Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 03:32:51 Player: Wer1in Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (223) 1115 Value Destroyed (13011) 13011 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3739) 3739 TOTAL SCORE: 26445 Bonus ------- High Alert Combat Kills 1475 Follower Combat Kills 357 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1588 Friendly Fire -481 Cogmind --------- Core Integrity 0/1600 Matter 177/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (13) ----- Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced ECM Suite Layered Medium Armor Plating Improved Focal Shield Advanced Thermal Shield System Restoration Module > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Biometal Heavy Treads Improved Cloaking Device Improved Heavy Armor Plating EM Shield Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Railgun Signal Generator [Rating: 183] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 1 . . . . 1 . . 1 . Utility 11 | . . 1 2 1 1 . . . . . . . . 1 2 2 1 . Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 266 | 6 14 6 25 15 4 . . 11 7 2 7 8 15 15 17 35 69 10 Power 26 | 1 1 1 1 3 1 . . . 1 . 1 1 2 2 1 3 6 1 Engine 10 | 1 1 1 . 2 1 . . . 1 . 1 . 2 . . . . . Core 4 | . . . 1 1 . . . . . . . 1 . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . 1 1 3 6 1 Propulsion 43 | 2 6 1 8 . . . . 2 1 1 . 5 . 2 2 4 5 4 Treads 23 | . . . 4 . . . . 2 1 . . 4 . 2 2 4 4 . Leg 13 | 2 4 1 4 . . . . . . 1 . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . 2 . . . . . . . . . . . . . . . 1 4 Utility 118 | 1 4 3 6 6 1 . . 6 3 . . 1 5 8 8 19 42 5 Device 76 | . 2 . 1 4 . . . 3 2 . . 1 2 4 4 11 38 4 Storage 8 | 1 1 1 2 . . . . 1 . . . . . . 1 1 . . Processor 11 | . . . . . 1 . . . . . . . 2 2 1 3 2 . Hackware 2 | . . . 1 . . . . . . . . . . 1 . . . . Protection 21 | . 1 2 2 2 . . . 2 1 . . . 1 1 2 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 3 1 10 6 2 . . 3 2 1 6 1 8 3 6 9 16 . Energy Gun 19 | 2 1 . 1 1 1 . . . . . 1 . 1 . 1 2 8 . Energy Cannon 22 | . . . 5 2 1 . . 1 1 . 1 . 3 1 1 1 5 . Ballistic Gun 12 | . 1 1 . . . . . . . . 1 . 1 2 3 1 2 . Ballistic Cannon 9 | . . . . . . . . 1 1 . 2 . 1 . . 4 . . Launcher 13 | . 1 . 4 3 . . . 1 . . 1 1 2 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . . 1 1 . . 1 1 . . . . . 1 4 3 . Parts Lost 55 | . 3 1 2 . . . . 6 1 . . 1 8 3 . 4 19 7 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 9 | . . . 2 . . . . 2 1 . . . . . . . 1 3 Utility 22 | . . . . . . . . 2 . . . 1 3 2 . 2 8 4 Weapon 23 | . 3 1 . . . . . 2 . . . . 4 1 . 2 10 . Highest Loss Streak 7 | . 1 1 2 . . . . 3 1 . . 1 2 2 . 1 6 7 Average Slot Usage (%) 91 | . 95 98 96 98 100 100 100 99 89 89 93 93 93 97 91 85 84 13 Engine 5 | . 14 11 2 3 13 13 13 13 11 11 10 10 4 4 . . . . Core 1 | . . . 6 3 . . . . . . . . 5 5 2 . . . Reactor 2 | . . . . . . . . . . . . . . . 5 7 7 . Treads 15 | . . . 11 23 20 20 20 19 16 17 17 17 23 25 18 12 11 . Leg 2 | . 27 33 15 . . . . . . 1 5 4 . . . . . . Device 20 | . 8 11 9 22 20 20 20 22 29 23 23 22 20 16 20 18 24 5 Storage 6 | . 14 10 9 7 6 6 6 6 5 5 5 5 5 5 4 7 7 . Processor 6 | . . . . . 6 6 6 5 . . . . 4 11 14 13 11 . Protection 6 | . 2 10 16 14 13 13 13 10 2 5 5 5 3 4 4 4 4 2 Energy Gun 3 | . 11 . . 5 6 6 6 6 . . . 5 5 1 . 2 4 . Energy Cannon 5 | . . . 12 10 12 13 13 7 4 5 4 4 5 2 1 2 3 . Ballistic Gun 3 | . 10 10 1 . . . . . . . 4 5 1 9 16 7 . . Ballistic Cannon 3 | . . . . . . . . . 9 11 10 5 5 4 . 3 5 . Launcher 2 | . 3 11 3 6 . . . 4 5 3 . . 2 2 . . . . Naked Turns 32 | . . . . . . . . . . . . . . . . . 28 4 Heaviest Build 158 | 11 16 29 46 58 69 69 69 72 91 90 90 97 102 87 98 158 152 5 Greatest Support 240 | 20 20 30 84 76 76 76 76 84 84 79 79 108 108 135 167 185 240 27 Greatest Overweight (x) 10 | 3 3 . 10 . . . . 1 1 1 1 1 . . 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 16 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 4 Average Capacity 11 | 5 6 9 9 10 10 10 10 10 10 10 10 10 10 10 10 15 15 4 Most Carried 16 | 2 6 7 10 10 9 10 10 10 10 10 10 10 9 10 10 16 16 2 Average Carried 9 | 1 4 3 8 9 8 9 10 9 7 9 10 9 7 8 9 12 13 . Final Capacity 16 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 4 4 Final Carried 15 | 2 5 7 9 10 9 10 10 5 10 10 10 9 7 10 10 15 1 1 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Infiltrator-Mutant 8% | Tank 6% | Gunner 4% | Scavenger-Tank 4% | Infiltrator-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Infiltrator-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 7754 | 182 192 45 397 275 20 20 . 297 307 140 453 468 738 483 415 1132 2190 . Remotely 222 | . . . . . . . . . . . . . . . . 222 . . Salvage Created 10834 | . 334 76 530 297 66 . . 658 159 61 575 666 1122 483 524 1360 3923 . Parts 535 | . 21 13 40 14 1 . . 25 4 6 15 23 49 20 28 83 193 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled 22 | . . . . . . . . . . . . . . . . 22 . . Retrieved Matter 541 | . . . . . . . . . . . . . . . . 541 . . Parts Self-Destructed 180 | . . . . . . . . 36 . 5 12 91 36 . . . . . Prevented 7 | . . . . . . . . . . . . 4 3 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 200 | . 9 5 16 6 1 . . 20 4 2 11 13 20 8 6 22 57 . Melee 3 | . . . . . . . . . . . . . . . . 3 . . Guns 64 | . 9 1 1 1 . . . 1 . . 2 5 5 5 6 8 20 . Cannons 91 | . . . 6 3 . . . 6 4 2 8 2 10 2 . 11 37 . AOE 39 | . . 4 9 1 . . . 13 . . 1 6 5 . . . . . Classes Destroyed 18 | . 3 2 1 1 . . . 2 1 . 2 3 1 . . 1 1 . Worker 4 | . . . 2 . . . . . . . . . . . . 1 1 . Builder 3 | . . . . . . . . . 1 . . . . . . 1 1 . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 8 | . 1 1 . . . . . . . . . . . . 1 3 2 . Swarmer 27 | . 3 4 3 . . . . 8 . . 2 . 2 . . 5 . . Grunt 63 | . 6 . 9 . 1 . . 8 . . 4 8 4 3 . . 20 . Brawler 6 | . . . . . . . . . . . 2 1 2 . . . 1 . Duelist 9 | . . . . . . . . 2 . . 1 . 2 1 . . 3 . Protector 2 | . . . . . . . . . . . . 2 . . . . . . Sentry 31 | . . 1 4 4 . . . . 2 . 2 . 2 2 3 6 5 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . . . . 2 . 2 . . 2 . . . 5 . Programmer 49 | . . . . 2 . . . . 2 . . . 6 2 3 11 23 . Striker 1 | . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . Bouncer 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 4 5 1 1 . . 4 3 2 5 8 6 4 4 4 9 . Combat Bots Only 8 | . 4 4 5 1 1 . . 4 2 2 5 8 6 4 4 3 7 . Max Kills in Single Turn 4 | . 2 3 2 1 1 . . 4 1 1 2 3 3 1 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 1 . . . 4 . . 1 2 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Damage Taken 20587 | . 401 130 799 603 79 . . 1390 279 277 178 583 1683 1030 662 3637 7252 1604 Core 2299 | . 41 . 101 78 . . . 92 . . . 54 25 23 . 267 615 1003 Absorbed by Shields 1607 | . . . . 40 . . . 95 100 104 68 189 . . . 254 757 . Reduced by Siege Mode 803 | . . . . . . . . . . . . . . . 16 46 741 . Core Remaining (%) 91 | 100 83 100 81 88 . . . 89 . . . . 92 98 100 81 . . Volleys Fired 649 | . 35 9 35 15 3 . . 36 18 13 27 31 72 27 22 79 227 . Largest 4 | . 2 2 2 3 3 . . 3 3 3 4 4 4 4 4 4 4 . Hottest 400 | . 100 50 120 180 180 . . 225 173 173 212 233 308 203 197 296 400 . Shots Fired 1516 | . 69 13 59 43 9 . . 73 38 21 71 68 152 76 67 247 510 . Gun 619 | . 69 4 10 15 3 . . 22 . . 17 30 42 42 62 140 163 . Cannon 826 | . . . 41 20 6 . . 29 37 21 53 30 100 34 5 107 343 . Launcher 67 | . . 9 8 8 . . . 22 1 . 1 8 10 . . . . . Special 4 | . . . . . . . . . . . . . . . . . 4 . Kinetic 763 | . 22 4 5 . . . . 2 27 17 64 43 78 63 54 184 200 . Thermal 605 | . 33 . 41 35 9 . . 49 10 4 6 17 51 . 8 49 293 . Explosive 67 | . . 9 8 8 . . . 22 1 . 1 8 10 . . . . . Electromagnetic 81 | . 14 . 5 . . . . . . . . . 13 13 5 14 17 . Robot Hit Streak 51 | . 8 10 18 20 22 . . 11 15 5 19 10 23 17 23 40 51 . Robot Miss Streak 6 | . 4 1 3 3 1 . . 3 2 2 6 2 2 2 3 3 2 . Penetration Max 2 | . . . . . . . . . . . 1 1 1 . . 1 2 . Secondary Targets 3 | . 1 . . . . . . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 953 | . 39 9 35 34 5 . . 45 26 10 40 29 79 54 44 187 317 . Core Hits 486 | . 17 12 34 14 2 . . 42 14 5 22 50 56 18 18 58 122 2 Critical Hits 133 | . . . 1 1 . . . . 1 . 8 6 8 7 6 13 82 . Critical Kills 52 | . . . 1 . . . . . . . 5 4 5 3 1 3 30 . Critical Parts Destroyed 73 | . . . . 1 . . . . . . 3 2 2 3 4 7 51 . Melee Attacks 16 | . . . . . . . . . . . . . . . . 16 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . 16 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33643 | . 420 302 1555 844 131 . . 2542 894 235 1277 2760 3248 1475 1263 6376 10308 13 Guns 11113 | . 420 30 113 278 57 . . 384 . . 186 421 585 758 1103 2599 4179 . Cannons 14924 | . . . 548 398 74 . . 559 733 235 925 334 1431 717 160 3183 5627 . Explosions 6861 | . . 272 894 141 . . . 1599 161 . 166 2005 1232 . . . 391 . Melee 568 | . . . . . . . . . . . . . . . . 568 . . Ramming 116 | . . . . 27 . . . . . . . . . . . 26 50 13 Kinetic 12962 | . 117 30 32 . . . . 22 469 133 1011 448 1143 1147 861 3842 3707 . Thermal 12322 | . 197 . 548 676 131 . . 921 341 102 100 307 844 . 242 1770 6143 . Explosive 6323 | . . 272 822 141 . . . 1599 84 . 166 2005 1145 . . . 89 . Electromagnetic 1352 | . 106 . 153 . . . . . . . . . 116 328 160 170 319 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 568 | . . . . . . . . . . . . . . . . 568 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 1 1 10 11 2 6 18 15 15 Average Corruption 6 | . . . . . . . . . 1 1 1 4 9 1 5 7 8 13 Corruption Purged 18 | . . . . . . . . . . . . . . . . . 18 . Effects 284 | . . . . . . . . . . 1 3 3 41 3 3 40 171 19 Message Errors 47 | . . . . . . . . . . 1 1 1 4 1 1 7 28 3 Matter Fused 42 | . . . . . . . . . . . . 1 8 . 1 4 25 3 Heat Flow Errors 26 | . . . . . . . . . . . . . 5 . . 4 15 2 Energy Discharges 22 | . . . . . . . . . . . . . 3 . . 4 14 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 26 | . . . . . . . . . . . 2 1 4 1 1 . 16 1 Data Loss (major) 9 | . . . . . . . . . . . . . 1 . . 1 7 . Misfires 7 | . . . . . . . . . . . . . 2 . . 1 4 . Alerts 5 | . . . . . . . . . . . . . 3 . . . 2 . Misdirections 28 | . . . . . . . . . . . . . 5 . . 3 11 9 Targeting Errors 62 | . . . . . . . . . . . . . 5 1 . 15 41 . Weapon Failures 8 | . . . . . . . . . . . . . 1 . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 644 | . . . 38 16 . . . 32 1 . 24 2 75 53 . 246 157 . Projectiles 418 | . . . 14 16 . . . . 1 . 17 . 27 53 . 171 119 . Explosions 151 | . . . 24 . . . . 32 . . 7 2 48 . . . 38 . Melee 75 | . . . . . . . . . . . . . . . . 75 . . Knockbacks 70 | . . . . . . . . 1 3 3 5 1 6 5 . 13 33 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . . . . . . . 1 3 3 5 1 6 5 . 13 31 . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 282 | . . 12 76 . . . . . . . . 50 81 . . . 57 6 Shots 9 | . . 1 3 . . . . . . . . 1 3 . . . 1 . Rammed 15 | . . . . 6 . . . . . . . . . . . 2 4 3 Targets Rammed 16 | . . . . 6 . . . . . . . . . . . 3 4 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . Highest Temperature 811 | . 341 33 261 262 252 . . 452 76 180 252 359 454 220 110 670 811 230 Average Temperature 128 | . 97 17 94 104 144 . . 144 30 92 105 110 177 101 47 201 113 116 Received Heat Transfer 2406 | . 114 36 315 138 27 . . 222 18 . 42 114 75 171 45 90 972 27 Effects 69 | . 4 . 1 . . . . 2 . . . 1 2 . . 34 25 . Shutdowns 20 | . 1 . . . . . . 1 . . . . 2 . . 11 5 . Energy Bleed 9 | . 1 . 1 . . . . 1 . . . 1 . . . 2 3 . Interference 17 | . 2 . . . . . . . . . . . . . . 11 4 . Matter Decay 5 | . . . . . . . . . . . . . . . . 2 3 . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . 1 2 . Damage (major) 12 | . . . . . . . . . . . . . . . . 7 5 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 22 | . . . . . . . . . . . . . . . 1 3 18 . Total Turns 692 | . . . . . . . . . . . . . . . 28 59 605 . Longest Duration 77 | . . . . . . . . . . . . . . . 28 27 77 . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 7 | . . . 1 . . . . . . . . . . 2 2 1 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 1 . Robots Melted 2 | . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . Parts Melted 30 | . . . 3 7 1 . . 4 . . . . 2 . 3 3 7 . Heat Transferred 14525 | . 592 . 888 1181 261 . . 1605 550 200 200 457 975 . 259 1443 5914 . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1605 | . 312 236 351 171 37 . . . 401 . . . . 322 213 378 1605 1016 Average Influence 265 | . 164 154 179 104 30 . . . 124 . . . . 182 120 195 433 999 Maximum Alert Level 5 | . 1 1 1 . . . . . 2 . . . . 1 1 1 5 3 Low Security (%) 59 | 100 63 57 50 100 100 . . . 91 . . . . 46 92 56 42 . Level 1 25 | . 36 42 49 . . . . . 8 . . . . 53 7 43 21 . Level 2 4 | . . . . . . . . . . . . . . . . . 12 . Level 3 5 | . . . . . . . . . . . . . . . . . 10 100 Level 4 4 | . . . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 2 . . . 1 4 . 1 . 1 2 1 4 18 1 Investigation 5 | . 2 . 2 . . . . . . . . . . 1 . . . . Extermination 17 | . . . . 2 . . . . 1 . . . . 1 1 4 8 . Reinforcement 6 | . 1 . . . . . . . 1 . . . . . . . 3 1 Assault 8 | . . . . . . . . 1 1 . 1 . 1 . . . 4 . Garrison 4 | . . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 7 | . 2 . . . . . . . 1 . . . . . . 1 3 . Communications Jammed 51 | . . . . . . . . . . . . . . 1 2 46 2 . Distress Signals 48 | . . . . . . . . . . . . . . 1 . 46 1 . Times Spotted 342 | . 20 6 23 6 1 . . 31 10 2 12 29 21 9 8 35 108 21 Peak Tracking Total 15 | . 4 4 4 2 1 . . 5 3 2 5 13 7 4 2 5 15 9 Tactical Retreats 28 | . 3 . 3 . . . . 3 . . 2 . 1 . . 1 11 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 12 | . . . 1 2 1 . . . . . . . . . . 2 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 4 . 1 . 6 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 28 | . . . 5 1 . . . 1 13 . 1 . 1 2 . . 4 . Max in Single Turn 7 | . . . 3 1 . . . 1 7 . 1 . 1 1 . . 1 . Garrison Access 4 | . . . 1 . . . . . 1 . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 29 | . 6 1 4 4 1 . 4 . 1 . . . . 2 2 2 2 . Terminals 16 | . 4 1 3 2 . . . . . . . . . 1 2 1 2 . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . . . Total Hacks 91 | . 18 4 14 5 2 . 25 . 3 . . . . 7 7 3 3 . Successful 65 | . 12 3 7 2 1 . 25 . 3 . . . . 5 4 1 2 . Failed 26 | . 6 1 7 3 1 . . . . . . . . 2 3 2 1 . Catastrophic 4 | . 1 . . 2 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 27 | . 9 1 6 2 . . . . 2 . . . . 3 4 . . . Terminals 42 | . 11 4 10 2 . . . . . . . . . 4 7 1 3 . Fabricators 5 | . . . . 2 . . . . 3 . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Units 10 | . 7 . . 1 . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 4 . . . . . . . . . . 3 . . . . Terminal Hacks 39 | . 2 2 3 . . . 25 . . . . . . 2 2 1 2 . Record 12 | . . . . . . . 8 . . . . . . 2 . . 2 . Part Schematic 7 | . . . . . . . 7 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 4 . . 1 . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 6 1 3 . . . . . 1 . . . . 3 2 . . . Terminals 12 | . 4 1 3 . . . . . . . . . . 2 2 . . . Assimilate 4 | . 2 . . . . . . . . . . . . 1 1 . . . Botnet 8 | . 2 1 3 . . . . . . . . . . 1 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 4 1 . . . 1 . . . . 2 1 2 2 . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . Matter 318 | . . . . . . . . . 318 . . . . . . . . . Time 169 | . . . . . . . . . 169 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . Matter 190 | . . . . 190 . . . . . . . . . . . . . . Time 47 | . . . . 47 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 3 . . . . . . . 1 . Machine Destruction 4 | . . . . . . . . . 3 . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 4 | . . . . . . . . 1 3 . . . . . . . . . Largest Group 3 | . . . . . . . . 1 3 . . . . . . . . . Highest-Rated Group 125 | . . . . . . . . 94 125 . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 54 . . . . . . . . . Total Orders 8 | . . . . . . . . . 8 . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . GOTO 1 | . . . . . . . . . 1 . . . . . . . . . ROAM 2 | . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . Ally Attacks 36 | . . . . . . . . 22 14 . . . . . . . . . Total Damage 1501 | . . . . . . . . 692 809 . . . . . . . . . Kills 13 | . . . . . . . . 6 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . 1 2 . 1 . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 19223 | 61 616 239 1375 1313 180 60 149 2335 1015 579 641 1251 1330 1103 781 1434 4536 225 Spaces Moved 8818 | 40 339 156 505 695 100 37 92 1087 438 293 281 553 622 421 399 576 1771 413 Core 263 | 11 70 . 1 . . . . . . . . . . . . . 56 125 Treads 7472 | . . . 163 695 100 37 92 1087 438 293 281 553 622 421 399 576 1715 . Legs 794 | 29 268 156 341 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 289 | . 1 . . . . . . . . . . . . . . . . 288 Fastest Speed 40 | 50 117 120 120 163 163 163 163 160 160 180 180 170 170 168 153 153 50 40 Average Speed 156 | 125 130 120 143 163 163 163 163 163 171 180 180 179 170 169 161 154 161 43 Slowest Speed 550 | 200 200 120 550 163 163 163 163 185 180 180 180 190 170 170 210 177 173 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 34 | 3 51 17 45 22 5 9 75 82 13 51 53 56 67 9 10 17 42 21 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . 2 . . . . . 1 . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 1 . 1 . 2 1 . 1 . . . . . Spaces Dug 337 | . . . . . . . . 111 6 9 7 11 84 14 . 2 93 . Terrain Destroyed 959 | . . 47 32 30 . . . 282 24 9 42 80 173 23 4 37 176 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 311 | . . . 3 . . . . 2 8 9 24 25 47 23 4 37 129 . AOE 648 | . . 47 29 30 . . . 280 16 . 18 55 126 . . . 47 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total 13078 | 47 450 196 1094 847 112 37 91 1591 678 331 372 776 804 757 496 920 3027 452 Wait 3044 | . 44 15 503 83 3 . . 453 202 22 58 173 87 270 31 164 909 27 Move 8794 | 39 338 155 504 694 99 36 91 1086 437 292 280 552 621 420 398 575 1770 407 Hop 3 | . . . . . . . . . . . . . . . . . . 3 Pick Up 114 | 2 9 8 11 13 1 1 . 1 6 1 . 2 7 11 7 17 16 1 Fast Attach 121 | 6 3 . 12 9 1 . . 3 6 1 1 4 2 10 13 23 19 8 Attach 72 | . 6 5 . 2 3 . . 6 1 . . . 9 2 2 10 24 2 Detach 16 | . 2 . . 2 1 . . . 1 . . . . 1 . 3 5 1 Swap 73 | . 5 1 13 4 . . . 2 . 1 6 4 4 3 2 2 26 . Drop 159 | . 8 3 16 19 1 . . 4 6 1 . 10 2 13 21 28 27 . Fire 649 | . 35 9 35 15 3 . . 36 18 13 27 31 72 27 22 79 227 . Melee 16 | . . . . . . . . . . . . . . . . 16 . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . 6 . . . . . . . . . . . 3 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 546 | -10/Materials | Discovered new exit (range 4) 596 | -10/Materials | Build established: Scavenger-Mutant 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Discovered new exit (range 4) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Utility x2 2018 | -8/Materials | Build established: Mutant 2254 | -8/Materials | Discovered new exit (range 9) 2292 | -8/Materials | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3002 | -7/Factory | Build established: Tank 3128 | -7/Factory | Fabricated Force Rifle? 3581 | -7/Factory | Discovered new exit (range 8) 3605 | -7/Factory | Entered another Factory area 3605 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3741 | -6/Factory | Discovered new exit (range 8) 3785 | -6/Factory | Entered Lower Caves 3836 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3845 | -6/Lower Caves | Entered Data Miner 3845 | -6/Data Miner | Discovered new exit (range 6) 3876 | -6/Data Miner | Met Data Miner 3884 | -6/Data Miner | Build established: Gunner 3927 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3927 | -6/Data Miner | Learned location of Section 7 (-2) 3956 | -6/Data Miner | Received God Mode back door access code from Data Miner 3994 | -6/Data Miner | Entered Proximity Caves 4021 | -5/Proximity Caves | Escorted by Enhanced Grunt 4346 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4786 | -5/Proximity Caves | Build established: Mutant 5460 | -5/Proximity Caves | Spotted B-75 Beast 5672 | -5/Proximity Caves | Identified exit to Factory 6042 | -5/Proximity Caves | Lost 3 parts (1n2u) 6329 | -5/Proximity Caves | Entered Factory 6329 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7165 | -5/Factory | Fabricated P-70 Sage? 7200 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 7294 | -5/Factory | Discovered new exit (range 19) 7308 | -5/Factory | Garrison activated, responded to threat 7344 | -5/Factory | Entered Upper Caves 7484 | -5/Upper Caves | Identified exit to Upper Caves 7923 | -5/Upper Caves | Entered another Upper Caves area 7957 | -5/Upper Caves | Learned Factory terminal intel 7964 | -5/Upper Caves | Learned location of 1 exit from Factory 8046 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8532 | -5/Upper Caves | Discovered new exit (range 15) 8564 | -5/Upper Caves | Entered Warlord 8643 | -5/Warlord | Discovered new exit (range 9) 8669 | -5/Warlord | System corruption reached 10% 8671 | -5/Warlord | Build established: Scavenger-Tank 8691 | -5/Warlord | System corruption cleaned by Quarantine Array 8852 | -5/Warlord | Found Signal Generator 9101 | -5/Warlord | Build established: Scavenger-Mutant 9264 | -5/Warlord | Warlord's base attacked by MAIN.C 9607 | -5/Warlord | Spotted Striker 9614 | -5/Warlord | Warlord forces counterattacked 9615 | -5/Warlord | Spotted Striker 9626 | -5/Warlord | Destroyed Striker 9671 | -5/Warlord | Destroyed 8 combat bots 9709 | -5/Warlord | Spotted Striker 9781 | -5/Warlord | Spotted Striker 9815 | -5/Warlord | Entered Proximity Caves 9856 | -4/Proximity Caves | Spotted B-86 Titan 9936 | -4/Proximity Caves | Crushed by falling debris 10075 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10789 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11116 | -4/Proximity Caves | Discovered new exit (range 11) 11130 | -4/Proximity Caves | Learned location of Testing (-3) 11145 | -4/Proximity Caves | Entered Factory 11145 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11146 | -4/Factory | Identified exit to Upper Caves 11147 | -4/Factory | Loaded intel: 20 terminal locations 11569 | -4/Factory | Incoming investigation squad redirected 12190 | -4/Factory | Discovered new exit (range 5) 12248 | -4/Factory | Entered Research 12248 | -3/Research | Evolved 2 slots: Utility x2 12866 | -3/Research | Build established: Scavenger-Gunner 12930 | -3/Research | Found Unknown Device 12930 | -3/Research | Identified Antimissile System 12966 | -3/Research | Discovered new exit (range 13) 13028 | -3/Research | Spotted B-86 Titan 13029 | -3/Research | Entered another Research area 13029 | -2/Research | Evolved 2 slots: Utility x2 13332 | -2/Research | Found Prototype Device 13332 | -2/Research | Identified Exp. Actuator Array 13616 | -2/Research | Spotted B-90 Cyclops 14140 | -2/Research | System corruption reached 10% 14251 | -2/Research | Discovered new exit (range 13) 14423 | -2/Research | Found Prototype Device 14423 | -2/Research | Identified Exp. Force Field 14463 | -2/Research | Entered Access 14463 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16092 | -1/Access | Build established: Infiltrator-Mutant 16266 | -1/Access | System corruption reached 10% 16818 | -1/Access | Build established: Infiltrator-Gunner 17272 | -1/Access | Build established: Mutant 17326 | -1/Access | Garrison activated, responded to threat 17519 | -1/Access | Incoming assault squad redirected 17770 | -1/Access | Build established: Infiltrator-Mutant 18491 | -1/Access | Lost 3 parts (2u1w) 18713 | -1/Access | First assault squad dispatched 18779 | -1/Access | Lost 3 parts (2u1w) 18787 | -1/Access | Destroyed 7 combat bots 18862 | -1/Access | Spotted B-99 Colossus 18954 | -1/Access | Lost 6 parts (1n5w) 18971 | -1/Access | Released all parts (15) 18985 | -1/Access | Incoming assault squad redirected 18996 | -1/Access | Discovered new exit (range 7) 18999 | -1/Access | Entered Command 19000 | -1/Command | Lost 3 parts (2u1w) 19048 | -1/Command | Spotted B-99 Colossus 19124 | -1/Command | Spotted B-99 Colossus 19146 | -1/Command | Core integrity fell below 50% 19193 | -1/Command | Core integrity fell below 20% 19224 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19158_ EO LBJ NP2 KOBF1 SP1BXAF%6P 19163_ Adv. Transmission Jammer destroyed. 19164_ Acquired Impulse Thruster Array. 19179_ System corrupted: Energy discharge (-12). 19179_ Penetrated by Slug. 19192_ Impulse Thruster Array destroyed. 19193_ Acquired Unknown Device. 19193_ Identified Adv. Reaction Control System. 19201_ WI8AYYT1RZ3C:KOC% :X>PNWD8:F0 19218_ Impulse Thruster Array destroyed. 19219_ SYY3MF6/=3,GTSOHL,M ACNSGED