Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.25 @ 21:04:44 Player: Gundurr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (187) 935 Value Destroyed (5777) 5777 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 10993 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 515 Friendly Fire -16 Cogmind --------- Core Integrity 850/850 Matter 223/300 Energy 455/455 System Corruption 0% Temperature Cool (0) Movement Treading (385) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (7) ------ Huge Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Transmission Jammer Hardened Heavy Armor Plating (fused) > --- WEAPON (4) ------- Particle Gun Enhanced Autogun Gauss Rifle Flak Gun (fused) > --- INVENTORY (25) --- Ion Engine Nuclear Core Compact Wheel Improved Heat Sink Improved Cooling System Coolant Injector High-capacity Battery (250) Improved Terrain Scanner Advanced Targeting Computer Energy Filter Particle Charger Kinecellerator Advanced ECM Suite Medium Reactive Plating Improved Thermal Shield Improved Thermal Shield Tractor Beam High-powered Tractor Beam Pulse Rifle Heavy Particle Cannon Plasma Cannon Enhanced Autogun Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Enhanced Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Ion Engine Nuclear Core Compact Wheel Improved Heat Sink Improved Cooling System Coolant Injector High-capacity Battery Improved Terrain Scanner Advanced Targeting Computer Energy Filter Particle Charger Kinecellerator Advanced ECM Suite Medium Reactive Plating Improved Thermal Shield Improved Thermal Shield Tractor Beam High-powered Tractor Beam Pulse Rifle Heavy Particle Cannon Plasma Cannon Enhanced Autogun Heavy Missile Launcher Rocket Array [Rating: 59] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . 2 2 . . 1 Weapon 2 | . . . . . 2 . Parts Attached 134 | 8 4 14 23 15 67 3 Power 13 | 2 . 1 3 1 5 1 Engine 10 | 2 . 1 3 . 3 1 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 24 | 3 . 1 4 2 14 . Treads 10 | 2 . 1 1 . 6 . Leg . | . . . . . . . Wheel 14 | 1 . . 3 2 8 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 53 | 1 2 3 12 5 28 2 Device 28 | . 1 3 3 3 16 2 Storage 3 | 1 1 . . . 1 . Processor 10 | . . . 6 . 4 . Hackware 1 | . . . . . 1 . Protection 11 | . . . 3 2 6 . Artifact . | . . . . . . . Weapon 44 | 2 2 9 4 7 20 . Energy Gun 22 | 1 1 7 2 2 9 . Energy Cannon 3 | . . 1 1 . 1 . Ballistic Gun 17 | 1 1 1 1 3 10 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 5 1 1 2 . Parts Lost 10 | . . 2 1 2 5 . Power 1 | . . 1 . . . . Propulsion 3 | . . . 1 1 1 . Utility 2 | . . 1 . 1 . . Weapon 4 | . . . . . 4 . Highest Loss Streak 1 | . . 1 1 1 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 97 99 97 94 92 Engine 5 | . 14 10 9 6 2 13 Core 3 | . . . . 2 4 . Treads 11 | . 28 22 9 . 10 13 Wheel 5 | . . . 8 17 4 . Device 12 | . 8 31 17 15 9 12 Storage 8 | . 14 11 9 9 6 6 Processor 14 | . . . 18 20 16 13 Protection 5 | . 4 . 9 8 6 6 Energy Gun 12 | . 8 16 8 9 13 6 Ballistic Gun 13 | . 18 5 3 7 15 20 Peak Build Rating 59 | 6 11 19 31 33 52 59 Average Rating 37 | 4 9 15 24 30 47 56 On Entrance 20 | . 6 11 15 31 28 52 Naked Turns . | . . . . . . . Heaviest Build 133 | 14 91 96 102 101 125 133 Greatest Support 44 | 40 40 43 43 26 44 44 Greatest Overweight (x) 6 | . 2 2 6 6 6 3 Average Overweight (x) 2 | . . 2 2 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 24 25 Most Carried 25 | 5 14 16 25 25 25 24 Average Carried 21 | 2 8 13 19 23 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 5 14 16 23 24 25 24 Class Distribution -------------------- 51% | Gunner 29% | Mutant 6% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 3404 | 289 175 245 337 317 2041 . Remotely 289 | . . . . . 289 . Salvage Created 8299 | 79 406 952 1659 956 4247 . Parts 460 | 3 23 59 98 61 216 . Haulers Intercepted 18 | . 2 3 3 6 4 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 140 | . 8 11 33 11 77 . Guns 131 | . 8 10 25 11 77 . Cannons 8 | . . . 8 . . . AOE 1 | . . 1 . . . . Classes Destroyed 15 | 1 4 3 2 . 5 . Worker 11 | . . . 2 1 8 . Builder 9 | . . 1 1 . 7 . Tunneler 3 | . . 2 . . 1 . Hauler 18 | . 2 3 3 6 4 . Recycler 9 | 1 1 2 . . 5 . Mechanic 1 | . . . . . 1 . Operator 2 | . . . . . 2 . Watcher 12 | . 1 3 4 1 3 . Swarmer 27 | . 6 3 10 . 8 . Grunt 64 | . 2 3 15 5 39 . Brawler 3 | . . . 1 . 2 . Duelist 4 | . . . . . 4 . Sentry 26 | . . 5 7 6 8 . Hunter 4 | . . . . . 4 . Programmer 12 | . . . . . 12 . Best Kill Streak 10 | 1 3 8 10 5 8 . Combat Bots Only 7 | . 3 4 7 4 7 . Max Kills in Single Turn 4 | 1 2 2 2 1 4 . Gunslinging 1 | . 1 1 1 . 1 . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 678 | . 29 83 178 56 332 . Missed 205 | . 7 20 64 16 98 . Damage Taken 5171 | . 162 615 1092 516 2786 . Core 805 | . 20 70 160 94 461 . Absorbed by Shields 7 | . . . . . 7 . Redirected to Shielding 39 | . . . 35 2 2 . Ignored by Resistances 1515 | . 52 177 326 143 817 . Regen/Repaired (Parts) 532 | . 14 . . 227 291 . Core Remaining (%) 72 | 100 92 82 . 53 34 . Volleys Fired 353 | 3 31 43 95 48 133 . Largest 4 | 1 2 2 2 2 4 . Hottest 257 | 20 65 95 123 116 257 . Shots Fired 926 | 3 62 62 190 96 513 . Gun 863 | 3 62 62 128 95 513 . Cannon 62 | . . . 62 . . . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 392 | 3 53 22 33 37 244 . Thermal 454 | . . . 151 48 255 . Explosive 1 | . . . . 1 . . Electromagnetic 79 | . 9 40 6 10 14 . Robot Hit Streak 38 | 3 9 23 22 38 25 . Robot Miss Streak 6 | . 6 1 2 1 5 . Penetration Max 1 | . . . . . 1 . Secondary Targets 23 | . 3 2 4 2 12 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 677 | 3 37 55 150 76 356 . Core Hits 450 | 2 19 29 69 33 298 . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 23 | . . 3 10 3 7 . Burn 19 | . . . 9 3 7 . Destroy 2 | . . 1 1 . . . Corrupt 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13990 | 32 539 993 2901 1356 8169 . Guns 12231 | 32 536 938 1991 1273 7461 . Cannons 903 | . . . 903 . . . Explosions 767 | . . 49 . 51 667 . Melee . | . . . . . . . Ramming 89 | . 3 6 7 32 41 . Kinetic 4500 | 32 423 288 389 477 2891 . Thermal 8150 | . . 49 2400 714 4987 . Explosive 104 | . . . . 51 53 . Electromagnetic 1147 | . 113 650 105 82 197 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 3 . 1 10 . Average Corruption 6 | . . 3 . 1 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 210 | . . 19 . 2 189 . Message Errors 48 | . . 5 . . 43 . Matter Fused 57 | . . 4 . . 53 . Heat Flow Errors 19 | . . 1 . . 18 . Energy Discharges 31 | . . 5 . 1 25 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 24 | . . 1 . . 23 . Data Loss (major) 9 | . . . . . 9 . Misfires 10 | . . 2 . . 8 . Alerts 5 | . . . . 1 4 . Weapon Failures 5 | . . 1 . . 4 . Overload Shots . | . . . . . . . Overflow Damage 267 | . . . 17 . 250 . Projectiles 17 | . . . 17 . . . Explosions 250 | . . . . . 250 . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 193 | . . 16 . 15 162 . Shots 5 | . . 1 . . 4 . Rammed 11 | . 1 2 . 2 6 . Targets Rammed 13 | . 1 2 1 2 7 . Kicked . | . . . . . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 426 | . 3 102 36 17 426 . Average Temperature 94 | . 3 35 7 8 105 . Received Heat Transfer 1903 | . 33 267 513 306 784 . Effects 8 | . . . . . 8 . Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . . . 6 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 3 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 47 | . . . 12 5 30 . Heat Transferred 17437 | . . 100 5291 1776 10270 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 621 | 5 119 232 621 562 525 59 Initial 212 | . 2 7 51 156 212 59 Average 163 | 3 43 89 217 325 165 59 Maximum Alert Level 2 | . . 1 2 2 2 . Low Security (%) 66 | 100 100 99 54 35 62 100 Level 1 21 | . . . 21 22 28 . Level 2 11 | . . . 24 41 9 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 42 | . . 1 4 4 33 . Investigation 14 | . . . 1 3 10 . Extermination 11 | . . . . . 11 . Reinforcement 7 | . . 1 2 1 3 . Assault 1 | . . . . . 1 . Garrison 9 | . . . 1 . 8 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 7 | . 1 1 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 194 | . 15 17 39 26 97 . Peak Tracking Total 6 | . 4 6 6 5 5 . Tactical Retreats 7 | . . 1 1 . 5 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 8 | . 1 . . 1 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 16 | . 1 . . . 15 . Max in Single Turn 9 | . 1 . . . 9 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 39 | . 3 4 4 7 21 . Terminals 24 | . 2 4 3 5 10 . Fabricators 3 | . . . . . 3 . Repair Stations 5 | . 1 . . 2 2 . Recycling Units 3 | . . . . . 3 . Scanalyzers 4 | . . . 1 . 3 . Garrison Access . | . . . . . . . Total Hacks 136 | . 8 17 20 30 61 . Successful 76 | . 5 12 12 17 30 . Failed 60 | . 3 5 8 13 31 . Catastrophic 9 | . 1 1 2 . 5 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 75 | . 4 17 17 12 25 . Fabricators 6 | . . . . . 6 . Repair Stations 32 | . 4 . . 18 10 . Recycling Units 8 | . . . . . 8 . Scanalyzers 15 | . . . 3 . 12 . Garrison Access . | . . . . . . . Terminal Hacks 41 | . 2 12 10 6 11 . Record 15 | . . 7 5 1 2 . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 2 | . . 1 1 . . . Open Door 2 | . . . . 2 . . Open DSF 3 | . . . . . 3 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Alert Level 4 | . . 1 . 1 2 . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . . 1 1 . . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . . 1 . . . Zone Layout 4 | . . 1 1 2 . . Fabricator Hacks 4 | . . . . . 4 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 20 | . 3 . . 11 6 . Scan Component 10 | . 1 . . 6 3 . Repair 9 | . 1 . . 5 3 . Refit 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 9 | . . . 2 . 7 . Insert Component 6 | . . . 2 . 4 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used . | . . . . . . . Hacking Detections 34 | . 3 3 4 6 18 . Full Trace Events 16 | . . 2 2 2 10 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built 4 | . . . . . 4 . Authchips . | . . . . . . . Time 212 | . . . . . 212 . Total Part Build Rating 24 | . . . . . 24 . Parts Repaired 9 | . 1 . . 5 3 . Time 322 | . 26 . . 194 102 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . . . . 20 . Parts Scanalyzed 4 | . . . 1 . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 114 | . . . . 114 . . Total Damage 1571 | . . . . 1571 . . Kills 19 | . . . . 19 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 13753 | 115 1058 1178 1718 988 8361 335 Spaces Moved 4804 | 61 412 324 673 419 2829 86 Core 2 | 2 . . . . . . Treads 2841 | 53 412 324 239 . 1727 86 Legs . | . . . . . . . Wheels 1961 | 6 . . 434 419 1102 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 135 135 135 385 Average Speed 233 | 150 211 320 201 136 246 385 Slowest Speed 545 | 160 320 320 320 190 545 385 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 56 25 52 67 56 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . 5 . 23 76 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 100 | . . 5 . 23 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 6658 | 78 540 402 862 750 3937 89 Wait 1058 | . 73 . 8 247 730 . Move 4798 | 60 411 323 672 418 2828 86 Hop . | . . . . . . . Pick Up 153 | 5 14 10 33 9 82 . Fast Attach 36 | 7 1 2 6 6 14 . Attach 76 | . 2 5 14 7 46 2 Detach 13 | . . 1 . 2 10 . Swap 23 | 1 1 7 3 2 8 1 Drop 125 | 2 6 9 30 9 69 . Fire 353 | 3 31 43 95 48 133 . Melee . | . . . . . . . Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush 11 | . 1 2 1 . 7 . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Repaired EM Pulse Gun 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Discovered new exit (range 7) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Utility x2 2134 | -9/Materials | Discovered new exit (range 8) 2352 | -9/Materials | Entered another Materials area 2352 | -8/Materials | Evolved 2 slots: Utility x2 3217 | -8/Materials | Garrison activated, responded to threat 3731 | -8/Materials | Discovered new exit (range 13) 3748 | -8/Materials | Destroyed 7 combat bots 3748 | -8/Materials | Identified exit to Factory 3774 | -8/Materials | Build established: Scavenger-Mutant 3872 | -8/Materials | Discovered new exit (range 16) 3902 | -8/Materials | Identified exit to Storage 4070 | -8/Materials | Entered Storage 4102 | -8/Storage | Build established: Mutant 4119 | -8/Storage | Repaired Com. Wheel 4181 | -8/Storage | Repaired Prc. Beam Rifle 4214 | -8/Storage | Repaired Cooling System 4254 | -8/Storage | Repaired Imp. Light Armor Plating 4293 | -8/Storage | Repaired Minigun 4396 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4697 | -8/Storage | Build established: Commander-Mutant 4862 | -8/Storage | Discovered exit to Factory (range 8) 4915 | -8/Storage | Lost 3 allies 5058 | -8/Storage | Entered Factory 5058 | -7/Factory | Evolved 2 slots: Weapon x2 5183 | -7/Factory | Build established: Skirmisher 5722 | -7/Factory | Fabricated Imp. Recalibrator (x2) 6015 | -7/Factory | Build established: Gunner 6100 | -7/Factory | Garrison activated, responded to threat 6511 | -7/Factory | Build established: Scavenger-Gunner 6739 | -7/Factory | Identified exit to Lower Caves 6816 | -7/Factory | Garrison activated, responded to threat 7091 | -7/Factory | Fabricated Imp. Thermal Shield (x2) 7476 | -7/Factory | Build established: Gunner 7674 | -7/Factory | Found Prototype Launcher 7675 | -7/Factory | Identified Rocket Array 7679 | -7/Factory | Found Rocket Array 7887 | -7/Factory | Destroyed 7 combat bots 7913 | -7/Factory | Garrison activated, responded to threat 8072 | -7/Factory | Core integrity fell below 50% 10624 | -7/Factory | System corruption reached 10% 12779 | -7/Factory | Repaired Adv. Treads 12830 | -7/Factory | Repaired Adv. Treads 12858 | -7/Factory | Repaired Huge Storage Unit 13243 | -7/Factory | Discovered new exit (range 16) 13419 | -7/Factory | Entered another Factory area 13419 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13754 | -6/Factory | Self-destructed Last Messages --------------- 13351_ Acquired Nuclear Core. 13356_ U-05 Engineer lays Concrete. 13373_ Connecting with Recycling Unit... 13373_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 13385_ Slug penetrates Wall. 13386_ System corrupted: Energy discharge (-111). 13388_ Slug penetrates G-47 Trooper. 13388_ G-47 Trooper destroyed. 13388_ Switching to secondary target: G-47 Trooper. 13388_ G-47 Trooper destroyed. 13390_ U-05 Engineer lays Concrete. 13391_ G-47 Trooper destroyed. 13392_ U-05 Engineer builds a Wall. 13398_ U-05 Engineer builds a Door. 13407_ BS> 6G =C3UTUX 5N55&MDW 13410_ Acquired 134 matter. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????? ???????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????????#?????????????????"??"???????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????? ?????? ???????????????????? | | ?????????? ?????????#??????+?????????????????????? | | ?????????? ????????+???? ????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##????????????#??????????????????? | | ????????????#?#######?#?##???????????????????????? | | ?????????###?## #????#???#???????????????????? | | ??????????????# ###### ??? ???????????????? | | ? ??????#?????# ? ?????????????? | | ????????????#?# ###### ? ????????????????? | | ????? ??????#?# #?#?#????????????????????????? | | ????#????#???#### ###?##?????#???????????????????? | | ?????????????#??# ##????#???#?????? ?????????????? | | ???#???#???????## #???????#######????????????????? | | ?#?#?#???#??????# #?#???#?# #???? ?? ????????? | | ???????#?????####+######### #????????????????? | | ?????????????# @# #????????????????? | | ??????##?????# # ##?????? ????????? | | ??#????#?#?### # #???? ???????????? | | ???????#?????# """ """ # ##?? ????????????? | | ?????#?#?#??## """ """ # ###?? ???? ?????? | | ?????????????# """ """ # #?? ?? ?????? | | ?????????#???# # ### ????? | | ?##??????????# """ """ # ????? | | ????????#????# """ """ + ##### T#? ???????? | | ?????????????# """ """ # #???#?##?????????? | | ??????#??#??## # #????????????????? | | ???????#?#???# + ##??#??#?????????? | | ?????????????################+########???????????? | | ???????#???????????#?# #???????#???? | | ????????????????????## """ """ #???????????? | | ??????#??????#?????#?# """"" """"" #?#?#???????? | | ??????????????????#??# """"" """"" #???????????? | | ???????#?#?????##???## ##??????????? | | ??????????????#?#??#?# """ """ #?????##????? | | ?????????????????#?### """"" """"" #??#????????? | | ????????????????????## """"" """"" #???#???????? | | ??????????????#??????# #???????????? | | ?????????????????????# = #???????????? | | ???????????????????#?#################???????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Thermal Shield | -7/Factory | Hacked Proton Cannon | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -7/Factory | Preloaded Imp. Thermal Shield | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed SapperGaussChip Manual? 0 Play Time 02:00:00 Cumulative 20.9 hours Start 2024.10.22 @ 14:29:00 End 2025.02.25 @ 21:04:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 1 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5123fb14-2e05-41dc-8d7d-488f419f24f3