Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 00:23:55 Player: deadnoob Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (198) 990 Value Destroyed (7704) 7704 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2712) 2712 TOTAL SCORE: 16926 Bonus ------- High Alert Combat Kills 1179 Follower Combat Kills 73 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- High-capacity Storage Unit Authchip [Propulsion] Authchip [Device] Smartbomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Heavy Ion Engine Armored Treads Improved Heat Sink High-capacity Storage Unit Compact Battery Advanced Weight Redist. System Encrypted Comm Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Improved Dynamic Insulation System Long-range Tractor Beam Improved Trap Extractor Long-range Proton Cannon Enhanced Autogun Flak Gun Flak Gun Flak Gun Hypervelocity Coil Gun Grenade Launcher Rocket Launcher Datajack Katana [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . 1 . 1 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 234 | . 10 15 37 3 4 28 27 12 2 11 17 9 1 35 3 20 Power 17 | . 1 1 3 . . 2 1 . . 3 1 . . 3 1 1 Engine 16 | . 1 1 3 . . 2 1 . . 3 1 . . 2 1 1 Core 1 | . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 57 | . 8 8 8 . 2 3 15 2 . 1 2 . . 3 . 5 Treads 40 | . 4 2 7 . 2 3 14 2 . 1 2 . . 3 . . Leg 9 | . 4 4 1 . . . . . . . . . . . . . Wheel 7 | . . 2 . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . Utility 67 | . 1 3 10 1 1 2 6 3 1 7 9 6 . 12 1 4 Device 38 | . 1 1 8 1 . . 2 2 . 4 4 4 . 8 1 2 Storage 5 | . . 2 . . . . 2 1 . . . . . . . . Processor 5 | . . . 2 . . . . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 19 | . . . . . 1 2 2 . 1 2 5 2 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 93 | . . 3 16 2 1 21 5 7 1 . 5 3 1 17 1 10 Energy Gun 2 | . . . 2 . . . . . . . . . . . . . Energy Cannon 22 | . . . 7 1 1 9 2 1 . . . . . . . 1 Ballistic Gun 27 | . . 2 1 . . . 2 3 1 . 2 2 . 9 . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 23 | . . . 6 1 . 6 . 2 . . 2 . . 5 . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 15 | . . . . . . 6 1 1 . . 1 1 . 3 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . 5 . . Parts Lost 62 | . 1 8 4 1 1 7 3 3 . . 6 . . 10 . 18 Power 10 | . 1 1 . . . 2 . . . . 2 . . 1 . 3 Propulsion 25 | . . 4 3 . 1 3 1 2 . . 3 . . 4 . 4 Utility 14 | . . 1 1 1 . 1 1 . . . 1 . . 5 . 3 Weapon 13 | . . 2 . . . 1 1 1 . . . . . . . 8 Highest Loss Streak 14 | . 1 7 3 1 1 2 2 3 . . 5 . . 7 . 14 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 88 85 99 100 100 99 99 100 100 100 96 84 84 62 65 56 Engine 10 | . 14 12 11 11 9 8 9 9 9 15 13 7 7 6 6 4 Treads 26 | . 10 7 30 33 36 35 36 36 36 30 28 23 23 13 13 3 Wheel 1 | . . 14 1 . . . . . . . . . . . . 5 Device 14 | . 3 10 18 22 18 14 9 15 18 16 11 13 7 8 13 14 Storage 9 | . 14 14 11 11 9 9 9 9 9 7 7 7 7 7 6 4 Processor 3 | . . . 2 . . . . . . 5 7 7 7 7 6 8 Protection 6 | . . . . . 9 12 17 11 9 7 10 8 15 2 6 2 Energy Gun 1 | . 14 5 4 . . . . . . . . . . . . . Energy Cannon 7 | . . . 16 21 18 14 16 6 1 . . . . . . . Ballistic Gun 6 | . 14 11 . . . . 1 5 16 15 14 10 . 7 . 2 Slashing Weapon 1 | . . . . . . 1 . 5 . . . 2 7 1 5 3 Peak Build Rating 56 | . 7 12 26 25 28 30 28 38 41 54 56 45 42 48 46 53 Average Rating 32 | . 6 8 22 24 27 26 26 31 40 50 49 44 42 37 41 35 On Entrance 29 | 6 6 7 12 25 25 28 23 27 38 40 53 43 45 42 41 42 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 122 | 14 15 45 64 64 69 71 110 100 104 122 122 112 109 116 112 119 Greatest Support 80 | 20 40 40 60 60 80 80 80 80 80 80 80 60 60 60 49 73 Greatest Overweight (x) 9 | . . 2 2 1 . 1 1 1 1 1 1 1 1 9 2 4 Average Overweight (x) . | . . . . 1 . . . . 1 1 1 1 1 2 2 . Largest Inventory Capacity 25 | . 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 8 9 20 20 20 20 20 20 25 25 25 25 25 25 25 19 Most Carried 25 | . 8 16 20 20 20 20 20 24 25 25 25 25 25 25 25 25 Average Carried 20 | . 7 8 19 19 17 17 19 19 24 24 24 25 25 23 22 16 Final Capacity 25 | 8 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 16 18 20 20 19 20 24 25 25 25 25 25 25 23 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Matter Collected 4457 | 200 285 140 592 66 20 558 437 277 107 282 249 213 . 863 . 168 Remotely 457 | . . . . . . . . . . . 59 . . 322 . 76 Salvage Created 7026 | . 380 79 2567 117 154 846 813 427 72 297 79 246 . 776 . 173 Parts 377 | . 23 2 148 13 5 50 46 23 7 21 5 8 . 18 . 8 Haulers Intercepted 7 | . . . 4 . . . 2 . 1 . . . . . . . Recyclers Shooed 5 | . . . 3 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 3 7 . 14 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 166 | . 9 2 61 5 5 29 11 9 1 5 5 4 . 16 . 4 Melee 2 | . . . . . . . 2 . . . . . . . . . Guns 40 | . 9 2 7 . . . . 6 1 5 1 . . 7 . 2 Cannons 56 | . . . 23 4 5 13 9 2 . . . . . . . . AOE 62 | . . . 28 1 . 14 . . . . 4 4 . 9 . 2 Classes Destroyed 22 | . 2 . 11 . . 1 2 . . 1 2 1 . 1 . 1 Worker 5 | . 1 . . . . . 3 . . 1 . . . . . . Builder 5 | . . . 2 1 . . 1 . . 1 . . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . Hauler 7 | . . . 4 . . . 2 . 1 . . . . . . . Recycler 8 | . . . 5 . . . 2 . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 6 | . . . 3 . . . 2 . . 1 . . . . . . Swarmer 40 | . . . 15 3 3 8 3 . . . 4 . . 4 . . Grunt 85 | . 9 2 32 1 2 13 3 7 . 3 . 2 . 11 . . Brawler 3 | . . . 1 1 . . 1 . . . . . . . . . Duelist 5 | . . . 2 . . 1 . 1 . . . 1 . . . . Protector 3 | . . . 3 . . . . . . . . . . . . . Sentry 16 | . . . 8 . . 6 2 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 1 1 1 1 1 . 1 . . . 1 Programmer 2 | . . . . . . . . . . 1 . . . 1 . . Heavy 2 | . . . . . . . 1 . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 6 2 10 2 4 10 6 6 1 3 4 3 . 4 . 2 Combat Bots Only 10 | . 6 2 10 2 4 10 4 6 1 3 4 3 . 4 . 2 Max Kills in Single Turn 5 | . 2 1 5 1 1 3 1 1 1 1 2 1 . 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 5 1 . 3 . . . . 2 1 . 3 . 2 Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 917 | . 35 38 166 9 24 123 84 34 12 30 44 10 . 157 . 151 Missed 243 | . 7 4 57 1 6 32 15 8 3 7 9 3 . 48 . 43 Damage Taken 10868 | . 354 714 1275 51 171 1105 1259 509 112 272 967 78 . 1944 . 2057 Core 2014 | . 46 168 153 . 17 127 311 41 22 13 31 . . 221 . 864 Absorbed by Shields 802 | . . . 207 13 44 245 . . . . . 31 . 157 . 105 Regen/Repaired (Parts) 49 | . . . 49 . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 14 . 61 . . . . 5 . . . . 62 . . Volleys Fired 461 | . 30 14 112 10 10 71 60 32 9 20 15 12 . 37 . 29 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 Hottest 150 | . 70 150 150 143 143 143 136 93 53 53 56 52 . 56 . 81 Shots Fired 818 | . 60 22 202 19 20 112 120 57 18 40 30 17 . 59 . 42 Gun 325 | . 60 19 40 . . . 8 30 18 40 28 10 . 45 . 27 Cannon 414 | . . . 140 17 20 88 112 24 . . . . . . . 13 Launcher 76 | . . . 22 2 . 24 . 3 . . 2 7 . 14 . 2 Special 3 | . . 3 . . . . . . . . . . . . . . Kinetic 262 | . 30 11 6 . . . 8 30 18 40 28 10 . 45 . 36 Thermal 476 | . 30 11 174 17 20 88 112 24 . . . . . . . . Explosive 76 | . . . 22 2 . 24 . 3 . . 2 7 . 14 . 2 Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 36 | . 36 8 12 3 8 13 17 10 3 10 20 6 . 7 . 8 Robot Miss Streak 15 | . 5 1 4 3 2 3 5 2 4 6 4 7 . 15 . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 . 1 Shots Hit Robots 558 | . 48 14 113 9 12 66 80 40 13 33 26 14 . 49 . 41 Core Hits 407 | . 17 5 107 7 7 40 26 18 12 34 25 13 . 68 . 28 Critical Kills 5 | . . . 2 . . 2 . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 15 | . 3 . 5 . . 2 . 1 . . . . . 2 . 2 Burn 5 | . 3 . 2 . . . . . . . . . . . . . Meltdown 5 | . . . 2 . . 2 . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . . . 2 . 1 Melee Attacks 68 | . . . . . . 19 8 6 . . 1 2 . 16 5 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . 19 8 6 . . 1 2 . 14 5 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17844 | . 637 166 4848 389 252 2534 1876 736 157 646 1219 669 . 2583 . 1132 Guns 4124 | . 637 159 477 . . . 76 345 157 547 605 145 . 538 . 438 Cannons 6040 | . . . 2154 194 252 1229 1628 391 . . . . . . . 192 Explosions 6376 | . . . 2208 164 . 1305 . . . . 542 398 . 1522 . 237 Melee 1142 | . . . . . . . 156 . . . 72 126 . 523 . 265 Ramming 162 | . . 7 9 31 . . 16 . . 99 . . . . . . Kinetic 3474 | . 318 97 52 . . . 76 345 157 547 605 145 . 538 . 594 Thermal 6654 | . 319 62 2579 194 252 1229 1628 391 . . . . . . . . Explosive 6376 | . . . 2208 164 . 1305 . . . . 542 398 . 1522 . 237 Electromagnetic 36 | . . . . . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . . . . . Slashing 1142 | . . . . . . . 156 . . . 72 126 . 523 . 265 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 . 1 2 2 2 1 1 1 1 6 . . Average Corruption 1 | . . . 1 1 . 1 1 2 2 1 1 1 1 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 86 | . . . 7 7 . 7 7 9 7 2 14 4 2 20 . . Message Errors 21 | . . . . 3 . 1 1 1 3 1 3 1 . 7 . . Matter Fused 25 | . . . 3 2 . 3 2 1 2 1 4 2 1 4 . . Heat Flow Errors 9 | . . . 2 1 . . . . 1 . 3 . . 2 . . Energy Discharges 3 | . . . . . . . 1 2 . . . . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 12 | . . . 1 . . 2 . 1 1 . 2 1 1 3 . . Data Loss (major) 2 | . . . 1 . . . . 1 . . . . . . . . Misfires 7 | . . . . 1 . 1 1 1 . . 2 . . 1 . . Weapon Failures 3 | . . . . . . . 1 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 457 | . . . 58 . 11 48 68 . . . 76 57 . 135 . 4 Projectiles 78 | . . . 16 . 11 1 50 . . . . . . . . . Explosions 186 | . . . 42 . . 47 . . . . 76 . . 17 . 4 Melee 193 | . . . . . . . 18 . . . . 57 . 118 . . Knockbacks 4 | . . . . . . . . . . 2 . . . . . 2 Impact 2 | . . . . . . . . . . 2 . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . . 67 . . 115 . 36 . . . . . 98 . . Shots 11 | . . . 3 . . 4 . 1 . . . . . 3 . . Rammed 18 | . . . 4 4 . . 3 . . 7 . . . . . . Targets Rammed 22 | . . 1 4 5 . . 4 . . 8 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 1 . . 1 . . . . . . Highest Temperature 561 | . 162 54 236 109 125 250 561 177 202 92 265 . . 153 . 2 Average Temperature 76 | . 62 24 59 39 48 81 143 40 112 39 94 . . 22 . 2 Received Heat Transfer 3172 | . 213 167 444 . 70 446 297 225 . 72 120 30 . 887 . 201 Effects 20 | . . . . . . . 20 . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . . Interference 8 | . . . . . . . 8 . . . . . . . . . Matter Decay 3 | . . . . . . . 3 . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 3 . . 2 . 1 . . . . . . . . Combat Hostiles 6 | . . . 3 . . 2 . 1 . . . . . . . . Parts Melted 26 | . 2 1 3 . 2 8 9 1 . . . . . . . . Heat Transferred 11907 | . 1110 185 4100 296 444 2183 2886 703 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Peak Influence 1369 | . 267 153 1369 687 315 1056 592 689 419 202 . . . . 944 560 Initial 939 | . . 103 . 533 193 9 514 189 335 30 . . . . 939 559 Average 458 | . 130 53 802 556 223 542 333 487 252 78 . . . . 934 515 Maximum Alert Level 4 | . 1 . 4 2 1 3 2 2 2 1 . . . . 3 2 Low Security (%) 30 | . 64 100 4 . 32 16 34 4 39 90 . . . . . . Level 1 14 | . 35 . 13 . 67 23 24 24 26 10 . . . . . . Level 2 31 | . . . 8 100 . 26 41 71 33 . . . . . . 100 Level 3 19 | . . . 56 . . 34 . . . . . . . . 100 . Level 4 3 | . . . 16 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . 11 . 2 . 1 . . 6 . . . . 1 2 Investigation 13 | . 2 . 5 . 2 . . . . 3 . . . . 1 . Extermination 2 | . . . . . . . . . . 2 . . . . . . Reinforcement 6 | . 2 . 1 . . . . . . 1 . . . . . 2 Assault 5 | . . . 5 . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Distress Signals 13 | . . . 3 . . . 4 . 1 2 . . . 3 . . Communications Jammed 53 | . . . . . . . 27 . 2 24 . . . . . . Distress Signals 45 | . . . . . . . 22 . 2 21 . . . . . . Times Spotted 259 | . 11 19 78 12 5 36 25 10 6 13 3 4 . 30 . 7 Peak Tracking Total 14 | . 3 14 7 4 4 6 7 3 3 5 2 3 . 8 . 3 Tactical Retreats 10 | . . 2 1 1 . 2 . 1 . 2 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Traps Triggered 10 | . 1 . 1 . . 3 1 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . 1 . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 1 1 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 18 | . . . 3 . . 7 1 4 1 . . . . 2 . . Max in Single Turn 2 | . . . 1 . . 2 1 1 1 . . . . 2 . . Garrison Relay 6 | . . . . . . 3 . 3 . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 43 | . 2 1 12 . 4 1 6 3 4 4 . . 4 . 2 . Terminals 23 | . 1 . 6 . 2 1 4 3 3 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . 1 . . . . . . Recycling Units 5 | . 1 . 2 . 1 . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . 1 . Total Hacks 135 | . 7 1 25 . 14 2 26 7 13 9 . . 26 . 5 . Successful 81 | . 3 1 11 . 6 1 18 3 7 4 . . 26 . 1 . Failed 53 | . 3 . 14 . 8 1 8 4 6 5 . . . . 4 . Catastrophic 10 | . . . 5 . 1 . 1 . 1 1 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 43 | . 7 . 13 . 5 . 8 1 7 2 . . . . . . Terminals 71 | . 5 . 16 . 10 2 15 7 7 6 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 4 . . . . . . 1 . . . . . . Recycling Units 7 | . 2 . 2 . 1 . . . . 2 . . . . . . Scanalyzers 19 | . . . 3 . . . 10 . 6 . . . . . . . Garrison Access 6 | . . . . . 3 . 1 . . . . . . . 2 . Terminal Hacks 51 | . 2 1 3 . 2 1 7 3 2 3 . . 26 . 1 . Record 11 | . . . . . . . . . . . . . 11 . . . Part Schematic 8 | . . . . . . . . . . . . . 8 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . . . . 3 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . . Unreport Threat 6 | . . . . . 2 . 3 . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . . . 9 . 5 . . . . . . . Insert Component 9 | . . . 1 . . . 5 . 3 . . . . . . . Analyze 7 | . . . 1 . . . 4 . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 . 3 . 1 . . 1 . . . . . . Terminals 3 | . . . . . 2 . 1 . . . . . . . . . Botnet 2 | . . . . . 1 . 1 . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . 1 . . . . 1 . . . . . . Tunnel 5 | . 1 . 2 . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 30 | . 1 . 9 . 3 1 5 3 4 2 . . . . 2 . Full Trace Events 7 | . . . 3 . 1 . . 1 . 1 . . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . 4 . 2 . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 4 . 2 . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 4 . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released 26 | . . . . . . 14 . 12 . . . . . . . . Machine Destruction 26 | . . . . . . 14 . 12 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Total Allies 2 | . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 13 5 . . . . . . . . . . . Total Damage 187 | . . . . 126 61 . . . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Turns Passed 13005 | . 301 973 1876 1193 171 1181 796 643 665 800 1435 747 192 1382 372 278 Spaces Moved 5147 | 1 137 607 698 477 81 543 308 298 252 288 552 280 77 353 87 108 Core 72 | . . . . . . . . . . . . . . 12 . 60 Treads 4322 | . 18 79 627 477 81 543 308 298 252 288 552 280 77 341 87 14 Legs 273 | 1 119 153 . . . . . . . . . . . . . . Wheels 480 | . . 375 71 . . . . . . . . . . . . 34 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 80 110 240 160 160 160 160 242 242 245 250 250 250 325 50 Average Speed 205 | 120 125 107 204 240 160 160 165 169 242 244 246 250 250 337 325 115 Slowest Speed 500 | 120 160 160 240 240 160 240 242 242 242 245 250 250 250 500 325 325 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 24 89 75 98 9 69 34 43 25 8 65 45 68 64 4 63 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 9 | . 1 1 2 . 1 . . . . 1 1 . 1 1 . . Known Exits Taken 9 | . . . 1 . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . . . . . . . Scrap Searched 9 | . . 1 . 3 . . . . . . 5 . . . . . Spaces Dug 59 | . . 3 16 . . 6 . . . . . . . 28 5 1 Terrain Destroyed 586 | . . 3 142 7 2 180 . 18 . . 41 40 . 135 5 13 Melee 8 | . . . . . . 1 . . . . . . . 1 5 1 Projectile 36 | . . 3 28 3 2 . . . . . . . . . . . AOE 542 | . . . 114 4 . 179 . 18 . . 41 40 . 134 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Total 6668 | . 207 900 946 501 102 710 464 377 299 340 595 304 77 471 172 203 Wait 517 | . 18 240 51 2 2 23 25 20 24 9 . . . 7 73 23 Move 5133 | . 136 606 697 476 81 542 308 297 251 287 551 279 76 352 86 108 Hop . | . . . . . . . . . . . . . . . . . Pick Up 110 | . 8 16 23 4 4 15 13 7 6 1 5 . . 5 1 2 Fast Attach 43 | . 1 5 8 . . 2 4 1 1 2 2 . . 8 1 8 Attach 75 | . 2 5 8 1 3 6 9 3 . 3 6 . . 17 2 10 Detach 34 | . . 2 3 . . 1 3 . . 2 3 . . 15 1 4 Swap 116 | . 7 5 21 2 1 20 14 8 1 6 9 9 1 10 . 2 Drop 87 | . 5 6 19 1 1 11 16 3 7 2 3 . . 4 3 6 Fire 461 | . 30 14 112 10 10 71 60 32 9 20 15 12 . 37 . 29 Melee 68 | . . . . . . 19 8 6 . . 1 2 . 16 5 11 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 21 | . . . 4 5 . . 4 . . 8 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Central database locked down 77 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 10) 486 | -10/Mines | Assembled infested the area 491 | -10/Mines | Assisted by a Guerilla fighting off Assembled 700 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Core integrity fell below 20% 740 | -10/Mines | Lost 7 parts (1p4n2w) 752 | -10/Mines | Learned location of Storage (-7) 768 | -10/Mines | Learned Materials garrison access intel 814 | -10/Mines | Discovered new exit (range 10) 855 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Build established: Scavenger-Mutant 1275 | -10/Mines | Entered Materials 1275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1397 | -9/Materials | Discovered new exit (range 20) 1669 | -9/Materials | Destroyed 10 combat bots 1675 | -9/Materials | First assault squad dispatched 1707 | -9/Materials | Discovered new exit (range 19) 2142 | -9/Materials | Identified exit to Mines 2163 | -9/Materials | Build established: Mutant 2480 | -9/Materials | Discovered new exit (range 16) 2697 | -9/Materials | Repaired Grenade Launcher? 2732 | -9/Materials | Repaired Shield Generator 2935 | -9/Materials | Sterilization system engaged 2935 | -9/Materials | Non-combat units ordered to evacuate 2950 | -9/Materials | Lost 3 parts (2n1u) 3035 | -9/Materials | Combat units ordered to evacuate 3151 | -9/Materials | Entered Mines 3202 | -9/Mines | Discovered new exit (range 7) 3264 | -9/Mines | Discovered new exit (range 5) 3276 | -9/Mines | Build established: Scavenger-Mutant 3402 | -9/Mines | Learned Materials terminal intel 3538 | -9/Mines | Learned Materials non-interactive machine intel 3808 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4344 | -9/Mines | Entered Materials 4344 | -8/Materials | Accompanied by 2 allies 4344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4345 | -8/Materials | Loaded intel: 32 non-interactive machine locations 4346 | -8/Materials | Loaded intel: 12 terminal locations 4347 | -8/Materials | Loaded intel: 1 garrison access location 4349 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4515 | -8/Materials | Identified exit to Garrison 4515 | -8/Materials | Entered Garrison 4541 | -8/Garrison | Triggered checkpoint 4579 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Discovered new exit (range 6) 5035 | -8/Garrison | Triggered checkpoint 5037 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Destroyed 10 combat bots 5257 | -8/Garrison | Triggered checkpoint 5290 | -8/Garrison | Garrison Relay disabled 5517 | -8/Garrison | Triggered checkpoint 5589 | -8/Garrison | Garrison Relay disabled 5636 | -8/Garrison | Discovered new exit (range 13) 5669 | -8/Garrison | Phase Generator disabled 5696 | -8/Garrison | Entered Materials 6185 | -8/Materials | Discovered new exit (range 5) 6425 | -8/Materials | Core integrity fell below 50% 6451 | -8/Materials | Core integrity fell below 20% 6458 | -8/Materials | Garrison activated, responded to threat 6492 | -8/Materials | Identified exit to Garrison 6492 | -8/Materials | Entered Garrison 6520 | -8/Garrison | Learned Materials security intel 6542 | -8/Garrison | Garrison Relay disabled 6681 | -8/Garrison | Lost 3 parts (2n1w) 6690 | -8/Garrison | Triggered checkpoint 6776 | -8/Garrison | Discovered new exit (range 9) 6945 | -8/Garrison | Garrison Relay disabled 7135 | -8/Garrison | Entered Materials 7619 | -8/Materials | Discovered new exit (range 16) 7770 | -8/Materials | Met 7R-MNS 7800 | -8/Materials | Entered Factory 7800 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7801 | -7/Factory | Caught up to 7R-MNS 7983 | -7/Factory | Discovered new exit (range 12) 8013 | -7/Factory | Identified exit to Lower Caves 8600 | -7/Factory | Entered Lower Caves 8615 | -7/Lower Caves | Met a Warlord Commander 8616 | -7/Lower Caves | Learned location of Warlord (-4) 8617 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8622 | -7/Lower Caves | Found Encrypted Comm Array 8643 | -7/Lower Caves | Build established: Mutant 8947 | -7/Lower Caves | Build established: Scavenger-Mutant 9691 | -7/Lower Caves | Spotted B-75 Beast 9734 | -7/Lower Caves | Destroyed B-75 Beast 9764 | -7/Lower Caves | Lost 5 parts (2p2n1u) 9863 | -7/Lower Caves | Discovered new exit (range 9) 9902 | -7/Lower Caves | Identified exit to Lower Caves 10007 | -7/Lower Caves | Build established: Mutant 10035 | -7/Lower Caves | Entered another Lower Caves area 10717 | -7/Lower Caves | Discovered new exit (range 10) 10780 | -7/Lower Caves | Identified exit to Data Miner 10782 | -7/Lower Caves | Entered Data Miner 10784 | -7/Data Miner | Discovered new exit (range 7) 10831 | -7/Data Miner | Met Data Miner 10876 | -7/Data Miner | Learned location of Section 7 (-3) 10876 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10916 | -7/Data Miner | Received God Mode back door access code from Data Miner 10971 | -7/Data Miner | Identified exit to Proximity Caves 10974 | -7/Data Miner | Entered Proximity Caves 10992 | -6/Proximity Caves | Spotter reported a threat 10992 | -6/Proximity Caves | Spotter reported a threat 11172 | -6/Proximity Caves | Spotter reported a threat 11235 | -6/Proximity Caves | Spotter reported a threat 11263 | -6/Proximity Caves | Lost 7 parts (1p1n5u) 11320 | -6/Proximity Caves | Spotter reported a threat 11559 | -6/Proximity Caves | Spotter reported a threat 11612 | -6/Proximity Caves | Spotter reported a threat 11625 | -6/Proximity Caves | Spotter reported a threat 11719 | -6/Proximity Caves | Spotter reported a threat 11813 | -6/Proximity Caves | Spotter reported a threat 11839 | -6/Proximity Caves | Spotter reported a threat 11881 | -6/Proximity Caves | Learned Factory terminal intel 11919 | -6/Proximity Caves | Spotter reported a threat 11972 | -6/Proximity Caves | Spotter reported a threat 11984 | -6/Proximity Caves | Spotter reported a threat 12102 | -6/Proximity Caves | Spotter reported a threat 12154 | -6/Proximity Caves | Spotter reported a threat 12310 | -6/Proximity Caves | Discovered new exit (range 12) 12325 | -6/Proximity Caves | Spotter reported a threat 12353 | -6/Proximity Caves | Identified exit to Factory 12356 | -6/Proximity Caves | Entered Factory 12356 | -6/Factory | Evolved 2 slots: Utility x2 12357 | -6/Factory | Loaded intel: 26 terminal locations 12706 | -6/Factory | Search patrols dispatched 12728 | -6/Factory | Identified exit to DSF 12728 | -6/Factory | Entered DSF 12847 | -6/DSF | Additional patrols routed to DSF 12958 | -6/DSF | Core integrity fell below 50% 12959 | -6/DSF | Lost 14 parts (3p3n1u7w) 12973 | -6/DSF | Core integrity fell below 20% 13006 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12968_ Adv. Weight Redist. System destroyed. 12971_ H-66 Slayer Flexi-carbon Leg severed. 12972_ Penetrated by Slug. 12972_ Slug penetrates Wall. 12975_ Penetrated by Slug. 12978_ Katana destroyed. 12979_ Dropped Broken Hyp. Coil Gun. 12979_ Acquired Authchip [Device]. 12982_ Acquired Authchip [Propulsion]. 12982_ Slug penetrates Wall. 12982_ Com. Wheel destroyed. 12983_ H-66 Slayer IFF system glitched. 12983_ Slug penetrates X-62 Marksman. 12984_ Penetrated by Slug. 12987_ Acquired Hvy. Missile Launcher. 12995_ Slug penetrates Wall. 13001_ X-62 Marksman destroyed. 13001_ Destroyed Gauss Rifle. 13001_ H-66 Slayer destroyed. 13003_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????##?????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ???????# #########"""""#??????? | | ???????# # # ##"""""#??????? | | ???????# ""##"????? | | ???????# ! """""????? | | ???????### ### # ## ""###????? | | ???????### ### # ###@ ###??????? | | ???????#!! !########## ##???????? | | ???????#!! !#??????#!! #???????? | | ???????#!! !!#??????#!! #???????? | | ???????### ###?????#### ##???????? | | ???????#!! !!#?????#" #???????? | | ???????#!! !!#?????## #???????? | | ???????#!! !!#??????# ???????? | | ???????### ########### #??????? | | ???#????## ###!!!# [ #??????? | | ?!!#!!!## = ##!!!# !!= ####??? | | *!!!%% # | | " % !%[ % ! ###?? | | "%" = =[ ^ #???? | | !!!#!!!## ## !#*** !!####???? | | !??#!!!?## ###!!!#***## !!#??????? | | ???###???# #?###############??????? | | ????????!! =??????????????????????? | | ???????#!! =??????????????????????? | | ???????#!! =??????????????????????? | | ???????### #??????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ???????? ???????????????????????? | | ????????## ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 EM Shielding 3 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hyp. Coil Gun | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortablePointMatrix Manual? 0 Play Time 01:32:42 Cumulative 333.2 hours Start 2025.03.24 @ 23:13:09 End 2025.03.27 @ 00:23:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 585b534c-9f20-4e96-87b3-e209bf93b975