Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 17:54:08 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (490) 490 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2605 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Shotgun Shotgun Shotgun > --- INVENTORY (15) --- Ion Engine Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Autogun Makeshift Shrapnel Gun Rocket Launcher Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Armor Plating Light Armor Plating Light Armor Plating Makeshift Shrapnel Gun Rocket Launcher Mini Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 32 | 6 13 11 2 . . Power 4 | 1 1 2 . . . Engine 3 | 1 . 2 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 6 2 1 . . Device . | . . . . . . Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 3 2 1 . . Artifact . | . . . . . . Weapon 14 | 2 6 5 1 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 4 2 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 2 8 . . . Power 2 | . 1 1 . . . Propulsion 2 | . . 2 . . . Utility 1 | . . 1 . . . Weapon 5 | . 1 4 . . . Highest Loss Streak 8 | . 1 8 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 96 100 100 . Engine 7 | . 4 12 11 11 . Core 4 | . 9 . . . . Wheel 25 | . 28 26 22 22 . Storage 12 | . 13 14 11 11 . Protection 15 | . 11 13 22 22 . Energy Gun 3 | . 6 . . . . Ballistic Gun 25 | . 19 26 33 33 . Peak Build Rating 17 | 6 12 14 17 17 . Average Rating 12 | 3 9 11 16 17 . On Entrance 11 | . 6 12 14 17 17 Naked Turns . | . . . . . . Heaviest Build 40 | 11 34 34 40 40 . Greatest Support 32 | 20 20 32 32 32 . Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 30 | 8 30 15 15 15 . Average Capacity 14 | 7 14 15 15 15 . Most Carried 13 | 2 13 13 10 11 . Average Carried 8 | . 7 8 8 10 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | . 13 10 10 11 11 Class Distribution -------------------- 57% | Mutant 30% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 911 | 174 370 168 199 . . Remotely . | . . . . . . Salvage Created 825 | . 400 148 277 . . Parts 45 | . 25 5 15 . . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 9 15 3 . . Guns 13 | . 5 5 3 . . AOE 14 | . 4 10 . . . Classes Destroyed 10 | . 7 2 1 . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 2 | . 1 1 . . . Hauler 4 | . 1 . 3 . . Recycler 2 | . 1 1 . . . Swarmer 3 | . 3 . . . . Grunt 7 | . 6 . 1 . . Sentry 2 | . . . 2 . . Demolisher 1 | . . 1 . . . Assembled 14 | . . 14 . . . Best Kill Streak 14 | . 7 14 3 . . Combat Bots Only 14 | . 5 14 2 . . Max Kills in Single Turn 4 | . 2 4 1 . . Gunslinging . | . . . . . . Exploded 4 | . 1 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 106 | . 44 53 9 . . Missed 31 | . 12 15 4 . . Damage Taken 1241 | . 395 781 65 . . Core 224 | . 76 148 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 10 . 100 . Volleys Fired 58 | . 33 14 11 . . Largest 3 | . 2 2 3 . . Hottest 70 | . 70 53 69 . . Shots Fired 121 | . 62 26 33 . . Gun 104 | . 51 20 33 . . Cannon . | . . . . . . Launcher 17 | . 11 6 . . . Special . | . . . . . . Kinetic 81 | . 28 20 33 . . Thermal . | . . . . . . Explosive 17 | . 11 6 . . . Electromagnetic 23 | . 23 . . . . Robot Hit Streak 6 | . 6 5 5 . . Robot Miss Streak 5 | . 4 3 5 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 73 | . 36 17 20 . . Core Hits 71 | . 27 31 13 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2215 | . 962 944 309 . . Guns 952 | . 395 248 309 . . Cannons . | . . . . . . Explosions 1263 | . 567 696 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 785 | . 228 248 309 . . Thermal . | . . . . . . Explosive 1263 | . 567 696 . . . Electromagnetic 167 | . 167 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 7 . . . Message Errors 3 | . . 3 . . . Heat Flow Errors 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 56 | . 25 31 . . . Projectiles . | . . . . . . Explosions 56 | . 25 31 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | . 9 128 . . . Shots 6 | . 1 5 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 260 | . 260 179 45 . . Average Temperature 58 | . 77 53 17 . . Received Heat Transfer 389 | . 216 134 39 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 231 | . 231 70 182 70 . Initial 70 | . . . 27 70 27 Average 72 | . 78 25 113 70 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 88 100 100 100 . Level 1 5 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 17 23 4 . . Peak Tracking Total 15 | . 4 15 3 . . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 7 . 5 . . Successful 7 | . 4 . 3 . . Failed 5 | . 3 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 4 . 4 . . Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Unreport Threat 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1427 | 44 655 290 300 138 . Spaces Moved 1086 | 42 518 202 209 115 . Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1083 | 39 518 202 209 115 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 115 115 . Average Speed 103 | 77 94 114 115 115 . Slowest Speed 115 | 80 95 115 115 115 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 82 48 22 31 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . 42 45 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 87 | . 42 45 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1273 | 53 623 233 244 120 . Wait 57 | . 31 2 19 5 . Move 1081 | 41 517 201 208 114 . Hop . | . . . . . . Pick Up 38 | 6 23 5 3 1 . Fast Attach . | . . . . . . Attach 24 | 6 8 8 2 . . Detach 1 | . 1 . . . . Swap 8 | . 5 3 . . . Drop 6 | . 5 . 1 . . Fire 58 | . 33 14 11 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 45 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 5) 613 | -10/Materials | Discovered new exit (range 15) 700 | -10/Materials | Entered Mines 701 | -10/Mines | Assembled infested the area 706 | -10/Mines | Assisted by a Guerilla fighting off Assembled 721 | -10/Mines | Core integrity fell below 50% 761 | -10/Mines | Destroyed 14 combat bots 762 | -10/Mines | Lost 8 parts (1p2n1u4w) 780 | -10/Mines | Core integrity fell below 20% 834 | -10/Mines | Discovered new exit (range 16) 840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 983 | -10/Mines | Discovered new exit (range 7) 990 | -10/Mines | Entered Materials 990 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1272 | -9/Materials | Discovered new exit (range 10) 1290 | -9/Materials | Entered Mines 1291 | -9/Mines | Build established: Scavenger-Tank 1304 | -9/Mines | Learned Materials stockpile data 1352 | -9/Mines | Learned location of Zion (-7) 1391 | -9/Mines | Discovered new exit (range 10) 1400 | -9/Mines | Discovered new exit (range 15) 1428 | -9/Mines | Entered Materials 1428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -8/Materials | Self-destructed Last Messages --------------- 01294_ T-07 Excavator is excavating. 01304_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 01306_ T-07 Excavator is excavating. 01352_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01354_ Searching scrap... 01354_ Found Hover Unit. 01354_ Found Lgt. Ion Engine. 01354_ Found Autogun. 01354_ Found Imp. Light Cannon. 01354_ Found 42 Matter. 01358_ Acquired Autogun. 01391_ EXIT=FOUND 01397_ K-01 Serf collects debris. 01400_ EXIT=FOUND 01401_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityStorageInverter Manual? 0 Play Time 00:34:27 Cumulative 24.9 hours Start 2025.01.09 @ 13:00:28 End 2025.01.09 @ 17:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 34 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ba3169e-92ed-4903-bd47-a426dec0a885