Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 02:27:31 Player: shapeshifter Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3106) 3106 TOTAL SCORE: 8236 Bonus ------- Pacifist 2880 Follower Combat Kills 226 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 41/100 System Corruption 11% Temperature Cool (9) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Transmission Jammer Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg VTOL Module Improved Flight Unit Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Phase Shifter Hardlight Generator System Shield > --- WEAPON ----------- Carbide Saw > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Transmission Jammer Improved Propulsion Shielding Enhanced Nova Cannon [Rating: 88] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Flight Unit Leg Centrium Leg Flight Unit Improved Flight Unit Utility Improved Propulsion Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Propulsion Shielding Weapon Remote Datajack Energy Gun Backup Laser I Ballistic Gun Hypervelocity Railgun Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power 1 | . . . 1 . . . . . . . Propulsion 6 | . . 2 . 2 . . . . 2 . Utility 5 | . . . 1 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 45 | . . 6 3 3 1 5 7 2 . 18 Power 7 | . . . 1 . . . 2 . . 4 Engine 1 | . . . 1 . . . . . . . Core 4 | . . . . . . . 2 . . 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 13 | . . 4 1 . 1 1 . . . 6 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . 4 1 . 1 1 . . . 4 Utility 18 | . . 2 1 1 . 3 5 2 . 4 Device 8 | . . . . . . 1 1 2 . 4 Storage 1 | . . . 1 . . . . . . . Processor 2 | . . . . . . . 2 . . . Hackware 1 | . . . . . . . 1 . . . Protection 6 | . . 2 . 1 . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 7 | . . . . 2 . 1 . . . 4 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 3 | . . . . 2 . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 1 . . . 2 Parts Lost 22 | . . . . . . . 2 3 3 14 Power 2 | . . . . . . . . 1 . 1 Propulsion 9 | . . . . . . . 2 1 1 5 Utility 9 | . . . . . . . . 1 2 6 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 2 3 3 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 5 | . . 3 4 6 8 8 5 3 3 4 Power . | . . . . . . . . . . 1 Propulsion . | . . 1 . . . . . . . . Utility 4 | . . 2 4 6 8 8 5 3 3 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . 2 . . 1 1 4 . . 4 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . . 2 . . . . . . . . Utility 7 | . . . . . 1 1 4 . . 1 Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 59 | . . 45 76 74 86 80 66 59 42 44 Engine 3 | . . 1 13 7 7 7 2 . . . Core 1 | . . . . . . . 4 3 . . Reactor 1 | . . . . . . . . . . 5 Leg 1 | . . . . . . . . . . 5 Flight 23 | . . 31 36 38 40 40 25 16 10 7 Device 4 | . . . . . . 5 6 14 10 6 Storage 2 | . . . 9 7 7 7 1 . . . Processor 5 | . . . . . . . 10 11 10 9 Hackware 2 | . . . . . . . 5 5 5 2 Protection 6 | . . 12 18 15 15 8 6 5 5 . Special Weapon 2 | . . . . 5 15 8 . . . 1 Peak Build Rating 88 | . . 19 22 32 40 36 40 41 28 88 Average Rating 35 | . . 13 20 27 32 29 33 37 27 53 On Entrance 19 | . . . 18 21 32 32 28 33 28 19 Naked Turns 41 | . 36 5 . . . . . . . . Heaviest Build 53 | . . 8 18 19 19 19 23 15 4 53 Greatest Support 60 | 3 3 19 19 24 24 29 24 15 10 60 Greatest Overweight (x) 4 | . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 5 5 5 Average Capacity 6 | 5 5 5 8 8 8 8 5 5 5 5 Most Carried 8 | . 2 4 6 8 8 8 8 4 4 5 Average Carried 5 | . . 3 4 6 7 7 5 3 3 4 Final Capacity 8 | 5 5 5 8 8 8 8 5 5 5 5 Final Carried 8 | . 2 4 6 8 8 8 5 3 4 4 Class Distribution -------------------- 56% | Mutant 43% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Matter Collected 413 | 200 . . . 100 . . . . . 113 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Hostile Shots Fired 442 | . . 9 15 38 3 55 59 37 10 216 Missed 211 | . . 5 10 20 3 30 36 16 3 88 Hits 231 | . . 4 5 18 . 25 23 21 7 128 Melee 3 | . . . . . . . 3 . . . Projectile 228 | . . 4 5 18 . 25 20 21 7 128 AOE 2 | . . . . . . . 1 . . 1 Critical Strikes 12 | . . . 1 . . . 2 3 . 6 Actively Blocked 2 | . . . . . . . 1 1 . . Damage Taken 4177 | . . 41 79 167 . 280 435 402 188 2585 Core 1739 | . . 23 . 30 . 59 189 269 132 1037 Absorbed by Shields 20 | . . . . . . . . . . 20 Redirected to Shielding 254 | . . 5 . 13 . 80 101 38 17 . Core Remaining (%) 90 | 100 100 94 100 . . 87 77 73 . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . 1 Core Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 62 | . . . . . . . . . . 62 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 36 | . . . . . . . . . . 36 Ramming 26 | . . . . . . . . . . 26 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 36 | . . . . . . . . . . 36 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 9 9 . 5 . 11 Average Corruption 7 | . . . . . 9 9 . 5 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . 7 . . . 6 Message Errors 3 | . . . . . . 2 . . . 1 Matter Fused 3 | . . . . . . 2 . . . 1 Energy Discharges 3 | . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . . 4 Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . . 121 Shots 1 | . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 191 | . . 4 40 95 . 191 15 3 . . Average Temperature 49 | . . 3 18 34 . 104 15 3 . . Received Heat Transfer 622 | . . 12 54 30 . 63 124 222 36 81 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 91 | 100 100 100 100 100 100 100 54 100 100 100 Level 1 8 | . . . . . . . 45 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 325 | . . 79 87 80 28 166 325 191 93 147 Initial 151 | . . . 39 39 28 12 81 151 93 16 Average 66 | . . 17 39 16 25 63 200 159 79 25 Influence Increases 1569 | . . 124 88 132 . 234 389 90 . 512 Destroy 0b10 Robot/C 120 | . . . . . . . . . . 120 Destroy Leader 30 | . . . . . . . . . . 30 Allied During Kill 33 | . . . . . . . . . . 33 Successful Hack 116 | . . 34 13 12 . 24 14 . . 19 Disable Machine 45 | . . . . . . . . . . 45 Destroy Structure 40 | . . . . . . . . . . 40 Partial Spotted 90 | . . 15 . 15 . 15 30 15 . . Lose Combat Pursuer 1095 | . . 75 75 105 . 195 345 75 . 225 Influence Decreases 1422 | . . 30 95 139 62 86 245 209 158 398 Entered New Map 520 | . . . 55 48 52 6 85 159 98 17 Time Decay 610 | . . 30 40 91 10 80 140 20 30 169 Lost Part 184 | . . . . . . . 20 30 30 104 Lost Ally 108 | . . . . . . . . . . 108 Squads Dispatched 10 | . . . . 1 . 2 3 . . 4 Investigation 6 | . . . . 1 . 2 2 . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . . . . . . . 1 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Distress Signals 7 | . . 1 1 . . 1 1 . . 3 Communications Jammed 20 | . . . . . . . . 6 . 14 Distress Signals 20 | . . . . . . . . 6 . 14 Times Spotted 160 | . 1 13 8 11 5 20 24 11 9 58 Peak Tracking Total 30 | . 1 9 9 7 5 15 10 10 10 30 Tactical Retreats 23 | . . 2 2 2 . 4 7 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Traps Triggered 3 | . . . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Machines Disabled 3 | . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Machines Accessed 23 | . . 4 3 6 . 4 4 . . 2 Terminals 15 | . . 3 3 2 . 3 3 . . 1 Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . Total Hacks 58 | . . 13 6 13 . 10 9 . . 7 Successful 27 | . . 11 2 4 . 5 2 . . 3 Failed 31 | . . 2 4 9 . 5 7 . . 4 Catastrophic 11 | . . . . 4 . 2 4 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 23 | . . 7 6 5 . 2 2 . . 1 Terminals 43 | . . 11 6 5 . 8 7 . . 6 Fabricators 4 | . . . . 3 . . . . . 1 Repair Stations 4 | . . 2 . 2 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 2 . 2 2 . . . Terminal Hacks 17 | . . 9 1 1 . 3 1 . . 2 Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Level Access Points 2 | . . 1 1 . . . . . . . Terminal Index 2 | . . 1 . . . . . . . 1 Alert Level 2 | . . 1 . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 6 | . . 2 . 1 . 1 1 . . 1 Fabricator Hacks 2 | . . . . 1 . . . . . 1 Build 2 | . . . . 1 . . . . . 1 Repair Station Hacks 1 | . . 1 . . . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 4 | . . 1 1 1 . 1 . . . . Terminals 4 | . . 1 1 1 . 1 . . . . Botnet 4 | . . 1 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . 3 2 5 . 4 4 . . 1 Full Trace Events 6 | . . . . 1 . 2 2 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 Total Robot Build Rating 2 | . . . . . . . . . . 2 Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . 53 . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked 3 | . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Total Allies 8 | . . . . . . . . . . 8 Largest Group 4 | . . . . . . . . . . 4 Highest-Rated Group 120 | . . . . . . . . . . 120 Highest-Rated Ally 56 | . . . . . . . . . . 56 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 24 Total Damage 1187 | . . . . . . . . . . 1187 Kills 6 | . . . . . . . . . . 6 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Active Infowar (turns) 884 | . . . . . . 13 280 53 65 473 Optics 794 | . . . . . . . 203 53 65 473 Machine Analysis 858 | . . . . . . . 280 53 65 460 Jamming 188 | . . . . . . . . 52 . 136 ECM 13 | . . . . . . 13 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Turns Passed 1528 | 10 36 78 95 244 25 168 281 53 65 473 Spaces Moved 3710 | 21 68 175 302 880 81 588 842 147 170 436 Core 114 | 21 68 6 . . . . . . . 19 Treads . | . . . . . . . . . . . Legs 140 | . . . . . . . . . . 140 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3456 | . . 169 302 880 81 588 842 147 170 277 Fastest Speed 22 | 50 50 29 28 26 26 22 26 34 37 37 Average Speed 33 | 50 50 33 28 26 26 24 30 34 37 66 Slowest Speed 320 | 50 50 50 29 26 26 29 34 37 40 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 52 | . . 3 1 6 . 11 19 1 5 6 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 20 30 37 29 67 24 21 6 10 36 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 16 | . . . . . . . . . . 16 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 16 | . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Arm Total 3919 | 20 69 192 308 887 84 599 850 147 166 597 Wait 9 | . . 1 . 2 . 3 2 . 1 . Move 3601 | 20 67 168 299 868 80 566 804 144 161 424 Hop 48 | . . 3 1 6 . 10 18 1 3 6 Pick Up 43 | . 2 10 4 5 1 5 8 . 1 7 Fast Attach 18 | . . . . 1 1 4 1 . . 11 Attach 26 | . . 6 2 3 . 2 4 2 . 7 Detach 1 | . . . . . . . . . . 1 Swap 6 | . . . 1 . . 2 2 . . 1 Drop 33 | . . 4 1 1 2 7 11 . . 7 Fire . | . . . . . . . . . . . Melee 8 | . . . . . . . . . . 8 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 119 | . . . . . . . . . . 119 Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 14) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x2 53 | -9/Materials | Discovered new exit (range 12) 53 | -9/Materials | Identified exit to Materials 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 201 | -8/Materials | Identified exit to Factory 220 | -8/Materials | Entered Factory 220 | -7/Factory | Evolved 2 slots: Propulsion x2 407 | -7/Factory | Build established: Sprinter 464 | -7/Factory | Sucked down chute 464 | -7/Factory | Entered Waste 470 | -7/Waste | Spotted C-40 Crusher 475 | -7/Waste | Spotted C-40 Crusher 479 | -7/Waste | EMP discharged 481 | -7/Waste | Spotted C-40 Crusher 482 | -7/Waste | Spotted C-40 Crusher 483 | -7/Waste | Spotted C-40 Crusher 483 | -7/Waste | Discovered new exit (range 14) 485 | -7/Waste | Spotted C-40 Crusher 489 | -7/Waste | Entered Factory 653 | -7/Factory | Discovered new exit (range 15) 657 | -7/Factory | Entered another Factory area 657 | -6/Factory | Evolved 2 slots: Utility x2 921 | -6/Factory | Spotted B-75 Beast 927 | -6/Factory | Discovered new exit (range 9) 938 | -6/Factory | Entered another Factory area 938 | -5/Factory | Evolved 2 slots: Utility x2 966 | -5/Factory | Spotted B-75 Beast 989 | -5/Factory | Discovered new exit (range 6) 991 | -5/Factory | Entered another Factory area 991 | -4/Factory | Evolved 2 slots: Propulsion x2 1016 | -4/Factory | Lost 3 parts (1p1n1u) 1052 | -4/Factory | Discovered new exit (range 11) 1056 | -4/Factory | Entered Armory 1074 | -4/Armory | Build established: Mutant 1087 | -4/Armory | Lost 3 parts (1n2u) 1146 | -4/Armory | Energy Cycler disabled 1274 | -4/Armory | Fabricated R-06 Scavenger? 1367 | -4/Armory | Lost 6 parts (1n5u) 1392 | -4/Armory | Lost 6 allies 1456 | -4/Armory | System corruption reached 10% 1517 | -4/Armory | Core integrity fell below 50% 1525 | -4/Armory | Core integrity fell below 20% 1529 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 01508_ Acquired Prototype Power Core. 01508_ Identified Cld. Fission Core. 01508_ Hyp. Railgun destroyed. 01509_ Dropped Cld. Fission Core. 01510_ Acquired Prototype Power Core. 01510_ Identified Lgt. Neutrino Core. 01512_ Dropped Lgt. Neutrino Core. 01513_ Field Propulsion Array destroyed. 01513_ Dropped Imp. Remote Datajack. 01514_ Slammed into S-27 Virus. 01516_ Machine Analyzer destroyed. 01516_ Slammed into S-27 Virus. 01518_ S-27 Virus destroyed. 01518_ Slammed into S-27 Virus. 01520_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01526_ Slammed into P-70 Sage. 01526_ Slug penetrates P-70 Sage. 01526_ Slug penetrates G-67 Veteran. 01527_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????????#*** #T#????????########?????????? | | ????????????????#*** #??????? #?????????? | | ????????????????# | %#??????? #?????????? | | ????????????????#*** *####??? #?????????? | | ????????????????#*** # #??? #?????????? | | ????????????????######## #??!! #?????????? | | ???????????????????????# #??!! #?????????? | | ???????????????????????# #? #?????????? | | ???????????????????????# #?!!! #?????????? | | ???????????????????????# # !!! #?????????? | | ???????????????????????# # #?????????? | | ???????????????????""??# + #?????????? | | ???????????????????T???# # #?????????? | | ???????????????????????# ##############?????????? | | ???????????????????????# s# #????????????????? | | ???????????????????????#s s #????????????????? | | ???????????????????????#g # #????????????????? | | ??????????????????# ???#ps# #????????????????? | | ????????# ######## ### g# #????????????????? | | ????/ [ + Y Y pgg#ss #????????????????? | | ????/ + H c Yc Y@s #????????????????? | | ????????# ##+########## #p #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # #????????????????? | | ????????????H??????????# # #????????????????? | | ???????????????????????# #######????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????###??????## ##?????????????????????? | | ?????????????# ##### #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# ##### #?????????????????????? | | ?????????????# ??????## ##?????????????????????? | | ???????????T ?????????# #??????????????????????? | | ??????????#????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# Y#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ####???????????????????? | | ???????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -4/Armory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedDynamicGun Manual? 0 Play Time 00:48:18 Cumulative 96.6 hours Start 2025.08.05 @ 01:42:08 End 2025.08.05 @ 02:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c06617f8-a0a6-4bf9-aa7c-8202538f39b5