Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 23:32:52 Player: TheDoorMatt Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1812) 1812 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 6953 Bonus ------- Follower Combat Kills 51 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod (150) Enhanced Optical Array Phase Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Improved Weapon Shielding EM Disruption Field > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Katana > --- INVENTORY -------- Micro Nuclear Core VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Compact Battery Compact Battery Compact Matter Pod Enhanced Optical Array Heavy Machine Gun Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Shotgun Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 6 | . . . . . 3 1 . 2 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 85 | 7 3 . . 1 14 14 17 7 14 8 Power 12 | 1 . . . 1 5 1 2 . 2 . Engine 8 | 1 . . . 1 4 1 . . 1 . Core 4 | . . . . . 1 . 2 . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 3 . . . . 2 4 1 . 7 5 Treads . | . . . . . . . . . . . Leg 15 | . . . . . 2 2 . . 6 5 Wheel 7 | 3 . . . . . 2 1 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 1 . . . 6 4 10 5 2 1 Device 16 | . 1 . . . 3 1 6 4 1 . Storage 5 | 1 . . . . 1 1 . . 1 1 Processor 5 | . . . . . 2 . 3 . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . 2 1 1 . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 . . . 1 5 4 2 3 2 Energy Gun 4 | 2 . . . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 9 | . 2 . . . . 3 1 1 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . 1 1 Special Weapon 3 | . . . . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 44 | . . . . . . 10 4 . 16 14 Power 7 | . . . . . . 2 1 . 4 . Propulsion 11 | . . . . . . 1 . . 5 5 Utility 14 | . . . . . . 4 1 . 4 5 Weapon 12 | . . . . . . 3 2 . 3 4 Highest Loss Streak 14 | . . . . . . 10 2 . 13 14 To Critical Strikes 2 | . . . . . . . . . 2 . Average Slot Usage (%) 84 | . 97 100 100 100 99 86 67 83 76 54 Engine 8 | . 14 14 14 14 16 14 4 . . . Core 2 | . . . . . 1 . 5 11 5 . Leg 4 | . . . . . 11 5 . . 11 14 Wheel 12 | . 28 28 28 28 6 4 13 11 4 . Device 14 | . 11 14 14 14 19 15 7 20 16 8 Storage 8 | . 14 14 14 14 9 7 6 5 7 10 Processor 10 | . . . . . 16 15 13 15 11 11 Protection 2 | . . . . . . 6 3 3 2 . Energy Gun 1 | . 12 . . . . 5 . 4 2 . Ballistic Gun 12 | . 15 28 28 28 13 9 4 1 8 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 12 16 16 16 20 35 72 83 71 71 53 Greatest Support 60 | 26 20 20 20 20 36 36 56 56 60 36 Greatest Overweight (x) 13 | 2 . . . . 1 2 1 1 3 13 Average Overweight (x) . | . . . . . . 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 10 20 20 20 20 20 Average Capacity 15 | 7 8 8 8 8 8 16 20 20 20 20 Most Carried 20 | 8 8 8 8 8 9 17 17 20 20 13 Average Carried 11 | 5 7 7 7 7 8 13 14 14 14 11 Final Capacity 20 | 8 8 8 8 8 10 20 20 20 20 5 Final Carried 20 | 8 8 7 8 8 9 13 14 20 12 5 Class Distribution -------------------- 96% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 1935 | 270 41 13 . 58 456 200 232 . 525 140 Remotely . | . . . . . . . . . . . Salvage Created 1850 | 112 41 . . 8 446 255 188 . 412 388 Parts 84 | 5 6 . . . 19 12 4 . 26 12 Haulers Intercepted 4 | . . . . . 2 1 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 22 10 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 43 | . 3 . . 1 7 5 3 . 13 11 Melee 2 | . . . . . . . . . 2 . Guns 25 | . 3 . . 1 4 5 1 . 7 4 Cannons 2 | . . . . . 2 . . . . . AOE 13 | . . . . . . . 2 . 4 7 Classes Destroyed 10 | 2 1 . . . 4 1 . . . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . . . . 2 1 1 . . . Recycler 2 | 1 . . . . 1 . . . . . Swarmer 17 | . 3 . . 1 . . . . 9 4 Grunt 15 | . . . . . 3 2 1 . 4 5 Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 3 | . . . . . 2 . 1 . . . Hunter 3 | . . . . . 2 1 . . . . Programmer 3 | . . . . . . 2 1 . . . Best Kill Streak 7 | 2 3 . . 1 2 2 2 . 7 7 Combat Bots Only 7 | . 3 . . 1 2 2 1 . 7 7 Max Kills in Single Turn 6 | 1 1 . . 1 1 1 2 . 4 6 Gunslinging 1 | . . . . . . . . . 1 . Exploded 6 | . . . . . . . 1 . 4 6 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 510 | . 4 . . 2 46 131 54 . 145 128 Missed 152 | . 2 . . . 13 39 19 . 34 45 Damage Taken 7450 | . 12 . . 11 375 1977 963 17 2154 1941 Core 1486 | . . . . 5 27 333 116 . 262 743 Absorbed by Shields 150 | . 6 . . 5 139 . . . . . Redirected to Shielding 112 | . . . . . . . . . 112 . Ignored by Resistances 6 | . . . . . . . . 6 . . Core Remaining (%) 86 | 100 . . . 98 95 52 86 . . . Volleys Fired 113 | 3 3 . . 6 31 28 10 . 20 12 Largest 3 | 2 2 . . 2 2 3 3 . 2 2 Hottest 143 | 80 46 . . 46 123 125 143 . 105 60 Shots Fired 212 | 6 6 . . 12 46 59 22 . 39 22 Gun 185 | 6 6 . . 12 37 57 9 . 38 20 Cannon 11 | . . . . . . . 11 . . . Launcher 5 | . . . . . . . 2 . 1 2 Special 11 | . . . . . 9 2 . . . . Kinetic 152 | . 6 . . 12 37 37 9 . 31 20 Thermal 38 | . . . . . 9 22 . . 7 . Explosive 5 | . . . . . . . 2 . 1 2 Electromagnetic 17 | 6 . . . . . . 11 . . . Robot Hit Streak 19 | 1 7 . . 3 15 19 5 . 6 6 Robot Miss Streak 8 | 2 . . . 8 4 3 2 . 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 Shots Hit Robots 139 | 2 3 . . 4 34 45 12 . 28 11 Core Hits 97 | 2 3 . . 1 29 14 10 . 14 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 5 | . . . . . 2 3 . . . . Burn 4 | . . . . . 2 2 . . . . Destroy 1 | . . . . . . 1 . . . . Melee Attacks 4 | . . . . . . . . . 4 . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4462 | 30 29 . . 67 542 773 844 . 927 1250 Guns 2115 | 30 29 . . 67 414 748 80 . 538 209 Cannons 102 | . . . . . . . 102 . . . Explosions 1959 | . . . . . . . 620 . 298 1041 Melee 91 | . . . . . . . . . 91 . Ramming 65 | . . . . . 23 . 42 . . . Kinetic 1723 | . 29 . . 67 414 475 80 . 449 209 Thermal 1055 | . . . . . 105 298 563 . 89 . Explosive 1396 | . . . . . . . 57 . 298 1041 Electromagnetic 132 | 30 . . . . . . 102 . . . Impact . | . . . . . . . . . . . Slashing 91 | . . . . . . . . . 91 . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 9 14 . 6 6 Average Corruption 6 | . . . . . . 6 5 . 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . . 13 29 . 16 4 Message Errors 15 | . . . . . . 4 4 . 5 2 Matter Fused 19 | . . . . . . 3 10 . 5 1 Heat Flow Errors 6 | . . . . . . 2 3 . 1 . Energy Discharges 8 | . . . . . . 1 5 . 2 . Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 4 | . . . . . . . 3 . 1 . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 5 | . . . . . . 1 2 . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 161 | . . . . . . . 16 . 143 2 Projectiles . | . . . . . . . . . . . Explosions 161 | . . . . . . . 16 . 143 2 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 386 | . . . . . . . 207 . 67 112 Shots 7 | . . . . . . . 4 . 1 2 Rammed 2 | . . . . . . . 2 . . . Targets Rammed 3 | . . . . . 1 . 2 . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 253 | 36 . . . 11 103 212 253 . 188 17 Average Temperature 50 | 17 . . . 7 34 36 89 . 44 12 Received Heat Transfer 1280 | . . . . . 166 171 216 . 358 369 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 4 | . . . . . 1 3 . . . . Heat Transferred 2410 | . . . . . 960 900 350 . 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 231 | 10 106 40 . 55 136 129 231 58 . . Initial 58 | . 6 40 . . 21 56 . 58 . . Average 47 | 1 45 40 . 6 50 56 66 50 . . Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 100 100 91 100 . . Level 1 2 | . . . . . . . 8 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . . . 7 6 3 . . 1 Investigation 4 | . . . . . 3 1 . . . . Extermination 4 | . . . . . . 2 2 . . . Reinforcement 5 | . . . . . 1 3 1 . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 6 | . . . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 6 . . 2 14 15 15 5 19 18 Peak Tracking Total 13 | . 4 . . 2 5 7 7 3 8 13 Tactical Retreats 10 | . . . . . 1 . 5 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 15 | . . . . . 1 4 8 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 4 | . . . . . . . 4 . . . Max in Single Turn 4 | . . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 4 | . 1 . . . . 2 1 . . . Terminals 3 | . 1 . . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . 3 . . . . 4 1 . . . Successful 4 | . 2 . . . . 1 1 . . . Failed 4 | . 1 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 7 | . 3 . . . . 4 . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . . . . Record 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 2 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 3 | . . . . 2 . . . . . 1 Largest Group 2 | . . . . 2 1 . . . . 1 Highest-Rated Group 106 | . . . . 43 12 . . . . 106 Highest-Rated Ally 106 | . . . . 31 12 . . . . 106 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . 4 . . . . . 6 Total Damage 253 | . . . . 84 . . . . . 169 Kills 3 | . . . . 2 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . Drone Launches 1 | . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 6410 | 97 105 171 430 753 782 1080 1283 458 1114 137 Spaces Moved 4185 | 56 92 192 536 315 493 593 877 308 681 42 Core 27 | 24 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 810 | . . . . . 289 214 . . 268 39 Wheels 3348 | 32 92 192 536 315 204 379 877 308 413 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 115 100 115 97 190 Average Speed 113 | 109 80 80 80 80 109 141 111 115 143 234 Slowest Speed 700 | 150 80 80 80 80 120 190 115 115 330 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 21 53 91 73 40 22 28 10 77 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 9 | . . 3 . 3 . . . . 2 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 137 | . . . . . . . 75 . 26 36 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 . AOE 134 | . . . . . . . 75 . 23 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 5640 | 84 117 211 536 805 685 783 1168 413 774 64 Wait 1112 | 7 12 13 . 477 118 116 236 84 49 . Move 4175 | 55 91 191 535 314 492 592 876 307 680 42 Hop . | . . . . . . . . . . . Pick Up 88 | 12 4 3 1 3 15 16 14 12 6 2 Fast Attach 12 | 2 1 . . 1 6 2 . . . . Attach 60 | 4 . . . . 4 10 15 7 14 6 Detach 10 | . . . . . . 3 4 2 1 . Swap 13 | 1 2 . . . 4 2 2 . . 2 Drop 33 | . 4 4 . 4 13 6 1 1 . . Fire 113 | 3 3 . . 6 31 28 10 . 20 12 Melee 4 | . . . . . . . . . 4 . Ram 2 | . . . . . . . 2 . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 8 . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 10) 203 | -10/Materials | Entered Mines 214 | -10/Mines | Assembled infested the area 305 | -10/Mines | Build established: Mutant 311 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 350 | -10/Mines | Met 8R-AWN 371 | -10/Mines | Discovered new exit (range 5) 374 | -10/Mines | Entered Exiles 375 | -10/Exiles | Identified exit to Mines 395 | -10/Exiles | Welcomed by 8R-AWN 408 | -10/Exiles | Met EX-HEX 443 | -10/Exiles | Met EX-DEC 463 | -10/Exiles | Visited The Gauntlet 647 | -10/Exiles | Met EX-BIN 656 | -10/Exiles | Aligned with FarCom system 657 | -10/Exiles | Given EX-Vault access code 720 | -10/Exiles | Opened EX-Vault 724 | -10/Exiles | Found Prototype Device 742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 804 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 804 | -10/Exiles | Entered Mines 1461 | -9/Mines | Discovered new exit (range 5) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Accompanied by 1 ally 1557 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1559 | -8/Materials | Identified Supersonic Drone Bay 1723 | -8/Materials | Garrison activated, responded to threat 2328 | -8/Materials | Discovered new exit (range 10) 2338 | -8/Materials | Identified exit to Factory 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3355 | -7/Factory | Discovered new exit (range 4) 3418 | -7/Factory | Identified exit to Factory 3419 | -7/Factory | Entered another Factory area 3419 | -6/Factory | Evolved 2 slots: Propulsion x2 3447 | -6/Factory | Lost 10 parts (2p1n4u3w) 4580 | -6/Factory | System corruption reached 10% 4693 | -6/Factory | Discovered new exit (range 9) 4701 | -6/Factory | Identified exit to Factory 4702 | -6/Factory | Entered another Factory area 4702 | -5/Factory | Evolved 2 slots: Utility x2 5136 | -5/Factory | Discovered new exit (range 21) 5159 | -5/Factory | Identified exit to Upper Caves 5160 | -5/Factory | Entered Upper Caves 5187 | -5/Upper Caves | Encountered a Warlord checkpoint 5390 | -5/Upper Caves | Learned Factory emergency access door positions 5707 | -5/Upper Caves | Destroyed 7 combat bots 5717 | -5/Upper Caves | Lost 13 parts (3p4n3u3w) 5738 | -5/Upper Caves | Crushed by falling debris 5773 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6233 | -5/Upper Caves | Discovered new exit (range 14) 6272 | -5/Upper Caves | Identified exit to Upper Caves 6274 | -5/Upper Caves | Entered another Upper Caves area 6348 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6358 | -5/Upper Caves | Spotted B-75 Beast 6382 | -5/Upper Caves | Core integrity fell below 50% 6396 | -5/Upper Caves | Core integrity fell below 20% 6400 | -5/Upper Caves | 12-ASH showed up to help 6402 | -5/Upper Caves | 12-ASH revealed a hidden path 6403 | -5/Upper Caves | Destroyed 7 combat bots 6409 | -5/Upper Caves | Identified exit to Factory 6411 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Slug penetrates Wall. A strange signal echoes through the caves. Lgt. Angular Momentum Engine fries itself beyond repair. Penetrated by Slug. Slug penetrates Wall. 12-ASH: "Let me deal with this, you get out of here!" The unstable cave ceiling collapses. Coolant Injector destroyed. 12-ASH: "There's a hidden path right here." 12-ASH: "Gotta help the little guy..." Adv. Heat Sink fries itself beyond repair. Slug penetrates 12-ASH. G-50 Soldier destroyed. Flexi-carbon Leg fries itself beyond repair. EXIT=IDENTIFIED: FACTORY Slug penetrates 12-ASH. Hcp. Storage Unit destroyed. Com. Battery destroyed. Map ----- +----------------------------------------------------+ | ?????????????# ""???? #???????????????????????? | | ???????#?????? ""???? $ #???????????????????????? | | ???????? ?????$ ???? #?##????????????????????? | | ????????? ????# ???## ## ##???????????????????? | | ?????????# ???? ???# #???????????????????? | | ?????????# ??? ??## ????????????????????? | | ?????????# ##?? ### ????????????????????? | | ?????????? #?# ?????????????????????? | | ??????????? ## ??????????????????????? | | ????????????# #??????????????????????? | | ?????????????# ###?????####???????????? | | ?????????????# ### ????????????? | | ??????????????# ????????????????? | | ??????????????? ;; ???????????????????? | | ?????????????????# ## ???#????????????????? | | ??????????????????# ##? ?????????????????? | | ??????????????????# %BB # #" #????????????????? | | ??????????????????## BB %% %"#????????????????? | | ??????????????????? %Y %# ##" #????????? | | ???????????????????## % #?????? #????????? | | ????????????????????# % # #???????????????????? | | ????????????????????# = ##???????????????????? | | ????????????????????# %% #???????????????????? | | ????????????????????### ###???????????????????? | | ??????????????????????## l ;#??????????#?????????? | | ??????????????????????#;/@b #????????? #?????????? | | ??????????????????????## >g#???????? #?????????? | | ?????????????????????## ;######## # ####?????? | | ?????????????????????# % #?????? | | ?????????????????????# # #????? | | ?????????????? # #?????????? | | ??????? $ ?# ## # ### #????????? | | ??????####????# ?######## #???? ?????? | | ??????????????#?? ????????## ##?????????????? | | ??????????????? ## ?????????###??????????????? | | ??????????????#####?###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed PotentialFactoryNeutralizer Manual? 0 Play Time 01:38:29 Cumulative 25.2 hours Start 2024.05.15 @ 21:47:45 End 2024.05.15 @ 23:32:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1870b89-5f16-456f-b7bd-0114d25904ec