Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.26 @ 12:13:24 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (5900) 5900 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2375) 2375 TOTAL SCORE: 15090 Bonus ------- High Alert Combat Kills 1078 Follower Combat Kills 141 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -444 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 10/100 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (8) ------ Gravity Neutralizing Apparatus Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (4) ---- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell (1000) Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Advanced Phase Shifter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Cutter Spear > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 163 | 1 5 4 19 1 14 5 53 42 . . . 15 1 3 Power 18 | . 1 . 1 1 . 1 5 5 . . . 4 . . Engine 11 | . 1 . 1 1 . 1 2 5 . . . . . . Core 4 | . . . . . . . 3 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 3 . . Propulsion 37 | . 2 3 8 . 2 1 9 11 . . . 1 . . Treads 30 | . 2 1 8 . 2 1 9 7 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 4 . . . 1 . . Utility 61 | 1 2 . 6 . 9 1 20 12 . . . 8 1 1 Device 12 | . . . 1 . 1 . 5 1 . . . 3 1 . Storage 15 | 1 2 . 1 . 4 . 2 3 . . . 2 . . Processor 2 | . . . . . . . 1 1 . . . . . . Hackware 6 | . . . . . . . . 4 . . . 1 . 1 Protection 26 | . . . 4 . 4 1 12 3 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | . . 1 4 . 3 2 19 14 . . . 2 . 2 Energy Gun 3 | . . 1 1 . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 26 | . . . 3 . 2 1 13 7 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 1 5 4 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . 4 . . Parts Lost 57 | . . 3 2 . 5 4 23 12 . . . 2 6 . Power 7 | . . . 1 . . 1 4 1 . . . . . . Propulsion 17 | . . 1 1 . 2 1 3 6 . . . 1 2 . Utility 18 | . . . . . 2 1 9 2 . . . 1 3 . Weapon 15 | . . 2 . . 1 1 7 3 . . . . 1 . Highest Loss Streak 6 | . . 2 1 . 3 3 4 4 . . . 2 6 . Average Slot Usage (%) 96 | . 99 100 98 100 100 95 95 96 92 92 92 91 50 46 Engine 7 | . 14 14 10 11 11 7 3 6 7 7 7 1 . . Core 1 | . . . . . . . 4 . . . . . . . Treads 19 | . 27 24 22 22 22 22 17 21 . . . . . . Flight 4 | . . . . . . . . 7 30 30 30 29 15 13 Device 1 | . . . . . 1 . 2 1 7 7 7 7 7 6 Storage 27 | . 28 28 29 33 33 33 32 22 7 7 7 6 1 . Processor 1 | . . . . . . . 2 3 . . . . . . Hackware 5 | . . . . . . . . 12 30 30 30 23 20 17 Protection 8 | . . . 12 11 8 11 13 3 . . . 5 1 . Ballistic Gun 16 | . 28 20 20 22 21 22 16 11 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 126 | 14 38 38 69 69 75 67 101 126 30 30 30 30 30 6 Greatest Support 94 | 20 40 40 46 46 46 40 44 94 30 36 30 36 36 12 Greatest Overweight (x) 2 | . . 2 1 1 1 1 2 1 . . . 1 1 . Average Overweight (x) . | . . . 1 1 . 1 1 . . . . . . . Largest Inventory Capacity 32 | 8 16 16 22 22 28 22 30 32 10 10 10 10 10 4 Average Capacity 21 | 6 15 16 20 22 22 22 25 23 10 10 10 8 5 4 Most Carried 30 | 6 16 16 22 22 28 20 30 30 10 10 10 10 10 4 Average Carried 19 | 6 13 15 19 22 18 17 25 22 10 10 10 8 5 4 Final Capacity 30 | 8 16 16 22 22 22 22 30 10 10 10 10 10 4 4 Final Carried 30 | 6 16 16 22 22 18 20 30 10 10 10 10 10 4 4 Class Distribution -------------------- 58% | Hauler-Mutant 15% | Mutant 13% | Hacker-Sprinter 7% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Matter Collected 5478 | 230 384 282 743 53 681 170 1704 1073 . . . 120 8 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8417 | 52 600 103 1588 84 132 419 3427 1808 . . . 67 27 110 Parts 434 | 3 39 5 85 7 4 11 180 91 . . . 8 1 . Haulers Intercepted 18 | . 1 . 5 . . . 6 5 . . . . . 1 Recyclers Shooed 15 | . 3 . 3 . . 1 7 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 151 | . 12 4 27 2 5 9 60 31 . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 122 | . 12 4 27 2 1 7 45 24 . . . . . . AOE 28 | . . . . . 4 2 15 7 . . . . . . Classes Destroyed 16 | 1 4 . 4 1 1 1 3 1 . . . . . . Worker 10 | . 1 . . . . . 7 2 . . . . . . Builder 7 | . . . 1 . . . 3 3 . . . . . . Hauler 18 | . 1 . 5 . . . 6 5 . . . . . 1 Recycler 18 | 1 2 . 5 . . 1 7 2 . . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . Operator 4 | . . . 2 . . . 2 . . . . . . . Watcher 7 | . . . 1 . . . 5 1 . . . . . . Swarmer 39 | . 3 2 10 . . 3 13 7 . . . . 1 . Grunt 70 | . 9 2 12 1 . 5 25 16 . . . . . . Brawler 5 | . . . . . . 1 2 2 . . . . . . Duelist 3 | . . . . 1 . . 2 . . . . . . . Protector 3 | . . . . . . . 3 . . . . . . . Sentry 20 | . . . 5 . . . 13 2 . . . . . . Hunter 3 | . . . . . . . 2 1 . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . . Assembled 6 | . . . . . 6 . . . . . . . . . Best Kill Streak 14 | 1 4 2 5 2 4 3 14 8 . . . 4 1 1 Combat Bots Only 12 | . 4 2 5 2 4 3 12 7 . . . . 1 . Max Kills in Single Turn 4 | 1 1 1 2 1 2 2 3 4 . . . 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . Exploded 3 | . . . . . 2 2 2 3 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 . . 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Damage Taken 10091 | . 336 300 957 33 1160 682 3336 2240 36 136 . 291 584 . Core 1192 | . 38 65 92 . 66 84 315 198 . 37 . 67 230 . Absorbed by Shields 143 | . . . . . 143 . . . . . . . . . Core Remaining (%) 52 | 100 . 58 . . . 39 42 . . . . . 24 . Volleys Fired 589 | 5 47 18 99 6 47 31 232 101 . . . 3 . . Largest 2 | 2 2 2 2 2 2 2 2 2 . . . 1 . . Hottest 84 | 40 40 60 60 46 46 46 84 56 . . . 20 . . Shots Fired 1141 | 10 94 36 197 12 90 59 447 193 . . . 3 . . Gun 1117 | 10 94 36 197 12 87 58 434 189 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 21 | . . . . . 3 1 13 4 . . . . . . Special 3 | . . . . . . . . . . . . 3 . . Kinetic 1056 | 10 94 31 178 12 87 58 397 189 . . . . . . Thermal 64 | . . 5 19 . . . 37 . . . . 3 . . Explosive 21 | . . . . . 3 1 13 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 39 | 4 11 13 23 9 16 20 32 39 . . . 4 . . Robot Miss Streak 4 | 2 3 2 3 2 1 2 4 3 . . . 2 . . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 10 | . . . 1 . . . 7 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . Shots Hit Robots 861 | 6 61 27 139 8 73 46 323 168 . . . 6 2 2 Core Hits 437 | 3 29 8 64 4 30 20 181 91 . . . 5 2 . Critical Hits 10 | . . . . . 1 . 3 6 . . . . . . Critical Kills 3 | . . . . . . . 1 2 . . . . . . Critical Parts Destroyed 5 | . . . . . . . 2 3 . . . . . . Melee Attacks 79 | . . . . . . . . 26 5 2 8 31 5 2 Impact 2 | . . . . . . . . . . . . . . 2 Slashing 41 | . . . . . . . . 26 5 2 8 . . . Piercing 36 | . . . . . . . . . . . . 31 5 . Sneak Attacks 11 | . . . . . . . . 5 . . . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17626 | 52 610 276 1924 112 1574 839 6956 4640 . . . 483 52 108 Guns 11777 | 52 604 276 1883 112 1082 558 4381 2829 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 3957 | . . . . . 492 260 2493 712 . . . . . . Melee 1731 | . . . . . . . . 1099 . . . 473 51 108 Ramming 151 | . 6 . 41 . . 21 82 . . . . . 1 . Kinetic 10935 | 52 604 220 1697 112 1082 558 3781 2829 . . . . . . Thermal 960 | . . 56 186 . . 108 600 . . . . 10 . . Explosive 3849 | . . . . . 492 152 2493 712 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 108 | . . . . . . . . . . . . . . 108 Slashing 1099 | . . . . . . . . 1099 . . . . . . Piercing 524 | . . . . . . . . . . . . 473 51 . Highest Corruption 3 | . . . 3 3 3 3 . 1 1 1 1 . . . Average Corruption 2 | . . . 2 3 3 3 . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 83 | . . . 22 6 24 25 . 6 . . . . . . Message Errors 22 | . . . 4 . 6 10 . 2 . . . . . . Matter Fused 15 | . . . 4 1 7 3 . . . . . . . . Heat Flow Errors 8 | . . . 2 1 . 5 . . . . . . . . Energy Discharges 16 | . . . 5 2 5 1 . 3 . . . . . . Data Loss (minor) 10 | . . . 3 2 4 . . 1 . . . . . . Targeting Errors 8 | . . . 3 . 1 4 . . . . . . . . Weapon Failures 4 | . . . 1 . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 305 | . . . 4 . 1 . 78 151 . . . 48 5 18 Projectiles . | . . . . . . . . . . . . . . . Explosions 76 | . . . . . 1 . 66 9 . . . . . . Melee 229 | . . . 4 . . . 12 142 . . . 48 5 18 Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . 89 16 . . . . . . . Shots 3 | . . . . . . 2 1 . . . . . . . Rammed 15 | . 1 . 3 . . 4 6 . . . . . 1 . Targets Rammed 18 | . 2 . 3 . . 4 7 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . 1 1 . . . . . . Highest Temperature 280 | . 15 76 202 97 125 280 141 42 . 6 . 92 4 . Average Temperature 36 | . 7 25 40 26 71 62 29 20 . 6 . 17 3 . Received Heat Transfer 2967 | . 138 84 324 18 . 279 1305 666 9 33 . 81 30 . Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . 1 . . . 1 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . 1 . . . . . . . Heat Transferred 1744 | . . 125 400 . . 100 1110 . . . . 9 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Peak Influence 1265 | 5 227 154 368 188 . 103 1265 873 . . . . . 7 Average Influence 369 | 3 87 90 150 136 . 66 595 581 . . . . . 1 Maximum Alert Level 4 | . 1 . 1 . . . 4 3 . . . . . . Low Security (%) 48 | 100 98 100 69 100 . 100 25 . . . . . . 100 Level 1 10 | . 1 . 30 . . . 6 17 . . . . . . Level 2 18 | . . . . . . . 28 41 . . . . . . Level 3 19 | . . . . . . . 28 41 . . . . . . Level 4 2 | . . . . . . . 9 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 . . . 14 10 . . . . . . Investigation 5 | . 2 . . . . . 3 . . . . . . . Extermination 3 | . . . . . . . . 3 . . . . . . Reinforcement 9 | . . . 2 . . . 3 4 . . . . . . Assault 7 | . . . . . . . 5 2 . . . . . . Garrison 4 | . . . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Distress Signals 9 | . 1 . 2 . . . 5 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 276 | . 16 14 41 2 6 9 94 56 6 17 . 3 12 . Peak Tracking Total 12 | . 4 7 6 2 7 3 11 8 4 10 . 3 12 . Tactical Retreats 28 | . . 1 1 . . . 10 7 1 5 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Traps Triggered 5 | . 1 . 2 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 1 . . 2 . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Machines Disabled 10 | . . . 1 . 3 2 3 . . . . 1 . . Max in Single Turn 2 | . . . 1 . 2 1 1 . . . . 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Machines Accessed 41 | . 2 . 3 . 2 . 15 17 1 . 1 . . . Terminals 23 | . 2 . 2 . . . 9 10 . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 2 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Total Hacks 132 | . 13 . 8 . 2 . 56 46 1 . 6 . . . Successful 80 | . 4 . 2 . 2 . 32 33 1 . 6 . . . Failed 50 | . 8 . 6 . . . 23 13 . . . . . . Catastrophic 11 | . 1 . . . . . 7 3 . . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . Manual 72 | . 12 . 3 . 1 . 32 23 . . 1 . . . Terminals 81 | . 13 . 6 . . . 38 24 . . . . . . Fabricators 15 | . . . . . . . . 15 . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . Scanalyzers 15 | . . . 2 . . . 7 6 . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . Terminal Hacks 39 | . 3 . 1 . 2 . 17 9 1 . 6 . . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 7 | . . . . . . . . 1 . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . 7 2 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 8 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . Build 6 | . . . . . . . . 6 . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 6 6 . . . . . . Insert Component 6 | . . . . . . . 3 3 . . . . . . Analyze 6 | . . . . . . . 3 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 38 | . 2 . 3 . . . 12 21 . . . . . . Terminals 9 | . 1 . 1 . . . 2 5 . . . . . . Track 1 | . . . . . . . . 1 . . . . . . Botnet 7 | . 1 . 1 . . . 1 4 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . Siphon 3 | . . . . . . . . 3 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 3 . . . 15 12 . . . . . . Full Trace Events 3 | . . . . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 4 . . 6 . . . Parts Built 5 | . . . . . . . . 5 . . . . . . Matter 720 | . . . . . . . . 720 . . . . . . Time 454 | . . . . . . . . 454 . . . . . . Total Part Build Rating 11 | . . . . . . . . 11 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 3 . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Total Allies 5 | . . 3 . . . . . . . . 2 . . . Largest Group 2 | . . 1 . . . . . . . . 2 2 . . Highest-Rated Group 188 | . . 31 . . . . . . . . 188 188 . . Highest-Rated Ally 94 | . . 31 . . . . . . . . 94 94 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . 18 . . . . . . . . . 24 . . Total Damage 906 | . . 255 . . . . . . . . . 651 . . Kills 10 | . . 5 . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Turns Passed 12211 | 52 640 670 1401 481 1531 1062 2727 2465 92 115 303 567 78 27 Spaces Moved 8109 | 30 262 382 510 257 739 522 1021 1871 235 365 740 945 180 50 Core . | . . . . . . . . . . . . . . . Treads 4326 | . 257 253 510 257 739 522 1021 767 . . . . . . Legs 35 | 30 5 . . . . . . . . . . . . . Wheels 129 | . . 129 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3619 | . . . . . . . . 1104 235 365 740 945 180 50 Fastest Speed 26 | 120 120 120 180 180 160 180 165 26 29 26 29 26 26 32 Average Speed 108 | 120 159 146 180 180 179 180 174 86 29 28 29 28 34 32 Slowest Speed 192 | 120 160 160 180 180 180 180 192 180 29 29 29 96 102 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 9 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 46 74 39 64 67 100 91 56 48 65 85 74 40 2 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 1 . . . . . 3 . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 11 | . . 3 . . . 2 . . 3 2 1 . . . Spaces Dug 40 | . . . . . . . . 16 5 2 1 16 . . Terrain Destroyed 233 | . . . . . 12 18 109 70 5 2 1 16 . . Melee 40 | . . . . . . . . 16 5 2 1 16 . . Projectile . | . . . . . . . . . . . . . . . AOE 193 | . . . . . 12 18 109 54 . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Total 10319 | 36 402 460 805 264 866 585 1562 2472 248 369 811 1198 186 55 Wait 1034 | 1 63 49 123 . 4 19 165 370 9 3 64 163 1 . Move 8072 | 29 261 381 509 256 738 521 1020 1853 234 364 739 944 173 50 Hop 11 | . . . . . . . . 8 . . . . 3 . Pick Up 169 | . 16 4 26 . 28 5 49 25 . . . 16 . . Fast Attach 47 | 1 . . 5 1 3 1 14 12 . . . 7 . 3 Attach 63 | . 2 1 6 . 8 3 19 19 . . . 4 1 . Detach 8 | . . . . . 2 . 1 2 . . . 3 . . Swap 53 | . 3 3 8 . 3 1 20 11 . . . 4 . . Drop 173 | . 8 3 26 1 31 . 35 44 . . . 23 2 . Fire 589 | 5 47 18 99 6 47 31 232 101 . . . 3 . . Melee 79 | . . . . . . . . 26 5 2 8 31 5 2 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 17 | . 2 . 3 . . 4 7 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . 1 . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Central database locked down 693 | -10/Materials | Entered Mines 696 | -10/Mines | Received a Mining Laser from a helpful Derelict 851 | -10/Mines | Learned Materials security intel 870 | -10/Mines | Discovered new exit (range 6) 1093 | -10/Mines | Assembled infested the area 1098 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1234 | -10/Mines | Discovered new exit (range 16) 1284 | -10/Mines | Found a hidden stash of uninstalled traps 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Utility x2 1364 | -9/Materials | Identified exit to Storage 2100 | -9/Materials | Build established: Hauler-Mutant 2263 | -9/Materials | Discovered new exit (range 8) 2764 | -9/Materials | Entered Mines 2988 | -9/Mines | Learned location of Zion (-7) 3238 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3238 | -9/Mines | Discovered new exit (range 5) 3245 | -9/Mines | Entered Exiles 3294 | -9/Exiles | Met 8R-AWN 3321 | -9/Exiles | Met EX-HEX 3384 | -9/Exiles | Met EX-DEC 3678 | -9/Exiles | Met EX-BIN 3703 | -9/Exiles | Aligned with FarCom system 3705 | -9/Exiles | Given EX-Vault access code 3747 | -9/Exiles | Opened EX-Vault 3756 | -9/Exiles | Found XL Autogun Array 3760 | -9/Exiles | Found Cloak of Protection 3765 | -9/Exiles | Found Trap Reconfigurator 3804 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3928 | -9/Exiles | Discovered new exit (range 14) 4330 | -9/Exiles | Attacked by the Exiles 4475 | -9/Exiles | Destroyed 8R-AWN 4503 | -9/Exiles | Lost 3 parts (2n1u) 4507 | -9/Exiles | Found Prototype Device 4511 | -9/Exiles | Found Prototype Processor 4776 | -9/Exiles | Stole two prototypes: Cloak of Protection, Trap Reconfigurator 4776 | -9/Exiles | Entered Mines 4799 | -8/Mines | Core integrity fell below 50% 4815 | -8/Mines | Lost 3 parts (1p1u1w) 4836 | -8/Mines | Discovered new exit (range 11) 5258 | -8/Mines | Discovered new exit (range 6) 5838 | -8/Mines | Entered Materials 5838 | -8/Materials | Evolved 2 slots: Utility x2 6135 | -8/Materials | Lost 3 parts (2u1w) 6181 | -8/Materials | Identified Exp. Targeting Computer 6530 | -8/Materials | Build established: Scavenger-Mutant 6537 | -8/Materials | Lost 3 parts (1n2w) 6591 | -8/Materials | Lost 4 parts (1p1n2u) 7032 | -8/Materials | Build established: Hauler-Mutant 7222 | -8/Materials | Repaired Lgt. Armor Plating 7438 | -8/Materials | First assault squad dispatched 7496 | -8/Materials | Discovered new exit (range 5) 7558 | -8/Materials | Destroyed 12 combat bots 7641 | -8/Materials | Lost 4 parts (1p2u1w) 7804 | -8/Materials | Core integrity fell below 50% 7851 | -8/Materials | Discovered new exit (range 6) 8505 | -8/Materials | Central database locked down 8517 | -8/Materials | Discovered new exit (range 14) 8565 | -8/Materials | Entered Factory 8565 | -7/Factory | Evolved 2 slots: Propulsion x2 9013 | -7/Factory | Lost 4 parts (1p1n1u1w) 9859 | -7/Factory | Lost 3 parts (2n1u) 9992 | -7/Factory | Garrison activated, responded to threat 10031 | -7/Factory | Destroyed 7 combat bots 10204 | -7/Factory | Fabricated Imp. Flight Unit? 10224 | -7/Factory | Build established: Hacker-Mutant 10364 | -7/Factory | Fabricated Imp. Flight Unit (x1) 10463 | -7/Factory | Fabricated Imp. Flight Unit (x1) 10562 | -7/Factory | Fabricated Imp. Flight Unit? 10565 | -7/Factory | First assault squad dispatched 10639 | -7/Factory | Identified exit to Lower Caves 10777 | -7/Factory | Discovered new exit (range 11) 11020 | -7/Factory | Fabricated Imp. VTOL Module? 11030 | -7/Factory | Entered Lower Caves 11062 | -7/Lower Caves | Learned Factory machine intel 11067 | -7/Lower Caves | Encountered a Warlord checkpoint 11099 | -7/Lower Caves | Learned 4 Factory zone layouts 11120 | -7/Lower Caves | Discovered new exit (range 10) 11122 | -7/Lower Caves | Entered another Lower Caves area 11157 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11215 | -7/Lower Caves | Build established: Hacker-Sprinter 11236 | -7/Lower Caves | Discovered new exit (range 2) 11237 | -7/Lower Caves | Entered Zion 11247 | -7/Zion | Discovered new exit (range 11) 11266 | -7/Zion | Given A8's code to call for help 11275 | -7/Zion | System corruption cleaned by Quarantine Array 11296 | -7/Zion | Learned location of 1 exit from Factory 11325 | -7/Zion | Learned location of Data Miner (-6) 11329 | -7/Zion | Learned location of Warlord (-4) 11371 | -7/Zion | Discovered new exit (range 3) 11502 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11511 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11523 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11540 | -7/Zion | Entered Deep Caves 11540 | -7/Deep Caves | Accompanied by 2 allies 11597 | -7/Deep Caves | Attacked by Z-Imprinter 11605 | -7/Deep Caves | Allies destroyed Z-Imprinter 11808 | -7/Deep Caves | Z-Facility disabled 12023 | -7/Deep Caves | Discovered new exit (range 7) 12107 | -7/Deep Caves | Entered Proximity Caves 12127 | -6/Proximity Caves | Core integrity fell below 50% 12158 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12181 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 12182 | -6/Proximity Caves | Discovered new exit (range 9) 12185 | -6/Proximity Caves | Entered Factory 12185 | -6/Factory | Evolved 2 slots: Utility x2 12186 | -6/Factory | Identified exit to Factory 12188 | -6/Factory | Loaded intel: 235 machine locations 12212 | -6/Factory | Self-destructed Last Messages --------------- 12129_ Adv. Phase Shifter destroyed. 12150_ Mak. Hacking Suite destroyed. 12158_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 12164_ Y-54 Guardian destroyed. 12182_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory exit... Loading 4 Factory zones... Loading Factory machine intel (x235)... 12194_ Acquired Hacking Suite. 12195_ Acquired Hvy. Hammer. 12204_ Sneak attack on A-15 Conveyor. 12207_ Destroyed Transport Network Coupler. 12207_ A-15 Conveyor system corrupted by crushing effect. 12208_ A-15 Conveyor system terminally corrupted. 12208_ Adv. Weight Redist. System fried. 12208_ Imp. Ion Engine fried. 12210_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | """?"""?"""?"""??????????????????????????????????? | | """?"""?"""?"""??????????????????????????????????? | | """?"""?"""?"""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""??"""??????????????????????????????????????????? | | "Y??"""??????????????????????????????????????????? | | ""??"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+#+??########?????????????????? | | ??????????????????? ??# ] = #?????????????????? | | ??????????????????? ### #?????????????????? | | ??????????????##### # """#??????? ?????????? | | ??????????????? # """#?????? ????????? | | """"""""???????# + ! """#????? ????????? | | ???????????????# """ #@ ""#???? ????????? | | """"""""???????# """ # ! ""#??? ?????????? | | ???????????????# """ # #?? #??????????? | | ????############ ###+##### #??????????? | | ????# !!! #??????????? | | ????# !!! [[[ #??????????? | | ????# !! [%[ #??????????? | | ????# [[[ #??????????? | | ????# #??????????? | | ????# ###+######+#############+####??????????? | | ????# # ???# #????????????????? | | ????# # ?# """"""""" #?????"""????????? | | ????# # # #?????"""????????? | | ????# #"" # """"""""" #?????"""????????? | | ????# #"" # #????????????????? | | ????# #""" # #????????????????? | | ????# #""" # #????????????????? | | ????# #""" # #????????????????? | | ""??#######? # #????????????????? | | ""????????????###### """"""""" #????????????????? | | ""?????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ????????????????????????????????????""???????????? | | ????????????????????????????????????""??""""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 525 Resistance: KI 20 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSpikedLoader Manual? 0 Play Time 02:08:39 Cumulative 638.5 hours Start 2020.01.24 @ 16:35:37 End 2020.01.26 @ 12:13:24 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 102 Types 68/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b7f78fb-959c-4113-b76e-16d2cd89a7ee