Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 16:39:18 Player: HabNab Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2433) 2433 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 10306 Bonus ------- Follower Combat Kills 382 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -119 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Core Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Medium Treads Improved Medium Treads Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Phase Cannon Flak Gun Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Improved Medium Treads Enhanced Optical Array Layered Medium Armor Plating Heavy Assault Rifle Flak Gun Great Axe [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 11 | . . . 2 . 2 . 2 1 2 2 . Weapon 2 | . . . . 1 . . . 1 . . . Parts Attached 94 | 6 2 4 7 11 17 16 8 18 4 1 . Power 13 | 1 . 1 1 1 2 4 . 3 . . . Engine 8 | 1 . 1 1 . 2 2 . 1 . . . Core 3 | . . . . 1 . 2 . . . . . Reactor 2 | . . . . . . . . 2 . . . Propulsion 20 | 2 . . 1 3 4 4 2 2 1 1 . Treads 11 | . . . . . 4 4 2 . . 1 . Leg 7 | 2 . . 1 3 . . . . 1 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . Utility 35 | 1 2 1 4 3 7 4 3 7 3 . . Device 19 | . 1 1 3 1 3 2 2 5 1 . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 7 | . . . 1 1 2 1 . . 2 . . Hackware 1 | . . . . . . . . 1 . . . Protection 5 | . . . . 1 1 1 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 2 1 4 4 4 3 6 . . . Energy Gun 11 | 2 . 1 1 2 1 4 . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . . Ballistic Gun 10 | . . . . 2 3 . 2 3 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Parts Lost 35 | . . . 2 2 1 1 1 22 2 1 3 Power 3 | . . . . . . . . 3 . . . Propulsion 3 | . . . . . . . . 2 . 1 . Utility 17 | . . . 1 1 . . . 10 2 . 3 Weapon 12 | . . . 1 1 1 1 1 7 . . . Highest Loss Streak 21 | . . . 1 1 1 1 1 21 1 1 3 Average Slot Usage (%) 92 | . 97 99 98 99 99 100 93 64 37 34 16 Engine 6 | . 14 14 11 6 4 6 5 2 . . . Core 2 | . . . . 2 2 6 5 3 . . . Treads 11 | . . . . . 19 26 16 6 . 1 . Leg 10 | . 28 28 22 27 3 . . . . . . Device 14 | . 11 13 20 13 15 13 20 18 11 8 4 Storage 7 | . 14 14 11 9 7 6 5 3 . . . Processor 9 | . . . 11 9 15 13 11 7 6 8 6 Protection 4 | . . . . 4 7 6 7 3 . . . Energy Gun 10 | . 28 27 22 9 5 6 4 . . . . Ballistic Gun 9 | . . . . 17 16 12 9 5 . . . Naked Turns 2 | . . . . . . . . 2 . . . Heaviest Build 70 | 11 16 17 20 32 47 56 60 70 19 14 2 Greatest Support 140 | 20 20 20 20 30 60 98 140 140 26 28 3 Greatest Overweight (x) 8 | . . . . 1 1 . . 8 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 10 10 10 10 4 4 4 Average Capacity 8 | 5 7 8 8 8 9 10 10 8 4 4 4 Most Carried 10 | 2 8 8 8 8 10 10 10 9 4 4 4 Average Carried 8 | 1 5 8 7 7 9 9 9 6 3 3 4 Final Capacity 10 | 6 8 8 8 8 10 10 10 4 4 4 4 Final Carried 10 | 2 8 8 8 8 10 10 10 2 4 3 4 Class Distribution -------------------- 48% | Scavenger-Skirmisher 29% | Mutant 9% | Scavenger-Tank 9% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 1808 | 224 56 50 75 380 517 358 83 65 . . . Remotely . | . . . . . . . . . . . . Salvage Created 3053 | . 11 99 252 743 952 628 77 291 . . . Parts 175 | . 3 6 18 37 50 35 6 20 . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . 1 . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 51 | . . 3 8 10 15 7 1 7 . . . Guns 46 | . . 3 8 10 15 7 1 2 . . . Cannons 4 | . . . . . . . . 4 . . . Classes Destroyed 13 | . 1 3 1 3 4 . 1 . . . . Worker 4 | . . 1 . 1 2 . . . . . . Builder 2 | . . . . . 1 . . 1 . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 7 | . . . . 2 3 2 . . . . . Watcher 4 | . 1 . . 1 . 2 . . . . . Swarmer 12 | . . 1 4 . . 2 . 5 . . . Grunt 16 | . . 2 3 5 6 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 13 | . . . 1 4 4 4 . . . . . Hunter 4 | . . . . . 2 . . 2 . . . Programmer 4 | . . . . . 2 1 1 . . . . Best Kill Streak 9 | . 1 1 6 4 9 2 1 5 . . . Combat Bots Only 6 | . . 1 6 3 5 2 1 5 . . . Max Kills in Single Turn 3 | . 1 1 1 1 3 2 1 1 . . . Gunslinging 1 | . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Damage Taken 8360 | . . 146 208 479 745 823 284 3962 78 138 1497 Core 2744 | . . 40 49 45 57 58 . 1015 27 28 1425 Absorbed by Shields 581 | . . . . . . . . 30 29 . 522 Core Remaining (%) 83 | 100 . 84 87 91 91 93 100 11 97 . . Volleys Fired 162 | . 1 13 16 40 38 22 7 25 . . . Largest 4 | . 2 2 2 3 3 3 3 4 . . . Hottest 206 | . 100 100 90 96 136 166 153 206 . . . Shots Fired 445 | . 2 26 32 116 113 66 21 69 . . . Gun 421 | . 2 24 32 116 113 66 21 47 . . . Cannon 22 | . . . . . . . . 22 . . . Launcher 2 | . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 272 | . . . . 80 89 47 9 47 . . . Thermal 171 | . 2 24 32 36 24 19 12 22 . . . Explosive 2 | . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 1 4 8 20 19 18 9 7 . . . Robot Miss Streak 11 | . . 2 4 3 4 4 4 11 . . . Penetration Max 1 | . . . . . 1 1 . 1 . . . Secondary Targets 2 | . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 323 | . 1 13 20 77 87 54 16 55 . . . Core Hits 206 | . 1 7 14 34 58 40 12 40 . . . Critical Hits 3 | . . . . . 1 . . 2 . . . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . Melee Attacks 3 | . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6328 | . 13 231 260 1055 1933 1228 542 1050 . . 16 Guns 5186 | . 13 159 260 1055 1667 1226 328 478 . . . Cannons 404 | . . . . . . . . 404 . . . Explosions 552 | . . 72 . . 266 . 214 . . . . Melee 162 | . . . . . . . . 162 . . . Ramming 24 | . . . . . . 2 . 6 . . 16 Kinetic 3393 | . . . . 695 1166 845 209 478 . . . Thermal 2411 | . 13 159 260 360 501 381 333 404 . . . Explosive 338 | . . 72 . . 266 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 162 | . . . . . . . . 162 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . 1 5 . . 8 Average Corruption 2 | . . . . . 1 . 1 5 . . 3 Corruption Purged . | . . . . . . . . . . . . Effects 5 | . . . . . 1 . . 4 . . . Message Errors 1 | . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Targeting Errors 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 126 | . . 10 . . 45 . 61 10 . . . Projectiles 10 | . . . . . . . . 10 . . . Explosions 116 | . . 10 . . 45 . 61 . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . 58 3 . . 8 Shots 1 | . . . . . . . 1 . . . . Rammed 4 | . . . . . . 1 . 2 . . 1 Targets Rammed 4 | . . . . . . 1 . 2 . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 336 | . 39 258 336 135 78 121 216 296 . . . Average Temperature 76 | . 20 80 148 64 30 51 105 75 . . . Received Heat Transfer 1167 | . . 60 72 207 186 138 . 285 6 27 186 Effects 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 7 | . . 1 . . 3 1 . 2 . . . Heat Transferred 5106 | . 37 481 706 931 1100 768 372 711 . . . Parts Sabotaged 1 | . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Peak Influence 440 | . 31 95 267 281 362 258 440 266 117 85 112 Initial 215 | . . 12 37 53 107 108 103 215 47 65 47 Average 138 | . 17 39 139 150 163 128 352 164 81 67 77 Maximum Alert Level 2 | . . . 1 1 1 1 2 1 . . . Low Security (%) 75 | 100 100 100 58 76 64 92 24 41 100 100 100 Level 1 18 | . . . 41 23 35 7 5 58 . . . Level 2 5 | . . . . . . . 69 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 4 6 . 2 2 . 3 Investigation 1 | . . . . . . 1 . . . . . Extermination 4 | . . . . . 2 2 . . . . . Reinforcement 7 | . . . . . 1 1 . 1 2 . 2 Assault 2 | . . . . . . . . 1 . . 1 Garrison 3 | . . . . . 1 2 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 9 | . . . 1 1 3 1 . 1 . . 2 Communications Jammed 52 | . . . . . . . . 46 6 . . Distress Signals 46 | . . . . . . . . 40 6 . . Times Spotted 137 | . 1 6 12 17 17 16 5 27 7 2 27 Peak Tracking Total 22 | . . 3 5 4 4 5 3 9 4 2 22 Tactical Retreats 11 | . . 2 2 1 . . . 4 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 4 | . . . . . . 3 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 6 | . . . . . 4 . 2 . . . . Max in Single Turn 2 | . . . . . 2 . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 23 | . 2 . 2 4 4 4 4 1 . 1 1 Terminals 20 | . 2 . 2 4 3 3 3 1 . 1 1 Fabricators 2 | . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 9 . 7 10 8 9 8 2 . 2 1 Successful 24 | . 4 . 4 6 2 3 2 1 . 1 1 Failed 32 | . 5 . 3 4 6 6 6 1 . 1 . Catastrophic 8 | . 1 . 1 1 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 3 . 4 5 1 . . . . . . Terminals 52 | . 9 . 7 10 7 7 7 2 . 2 1 Fabricators 2 | . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 4 . 4 6 2 3 1 1 . 1 1 Record 3 | . . . . . . . 1 1 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 8 | . 2 . 1 3 . 2 . . . . . Protovariant Controls 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 3 4 4 3 1 . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies 6 | . . . . . . 6 . . . . . Largest Group 6 | . . . . . . 6 6 5 . . . Highest-Rated Group 186 | . . . . . . 186 186 142 . . . Highest-Rated Ally 31 | . . . . . . 31 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 79 | . . . . . . 37 37 5 . . . Total Damage 1220 | . . . . . . 563 635 22 . . . Kills 14 | . . . . . . 6 8 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 5061 | 62 184 669 250 687 843 1266 375 483 127 27 88 Spaces Moved 3257 | 45 145 508 132 328 391 600 204 434 322 62 86 Core 182 | 3 . . . . . . . 93 . . 86 Treads 1309 | . . . . . 357 600 204 145 . 3 . Legs 1189 | 42 145 508 132 328 34 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 577 | . . . . . . . . 196 322 59 . Fastest Speed 37 | 50 120 120 120 120 150 162 160 37 37 37 50 Average Speed 120 | 115 120 120 120 123 166 164 160 83 37 42 50 Slowest Speed 450 | 120 120 120 120 150 190 165 162 450 37 160 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 5 36 90 17 31 12 20 8 18 13 3 16 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 79 | . . 20 . . 37 . 20 2 . . . Melee 1 | . . . . . . . . 1 . . . Projectile 1 | . . . . . . . . 1 . . . AOE 77 | . . 20 . . 37 . 20 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Tes Total 4050 | 52 152 542 193 530 497 834 239 491 326 61 133 Wait 384 | . . 10 30 135 30 165 8 6 . . . Move 3240 | 44 144 507 131 327 390 599 203 431 319 59 86 Hop 3 | . . . . . . . . 1 1 1 . Pick Up 50 | 2 5 3 5 8 8 12 3 3 1 . . Fast Attach 37 | 6 1 1 . 3 5 8 4 5 4 . . Attach 28 | . . . 4 3 3 3 3 11 . 1 . Detach 8 | . . . . . . . 4 1 1 . 2 Swap 29 | . 1 3 3 5 9 5 1 2 . . . Drop 60 | . . 5 4 9 14 19 6 1 . . 2 Fire 162 | . 1 13 16 40 38 22 7 25 . . . Melee 3 | . . . . . . . . 3 . . . Ram 3 | . . . . . . . . 2 . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 42 | . . . . . . . . . . . 42 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 147 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 515 | -10/Mines | Learned location of Storage (-9) 574 | -10/Mines | Learned Materials terminal intel 637 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 640 | -10/Mines | Found Prototype Device 640 | -10/Mines | Identified Exp. Sensor Array 899 | -10/Mines | Discovered new exit (range 7) 916 | -10/Mines | Entered Materials 916 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Loaded intel: 12 terminal locations 1133 | -9/Materials | Discovered new exit (range 10) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1259 | -8/Materials | Identified exit to Factory 1486 | -8/Materials | Build established: Scavenger-Skirmisher 1832 | -8/Materials | Build established: Scavenger-Tank 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Utility x2 2226 | -7/Factory | Build established: Skirmisher 2329 | -7/Factory | Garrison activated, responded to threat 2571 | -7/Factory | Build established: Scavenger-Skirmisher 2621 | -7/Factory | Discovered new exit (range 16) 2654 | -7/Factory | Identified exit to Factory 2696 | -7/Factory | Entered another Factory area 2696 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3155 | -6/Factory | Garrison activated, responded to threat 3539 | -6/Factory | Allied Derelicts emerged from ambush trap array 3752 | -6/Factory | Spotted B-75 Beast 3766 | -6/Factory | Allies destroyed B-75 Beast 3784 | -6/Factory | Garrison activated, responded to threat 3943 | -6/Factory | Discovered new exit (range 8) 3956 | -6/Factory | Identified exit to Factory 3958 | -6/Factory | Allied Derelicts emerged from ambush trap array 3962 | -6/Factory | Entered another Factory area 3962 | -5/Factory | Accompanied by 6 allies 3962 | -5/Factory | Evolved 2 slots: Utility x2 4136 | -5/Factory | Discovered new exit (range 5) 4142 | -5/Factory | Identified exit to Upper Caves 4326 | -5/Factory | Discovered new exit (range 3) 4330 | -5/Factory | Identified exit to Factory 4337 | -5/Factory | Entered another Factory area 4337 | -4/Factory | Accompanied by 5 allies 4337 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4505 | -4/Factory | Spotted B-86 Titan 4681 | -4/Factory | Core integrity fell below 50% 4690 | -4/Factory | Core integrity fell below 20% 4717 | -4/Factory | Lost 21 parts (3p2n9u7w) 4815 | -4/Factory | Discovered new exit (range 16) 4820 | -4/Factory | Entered Research 4820 | -3/Research | Evolved 2 slots: Utility x2 4843 | -3/Research | Spotted B-86 Titan 4945 | -3/Research | Build established: Mutant 4945 | -3/Research | Discovered new exit (range 5) 4946 | -3/Research | Identified exit to Research 4947 | -3/Research | Entered another Research area 4947 | -2/Research | Evolved 2 slots: Utility x2 4969 | -2/Research | Discovered new exit (range 5) 4972 | -2/Research | Identified exit to Testing 4974 | -2/Research | Entered Testing 5008 | -2/Testing | Protovariant out of control (PL-LFI04LR0P6) 5008 | -2/Testing | Unleashed a protovariant (PL-LFI04LR0P6) 5017 | -2/Testing | Scanned by Researcher 5032 | -2/Testing | Spotted Investigator 5036 | -2/Testing | Core integrity fell below 50% 5051 | -2/Testing | Core integrity fell below 20% 5062 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05055_ Stasis bubble strength at 98. 05055_ P-80 Master resets M-36 Artificer, system corruption cleaned. 05055_ L-61 Swordsman stasis bubble strength at 32. 05056_ Stasis bubble strength at 92. 05056_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05057_ Stasis bubble strength at 86. 05057_ G-73 Enforcer held in stasis. 05057_ R-10 Processor stasis bubble bursts. 05057_ Held in stasis. 05057_ Investigator is analyzing... 05058_ Stasis bubble strength at 80. 05058_ K-01 Serf collects debris. 05059_ Stasis bubble strength at 74. 05060_ Stasis bubble strength at 68. 05060_ Held in stasis. 05060_ Investigator is analyzing... 05061_ Stasis bubble strength at 62. 05061_ P-80 Master stasis bubble strength at 189. 05061_ C-65 Expert stasis bubble strength at 193. 05062_ Stasis bubble strength at 56. 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Rampage Challenges ------------ None Game ------ Seed BiometalArchitectBooster Manual? 0 Play Time 01:06:00 Cumulative 19.2 hours Start 2021.07.04 @ 11:26:49 End 2021.07.04 @ 16:39:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffdd787-d397-4b67-964a-646e1ced749b