Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:48:03 Player: hairblade Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1008) 1008 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2851 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Deuterium Engine Cryofiber Web Medium Storage Unit Trap Scanner Sensor Array Improved Terrain Scanner Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Cryofiber Web Medium Storage Unit Trap Scanner Sensor Array Improved Terrain Scanner Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 45 | 6 7 17 15 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 . 6 5 Treads 5 | 2 . 3 . Leg 8 | . . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 5 3 Device 5 | . 1 3 1 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 9 | 1 2 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . 1 1 16 Power 3 | . . . 3 Propulsion 7 | . . . 7 Utility 3 | . 1 . 2 Weapon 5 | . . 1 4 Highest Loss Streak 14 | . 1 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 90 Engine 10 | . 14 11 1 Treads 23 | . 28 27 . Leg 7 | . . 5 31 Device 13 | . 3 17 12 Storage 11 | . 14 11 9 Processor 4 | . 10 . 10 Protection 2 | . . 4 . Energy Gun 2 | . 9 . . Energy Cannon 1 | . 4 . . Ballistic Gun 18 | . 13 21 16 Naked Turns . | . . . . Heaviest Build 40 | 13 32 37 40 Greatest Support 60 | 40 40 60 43 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 1 12 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 14 15 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1025 | 259 117 562 87 Remotely . | . . . . Salvage Created 1224 | . 217 824 183 Parts 98 | . 20 65 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 11 24 5 Guns 37 | . 8 24 5 Cannons 3 | . 3 . . Classes Destroyed 5 | . 3 2 . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 21 | . 9 10 2 Grunt 14 | . 2 9 3 Sentry 5 | . . 5 . Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 279 | . 49 119 111 Missed 73 | . 17 30 26 Damage Taken 3216 | . 300 1004 1912 Core 779 | . 63 160 556 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 74 60 . Volleys Fired 118 | . 24 65 29 Largest 2 | . 2 2 2 Hottest 110 | . 110 100 68 Shots Fired 223 | . 47 125 51 Gun 209 | . 38 120 51 Cannon 9 | . 9 . . Launcher . | . . . . Special 5 | . . 5 . Kinetic 193 | . 24 120 49 Thermal 28 | . 23 5 . Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 10 | . 9 10 7 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 4 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 154 | . 31 87 36 Core Hits 66 | . 15 39 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2302 | . 437 1274 591 Guns 2161 | . 300 1270 591 Cannons 124 | . 124 . . Explosions . | . . . . Melee . | . . . . Ramming 17 | . 13 4 . Kinetic 1983 | . 161 1270 552 Thermal 263 | . 263 . . Explosive . | . . . . Electromagnetic 39 | . . . 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 4 | . 2 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 240 | . 240 56 18 Average Temperature 44 | . 90 20 7 Received Heat Transfer 927 | . 18 411 498 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 888 | . 888 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 441 | . 237 441 265 Initial 185 | . . 36 185 Average 119 | . 61 135 164 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 79 | 100 97 75 61 Level 1 14 | . 2 13 38 Level 2 6 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 17 41 18 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 11 4 2 Terminals 13 | . 8 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 25 7 3 Successful 15 | . 14 1 . Failed 20 | . 11 6 3 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 16 6 3 Fabricators . | . . . . Repair Stations 3 | . 2 1 . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Scanalyzer Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 9 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3755 | 87 870 2293 505 Spaces Moved 1381 | 50 465 666 200 Core 14 | 7 . . 7 Treads 1041 | 43 465 533 . Legs 326 | . . 133 193 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 158 | 144 160 165 135 Slowest Speed 400 | 160 160 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 82 59 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile 5 | . . 5 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2722 | 65 546 1723 388 Wait 1091 | . 21 945 125 Move 1378 | 49 464 665 200 Hop . | . . . . Pick Up 54 | 10 19 15 10 Fast Attach 4 | . 2 . 2 Attach 18 | 6 2 3 7 Detach . | . . . . Swap 23 | . 3 14 6 Drop 32 | . 9 14 9 Fire 118 | . 24 65 29 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -9/Materials | Discovered new exit (range 16) 2472 | -9/Materials | Discovered new exit (range 9) 2987 | -9/Materials | Discovered new exit (range 13) 3250 | -9/Materials | Identified exit to Materials 3251 | -9/Materials | Entered another Materials area 3251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3545 | -8/Materials | Build established: Scavenger-Mutant 3741 | -8/Materials | Core integrity fell below 50% 3750 | -8/Materials | Core integrity fell below 20% 3756 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Signal Interpreter destroyed. Critical hit (Blast). Knocked back. Aluminum Leg destroyed. Critical hit (Burn: +37). Imp. EM Shotgun destroyed. Penetrated by Slug. Knocked back. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf cleans the Nuclear Reactor. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. Knocked back. Acquired 2 matter. G-47 Trooper destroyed. K-01 Serf collects debris. Knocked back. Aluminum Leg destroyed. 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""" # | | ???????????????? # # | | ???????????????? % " """?? | | ???????????????? %*%# """ ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseWeaponsDrive Manual? 0 Play Time 00:48:02 Cumulative 11.1 hours Start 2024.04.03 @ 16:58:23 End 2024.04.03 @ 17:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69190b69-6ee3-4fe9-bf04-514176040147