Report Inventory         2    | .   2   .   .   
  Retrieve Matter          1    | .   1   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          9    | .   9   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               1458 | 61  811 359 227 
Spaces Moved               629  | 31  353 151 94  
  Core                     1    | 1   .   .   .   
  Treads                   625  | 30  353 151 91  
  Legs                     3    | .   .   .   3   
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 120 
  Average Speed            159  | 156 160 160 158 
  Slowest Speed            160  | 160 160 160 160 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       28   | 4   62  38  9   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 3    | .   .   3   .   
Terrain Destroyed          56   | .   .   25  31  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      56   | .   .   25  31  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      983  | 40  574 233 136 
  Wait                     237  | 1   186 50  .   
  Move                     626  | 30  352 150 94  
  Hop                      .    | .   .   .   .   
  Pick Up                  15   | 2   7   2   4   
  Fast Attach              12   | 6   5   1   .   
  Attach                   4    | .   .   .   4   
  Detach                   1    | .   1   .   .   
  Swap                     11   | 1   1   4   5   
  Drop                     12   | .   5   3   4   
  Fire                     51   | .   3   23  25  
  Melee                    13   | .   13  .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    1    | .   1   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
   62 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  395 | -10/Materials | Discovered new exit (range 16)
  678 | -10/Materials | Discovered new exit (range 4)
  845 | -10/Materials | Discovered new exit (range 9)
  873 | -10/Materials | Entered Mines
 1077 | -10/Mines     | Found a hidden stash of uninstalled traps
 1095 | -10/Mines     | Discovered new exit (range 8)
 1232 | -10/Mines     | Entered Subcaves
 1326 | -10/Subcaves  | Curiously followed by a Cobbler waking with a query about "LVR3C"
 1416 | -10/Subcaves  | Core integrity fell below 50%
 1439 | -10/Subcaves  | Core integrity fell below 20%
 1459 | -10/Subcaves  | Destroyed by 3Z-K4U(R) with Subdweller Laser

 Last Messages 
---------------
01385_ 1N-QE2(O) collects matter.
01388_ Subatomizers dissect the Sub. Monowheel.
01394_ Lgt. Ion Engine destroyed.
01399_ PM-5FY(R) destroyed.
01402_ Destroyed Scrap Shield.
01405_ 8M-EX0(R) destroyed.
01407_ The unstable cave ceiling collapses. <x2>
01417_ Lgt. Treads destroyed.
01423_ The unstable cave ceiling collapses.
01423_ TD-790(R) affixes Scrap Shield Fragment to Scrap Shield.
01428_ Sub. Machine Gun destroyed.
01441_ Subatomizers dissect the Sml. Laser.
01442_ Grenade Launcher destroyed.
01442_ 1N-QE2(O) collects matter.
01444_ Particle Gun destroyed.
01449_ TD-790(R) affixes Scrap Shield Fragment to Scrap Shield.
01454_ Aluminum Leg destroyed.
01456_ Subatomizers dissect the Sml. Laser.
01457_ Aluminum Leg destroyed.
01459_ TD-790(R) destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NetworkTowerSegregator
  Manual?         0
Play Time         00:14:58
  Cumulative      19.3 hours
  Start           2025.01.29 @ 14:38:10
  End             2025.01.29 @ 14:52:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          28
  Rogue           28
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          19
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e20fbf10-339f-4c0b-bf16-3e6baefe1dca