Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 09:36:58 Player: Compilatron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1116) 1116 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2821 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (15) --- Ion Engine Wheel Salvage Targeting Computer Hacking Drone Bay Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Ion Engine Ion Engine Wheel Salvage Targeting Computer Hacking Drone Bay Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Barrage Gun Rocket Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 21 | 2 3 9 . . 7 Power 3 | . 1 1 . . 1 Engine 3 | . 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . . 2 Treads 4 | 2 . . . . 2 Leg 3 | . . 3 . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . 2 1 . . . Device 1 | . . 1 . . . Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | . . 3 . . 4 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . 5 1 . . 7 Power 3 | . 1 1 . . 1 Propulsion 5 | . 2 . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . 2 . . . 2 Highest Loss Streak 3 | . 3 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 89 99 100 100 82 Engine 11 | . 13 10 11 11 11 Treads 6 | . 24 . . . 17 Leg 23 | . . 32 33 33 5 Device 9 | . . 11 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 10 | . 8 11 11 11 11 Energy Gun 10 | . 14 11 11 11 1 Ballistic Gun 11 | . 13 11 11 11 9 Peak Build Rating 29 | 6 8 13 14 15 29 Average Rating 12 | 6 6 11 13 14 16 On Entrance 9 | 6 6 4 13 14 15 Naked Turns . | . . . . . . Heaviest Build 35 | 12 27 34 34 34 35 Greatest Support 43 | 40 40 30 30 30 43 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 9 12 14 15 15 Average Carried 11 | 5 7 7 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 9 12 14 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 677 | 136 216 154 36 . 135 Remotely . | . . . . . . Salvage Created 1164 | . 424 415 169 . 156 Parts 72 | . 28 20 13 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 11 7 6 . 7 Guns 25 | . 11 7 6 . 1 AOE 4 | . . . . . 4 Classes Destroyed 7 | . 3 2 1 . 1 Tunneler 1 | . . 1 . . . Watcher 5 | . 2 3 . . . Swarmer 10 | . 3 . 3 . 4 Grunt 17 | . 8 5 2 . 2 Brawler 1 | . . . 1 . . Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 3 . 4 Combat Bots Only 4 | . 3 3 3 . 4 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 225 | . 78 30 30 . 87 Missed 63 | . 25 8 6 . 24 Damage Taken 2224 | . 620 303 233 . 1068 Core 500 | . 92 102 70 . 236 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 108 | . . . . 108 . Core Remaining (%) 81 | 100 63 . . . . Volleys Fired 106 | . 46 29 12 . 19 Largest 2 | . 2 2 2 . 2 Hottest 88 | . 70 88 88 . 56 Shots Fired 201 | . 92 58 24 . 27 Gun 192 | . 92 58 24 . 18 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special 5 | . . . . . 5 Kinetic 105 | . 46 29 12 . 18 Thermal 87 | . 46 29 12 . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 7 8 5 . 4 Robot Miss Streak 6 | . 5 3 4 . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 115 | . 51 37 15 . 12 Core Hits 62 | . 23 20 8 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 . 2 . . Burn 5 | . 3 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1763 | . 644 572 232 . 315 Guns 1535 | . 644 572 232 . 87 Cannons . | . . . . . . Explosions 228 | . . . . . 228 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 757 | . 309 269 92 . 87 Thermal 778 | . 335 303 140 . . Explosive 228 | . . . . . 228 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 246 | . 81 246 162 . 5 Average Temperature 59 | . 24 106 74 . 3 Received Heat Transfer 705 | . 279 174 72 . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2442 | . 1221 740 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 250 | . 250 175 210 . . Initial 92 | . . 92 40 . . Average 87 | . 98 69 144 . . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 92 | 100 85 100 76 . . Level 1 7 | . 14 . 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 20 12 6 . 10 Peak Tracking Total 4 | . 3 3 3 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 4 7 . . 1 Terminals 10 | . 3 6 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 10 28 . . 1 Successful 23 | . 7 15 . . 1 Failed 16 | . 3 13 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 37 | . 9 22 . 1 5 Terminals 35 | . 8 26 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 . . 1 Record 1 | . . . . . 1 Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 5 10 . . . Terminals 13 | . 4 9 . . . Track 4 | . 1 3 . . . Assimilate 1 | . . 1 . . . Botnet 6 | . 2 4 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Reject 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 5 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 1 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 1 Highest-Rated Group 10 | . . 10 10 10 10 Highest-Rated Ally 10 | . . 10 10 10 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4601 | 4 777 1124 216 1814 666 Spaces Moved 2251 | 1 332 556 90 952 320 Core . | . . . . . . Treads 590 | 1 332 . . . 257 Legs 1636 | . . 531 90 952 63 Wheels 25 | . . 25 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 160 160 110 190 190 160 Average Speed 170 | 160 174 134 190 190 165 Slowest Speed 240 | 160 240 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 41 44 23 83 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2814 | 3 436 878 111 958 428 Wait 397 | . 44 273 8 4 68 Move 2247 | . 332 555 89 951 320 Hop . | . . . . . . Pick Up 28 | . 8 11 2 2 5 Fast Attach 1 | . . . . . 1 Attach 15 | . 3 7 . . 5 Detach . | . . . . . . Swap 5 | 2 . 2 . . 1 Drop 11 | 1 2 1 . 1 6 Fire 106 | . 46 29 12 . 19 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 14) 775 | -10/Materials | Identified exit to Materials 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Lost 3 parts (1n2w) 914 | -9/Materials | Discovered new exit (range 12) 1760 | -9/Materials | Discovered new exit (range 8) 1903 | -9/Materials | Identified exit to Mines 1906 | -9/Materials | Entered Mines 1906 | -9/Mines | Accompanied by 1 ally 1924 | -9/Mines | Met a Derelict bent on vengeance 2115 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2120 | -9/Mines | Identified exit to Zion 2122 | -9/Mines | Entered Zion 2122 | -7/Zion | Accompanied by 1 ally 2273 | -7/Zion | Discovered new exit (range 16) 2694 | -7/Zion | Given A8's code to call for help 2714 | -7/Zion | Given the Hacking Drone Bay 2719 | -7/Zion | Found Prototype Device 3563 | -7/Zion | Received a visual enhancement algorithm 3932 | -7/Zion | Identified exit to Proximity Caves 3936 | -7/Zion | Entered Proximity Caves 3936 | -6/Proximity Caves | Accompanied by 1 ally 4051 | -6/Proximity Caves | Core integrity fell below 50% 4089 | -6/Proximity Caves | Lost 3 parts (3n) 4157 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4167 | -6/Proximity Caves | Found Prototype Special Weapon 4169 | -6/Proximity Caves | Identified Molecular Deconstructor 4299 | -6/Proximity Caves | Spotted B-75 Beast 4327 | -6/Proximity Caves | Core integrity fell below 20% 4602 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- %%%%. >>TROJAN(HORSE) Neigh. >>TROJAN(HORSE) Neigh. >>TROJAN(HORSE) Neigh. 04537_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 04587_ Slug penetrates Wall. 04591_ Sensor Array destroyed. 04594_ Penetrated by Slug. 04596_ Slug penetrates Wall. 04596_ Hvy. Assault Rifle destroyed. 04596_ Slug penetrates Wall. 04597_ Penetrated by Slug. 04599_ Slug penetrates Wall. 04600_ Wall collapses. 04600_ Penetrated by Slug. 04602_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ##??????????## #????????????????????????? | | #????????????###### ##???????????????????????? | | #???????????????### #???????????????????????? | | #???????????????# #???????????????????????? | | #???????????????# ##??????????????????????? | | #???????????????## ##?????????????????????? | | ###??????????????### #?????????????????????? | | #????????????????## #?????????????????????? | | #????????????????## ##?????????????????????? | | ## #???????????????## #??????????????????????? | | ## #??????????????## #??????????????????????? | | ###??????????### ##?????????????????????? | | ##????????## #?????????????????????? | | #???????## #?????????????????????? | | #???????# #?????????????????????? | | # #???????## #### ##?????????????????????? | | ## ###??????##???### #??????????????????????? | | ### ##??##????????# #??????????????????????? | | ?# #?# ##???????####??????????????????????? | | ?#### ### #??????????##?????????????????????? | | ????# #????????## #?????????????????????? | | ### #???###### #?????????????????????? | | ##?## #?????????????????????? | | ### #??????????????????????? | | ######## ## ## #??????????????????????? | | ??#"""" "" # #?# @#??????????????????????? | | ??#"""" # #?## ! ;#??????????????????????? | | ?#"""" # #??# ![[ ##??????????????????????? | | # # #### !%=h #??????????????????????? | | + ## ##* #???????????????? | | # #### #???????????????? | | #" ############???????????????? | | T #???????????????????????? | | #"" "" ""# #???????????????????????? | | ?### ##### ###### ##???????????????????????? | | ??? ##????####????????????????????????? | | ? #?????????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Recalibrator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Arc Projector | -7/Zion | Archive Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed NuclearLightModule Manual? 0 Play Time 00:29:28 Cumulative 47.1 hours Start 2024.08.20 @ 09:02:38 End 2024.08.20 @ 09:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 43 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e3bba8c-48b5-4fed-9b47-b09d9c3d5abe