Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.02 @ 18:11:33 Player: Minty Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (265) 1325 Value Destroyed (10996) 10996 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5573) 5573 TOTAL SCORE: 24374 Bonus ------- High Alert Combat Kills 3154 Follower Combat Kills 975 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -456 Cogmind --------- Core Integrity 0/1150 Matter 76/300 Energy 590/600 System Corruption 20% Temperature Critical (508) Movement Core (500) Ox9 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Energy Well Experimental Optical Array > --- WEAPON (5) ------- Compact Tesla Bomb Launcher Neutron Missile Launcher Neutron Missile Launcher > --- INVENTORY (5) ---- Advanced Matter Compressor (121) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Coolant Injector Experimental Optical Array Improved Medium Armor Plating Graphene Brace Advanced Force Field Relay Coupler [Duelist] Relay Coupler [Duelist] > --- WEAPON ----------- Enhanced Force Rifle Dispersion Rifle Cooled Phase Gun Advanced KE Penetrator Compact Tesla Bomb Launcher > --- INVENTORY -------- Advanced Matter Compressor Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Improved Remote Datajack [Rating: 124] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . . . 1 . . Utility 5 | . . 1 1 1 . . . . 1 . . . 1 . . Weapon 3 | . . 1 . . . . . . 1 . . . . 1 . Parts Attached 361 | . 7 31 33 18 17 46 10 . 6 26 4 12 21 22 108 Power 38 | . 2 5 3 2 2 . . . . . 1 . 2 3 18 Engine 14 | . 2 5 2 2 2 . . . . . . . 1 . . Core 12 | . . . 1 . . . . . . . 1 . 1 2 7 Reactor 12 | . . . . . . . . . . . . . . 1 11 Propulsion 65 | . 2 10 6 3 4 12 . . . . . . 6 2 20 Treads 25 | . . 8 . 3 1 1 . . . . . . 3 . 9 Leg 35 | . 2 . 6 . 3 11 . . . . . . 3 2 8 Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . 1 . . . . . . . . . . . . 3 Flight 1 | . . 1 . . . . . . . . . . . . . Utility 103 | . 1 6 13 4 4 18 3 . 4 8 1 5 4 6 26 Device 34 | . . 3 5 . 1 6 . . 1 2 . . 2 4 10 Storage 8 | . . . 1 1 . 1 . . 1 . . 1 . 1 2 Processor 8 | . . . 1 . 1 2 . . 1 . . . 1 . 2 Hackware 17 | . . . 1 . 1 5 1 . 1 2 1 1 . 1 3 Protection 36 | . 1 3 5 3 1 4 2 . . 4 . 3 1 . 9 Artifact . | . . . . . . . . . . . . . . . . Weapon 155 | . 2 10 11 9 7 16 7 . 2 18 2 7 9 11 44 Energy Gun 54 | . 2 5 3 . . 7 5 . 1 5 1 . 2 2 21 Energy Cannon 8 | . . 1 . . . . . . 1 2 . 1 1 2 . Ballistic Gun 21 | . . 4 . 6 3 1 . . . 1 . . 1 . 5 Ballistic Cannon 22 | . . . 8 . . 1 . . . 3 . 2 2 3 3 Launcher 20 | . . . . 1 2 . . . . 2 . 3 . 2 10 Special Weapon 20 | . . . . . . 4 2 . . 5 1 1 1 2 4 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . Special Melee Weapon 6 | . . . . 2 1 3 . . . . . . . . . Unidentified Prototypes 21 | . . 5 3 1 . . . . . . . . 2 1 9 Corrupted Parts 5 | . . 3 . . . . . . . . . . . 1 1 System Corruption 10 | . . 6 . . . . . . . . . . . 1 3 Parts Lost 88 | . . 2 5 7 9 . . . . 2 . 4 4 13 42 Power 14 | . . . 1 1 1 . . . . . . . 1 1 9 Propulsion 25 | . . . 1 3 4 . . . . . . . . 3 14 Utility 29 | . . 1 2 3 4 . . . . 2 . 3 1 6 7 Weapon 20 | . . 1 1 . . . . . . . . 1 2 3 12 Highest Loss Streak 10 | . . 1 2 6 7 . . . . 1 . 4 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 97 93 78 83 93 84 84 80 81 86 80 86 82 78 Engine 5 | . 14 11 5 5 7 7 7 7 6 6 3 . 3 . . Core 1 | . . . 2 . . . . . . . 2 6 1 5 2 Reactor 1 | . . . . . . . . . . . . . . 2 5 Treads 5 | . . 14 2 4 15 2 . . . . . . 6 2 7 Leg 13 | . 28 4 22 12 7 21 15 15 13 13 13 13 11 17 5 Device 9 | . . 7 10 1 1 9 7 7 6 14 20 8 7 13 13 Storage 7 | . 14 11 9 12 11 7 7 7 6 6 6 6 5 5 2 Processor 2 | . . . 1 . 6 7 . . 3 . . . . 5 4 Hackware 6 | . . . . 7 1 10 14 7 8 10 9 13 8 3 5 Protection 8 | . 13 13 12 10 7 1 7 15 13 6 3 7 15 3 4 Energy Gun 12 | . 25 20 4 . . 16 20 15 14 17 24 7 1 7 13 Ballistic Gun 4 | . 2 10 . 16 21 3 . . . . . . 3 3 1 Ballistic Cannon 4 | . . . 21 4 . . . . . . . 5 7 3 3 Launcher 1 | . . . . . 1 . . . . . . 7 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 104 | 11 15 27 56 54 59 51 58 58 69 69 62 73 78 85 104 Greatest Support 150 | 20 20 43 40 60 80 60 60 60 60 60 60 60 60 85 150 Greatest Overweight (x) 15 | . . 3 2 10 15 1 . . 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 11 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 7 10 14 14 14 14 15 14 14 15 14 14 12 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 15 15 14 15 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 32% | Tank 17% | Scavenger-Tank 15% | Scavenger-Gunner 10% | Bothacker-Tank 6% | Bothacker-Gunner 6% | Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/DSF Bothacker-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Matter Collected 9093 | 200 58 559 875 648 553 614 495 34 65 620 . 205 697 999 2471 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10179 | . 186 1175 597 538 773 417 303 29 243 545 . 333 868 1956 2216 Parts 474 | . 12 93 27 32 20 26 6 . 9 8 . 10 37 97 97 Haulers Intercepted 8 | . . 3 2 1 . 1 . . . . . . 1 . . Recyclers Shooed 6 | . 1 1 1 . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . 6 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Combat Hostiles Destroyed 202 | . 6 31 15 11 20 7 5 . 1 10 . 9 9 31 47 Melee 7 | . . . . . 1 . . . . . . . 5 1 . Guns 96 | . 4 30 5 9 13 5 2 . 1 2 . 2 2 4 17 Cannons 38 | . . . 10 . . 1 . . . 1 . 4 1 9 12 AOE 51 | . 2 . . 2 6 1 . . . 1 . 3 1 17 18 Classes Destroyed 21 | . 2 5 4 . 1 1 . . . 1 . 2 1 1 3 Worker 14 | . . 1 1 3 . 2 . . 1 . . . 2 4 . Builder 16 | . . 4 1 1 . . . . . . . . 1 9 . Tunneler 2 | . . . . . . . . . . . . . . 2 . Hauler 8 | . . 3 2 1 . 1 . . . . . . 1 . . Recycler 10 | . . . 2 . . 1 . . 1 . . . 1 5 . Mechanic 2 | . . . . . . . . . . . . . 1 . 1 Operator 2 | . . . 1 . . . . . . . . . . . 1 Watcher 8 | . . 2 1 1 . . . . . . . . 1 1 2 Swarmer 52 | . 3 17 4 4 . . . . . 1 . 4 . 10 9 Cutter 2 | . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 77 | . 3 8 7 3 16 3 4 . . 3 . . 5 14 11 Brawler 5 | . . . 1 . 2 . . . . 1 . . . . 1 Duelist 3 | . . . . . 1 . . . . . . . . . 2 Sentry 28 | . . 6 2 4 . . 1 . 1 3 . . 2 3 6 Demolisher 1 | . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . 2 . . 1 Hunter 15 | . . . 1 . 1 2 . . . . . 2 . 1 8 Programmer 13 | . . . . . . 2 . . . 1 . . 2 3 5 Heavy 2 | . . . . . . . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 3 9 6 6 14 2 3 . 1 4 . 4 3 16 8 Combat Bots Only 14 | . 3 7 4 5 14 1 3 . 1 4 . 4 2 10 6 Max Kills in Single Turn 6 | . 2 2 2 2 2 2 1 1 1 2 . 2 1 6 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . 1 Exploded 3 | . 2 . . 1 2 1 . . . 1 . 1 1 3 3 Melee 1 | . . . . . 1 . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Hostile Shots Fired 1708 | . 29 146 96 186 176 82 13 . 27 187 . 83 88 178 417 Missed 542 | . 7 47 28 81 37 32 3 . 16 68 . 26 24 71 102 Damage Taken 19474 | . 211 1121 865 873 1567 649 188 . 156 1672 . 1198 1355 2261 7358 Core 2204 | . 57 125 96 112 155 122 31 . 11 147 . 137 61 217 933 Absorbed by Shields 1823 | . . . 140 292 817 82 . . . 51 . . . . 441 Redirected to Shielding 752 | . 14 27 65 174 201 18 65 . 16 61 . . . . 111 Regen/Repaired (Parts) 735 | . . 41 . . . . . . . . . . 694 . . Core Remaining (%) 75 | 100 77 68 82 . . . . 40 . . . 65 93 . . Volleys Fired 549 | . 14 73 53 33 42 44 17 2 8 49 5 23 23 48 115 Largest 5 | . 2 3 3 3 3 3 3 1 3 4 1 4 4 5 5 Hottest 412 | . 90 168 177 144 95 207 195 60 189 270 5 261 174 394 412 Shots Fired 1406 | . 28 202 150 95 103 96 41 3 19 108 5 57 49 143 307 Gun 922 | . 28 202 41 77 90 81 37 3 19 70 . 15 22 58 179 Cannon 336 | . . . 109 15 . 2 . . . 11 . 33 24 57 85 Launcher 87 | . . . . 3 13 . . . . 9 . 6 . 25 31 Special 61 | . . . . . . 13 4 . . 18 5 3 3 3 12 Kinetic 545 | . 2 26 109 92 90 11 . . . 11 . 22 39 43 100 Thermal 573 | . 14 165 41 . . 58 12 . 3 54 . 26 . 48 152 Explosive 78 | . . . . 3 13 . . . . 6 . 6 . 25 25 Electromagnetic 149 | . 12 11 . . . 14 25 3 16 19 . . 7 24 18 Robot Hit Streak 23 | . 4 12 18 23 13 8 7 2 4 10 3 6 7 8 14 Robot Miss Streak 9 | . 2 9 6 4 2 3 3 1 2 3 1 2 4 5 4 Penetration Max 1 | . . . 1 . . . . . . . . 1 . . 1 Secondary Targets 19 | . . 8 2 2 1 . . . . . . . . . 6 Max Gunslinging Chain 2 | . . 2 1 1 1 . . . . . . . . . 1 Shots Hit Robots 871 | . 15 106 82 74 75 65 27 2 12 63 4 26 53 84 183 Core Hits 470 | . 8 49 50 32 46 20 7 1 6 16 . 21 23 90 101 Critical Kills 14 | . . . . . . . . . . . . . 1 3 10 Critical Parts Destroyed 25 | . . 2 . 1 . . . . . . . . . . 22 Critical Strikes 87 | . 1 13 7 3 . 1 2 . . 7 . 4 3 7 39 Burn 19 | . . 11 . . . 1 1 . . 5 . . . . 1 Destroy 43 | . . 2 . 1 . . . . . . . . 1 3 36 Blast 18 | . . . 7 2 . . . . . 2 . 4 . 1 2 Corrupt 7 | . 1 . . . . . 1 . . . . . 2 3 . Melee Attacks 41 | . . . . 1 5 6 . . . . . . 27 2 . Impact 5 | . . . . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . 27 2 . Sneak Attacks 9 | . . . . 1 . 1 . . . . . . 7 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31709 | . 237 1867 2091 1820 2844 1207 580 49 272 1736 3 1925 2150 5648 9280 Guns 12699 | . 182 1846 527 1344 1346 933 580 49 263 925 . 220 389 988 3107 Cannons 6091 | . . . 1502 143 . 36 . . . 174 . 652 420 1359 1805 Explosions 11263 | . 55 . . 329 1291 194 . . . 637 . 1053 154 3209 4341 Melee 1452 | . . . . . 185 . . . . . . . 1183 84 . Ramming 204 | . . 21 62 4 22 44 . . 9 . 3 . 4 8 27 Kinetic 8885 | . 10 314 1502 1487 1346 164 . . . 174 . 463 691 733 2001 Thermal 8174 | . 147 1444 527 . . 715 126 . 37 749 . 409 40 1180 2800 Explosive 10403 | . . . . 329 1291 100 . . . 282 . 1053 114 3209 4025 Electromagnetic 2591 | . 80 88 . . . 184 454 49 226 531 . . 118 434 427 Impact 185 | . . . . . 185 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1267 | . . . . . . . . . . . . . 1183 84 . Highest Corruption 19 | . . 7 . . 5 8 8 8 . 4 4 6 3 2 19 Average Corruption 5 | . . 5 . . 4 5 8 8 . 3 4 5 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 187 | . . 31 . . 14 34 23 8 . 13 2 8 4 6 44 Message Errors 32 | . . 7 . . 1 7 2 2 . 2 1 1 . 1 8 Matter Fused 50 | . . 6 . . 4 5 8 3 . 3 . 4 2 1 14 Heat Flow Errors 19 | . . 4 . . 1 2 5 . . 1 1 . . 1 4 Energy Discharges 21 | . . 4 . . 4 6 3 . . 1 . . . 1 2 Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 Parts Fused 4 | . . 1 . . 1 . . . . . . . . 1 1 Data Loss (minor) 21 | . . 5 . . 2 7 3 1 . . . 1 . 1 1 Data Loss (major) 15 | . . 2 . . . 3 1 . . 4 . . 1 . 4 Misfires 7 | . . . . . . 1 . 1 . 1 . . 1 . 3 Alerts 2 | . . . . . . 1 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 13 | . . 2 . . 1 1 1 . . 1 . 2 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 858 | . . . 11 77 56 13 . . . . . 34 192 164 311 Projectiles 94 | . . . 11 . . . . . . . . 23 . 5 55 Explosions 530 | . . . . 77 14 13 . . . . . 11 . 159 256 Melee 234 | . . . . . 42 . . . . . . . 192 . . Knockbacks 29 | . . . 12 . 1 . . . . . . . 1 2 13 Impact 2 | . . . . . 1 . . . . . . . . . 1 Kinetic 24 | . . . 12 . . . . . . . . . 1 1 10 Secondary 3 | . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 953 | . . . . 33 96 . . . . 58 . . 71 178 517 Shots 20 | . . . . 1 4 . . . . 3 . . 2 4 6 Rammed 33 | . . 8 12 . 7 . . . . . . . 2 . 4 Targets Rammed 58 | . 1 9 19 1 7 9 . . 1 . 1 . 2 2 6 Kicked 25 | . 1 1 7 1 . 9 . . 1 . 1 . . 2 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 570 | . 120 273 421 69 308 358 235 . 126 501 84 24 60 293 570 Average Temperature 97 | . 48 72 90 17 109 91 87 . 55 112 84 14 26 82 137 Received Heat Transfer 4015 | . 60 285 375 249 741 105 81 . 24 575 . . 459 352 709 Effects 14 | . . . 3 . . . . . . 2 . . . . 9 Shutdowns 4 | . . . 1 . . . . . . 1 . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 3 . . 4 . . . . . Combat Hostiles 7 | . . . . . . . 3 . . 4 . . . . . Parts Fried 13 | . . . . . 2 1 3 . 3 3 . . . . 1 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . 2 . . . . . Combat Hostiles 3 | . . 1 . . . . . . . 2 . . . . . Parts Melted 25 | . 1 11 1 . . 1 . . . 6 . . . 2 3 Heat Transferred 14395 | . 348 3926 946 . . 1419 296 . 74 1628 . 774 50 1184 3750 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 1 . . . . . . 1 . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Peak Influence 1724 | . 185 747 478 514 779 670 . . 187 590 309 425 262 1283 1724 Initial 605 | . . 78 267 193 228 408 . . 117 130 309 216 222 125 605 Average 479 | . 91 205 350 363 543 527 . . 133 352 309 332 158 737 1072 Maximum Alert Level 5 | . . 3 2 2 3 2 . . . 2 1 2 1 4 5 Low Security (%) 23 | . 100 68 . 5 . . . . 100 15 . 8 57 30 . Level 1 26 | . . 16 73 51 35 . . . . 42 100 46 42 4 . Level 2 28 | . . 10 26 42 23 100 . . . 41 . 45 . 4 12 Level 3 11 | . . 4 . . 40 . . . . . . . . 25 39 Level 4 10 | . . . . . . . . . . . . . . 34 46 Level 5 . | . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Squads Dispatched 49 | . 1 3 4 4 . 11 . . . . . 2 4 7 13 Investigation 15 | . 1 2 1 . . 7 . . . . . . 1 1 2 Extermination 6 | . . . . . . 2 . . . . . . 1 . 3 Reinforcement 21 | . . 1 3 1 . 2 . . . . . 2 2 5 5 Assault 4 | . . . . . . . . . . . . . . 1 3 Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . . 1 . Haulers Reinforced 6 | . . . . 1 . . . . . . . . 1 4 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Distress Signals 8 | . . 2 1 . . . . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 317 | . 10 40 25 16 21 30 7 . 2 22 . 10 17 40 77 Peak Tracking Total 7 | . 3 6 5 5 6 4 3 . 1 5 . 4 4 6 7 Tactical Retreats 9 | . . 2 . . 1 . . . . 2 . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Traps Triggered 11 | . . 2 1 . 2 1 . . 1 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . 8 8 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 1 . 1 . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . 4 . . Exploded 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Machines Disabled 43 | . 1 6 5 . 1 4 . . . 2 . . 7 8 9 Max in Single Turn 4 | . 1 1 1 . 1 2 . . . 1 . . 4 4 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Machines Accessed 39 | . 3 3 5 1 . 11 2 . 3 1 2 . 4 1 3 Terminals 19 | . 2 2 3 . . 5 . . 1 1 1 . 2 . 2 Fabricators 4 | . . . . . . 2 . . . . 1 . . . 1 Repair Stations 4 | . . 1 . . . . . . 1 . . . 2 . . Recycling Units 6 | . 1 . 2 . . 2 . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . . . Total Hacks 116 | . 12 6 25 1 . 26 9 . 5 1 2 . 15 6 8 Successful 64 | . 5 4 11 1 . 13 9 . 3 1 1 . 9 3 4 Failed 52 | . 7 2 14 . . 13 . . 2 . 1 . 6 3 4 Catastrophic 11 | . . 1 2 . . 5 . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 6 4 5 . . 14 . . . . 1 . 4 . 6 Terminals 56 | . 9 4 12 . . 13 . . 1 1 1 . 9 . 6 Fabricators 7 | . . . . . . 4 . . . . 1 . . . 2 Repair Stations 10 | . . 2 . . . . . . 2 . . . 6 . . Recycling Units 28 | . 3 . 13 . . 6 . . . . . . . 6 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . . 2 . . . . . . Terminal Hacks 23 | . 2 1 2 . . 2 9 . 1 1 1 . 3 . 1 Record 8 | . . . . . . . 8 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . 2 Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . 2 . . . . . . . . . . 3 . . Scan Component 3 | . . 1 . . . . . . . . . . 2 . . Repair 2 | . . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks 14 | . 2 . 7 . . 2 . . . . . . . 3 . Recycle Component 1 | . . . . . . . . . . . . . . 1 . Process 5 | . . . 2 . . 2 . . . . . . . 1 . Report Inventory 5 | . 1 . 3 . . . . . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . 2 . . . . . . Unlock Access 2 | . . . . 1 . . . . 1 . . . . . . Coupler Status 2 | . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 15 | . 1 1 2 . . 7 . . . . . . 3 . 1 Terminals 13 | . 1 1 2 . . 5 . . . . . . 3 . 1 Botnet 11 | . 1 1 2 . . 4 . . . . . . 2 . 1 Detonate 1 | . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Eject 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 4 1 . 9 . . 1 1 1 . 4 1 3 Full Trace Events 14 | . 1 1 3 . . 5 . . . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . 51 Total Part Build Rating 2 | . . . . . . . . . . . . . . . 2 Parts Repaired 2 | . . 1 . . . . . . . . . . 1 . . Time 48 | . . 26 . . . . . . . . . . 22 . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 . Recycled Matter 972 | . . . 388 . . 577 . . . . . . . 7 . Retrieved Matter 331 | . . . 331 . . . . . . . . . . . . Retrieved Components 7 | . 3 . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Used RIF Installer 2 | . . . . . 1 . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 32 | . . . . . . 11 2 . . 7 1 1 2 2 6 Non-combat 4 | . . . . . . 1 . . . . 1 . 2 . . Combat 28 | . . . . . . 10 2 . . 7 . 1 . 2 6 Robot Hacks Applied 44 | . . . . . . 13 3 . . 8 4 2 2 3 9 parse_system 1 | . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . 1 . . . . generate_echo 1 | . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . 1 . . . . . . . . . mark_security 1 | . . . . . . 1 . . . . . . . . . relay_feed 2 | . . . . . . 1 . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . 1 . . . . . . . . . amplify_resonance 12 | . . . . . . 4 1 . . 3 . 1 1 1 1 reboot_system 4 | . . . . . . 2 1 . . . . . . 1 . overwrite_iff 13 | . . . . . . 2 1 . . 4 . 1 . 1 4 formatsys_high 3 | . . . . . . 1 . . . . . . . . 2 Relay Couplers Released 17 | . . . . . 4 3 . . . 7 . . . 3 . Ejected 3 | . . . . . . 3 . . . . . . . . . Machine Destruction 14 | . . . . . 4 . . . . 7 . . . 3 . Attached 15 | . . . . . 1 5 1 . . 2 1 1 . 1 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Total Allies 32 | . . . . 2 . 3 3 . . 3 . 1 . 5 15 Largest Group 10 | . . . . 2 2 2 2 . . 1 . 1 . 3 10 Highest-Rated Group 481 | . . . . 61 61 61 40 . . 36 . 36 . 117 481 Highest-Rated Ally 58 | . . . . 40 40 40 20 . . 36 . 36 . 49 58 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 162 | . . . . 7 5 26 9 . . 16 . 3 . 8 88 Total Damage 4055 | . . . . 160 127 460 324 . . 215 . 80 . 106 2583 Kills 22 | . . . . 1 . 5 . . . 3 . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Turns Passed 10741 | . 352 1200 1174 411 613 1328 717 198 243 797 199 239 1035 536 1699 Spaces Moved 4810 | 1 244 503 510 127 216 739 464 139 134 295 96 69 370 207 696 Core 15 | . . . . 2 4 . . . . . . . . . 9 Treads 990 | . . 358 63 66 114 . . . . . . . 98 . 291 Legs 3576 | 1 244 104 447 59 98 739 464 139 134 295 96 69 272 207 208 Wheels . | . . . . . . . . . . . . . . . . Hover 229 | . . 41 . . . . . . . . . . . . 188 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 77 | 120 120 120 120 160 160 97 140 140 140 140 140 140 126 125 77 Average Speed 165 | 120 120 170 167 205 189 143 140 140 146 205 189 216 219 159 159 Slowest Speed 800 | 120 120 250 260 550 800 250 140 140 250 250 250 250 250 220 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 34 50 37 2 43 23 72 23 4 39 3 76 14 10 33 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . 1 . . . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 886 | . . . 34 28 82 1 . . . 12 . 49 42 291 347 Melee . | . . . . . . . . . . . . . . . . Projectile 94 | . . . 34 2 . 1 . . . 1 . 3 8 20 25 AOE 792 | . . . . 26 82 . . . . 11 . 46 34 271 322 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Fac Arm Total 6430 | . 276 694 697 200 308 929 500 140 162 408 108 115 520 313 1060 Wait 183 | . 1 9 26 2 . 29 2 . 10 3 . 1 55 12 33 Move 4795 | . 243 502 509 126 214 738 463 138 134 293 96 68 369 206 696 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | . 4 26 23 4 4 16 2 . . 7 . 5 6 7 26 Fast Attach 171 | . 1 18 15 8 7 18 2 . 3 3 1 3 13 12 67 Attach 51 | . . 2 5 3 2 6 1 . 2 9 . 3 2 5 11 Detach 41 | . . . 3 2 1 8 2 . 3 4 . 1 3 6 8 Swap 140 | . 6 11 14 7 8 22 7 . 1 14 3 6 6 5 30 Drop 224 | . 6 44 30 4 5 31 4 . . 6 2 5 14 8 65 Fire 549 | . 14 73 53 33 42 44 17 2 8 49 5 23 23 48 115 Melee 41 | . . . . 1 5 6 . . . . . . 27 2 . Ram 2 | . . . . . 2 . . . . . . . . . . Kick 25 | . 1 1 7 1 . 9 . . 1 . 1 . . 2 2 Crush 31 | . . 8 12 . 5 . . . . . . . 2 . 4 Escape Stasis 25 | . . . . . 5 . . . . 20 . . . . . Rewire 5 | . . . . 1 . 1 . . . . . . . . 3 Trap 17 | . . . . 8 8 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 948 | -9/Materials | Build established: Tank 1272 | -9/Materials | Repaired Weapon Shielding 1303 | -9/Materials | Discovered new exit (range 10) 1425 | -9/Materials | Destroyed 7 combat bots 1515 | -9/Materials | Discovered new exit (range 15) 1553 | -9/Materials | Entered another Materials area 1553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2717 | -8/Materials | Discovered new exit (range 3) 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2808 | -7/Factory | Garrison activated, responded to threat 2996 | -7/Factory | Lost 6 parts (1p3n2u) 3127 | -7/Factory | Discovered new exit (range 7) 3129 | -7/Factory | Identified exit to Garrison 3138 | -7/Factory | Entered Garrison 3138 | -7/Garrison | Accompanied by 2 allies 3182 | -7/Garrison | Triggered checkpoint 3243 | -7/Garrison | Garrison Relay disabled 3335 | -7/Garrison | Build established: Scavenger-Tank 3345 | -7/Garrison | Triggered checkpoint 3355 | -7/Garrison | Triggered checkpoint 3358 | -7/Garrison | Triggered checkpoint 3392 | -7/Garrison | Triggered checkpoint 3463 | -7/Garrison | Destroyed 14 combat bots 3517 | -7/Garrison | Lost 7 parts (4n3u) 3648 | -7/Garrison | Installed Relay Interface Framework 3692 | -7/Garrison | Discovered new exit (range 8) 3751 | -7/Garrison | Entered Factory 3751 | -7/Factory | Accompanied by 1 ally 3862 | -7/Factory | Build established: Scavenger-Gunner 4536 | -7/Factory | Core integrity fell below 50% 4622 | -7/Factory | Build established: Bothacker-Gunner 5029 | -7/Factory | Discovered new exit (range 14) 5079 | -7/Factory | Entered Lower Caves 5120 | -7/Lower Caves | Learned Factory garrison access intel 5316 | -7/Lower Caves | Build established: Tank 5367 | -7/Lower Caves | Identified exit to Lower Caves 5380 | -7/Lower Caves | A Commander dispatched an escort 5409 | -7/Lower Caves | Learned location of Armory (-4) 5409 | -7/Lower Caves | Learned 8 Factory zone layouts 5409 | -7/Lower Caves | Learned Armory trap positions 5409 | -7/Lower Caves | Learned Armory stockpile data 5409 | -7/Lower Caves | Learned Extension garrison access intel 5585 | -7/Lower Caves | Learned Factory security intel 5682 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5796 | -7/Lower Caves | Entered another Lower Caves area 5796 | -7/Lower Caves | Accompanied by 1 ally 5797 | -7/Lower Caves | Commander's escort returned to base 5949 | -7/Lower Caves | Discovered new exit (range 16) 5994 | -7/Lower Caves | Entered Factory 5994 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5997 | -6/Factory | Loaded intel: 4 garrison access locations 5997 | -6/Factory | Identified exit to DSF 6237 | -6/Factory | Identified exit to Garrison 6237 | -6/Factory | Entered Garrison 6262 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 6352 | -6/Garrison | Triggered checkpoint 6415 | -6/Garrison | Garrison Relay disabled 6584 | -6/Garrison | Spotted B-75 Beast 6596 | -6/Garrison | Triggered checkpoint 6618 | -6/Garrison | Triggered checkpoint 6681 | -6/Garrison | Destroyed B-75 Beast 6848 | -6/Garrison | Triggered checkpoint 6892 | -6/Garrison | Discovered new exit (range 18) 6892 | -6/Garrison | Discovered new exit (range 65) 6892 | -6/Garrison | Discovered new exit (range 75) 6917 | -6/Garrison | Garrison Relay disabled 7034 | -6/Garrison | Entered Factory 7233 | -6/Factory | Identified exit to DSF 7233 | -6/Factory | Entered DSF 7262 | -6/DSF | Additional patrols routed to DSF 7307 | -6/DSF | Lost 4 parts (3u1w) 7383 | -6/DSF | Sterilization system engaged 7403 | -6/DSF | Ambient heat levels rising (+10) 7418 | -6/DSF | Ambient heat levels rising (+10) 7427 | -6/DSF | Discovered new exit (range 16) 7433 | -6/DSF | Ambient heat levels rising (+10) 7448 | -6/DSF | Ambient heat levels rising (+10) 7463 | -6/DSF | Ambient heat levels rising (+10) 7472 | -6/DSF | Entered Factory 7472 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7689 | -5/Factory | Build established: Bothacker-Tank 8260 | -5/Factory | Repaired Lgt. Armored Exoskeleton 8415 | -5/Factory | Discovered new exit (range 16) 8507 | -5/Factory | Entered another Factory area 8507 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8736 | -4/Factory | Lost 4 parts (3u1w) 8741 | -4/Factory | Destroyed 9 combat bots 8797 | -4/Factory | Lost 3 parts (2n1w) 8853 | -4/Factory | Lost 3 parts (1p1u1w) 8879 | -4/Factory | Destroyed 10 combat bots 8981 | -4/Factory | Discovered new exit (range 13) 8994 | -4/Factory | Lost 4 allies 8996 | -4/Factory | Build established: Scavenger-Gunner 9043 | -4/Factory | Entered Armory 9044 | -4/Armory | Loaded intel: 50 trap records 9070 | -4/Armory | Lost 3 parts (1n2u) 9179 | -4/Armory | Lost 4 parts (1p2n1u) 9287 | -4/Armory | Lost 3 parts (1p2w) 9324 | -4/Armory | Spotted B-86 Titan 9372 | -4/Armory | Lost 3 parts (2n1u) 9514 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 9540 | -4/Armory | Fabricated Propulsion Shielding (x2) 9634 | -4/Armory | Lost 4 allies 9681 | -4/Armory | Allies destroyed B-86 Titan 9699 | -4/Armory | Lost 4 allies 9860 | -4/Armory | Lost 3 allies 10090 | -4/Armory | First assault squad dispatched 10111 | -4/Armory | Lost 9 parts (2n2u5w) 10244 | -4/Armory | Core integrity fell below 50% 10473 | -4/Armory | Build established: Scavenger-Tank 10487 | -4/Armory | Lost 3 parts (2p1u) 10583 | -4/Armory | Found Prototype Launcher 10583 | -4/Armory | Identified Com. Tesla Bomb Launcher 10604 | -4/Armory | System corruption reached 10% 10705 | -4/Armory | Lost 5 parts (1p3n1u) 10726 | -4/Armory | Core integrity fell below 20% 10742 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10737_ P-70 Sage destroyed. 10737_ Particle Reactor destroyed. 10737_ Destroyed Particle Reactor. 10737_ W-44 Eye destroyed. 10737_ Destroyed Antigrav System. 10737_ Destroyed Hpw. Shock Rifle. 10737_ Destroyed Lgt. Antimatter Reactor. 10737_ G-67 Veteran destroyed. 10737_ Chain reaction triggered in Lgt. Angular Momentum Engine. 10737_ Destroyed Tesla Rifle. 10739_ The unstable cave ceiling collapses. 10739_ Enh. Force Rifle destroyed. 10740_ Overheating: System interference. 10740_ Neutron Missile Launcher temporarily disabled. 10741_ Com. Tesla Bomb Launcher broken. 10741_ Overheating: Short circuit. 10741_ P-70 Sage destroyed. 10741_ Transfer Shaft disabled. 10741_ W-44 Eye destroyed. 10741_ Chain reaction triggered in Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????#### ?????????????????? | | ???????????????????#;;; "?????????????????? | | ???????????????????; !; """??????????+????? | | ???????????????????? ! ""???????????????? | | ???????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???? ???????????????;; p ############+#???? | | ???# "?????????????? % # #? ## | | ???# ""????????????? # ### | | ???? ""???########### # ## | | ???# ??# """T # ! ! # | | ?### """ ?# # !!! | | ? "" """ !#! """ # ### | | ??"" """ # """ ! ! # ## | | ??F """ ! ! # # | | ??"" "" # ##### | | ??"" """ [ ### ### ## # | | ???# """ [! % | | ???# | | ???# " [ ! "" | | ???# """ # ## #@ "" | | ???# "" ### # ## "" | | ???# ????####### | | ???##+?????????????# # ## # | | ???????????????????## ; #########+##### | | ????????????????????## / ######?????????????? | | ?????????????????????# !!/!][#??????????????????? | | ??+??????????????????# ! =! #??????????????????? | | ?????????????????????# ] #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 43 Energy Capacity 930 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 61 Item Schematics ----------------- Hvy. EM Pulse Gun | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Propulsion Shielding | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagNodeStorage Manual? 0 Play Time 01:25:36 Cumulative 633.9 hours Start 2024.02.02 @ 16:45:26 End 2024.02.02 @ 18:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 605 Rogue 332 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ee63430-ddeb-4626-9fa0-d1febb756d31