Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.19 @ 22:43:21

Player: crsstev

Result: Destroyed by as-02344 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (17)      85
Value Destroyed (250)      250
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (56)                 56
              TOTAL SCORE: 1191

 Bonus
-------
Follower Combat Kills      56

 Cogmind 
---------
Core Integrity             0/250
Matter                     231/300
Energy                     100/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (750) Ox14
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Large Storage Unit
     Large Storage Unit
>          --- WEAPON (2) -------
           Grenade Launcher
>          --- INVENTORY (15) ---
  Improved Ion Engine
  Improved Ion Engine
  Improved Treads
  Improved Treads
           Structural Scanner
           Sensor Array
           Seismic Detector
           Autogun
           Autogun
           Grenade Launcher
           Rocket Launcher
      Mini Grenade Launcher
      Mini Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
>          --- UTILITY ----------
     Large Storage Unit
     Large Storage Unit
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
  Improved Ion Engine
  Improved Ion Engine
  Improved Treads
  Improved Treads
           Structural Scanner
           Sensor Array
           Seismic Detector
           Autogun
           Autogun
           Grenade Launcher
           Grenade Launcher
           Rocket Launcher
      Mini Grenade Launcher
      Mini Grenade Launcher
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Treads
  Treads                   Improved Treads
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             15   | 6   7   .   .   2   
  Power                    3    | 1   1   .   .   1   
    Engine                 2    | 1   1   .   .   .   
    Core                   1    | .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   
  Propulsion               6    | 2   4   .   .   .   
    Treads                 6    | 2   4   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  3    | 1   2   .   .   .   
    Device                 .    | .   .   .   .   .   
    Storage                3    | 1   2   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   3    | 2   .   .   .   1   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          2    | 2   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   .   .   .   6   
  Power                    2    | .   .   .   .   2   
  Propulsion               2    | .   .   .   .   2   
  Utility                  .    | .   .   .   .   .   
  Weapon                   2    | .   .   .   .   2   
  Highest Loss Streak      5    | .   .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     98   | .   97  100 100 89  
  Engine                   13   | .   14  14  14  6   
  Treads                   27   | .   27  28  28  25  
  Storage                  27   | .   25  28  28  28  
  Ballistic Gun            27   | .   28  28  28  22  
Peak Build Rating          13   | 6   11  11  11  13  
  Average Rating           9    | 5   8   11  11  10  
  On Entrance              7    | .   6   11  11  11  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             48   | 13  48  48  48  48  
  Greatest Support         46   | 40  46  46  46  46  
  Greatest Overweight (x)  14   | .   2   1   1   14  
  Average Overweight (x)   .    | .   .   1   1   1   
Largest Inventory Capacity 15   | 8   15  15  15  15  
  Average Capacity         14   | 7   13  15  15  15  
  Most Carried             15   | 3   15  15  15  15  
  Average Carried          11   | 1   7   14  15  14  
  Final Capacity           15   | 8   15  15  15  15  
  Final Carried            15   | 2   15  15  15  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           452  | 179 195 64  .   14  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            387  | .   155 162 .   70  
  Parts                    35   | .   15  19  .   1   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  16   | .   5   4   .   7   
  Guns                     12   | .   5   4   .   3   
  AOE                      4    | .   .   .   .   4   
Classes Destroyed          7    | .   3   3   .   1   
  Worker                   1    | .   .   1   .   .   
  Builder                  1    | .   .   1   .   .   
  Tunneler                 2    | .   .   2   .   .   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  7    | .   4   3   .   .   
  Grunt                    3    | .   1   1   .   1   
  Assembled                6    | .   .   .   .   6   
Best Kill Streak           4    | .   3   3   .   4   
  Combat Bots Only         4    | .   3   3   .   4   
Max Kills in Single Turn   2    | .   1   1   .   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        127  | .   34  21  .   72  
  Missed                   37   | .   14  4   .   19  
Damage Taken               1032 | .   151 95  .   786 
  Core                     255  | .   19  19  .   217 
  Absorbed by Shields      .    | .   .   .   .   .   
  Ignored by Resistances   306  | .   48  35  .   223 
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              48   | .   11  16  2   19  
  Largest                  2    | .   2   2   2   2   
  Hottest                  40   | .   40  40  40  40  
Shots Fired                90   | .   22  32  4   32  
  Gun                      87   | .   22  32  4   29  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 3    | .   .   .   .   3   
  Special                  .    | .   .   .   .   .   
  Kinetic                  87   | .   22  32  4   29  
  Thermal                  .    | .   .   .   .   .   
  Explosive                3    | .   .   .   .   3   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         21   | .   6   11  .   21  
  Robot Miss Streak        2    | .   1   2   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   .   .   .   1   
    Max Gunslinging Chain  1    | .   .   .   .   1   
Shots Hit Robots           61   | .   13  21  .   27  
  Core Hits                39   | .   12  10  .   17  
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           894  | .   149 221 .   524 
  Guns                     599  | .   149 221 .   229 
  Cannons                  .    | .   .   .   .   .   
  Explosions               295  | .   .   .   .   295 
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  599  | .   149 221 .   229 
  Thermal                  .    | .   .   .   .   .   
  Explosive                295  | .   .   .   .   295 
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         6    | .   .   .   .   6   
  Average Corruption       3    | .   .   .   .   3   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
  Effects                  1    | .   .   .   .   1   
    Data Loss (minor)      1    | .   .   .   .   1   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            20   | .   .   .   .   20  
  Projectiles              .    | .   .   .   .   .   
  Explosions               20   | .   .   .   .   20  
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      80   | .   .   .   .   80  
  Shots                    3    | .   .   .   .   3   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        28   | .   .   6   .   28  
  Average Temperature      9    | .   .   6   .   9   
  Received Heat Transfer   233  | .   69  12  .   152 
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             174  | .   105 174 .   20  
  Initial                  11   | .   .   11  .   .   
  Average                  39   | .   35  54  .   2   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              32   | .   11  8   .   13  
  Peak Tracking Total      7    | .   3   3   .   7   
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          1    | .   .   1   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          4    | .   3   .   1   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                30   | .   7   .   23  .   
  Successful               26   | .   3   .   23  .   
  Failed                   4    | .   4   .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   7    | .   7   .   .   .   
  Terminals                7    | .   7   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             23   | .   .   .   23  .   
  Record                   23   | .   .   .   23  .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   
  Terminals                2    | .   2   .   .   .   
    Operators              2    | .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         3    | .   3   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   2   2   
  Highest-Rated Group      40   | .   .   40  30  30  
  Highest-Rated Ally       16   | .   .   16  16  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               22   | .   .   21  .   1   
  Total Damage             226  | .   .   213 .   13  
  Kills                    4    | .   .   4   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               3445 | 214  1105 1204 806  116  
Spaces Moved               1418 | 107  467  483  334  27   
  Core                     12   | 8    3    .    .    1    
  Treads                   1406 | 99   464  483  334  26   
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   150  240  240  160  
  Average Speed            227  | 151  221  240  240  241  
  Slowest Speed            750  | 160  240  240  240  750  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       48   | 7    62   90   76   8    
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .    .    1    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             2    | .    .    2    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          12   | .    .    .    .    12   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      12   | .    .    .    .    12   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1566 | 159 520 500 336 51  
  Wait                     53   | 39  13  .   .   1   
  Move                     1414 | 106 466 482 333 27  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  30   | 8   20  1   .   1   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   13   | 6   5   .   .   2   
  Detach                   .    | .   .   .   .   .   
  Swap                     2    | .   2   .   .   .   
  Drop                     5    | .   3   1   .   1   
  Fire                     48   | .   11  16  2   19  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   1    | .   .   .   1   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
  215 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  945 | -10/Materials | Discovered new exit (range 15)
 1121 | -10/Materials | Discovered new exit (range 13)
 1320 | -10/Materials | Entered Mines
 1379 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1463 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1574 | -10/Mines     | Discovered new exit (range 11)
 1779 | -10/Mines     | Learned location of Zion (-6)
 1796 | -10/Mines     | Discovered new exit (range 14)
 1808 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2514 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2514 | -10/Mines     | Discovered new exit (range 5)
 2524 | -10/Mines     | Entered Exiles
 2524 | -10/Exiles    | Accompanied by 2 allies
 2568 | -10/Exiles    | Discovered new exit (range 15)
 2595 | -10/Exiles    | Met 8R-AWN
 2643 | -10/Exiles    | Met EX-HEX
 2800 | -10/Exiles    | Met EX-DEC
 2878 | -10/Exiles    | Visited The Gauntlet
 3299 | -10/Exiles    | Discovered new exit (range 15)
 3330 | -10/Exiles    | Entered Mines
 3330 | -9/Mines      | Accompanied by 2 allies
 3334 | -9/Mines      | Assembled infested the area
 3339 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 3418 | -9/Mines      | Lost 3 allies
 3423 | -9/Mines      | Core integrity fell below 50%
 3437 | -9/Mines      | Core integrity fell below 20%
 3446 | -9/Mines      | Destroyed by as-02344 with Assembled Heavy Rifle

 Last Messages 
---------------
Dropped Ion Engine.
Acquired Lgt. Nuclear Core.
L-31 Rogue system corrupted by crushing effect.
L-31 Rogue system terminally corrupted.
G-34 Mercenary destroyed.
Switching to secondary target: as-21076.
Lgt. Nuclear Core destroyed.
System corrupted by crushing effect (+2).
Assault Rifle destroyed.
Imp. Treads destroyed.
Lgt. Assault Rifle destroyed.
System corrupted by crushing effect (+4).
as-21076 destroyed.
as-38004 destroyed.
Destroyed Asb. Hover Unit.
as-97020 destroyed.
Imp. Treads destroyed.
Destroyed Imp. Treads.
as-89568 destroyed.
System corrupted: Component data lost.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                40
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Librarian
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              QuantumAlertSteel
  Manual?         0
Play Time         00:27:16
  Cumulative      3.4 hours
  Start           2025.03.19 @ 21:59:17
  End             2025.03.19 @ 22:43:21
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          5
  Rogue           0
  Adventurer      5
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          5
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 37a96074-cc09-4cf1-aa8d-4488ad9c8388