Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.19 @ 21:41:32 Player: BillyNate Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (185) 925 Value Destroyed (8196) 8196 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 14960 Bonus ------- High Alert Combat Kills 170 Friendly Fire -31 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Experimental Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Microactuators Quantum Rifle Coil Gun Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Layered Heavy Armor Plating Improved Remote Force Field Advanced Drone Bay > --- WEAPON ----------- Gamma Rifle Heavy Shock Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Reinforced Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Myomer Leg Advanced VSS Leg Improved Power Shielding Heavy Reflective Plating Advanced Focal Shield Quantum Rifle Hypervelocity Railgun Chainsword [Rating: 156] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 15 | . 1 . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 8 | . 1 . 1 . 1 . 2 1 2 . Utility 5 | . . . 1 2 . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 162 | 7 4 3 3 9 7 21 21 22 61 4 Power 15 | 1 . . . . . 3 4 3 4 . Engine 6 | 1 . . . . . 2 2 1 . . Core 3 | . . . . . . 1 1 1 . . Reactor 6 | . . . . . . . 1 1 4 . Propulsion 58 | 2 3 2 1 2 5 4 7 10 21 1 Treads . | . . . . . . . . . . . Leg 50 | 2 . . . . 5 4 7 10 21 1 Wheel 8 | . 3 2 1 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 2 1 1 1 5 1 6 5 5 19 3 Device 15 | 1 . . 1 2 . 2 1 . 7 1 Storage 8 | 1 1 . . . . . 2 . 4 . Processor 9 | . . 1 . 1 . 1 . 4 1 1 Hackware 2 | . . . . . . . . . 1 1 Protection 15 | . . . . 2 1 3 2 1 6 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 . . 1 2 1 8 5 4 17 . Energy Gun 4 | 1 . . . . . . . . 3 . Energy Cannon 2 | . . . . . 1 . . . 1 . Ballistic Gun 17 | 1 . . 1 2 . 6 3 . 4 . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . . . . . 2 2 3 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . 4 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . 5 2 Corrupted Parts 2 | . . . . . . . . 1 1 . System Corruption 3 | . . . . . . . . 1 2 . Parts Lost 92 | . . 1 . 4 1 3 24 12 44 3 Power 11 | . . . . . . . 4 2 5 . Propulsion 41 | . . 1 . 2 1 . 9 6 21 1 Utility 25 | . . . . 1 . 3 5 1 13 2 Weapon 15 | . . . . 1 . . 6 3 5 . Highest Loss Streak 21 | . . 1 . 4 1 2 21 5 16 2 To Critical Strikes 3 | . . . . . . 1 1 . . 1 Average Slot Usage (%) 89 | . 91 99 99 99 94 99 97 72 74 7 Engine 4 | . 12 12 10 8 7 7 4 . . . Core 2 | . . . . . . 4 4 2 . . Reactor 2 | . . . . . . . . 3 7 . Leg 26 | . 15 . . . 15 30 36 28 30 3 Wheel 5 | . 13 36 40 32 14 . . . . . Device 7 | . 12 5 9 5 7 11 4 . 6 . Storage 7 | . 12 12 10 8 7 6 5 13 8 . Processor 10 | . . 6 10 16 14 12 11 15 6 2 Protection 5 | . . . . 10 7 6 10 . 2 . Energy Gun 1 | . 12 12 7 . . . . . 1 . Ballistic Gun 10 | . 12 12 12 15 14 17 15 . 1 . Naked Turns 33 | . . . . . . . . . 21 12 Heaviest Build 139 | 20 50 50 49 64 63 85 85 85 139 1 Greatest Support 249 | 20 48 48 64 64 64 82 106 154 249 25 Greatest Overweight (x) 4 | 4 2 1 . . 1 1 2 2 1 . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 9 17 20 20 20 20 20 20 19 18 5 Most Carried 20 | 9 18 20 20 20 20 20 20 15 20 5 Average Carried 15 | 3 12 19 19 19 17 19 17 9 9 5 Final Capacity 20 | 10 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 18 20 20 20 17 17 11 3 5 5 Class Distribution -------------------- 39% | Hacker-Mutant 27% | Hacker-Gunner 17% | Scavenger-Gunner 11% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 5048 | 201 81 75 32 314 90 1488 871 356 1540 . Remotely . | . . . . . . . . . . . Salvage Created 8571 | . 81 153 80 477 90 2082 1324 359 3925 . Parts 428 | . 7 15 5 30 6 115 74 7 169 . Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 12 | . . . . . . 1 6 1 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 132 | . 4 4 1 10 1 38 22 6 46 . Melee 23 | . . . . . . . . 2 21 . Guns 85 | . 4 4 1 9 1 33 20 . 13 . Cannons 1 | . . . . . . 1 . . . . AOE 17 | . . . . 1 . 4 2 2 8 . Classes Destroyed 15 | . 2 2 1 1 . 6 2 . 1 . Worker 24 | . . . . 2 . 5 4 1 12 . Builder 9 | . . 1 . . . 3 4 . 1 . Hauler 1 | . . . . . . . . . 1 . Recycler 6 | . . . . . . 2 1 . 3 . Watcher 14 | . 1 . 1 1 1 4 3 . 3 . Swarmer 15 | . 4 . . 2 . 6 . . 3 . Grunt 53 | . . 4 . 4 . 11 9 4 21 . Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . 1 . Protector 1 | . . . . . . 1 . . . . Sentry 16 | . . . 1 4 1 6 . 1 3 . Specialist 4 | . . . . . . 1 3 . . . Hunter 18 | . . . . . . 6 3 1 8 . Programmer 21 | . . . . . . 6 5 . 10 . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 25 | . 2 5 1 3 2 10 13 4 25 . Combat Bots Only 7 | . 2 4 1 3 1 5 6 4 7 . Max Kills in Single Turn 4 | . 2 2 1 1 1 3 3 2 4 . Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . 1 . 3 1 1 2 . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Damage Taken 15954 | . 45 151 76 647 95 1274 2675 2615 7636 740 Core 2281 | . 13 36 16 65 3 108 318 417 758 547 Absorbed by Shields 958 | . . . . . . 710 . . 248 . Redirected to Shielding 100 | . . . . . . . . . 100 . Regen/Repaired (Parts) 237 | . . . . . . 47 161 . 29 . Core Remaining (%) 85 | 100 . 80 96 88 99 87 68 63 . . Volleys Fired 371 | . 9 13 12 51 4 95 83 4 100 . Largest 3 | . 2 2 2 2 3 3 3 1 3 . Hottest 169 | . 70 70 70 45 101 101 96 33 169 . Shots Fired 848 | . 18 26 24 96 12 279 220 4 169 . Gun 787 | . 18 26 24 96 8 265 207 . 143 . Cannon 24 | . . . . . 4 6 . . 14 . Launcher 37 | . . . . . . 8 13 4 12 . Special . | . . . . . . . . . . . Kinetic 712 | . 9 13 12 96 8 265 207 . 102 . Thermal 66 | . 9 13 12 . . . . . 32 . Explosive 28 | . . . . . . 8 13 4 3 . Electromagnetic 42 | . . . . . 4 6 . . 32 . Robot Hit Streak 53 | . 3 10 18 26 21 53 46 4 30 . Robot Miss Streak 8 | . 3 1 2 2 1 8 5 . 1 . Penetration Max 3 | . . . . . . 1 . . 3 . Secondary Targets 11 | . . 3 . 1 . 3 2 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . 1 . Shots Hit Robots 848 | . 9 24 20 85 10 229 182 29 260 . Core Hits 542 | . 5 11 5 32 5 177 152 23 132 . Critical Kills 17 | . . . . . . 3 1 2 11 . Critical Parts Destroyed 18 | . . . . . . 1 . 3 14 . Critical Strikes 55 | . 1 2 . . . 6 1 5 40 . Burn 3 | . 1 2 . . . . . . . . Destroy 30 | . . . . . . 5 1 . 24 . Corrupt 3 | . . . . . . 1 . . 2 . Smash 8 | . . . . . . . . 5 3 . Sever 7 | . . . . . . . . . 7 . Impale 4 | . . . . . . . . . 4 . Melee Attacks 137 | . . . . . . . . 25 112 . Impact 40 | . . . . . . . . 25 15 . Slashing 42 | . . . . . . . . . 42 . Piercing 55 | . . . . . . . . . 55 . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 8 . Damage Inflicted 24107 | . 108 251 210 1043 176 5215 5306 1820 9966 12 Guns 12354 | . 108 251 210 1043 80 4030 3631 . 3001 . Cannons 317 | . . . . . 96 92 . . 129 . Explosions 5606 | . . . . . . 1093 1603 804 2106 . Melee 5695 | . . . . . . . . 972 4723 . Ramming 135 | . . . . . . . 72 44 7 12 Kinetic 11001 | . 34 101 74 1043 80 4030 3631 . 2008 . Thermal 1276 | . 74 150 136 . . . . . 916 . Explosive 5116 | . . . . . . 1093 1603 804 1616 . Electromagnetic 884 | . . . . . 96 92 . . 696 . Impact 1504 | . . . . . . . . 972 532 . Slashing 1742 | . . . . . . . . . 1742 . Piercing 2449 | . . . . . . . . . 2449 . Highest Corruption 30 | . . . . . . 2 2 2 30 30 Average Corruption 10 | . . . . . . 1 1 1 14 30 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . . . . 2 5 5 78 9 Message Errors 22 | . . . . . . 1 1 2 18 . Matter Fused 20 | . . . . . . 1 2 . 17 . Heat Flow Errors 13 | . . . . . . . . 1 9 3 Energy Discharges 10 | . . . . . . . . 1 8 1 Data Loss (minor) 12 | . . . . . . . 1 . 9 2 Data Loss (major) 4 | . . . . . . . . 1 3 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . 2 2 Weapon Failures 12 | . . . . . . . 1 . 11 . Overload Shots . | . . . . . . . . . . . Overflow Damage 640 | . . . . . . 1 66 146 427 . Projectiles . | . . . . . . . . . . . Explosions 88 | . . . . . . 1 66 . 21 . Melee 552 | . . . . . . . . 146 406 . Knockbacks 8 | . . . . . . . 2 4 2 . Impact 7 | . . . . . . . 2 3 2 . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 125 | . . . . . . . 45 23 51 6 Shots 8 | . . . . . . . 3 2 3 . Rammed 5 | . . . . . . . . . 3 2 Targets Rammed 11 | . . . . . . 1 3 2 3 2 Kicked 6 | . . . . . . 1 3 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 80 326 58 146 111 251 218 109 336 236 Average Temperature 71 | . 34 156 24 34 51 59 81 31 94 118 Received Heat Transfer 3875 | . . 156 18 513 54 230 924 561 1365 54 Effects 3 | . . . . . . . 3 . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 6 | . . . . . 1 . . . 5 . Impact Corruptions 10 | . . . . . . . . 5 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 . 1 . . . . . 5 . Heat Transferred 2492 | . 296 592 407 . . . . . 1197 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Peak Influence 515 | . 160 139 95 226 96 369 445 357 515 117 Initial 138 | . . 44 37 28 39 34 61 138 100 65 Average 104 | . 55 118 59 78 71 88 81 186 137 86 Maximum Alert Level 2 | . . . . 1 . 1 2 1 2 . Low Security (%) 86 | 100 100 100 100 97 100 86 90 64 79 100 Level 1 11 | . . . . 2 . 13 7 35 14 . Level 2 1 | . . . . . . . 2 . 6 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 40 | . . . . 3 . 11 7 5 12 2 Investigation 4 | . . . . 1 . . . . 2 1 Extermination 12 | . . . . . . 5 2 1 4 . Reinforcement 15 | . . . . 1 . 2 5 1 5 1 Assault . | . . . . . . . . . . . Garrison 9 | . . . . 1 . 4 . 3 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 17 | . . . 1 1 . 3 2 3 6 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 227 | . 6 4 2 19 2 51 33 32 67 11 Peak Tracking Total 11 | . 2 4 2 5 1 7 5 11 9 7 Tactical Retreats 15 | . 2 . . 1 . 3 . 7 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 9 | . . . . . . . 3 3 3 . Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 2 | . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 27 | . 1 . 3 4 . 7 6 . 4 2 Terminals 11 | . 1 . 3 3 . 1 1 . 1 1 Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 4 | . . . . . . 1 2 . 1 . Recycling Units 4 | . . . . . . 2 2 . . . Scanalyzers 3 | . . . . 1 . 1 . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 63 | . 3 . 10 10 . 10 11 . 11 8 Successful 40 | . 2 . 7 5 . 6 11 . 6 3 Failed 23 | . 1 . 3 5 . 4 . . 5 5 Catastrophic 3 | . . . . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . 1 . . 2 . Terminals 31 | . 3 . 10 7 . 1 2 . 3 5 Fabricators 6 | . . . . . . 3 . . . 3 Repair Stations 8 | . . . . . . 2 4 . 2 . Recycling Units 7 | . . . . . . 3 4 . . . Scanalyzers 7 | . . . . 3 . 1 . . 3 . Garrison Access 4 | . . . . . . . 1 . 3 . Terminal Hacks 17 | . 2 . 7 2 . . 2 . 1 3 Record 1 | . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 4 | . . . 1 1 . . 1 . . 1 Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Maintenance Status 2 | . . . . . . . 1 . . 1 Security Status 1 | . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . . 2 4 . 2 . Scan Component 4 | . . . . . . 1 2 . 1 . Repair 4 | . . . . . . 1 2 . 1 . Recycling Unit Hacks 6 | . . . . . . 2 4 . . . Process 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . 2 . . . . Scanalyzer 5 | . . . . 3 . . . . 2 . Insert Component 3 | . . . . 2 . . . . 1 . Analyze 2 | . . . . 1 . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 3 4 . 6 4 . 3 2 Full Trace Events 3 | . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired 4 | . . . . . . 1 2 . 1 . Time 166 | . . . . . . 28 76 . 62 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 31 | . . . . . . . 31 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . 5 . . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Total Allies 3 | . . . . . . . 3 . . . Largest Group 2 | . . . . . . . 2 . . . Highest-Rated Group 57 | . . . . . . . 57 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . Total Damage 132 | . . . . . . . 132 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 6 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 8425 | 89 273 386 252 464 99 2557 1492 686 2005 122 Spaces Moved 4741 | 59 154 320 195 263 44 1054 974 459 993 226 Core 282 | 19 . . . . . . . . 39 224 Treads . | . . . . . . . . . . . Legs 3586 | 40 82 . . . 21 1054 974 459 954 2 Wheels 873 | . 72 320 195 263 23 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 115 100 100 100 100 187 107 107 50 50 Average Speed 126 | 116 144 105 100 100 108 189 108 118 115 50 Slowest Speed 270 | 250 260 115 100 100 116 190 270 260 190 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 38 84 19 31 2 25 27 21 30 34 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 232 | . . . . . . 41 105 17 69 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 3 . . . . AOE 228 | . . . . . . 38 105 17 68 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Tes Total 6298 | 79 192 344 231 375 87 1425 1263 556 1514 232 Wait 667 | . 2 . 14 40 27 214 168 22 180 . Move 4731 | 58 153 319 194 262 43 1053 973 458 992 226 Hop . | . . . . . . . . . . . Pick Up 158 | 14 17 6 5 9 3 21 13 17 53 . Fast Attach 18 | . . . . 1 . 5 1 . 7 4 Attach 119 | 7 3 1 2 6 6 9 18 22 45 . Detach 8 | . 2 . . . . . . 1 5 . Swap 25 | . 1 2 1 2 1 7 2 . 9 . Drop 61 | . 5 3 3 4 3 20 2 5 16 . Fire 371 | . 9 13 12 51 4 95 83 4 100 . Melee 129 | . . . . . . . . 25 104 . Ram 5 | . . . . . . . . . 3 2 Kick 6 | . . . . . . 1 3 2 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 138 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Discovered exit to Mines (range 8) 191 | -10/Materials | Discovered exit to Mines (range 12) 303 | -10/Materials | Build established: Hacker-Mutant 363 | -10/Materials | Entered Mines 612 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 619 | -10/Mines | Found Prototype Device 731 | -10/Mines | Identified exit to Materials 731 | -10/Mines | Discovered exit to Materials (range 10) 740 | -10/Mines | Learned location of Storage (-7) 749 | -10/Mines | Entered Materials 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Identified Exp. Sensor Array 915 | -9/Materials | Identified exit to Materials 915 | -9/Materials | Discovered exit to Materials (range 16) 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Utility x2 1246 | -8/Materials | Lost 4 parts (2n1u1w) 1429 | -8/Materials | Identified exit to Factory 1429 | -8/Materials | Discovered exit to Factory (range 10) 1449 | -8/Materials | Garrison activated, responded to threat 1465 | -8/Materials | Entered Factory 1465 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1554 | -7/Factory | Identified exit to Factory 1554 | -7/Factory | Discovered exit to Factory (range 8) 1564 | -7/Factory | Entered another Factory area 1564 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1773 | -6/Factory | Build established: Hacker-Gunner 1886 | -6/Factory | Garrison activated, responded to threat 2192 | -6/Factory | Repaired Remote Force Field 2999 | -6/Factory | Garrison activated, responded to threat 3744 | -6/Factory | Fabricated VSS Leg (x2) 4019 | -6/Factory | Cargo convoy interrupted 4057 | -6/Factory | Identified exit to Factory 4057 | -6/Factory | Discovered exit to Factory (range 16) 4121 | -6/Factory | Entered another Factory area 4121 | -5/Factory | Evolved 2 slots: Propulsion x2 4288 | -5/Factory | Lost 3 parts (1p1u1w) 4539 | -5/Factory | Build established: Scavenger-Gunner 4580 | -5/Factory | Spotted B-75 Beast 4953 | -5/Factory | Cargo convoy interrupted 5040 | -5/Factory | Repaired Minigun 5172 | -5/Factory | Repaired Carbon-fiber Leg 5587 | -5/Factory | Identified exit to Factory 5587 | -5/Factory | Discovered exit to Factory (range 15) 5613 | -5/Factory | Entered another Factory area 5613 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5635 | -4/Factory | Lost 21 parts (3p9n4u5w) 5873 | -4/Factory | Build established: Hacker-Mutant 5970 | -4/Factory | Garrison activated, responded to threat 6009 | -4/Factory | Lost 4 parts (1p2n1w) 6187 | -4/Factory | Lost 5 parts (1p2n1u1w) 6243 | -4/Factory | Spotted B-86 Titan 6292 | -4/Factory | Identified exit to Research 6292 | -4/Factory | Discovered exit to Research (range 7) 6299 | -4/Factory | Entered Research 6299 | -3/Research | Evolved 2 slots: Propulsion x2 6871 | -3/Research | Found Enh. Force Lance 6896 | -3/Research | Found Hvy. Reflective Plating 7154 | -3/Research | System corruption reached 10% 7276 | -3/Research | Lost 12 parts (1p6n4u1w) 7377 | -3/Research | Found Prototype Launcher 7599 | -3/Research | Identified Adv. Micro-nuke Launcher 7621 | -3/Research | Build established: Scavenger-Mutant 7706 | -3/Research | Lost 8 parts (6n1u1w) 7971 | -3/Research | Repaired Adv. Focal Shield 8189 | -3/Research | Destroyed 7 combat bots 8199 | -3/Research | Garrison activated, responded to threat 8276 | -3/Research | System corruption reached 30% 8284 | -3/Research | Core integrity fell below 50% 8302 | -3/Research | Identified exit to Testing 8302 | -3/Research | Discovered exit to Testing (range 4) 8304 | -3/Research | Entered Testing 8314 | -3/Testing | Lost 16 parts (3p4n7u2w) 8353 | -3/Testing | Found Prototype Processor 8353 | -3/Testing | Identified Exp. Melee Analysis Suite 8365 | -3/Testing | Spotted Alpha 7 8379 | -3/Testing | Core integrity fell below 20% 8401 | -3/Testing | Found Prototype Hackware 8401 | -3/Testing | Identified Exp. Hacking Suite 8426 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- System corrupted: Heat flow error (+282). Penetrated by Slug. Critical hit (Destroy). Myomer Leg destroyed. H-77 Assassin retrieves Drone. Slug penetrates Door. Penetrated by Slug. Slug penetrates Machine. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-77 Assassin. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. Exp. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer destroyed. 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R #???????############# | | ????????????? #??????##][[#?# ! | | ????????????? #?????? ### ! | | ????????????? #??????? ## ! | | ??????????????########### #???????? T?# | | ????????????????????????# #????????# #?# ! | | ????????????????????????# ##########++### | | ????????????????????????# ##+#+## | | ????????????????????????# | | ????????????????????????# | | #####???????????????????# #### | | ???????????????????######## #### ###??# ## | | ???????????????????????????# ####+###### #? | | ????????????????????????????# # T # #? | | ??????????????????????##?????# # # #? | | #???????????????????????#" "??# # # #? | | #???????????????????????#"" # # /!! # #? | | #????????????????????????"""" + / /!! # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 585 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 600 Resistance: KI 65 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Hcp. Storage Unit | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateShadeKatana Manual? 0 Play Time 02:17:50 Cumulative 101.3 hours Start 2022.08.13 @ 21:50:48 End 2022.08.19 @ 21:41:32 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 64 Rogue 23 Adventurer 9 Explorer 32 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 124ed47c-5b7b-4424-9604-2df77c6491bb