Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 05:49:12 Player: shapeshifter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7261) 7261 TOTAL SCORE: 13981 Bonus ------- Pacifist 5711 Follower Combat Kills 50 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 71/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Advanced Point Defense System Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Transmission Jammer Experimental Reaction Control System Advanced Thermal Shield Advanced Shield Generator Advanced Point Defense System > --- WEAPON ----------- Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Impulse Thruster Improved Q-thruster Advanced Shield Generator [Rating: 125] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Reactor Quantum Reactor Propulsion Nuclear Pulse Array Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Reactive Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Launcher Micro-nuke Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Slots Evolved 16 | . . 2 2 2 2 . 2 2 . 2 . 2 . Power 2 | . . . 1 . . . 1 . . . . . . Propulsion 8 | . . 2 . 2 2 . . 2 . . . . . Utility 6 | . . . 1 . . . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 42 | . . 4 6 1 . . 2 3 1 . 13 6 6 Power 5 | . . . 2 . . . . . . . 3 . . Engine 2 | . . . 2 . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 . . Propulsion 21 | . . 3 3 . . . 1 1 . . 6 2 5 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 19 | . . 3 3 . . . 1 1 . . 6 2 3 Utility 13 | . . 1 1 1 . . 1 2 . . 4 3 . Device 9 | . . 1 . 1 . . . . . . 4 3 . Storage 1 | . . . . . . . . 1 . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . 1 . . 1 1 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . . . 2 2 Parts Lost 34 | . . 3 . . . 1 . 4 6 . 2 2 16 Power 5 | . . . . . . . . 2 . . . . 3 Propulsion 19 | . . 2 . . . 1 . 1 3 . 1 2 9 Utility 9 | . . 1 . . . . . 1 3 . 1 . 3 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . . 3 . . . 1 . 2 5 . 2 2 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 2 3 4 4 3 3 3 4 5 5 4 3 4 3 Power . | 1 2 2 1 . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . 1 . Utility 2 | . 1 1 2 2 2 2 2 2 3 3 2 1 2 Weapon . | . . 1 1 1 1 1 1 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . 2 . 1 . . . 1 1 . 1 2 2 Power 1 | . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . 1 . . . . . . 1 . . 2 2 Weapon 3 | . . . . 1 . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 37 | . . 14 40 56 53 43 37 48 24 . 24 47 40 Engine 3 | . . . 9 15 13 7 5 6 . . . . . Reactor 2 | . . . . . . . . . . . 3 8 6 Flight 18 | . . 9 27 30 26 21 17 22 12 . 16 21 18 Device 6 | . . 5 . 2 6 6 5 5 4 . 4 17 11 Protection 3 | . . . 4 7 6 6 5 9 3 . . . . Peak Build Rating 125 | . . 5 16 17 17 17 31 49 45 2 107 125 118 Average Rating 44 | . . 2 11 16 17 14 17 36 28 2 58 109 82 On Entrance 25 | . . . 2 16 17 17 14 31 45 2 2 99 110 Naked Turns 131 | . 62 30 . . . . . . 26 1 8 . 4 Heaviest Build 61 | . . 1 16 17 17 17 20 25 17 . 61 55 55 Greatest Support 65 | 3 3 12 19 19 19 19 28 43 38 3 65 65 62 Greatest Overweight (x) 3 | . . . . . . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 7 7 5 5 5 5 Most Carried 8 | 3 4 5 5 4 3 4 5 8 7 5 5 5 5 Average Carried 4 | 2 3 4 3 3 3 3 4 6 6 5 4 4 3 Final Capacity 8 | 5 5 5 5 5 5 5 5 8 5 5 5 5 5 Final Carried 7 | 3 4 5 3 3 3 4 5 7 5 5 3 3 2 Class Distribution -------------------- 59% | Sprinter 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Sprinter | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -3/DSF Sprinter | -2/Research Sprinter | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Matter Collected 225 | 158 . . 22 . . . . 20 . . 1 . 24 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Hostile Shots Fired 577 | . 30 45 18 12 . 2 14 42 150 . 14 45 205 Missed 215 | . 13 21 8 8 . 1 7 18 62 . 4 21 52 Hits 362 | . 17 24 10 4 . 1 7 24 88 . 10 24 153 Melee 7 | . . . . . . . . . 7 . . . . Projectile 355 | . 17 24 10 4 . 1 7 24 81 . 10 24 153 AOE 2 | . . . . . . . . . 2 . . . . Critical Strikes 20 | . . . . . . . . 1 11 . 1 2 5 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 6633 | . 160 243 128 38 . 32 127 490 1688 . 602 344 2781 Core 3173 | . 160 156 36 . . . 21 . 1072 . 262 41 1425 Absorbed by Shields 468 | . . . . . . . . . 55 . 28 131 254 Ignored by Resistances 254 | . . . 14 12 . 9 12 30 . . . 177 . Core Remaining (%) 74 | 100 36 61 93 100 . 100 97 . 6 . 79 . . Volleys Fired 4 | . . . . . . . . . . . . . 4 Largest 1 | . . . . . . . . . . . . . 1 Hottest 80 | . . . . . . . . . . . . . 80 Shots Fired 5 | . . . . . . . . . . . . . 5 Gun 5 | . . . . . . . . . . . . . 5 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . . 5 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . 1 Core Hits 2 | . . . . . . . . . . . . 1 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 66 | . . . . . . . . . 18 . . 3 45 Guns 16 | . . . . . . . . . . . . . 16 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 50 | . . . . . . . . . 18 . . 3 29 Kinetic . | . . . . . . . . . . . . . . Thermal 16 | . . . . . . . . . . . . . 16 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 3 . 1 . . . 13 Average Corruption 5 | . . . . . . . 3 . 1 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . 9 . . 1 14 Shots . | . . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . 3 . . 1 6 Targets Rammed 10 | . . . . . . . . . 3 . . 1 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 492 | . . . 71 2 . . . 10 20 . . 404 492 Average Temperature 95 | . . . 44 1 . . . 5 13 . . 77 167 Received Heat Transfer 1135 | . 36 75 45 . . . . 57 391 . . 474 57 Effects 5 | . . . . . . . . . . . . 2 3 Shutdowns 3 | . . . . . . . . . . . . 1 2 Energy Bleed 2 | . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . 37 Parts Sabotaged 1 | . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Maximum Alert Level 1 | . . . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 80 100 100 100 100 Level 1 2 | . . . . . . . . . 19 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 229 | . 74 60 25 70 31 21 15 65 229 108 84 146 106 Initial 108 | . . 26 25 2 31 21 5 2 26 108 84 36 81 Average 44 | . 22 18 17 28 31 12 5 34 109 108 76 44 60 Influence Increases 1036 | . 84 70 . 125 . . 15 135 317 5 . 210 75 Destroy 0b10 Robot/C 20 | . . . . . . . . . 20 . . . . Destroy Leader 10 | . . . . . . . . . 10 . . . . Allied During Kill 3 | . . . . . . . . . 3 . . . . Successful Hack 88 | . 9 10 . 50 . . . . 14 5 . . . Disable Machine 30 | . . . . . . . . . . . . . 30 Partial Spotted 30 | . . . . . . . . 15 . . . 15 . Lose Combat Pursuer 855 | . 75 60 . 75 . . 15 120 270 . . 195 45 Influence Decreases 1036 | . 20 74 55 65 34 20 21 85 165 99 49 128 221 Entered New Map 379 | . . 38 35 3 34 10 6 3 29 99 29 28 65 Time Decay 409 | . 20 30 20 62 . . 15 52 60 . . 80 70 Lost Part 228 | . . 6 . . . 10 . 30 56 . 20 20 86 Lost Ally 20 | . . . . . . . . . 20 . . . . Squads Dispatched 18 | . 1 . . 2 . . 1 3 3 . . 3 5 Investigation 6 | . . . . 1 . . 1 1 1 . . 1 1 Extermination 3 | . . . . . . . . 1 . . . 1 1 Reinforcement 9 | . 1 . . 1 . . . 1 2 . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Distress Signals 7 | . . . 1 2 . . 1 1 1 . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . 5 Times Spotted 154 | . 11 14 5 15 . 1 5 24 38 . 2 21 18 Peak Tracking Total 21 | . 7 14 6 9 . 1 4 18 21 . 2 8 10 Tactical Retreats 22 | . 2 1 . 4 . . 1 3 4 . . 4 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Traps Triggered 3 | . . . . 1 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Machines Disabled 2 | . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Machines Accessed 19 | . 2 1 . 7 1 . 2 1 1 1 . 2 1 Terminals 16 | . 2 1 . 5 1 . 2 1 1 1 . 1 1 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Total Hacks 49 | . 5 3 . 19 1 . 9 2 4 1 . 3 2 Successful 17 | . 1 2 . 9 1 . 2 . 1 1 . . . Failed 32 | . 4 1 . 10 . . 7 2 3 . . 3 2 Catastrophic 11 | . 2 1 . 1 . . 3 . 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 2 2 . 10 . . 8 2 2 . . . . Terminals 46 | . 5 3 . 17 1 . 9 2 4 1 . 2 2 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Terminal Hacks 11 | . 1 1 . 5 1 . 1 . 1 1 . . . Record 4 | . . . . 3 . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . . 1 . 2 . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . 1 . 2 . . 1 . . . . . . Terminals 4 | . . 1 . 2 . . 1 . . . . . . Botnet 4 | . . 1 . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . 6 . . 2 1 1 . . 2 1 Full Trace Events 7 | . 1 . . 1 . . 1 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 56 | . . . . . . . . . 56 . . . . Highest-Rated Ally 56 | . . . . . . . . . 56 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . . . . Total Damage 171 | . . . . . . . . . 171 . . . . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Active Infowar (turns) 783 | . . 50 . 51 11 30 67 123 99 . 28 173 151 Terrain 50 | . . 50 . . . . . . . . . . . Seismic 403 | . . . . 51 11 30 67 123 99 . 22 . . Jamming 330 | . . . . . . . . . . . 6 173 151 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Turns Passed 1168 | 25 62 97 47 148 11 30 67 123 128 1 52 173 204 Spaces Moved 2821 | 32 122 222 129 424 36 88 184 372 275 2 75 506 354 Core 282 | 32 122 56 . . . . . . 40 2 14 . 16 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . . . 33 Flight 2506 | . . 166 129 424 36 88 184 372 235 . 61 506 305 Fastest Speed 25 | 50 50 32 29 29 29 29 31 28 31 50 28 28 25 Average Speed 32 | 50 50 38 30 29 29 33 33 30 40 50 35 28 30 Slowest Speed 104 | 50 50 50 35 29 29 34 34 31 100 50 50 28 104 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 55 | . . 4 6 8 . . 2 3 12 . . 8 12 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 34 37 23 19 1 71 10 18 28 . 74 21 50 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Arm Res DSF Res Tes Total 2988 | 40 122 228 128 440 35 88 186 379 281 1 96 529 435 Wait 43 | 6 . . . 3 . . . 1 . . 3 15 15 Move 2710 | 31 121 214 116 407 35 87 180 365 254 1 74 493 332 Hop 44 | . . 3 6 8 . . 1 3 8 . . 5 10 Pick Up 35 | 3 1 5 . 2 . . 2 6 . . 4 6 6 Fast Attach 18 | . . 2 4 . . . 1 . . . 8 2 1 Attach 26 | . . 2 2 1 . . 2 3 1 . 5 3 7 Detach 3 | . . . . . . 1 . . . . 1 . 1 Swap 1 | . . . . . . . . . . . . 1 . Drop 16 | . . 2 . 1 . . . 1 3 . 1 4 4 Fire 4 | . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . 3 . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 74 | . . . . 18 . . . . 7 . . . 49 Rewire 5 | . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Armory -3/Research -3/DSF -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Materials 84 | -10/Materials | Core integrity fell below 50% 88 | -10/Materials | Entered another Materials area 88 | -9/Materials | Evolved 2 slots: Propulsion x2 152 | -9/Materials | Discovered new exit (range 13) 184 | -9/Materials | Discovered new exit (range 4) 185 | -9/Materials | Entered another Materials area 185 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 206 | -8/Materials | Lost 3 parts (2n1u) 231 | -8/Materials | Discovered new exit (range 4) 232 | -8/Materials | Entered Factory 232 | -7/Factory | Evolved 2 slots: Propulsion x2 376 | -7/Factory | Discovered new exit (range 12) 380 | -7/Factory | Entered another Factory area 380 | -6/Factory | Evolved 2 slots: Propulsion x2 391 | -6/Factory | Identified exit to DSF 391 | -6/Factory | Entered DSF 406 | -6/DSF | Discovered new exit (range 16) 417 | -6/DSF | Additional patrols routed to DSF 421 | -6/DSF | Entered Factory 421 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 481 | -5/Factory | Discovered new exit (range 8) 488 | -5/Factory | Entered another Factory area 488 | -4/Factory | Evolved 2 slots: Propulsion x2 572 | -4/Factory | Spotted B-86 Titan 605 | -4/Factory | Discovered new exit (range 16) 611 | -4/Factory | Entered Armory 681 | -4/Armory | Lost 5 parts (1p2n2u) 725 | -4/Armory | Spotted B-86 Titan 731 | -4/Armory | Core integrity fell below 50% 735 | -4/Armory | Discovered new exit (range 6) 737 | -4/Armory | Core integrity fell below 20% 739 | -4/Armory | Entered Research 739 | -3/Research | Evolved 2 slots: Utility x2 740 | -3/Research | Identified exit to DSF 740 | -3/Research | Entered DSF 744 | -3/DSF | Lost 3 parts (2n1u) 770 | -3/DSF | Additional patrols routed to DSF 788 | -3/DSF | Discovered new exit (range 14) 792 | -3/DSF | Entered Research 792 | -2/Research | Evolved 2 slots: Utility x2 824 | -2/Research | Spotted B-90 Cyclops 828 | -2/Research | Spotted B-90 Cyclops 963 | -2/Research | Discovered new exit (range 5) 965 | -2/Research | Entered Testing 1025 | -2/Testing | Spotted Striker 1025 | -2/Testing | Spotted Striker 1045 | -2/Testing | Build established: Sprinter 1067 | -2/Testing | Scanned by Researcher 1128 | -2/Testing | System corruption reached 10% 1129 | -2/Testing | Core integrity fell below 50% 1152 | -2/Testing | Core integrity fell below 20% 1169 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01144_ O-32 Director locks terminal. 01146_ O-24 Administrator sends out distress signal. 01146_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01148_ Slug penetrates Subatomic Condenser. 01148_ Imp. Transmission Jammer destroyed. 01148_ Slug penetrates P-80 Master. 01150_ Held in stasis. 01150_ C-65 Expert is analyzing... 01154_ Held in stasis. 01154_ C-65 Expert is analyzing... 01160_ Slammed into G-73 Enforcer. 01162_ Held in stasis. 01162_ C-65 Expert is analyzing... 01165_ Cmb. Linear Gravjet destroyed. 01167_ System corrupted: Matter fused (-8). 01167_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T003. 01169_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##?????????????????????? | | ??????????????????#####?# ?????????????????????? | | ???????????????????[ # ??????????????????????? | | ????????????????????? #gg??????????????????????? | | ??????????????????????? /g#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ####???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????####??????#g #???????????????????? | | ??????????????# ????# ####???????????????????? | | ??????????????# ??#p####???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# + #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# ??# #???????????????????? | | ??????????????# ????# #???????????????????? | | ??????????????#/ ??????# #???????????????????? | | ??????????###########+### #???????????????????? | | ??#######?# #???????????????????? | | ??#""# ]#?# = #???????????????????? | | ??#!!"" ### #???????????????????? | | ??#" "## """ #???????????????????? | | ??#"" "## """ """ #???????????????????? | | ??#" "## """ """" #???????????????????? | | ??# ## """" ####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 65 Energy Capacity 850 Matter Stores 258 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Point Defense Rating 240 Evasion (%) 78 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelPitchforkBallwheel Manual? 0 Play Time 00:36:01 Cumulative 99.6 hours Start 2025.08.05 @ 05:14:35 End 2025.08.05 @ 05:49:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d086ff34-11ce-4241-beaf-a8223cec390f