Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 22:34:10 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (211) 1055 Value Destroyed (6233) 6233 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1048) 1048 TOTAL SCORE: 13156 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 1173 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1291 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 64/100 System Corruption 12% Temperature Cool (10) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Micro Fission Core Scrap Suit Stasis Canceller Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Improved Melee Analysis Suite Experimental Melee Analysis Suite Improved Actuator Array > --- WEAPON ----------- Powered Hammer Powered Hammer Ripper Lance > --- INVENTORY -------- Micro Fission Core Scrap Suit Stasis Canceller Phasing Sabre [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Shock Maul Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Slots Evolved 10 | . . . 2 . . . 6 . . . 2 Power . | . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 4 . . . . Utility 2 | . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 174 | 3 4 1 25 10 6 2 36 6 12 42 27 Power 22 | 1 . . 3 2 . . 6 . 2 5 3 Engine 14 | 1 . . 3 2 . . 4 . 2 2 . Core 8 | . . . . . . . 2 . . 3 3 Reactor . | . . . . . . . . . . . . Propulsion 98 | 2 3 . 12 3 3 2 17 3 6 29 18 Treads 49 | 2 3 . 7 3 3 2 10 3 6 10 . Leg 19 | . . . 4 . . . 3 . . 12 . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . . 4 . . 1 1 Flight 24 | . . . 1 . . . . . . 6 17 Utility 40 | . 1 1 6 4 3 . 13 2 4 2 4 Device 24 | . 1 1 5 3 . . 5 1 4 1 3 Storage 4 | . . . 1 . 2 . 1 . . . . Processor 7 | . . . . . . . 4 1 . 1 1 Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 1 1 . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | . . . 4 1 . . . 1 . 6 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . 3 1 . . . . . 4 1 Slashing Weapon 4 | . . . 1 . . . . 1 . 2 . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . 5 . Parts Lost 70 | . 6 . 2 2 . . 15 . . 23 22 Power 10 | . 1 . . 1 . . 2 . . 4 2 Propulsion 47 | . 4 . 1 . . . 11 . . 18 13 Utility 8 | . 1 . 1 1 . . 2 . . . 3 Weapon 5 | . . . . . . . . . . 1 4 Highest Loss Streak 16 | . 3 . 1 1 . . 4 . . 5 16 To Critical Strikes 3 | . 1 . . . . . 1 . . . 1 Average Backups 11 | . 3 2 4 4 14 23 6 4 4 3 3 Power . | . . . . . . 1 . . . . . Propulsion 3 | . 2 1 1 1 5 7 . . . . . Utility 6 | . . 1 2 2 7 13 5 2 2 2 2 Weapon 1 | . . . . 1 1 1 . 1 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . . . 5 1 1 9 6 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 . . . . Utility 19 | . . . 3 1 1 8 4 . . . 2 Weapon 4 | . . . 1 . . . 1 . . 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 32 21 67 99 100 100 94 91 89 88 84 Engine 7 | . 3 . 4 10 11 11 3 6 6 3 . Treads 37 | . 26 14 29 44 44 44 39 43 43 25 . Leg 3 | . . . 7 . . . 6 . . 18 1 Flight 1 | . . . . . . . . . . 1 33 Device 10 | . 2 7 14 18 12 11 6 12 8 7 8 Storage 5 | . . . . . 9 11 5 . . . . Processor 3 | . . . . . . . 10 7 9 8 10 Protection 1 | . . . . 3 . . 1 5 6 6 1 Impact Weapon 9 | . . . 9 12 11 11 6 6 6 9 10 Slashing Weapon 7 | . . . . 9 11 11 6 6 6 3 4 Peak Build Rating 80 | 3 5 9 21 25 25 24 62 73 69 69 80 Average Rating 30 | 2 3 5 12 19 20 22 42 62 62 57 62 On Entrance 27 | . 3 2 9 18 20 21 24 48 69 61 53 Avg Prop Armor Cover (%) 35 | 25 37 27 34 31 35 . 37 40 41 39 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 3 3 4 10 20 88 88 24 13 11 18 25 Greatest Support 86 | 20 46 23 63 86 86 86 46 79 12 35 43 Greatest Overweight (x) 5 | . . 1 3 4 1 1 5 1 . 2 5 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 25 25 5 5 5 5 Average Capacity 13 | 5 5 5 5 5 20 25 8 5 5 5 5 Most Carried 25 | . 5 2 5 5 22 25 24 5 5 5 5 Average Carried 12 | . 3 2 4 4 14 24 8 4 4 4 4 Final Capacity 25 | 5 5 5 5 5 25 25 5 5 5 5 5 Final Carried 25 | . 2 2 5 5 22 25 5 5 5 5 4 Class Distribution -------------------- 44% | Commander-Mutant 26% | Scavenger-Gladiator 12% | Scavenger-Mutant 11% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Matter Collected 2756 | 104 17 . 375 179 261 18 492 104 201 539 466 Remotely . | . . . . . . . . . . . . Salvage Created 10484 | . 67 . 1196 693 1880 . 1780 128 571 2353 1816 Parts 398 | . 6 3 43 37 68 . 56 4 35 72 74 Haulers Intercepted 14 | . . . 3 3 . . 2 . 2 . 4 Recyclers Shooed 10 | . . . 2 1 3 . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Combat Hostiles Destroyed 131 | . 6 3 20 11 9 . 22 . 4 29 27 Melee 100 | . 6 3 14 10 8 . 12 . 3 19 25 Classes Destroyed 18 | . 3 . 7 1 3 . 3 . 1 . . Worker 15 | . . . 2 2 . . 6 . 3 . 2 Builder 6 | . . . 1 1 1 . 1 . . 2 . Tunneler 4 | . . . 1 . . . 1 . 2 . . Hauler 14 | . . . 3 3 . . 2 . 2 . 4 Recycler 24 | . 1 . 4 1 11 . 1 . . 4 2 Mechanic 2 | . . . . 1 . . . . 1 . . Operator 4 | . . . . . . . . . 1 1 2 Watcher 7 | . . . 2 2 . . 1 . . 1 1 Swarmer 34 | . 3 3 5 4 1 . . . . 1 17 Grunt 45 | . 3 . 8 3 1 . 10 . 3 12 5 Brawler 3 | . . . . . . . 1 . . 2 . Duelist 4 | . . . 1 . 1 . 1 . . 1 . Protector 1 | . . . . . 1 . . . . . . Sentry 24 | . . . 6 4 3 . 3 . 1 6 1 Demolisher 1 | . . . . . . . 1 . . . . Hunter 10 | . . . . . 1 . 2 . . 6 1 Programmer 8 | . . . . . 1 . 4 . . . 3 Behemoth 2 | . . . . . . . 1 . . 1 . Martyr 2 | . . . . . . . . 2 . . . Best Kill Streak 8 | . 5 3 8 4 6 . 5 . 7 6 8 Combat Bots Only 6 | . 5 3 4 4 6 . 4 . 3 5 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 2 | . 1 1 1 1 1 . 1 . 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Hostile Shots Fired 1419 | . 128 18 95 57 14 . 304 . 62 526 215 Missed 458 | . 30 4 32 13 4 . 102 . 22 177 74 Hits 961 | . 98 14 63 44 10 . 202 . 40 349 141 Melee 12 | . . . . . 1 . 8 . . 3 . Projectile 949 | . 98 14 63 44 9 . 194 . 40 346 141 Critical Strikes 25 | . 1 . 2 1 . . 7 . 3 4 7 Damage Taken 12147 | . 949 105 719 608 178 . 2471 . 618 4026 2473 Core 2320 | . 202 40 141 95 . . 147 . 34 649 1012 Absorbed by Shields 517 | . . . 19 . 1 . 114 . . 383 . Redirected to Shielding 32 | . . . . . . . . . . 10 22 Regen/Repaired (Parts) 386 | . . . 30 254 . . 102 . . . . Core Remaining (%) 36 | 100 . 3 . . . 41 . . . 2 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 466 | . . . 60 46 55 . 109 7 29 86 74 Core Hits 158 | . 7 3 21 10 24 . 24 3 8 24 34 Critical Kills 12 | . . . 5 . 1 . 2 . . 3 1 Critical Parts Destroyed 52 | . . . 9 3 2 . 16 . 4 14 4 Critical Strikes 90 | . . . 14 7 5 . 28 1 4 21 10 Smash 65 | . . . 14 3 3 . 19 . 4 17 5 Sever 21 | . . . . 4 2 . 9 1 . 4 1 Impale 4 | . . . . . . . . . . . 4 Melee Attacks 652 | . . . 79 109 64 . 136 7 36 119 102 Impact 370 | . . . 76 73 15 . 69 . 19 82 36 Slashing 228 | . . . 3 36 49 . 67 7 17 37 12 Piercing 54 | . . . . . . . . . . . 54 Sneak Attacks 102 | . . . 15 15 16 . 20 7 9 10 10 Combat Hostiles 5 | . . . . . . . 4 . . . 1 Follow-up Attacks 65 | . . . 5 10 1 . 15 . 2 9 23 Damage Inflicted 24095 | . 49 12 2295 2091 3229 . 5525 486 1749 4735 3924 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 23944 | . . . 2205 2091 3229 . 5525 486 1749 4735 3924 Ramming 151 | . 49 12 90 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 12145 | . . . 2069 1010 477 . 3392 . 921 3042 1234 Slashing 9486 | . . . 136 1081 2752 . 2133 486 828 1693 377 Piercing 2313 | . . . . . . . . . . . 2313 Highest Corruption 20 | . . . 2 2 3 . 14 14 20 11 12 Average Corruption 5 | . . . 2 2 2 . 8 14 16 7 4 Corruption Purged 15 | . . . . . . . . . 10 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 202 | . . . 10 17 40 . 48 12 23 47 5 Message Errors 53 | . . . 2 6 9 . 15 3 5 11 2 Matter Fused 44 | . . . 2 3 10 . 9 2 4 14 . Heat Flow Errors 31 | . . . 3 2 4 . 6 3 5 7 1 Energy Discharges 28 | . . . 1 4 5 . 8 . 3 6 1 Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 26 | . . . . 1 7 . 7 3 2 6 . Data Loss (major) 13 | . . . 2 1 3 . 1 . 3 2 1 Alerts 5 | . . . . . 2 . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 5902 | . . . 581 556 525 . 1708 21 628 1223 660 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 5902 | . . . 581 556 525 . 1708 21 628 1223 660 Knockbacks 46 | . . . 8 5 1 . 14 . 3 13 2 Impact 45 | . . . 8 5 1 . 14 . 3 12 2 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 81 | . 67 10 4 . . . . . . . . Targets Rammed 122 | . 74 13 35 . . . . . . . . Kicked 31 | . . . 31 . . . . . . . . Crushed 10 | . 7 3 . . . . . . . . . Highest Temperature 254 | . . . 213 138 235 . 238 233 229 254 125 Average Temperature 74 | . . . 85 66 96 . 100 106 80 97 35 Received Heat Transfer 2953 | . 264 . 258 186 27 . 493 . 264 1209 252 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 49 | . . . 14 4 2 . 14 . 1 12 2 Combat Hostiles 31 | . . . 6 1 1 . 10 . 1 10 2 Parts Fried 73 | . . . 19 9 4 . 18 . 2 17 4 Impact Corruptions 145 | . . . 31 15 7 . 43 . 8 31 10 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Maximum Alert Level 3 | . 1 . 2 1 . . 1 . 2 3 3 Low Security (%) 55 | 100 95 100 30 . 100 . 86 100 21 20 . Level 1 35 | . 4 . 51 100 . . 13 . 76 55 43 Level 2 6 | . . . 17 . . . . . 1 21 19 Level 3 2 | . . . . . . . . . . 1 37 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 849 | . 202 135 538 383 169 . 262 89 413 706 849 Initial 339 | . . 75 37 217 79 . . 89 . 130 339 Average 186 | . 86 108 268 292 50 . 69 28 277 302 535 Influence Increases 6597 | . 400 70 936 467 621 . 923 . 630 1596 954 Destroy 0b10 Robot/C 3400 | . 120 60 500 220 220 . 520 . 240 980 540 Destroy 0b10 Robot/NC 480 | . 5 . 65 50 145 . 65 . 50 45 55 Destroy Leader 684 | . 20 10 130 70 . . 176 . 74 114 90 Allied During Kill 732 | . . . 18 . 127 . 22 . 251 313 1 Successful Hack 160 | . . . 10 37 24 . 47 . . 21 21 Select Force Hacks 140 | . . . . . 90 . . . . . 50 Disable Machine 60 | . . . . 15 15 . . . . 30 . Destroy Structure 41 | . . . 3 . . . 3 . . 33 2 Partial Spotted 150 | . 15 . . 30 . . . . . 15 90 Lose Combat Pursuer 750 | . 240 . 210 45 . . 90 . 15 45 105 Influence Decreases 5840 | . 206 169 517 775 820 7 667 256 364 1168 891 Entered New Map 1266 | . . 119 58 297 127 7 . 167 . 136 355 Time Decay 3295 | . 166 50 439 458 595 . 466 89 244 542 246 Lost Part 631 | . 40 . 20 20 . . 101 . . 230 220 Lost Ally 648 | . . . . . 98 . 100 . 120 260 70 Squads Dispatched 45 | . 2 . 3 4 . . 17 . 4 6 9 Investigation 21 | . 1 . 2 3 . . 6 . 2 4 3 Extermination 6 | . . . . . . . 3 . 1 . 2 Reinforcement 9 | . 1 . 1 1 . . 2 . 1 2 1 Assault 1 | . . . . . . . . . . . 1 Garrison 8 | . . . . . . . 6 . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Distress Signals 12 | . . . 3 2 1 . 1 . 1 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 257 | . 31 3 48 22 11 . 31 . 13 53 45 Peak Tracking Total 10 | . 7 3 4 5 6 . 4 . 5 10 8 Tactical Retreats 30 | . 7 . 8 3 . . 5 . 1 3 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Traps Triggered 15 | . 1 . 2 2 . . 3 . 2 4 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Machines Disabled 8 | . . . . 1 1 . . . . 6 . Max in Single Turn 1 | . . . . 1 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . 5 Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Machines Accessed 63 | . 3 1 5 11 10 3 11 . 7 7 5 Terminals 33 | . 2 . 1 8 6 . 5 . 2 7 2 Fabricators 5 | . . . . . . . 1 . 2 . 2 Repair Stations 5 | . . . 1 2 . . 1 . 1 . . Recycling Units 9 | . 1 . 1 . 4 . 2 . 1 . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 4 | . . . . 1 . . 1 . 1 . 1 Total Hacks 164 | . 6 1 17 26 31 15 25 . 13 18 12 Successful 83 | . 2 1 13 17 14 15 10 . 3 3 5 Failed 81 | . 4 . 4 9 17 . 15 . 10 15 7 Catastrophic 20 | . . . . 3 2 . 6 . 5 4 . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 3 . 4 6 8 . 5 . 2 . 6 Terminals 77 | . 4 . 2 17 17 . 8 . 5 18 6 Fabricators 9 | . . . . . . . 2 . 2 . 5 Repair Stations 13 | . . . 2 7 . . 2 . 2 . . Recycling Units 27 | . 2 . 3 . 14 . 6 . 2 . . Scanalyzers 13 | . . . 10 . . . 3 . . . . Garrison Access 9 | . . . . 2 . . 4 . 2 . 1 Terminal Hacks 39 | . 1 1 1 7 7 15 2 . . 3 2 Record 12 | . . . . . . 12 . . . . . Part Schematic 5 | . . . . . 5 . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . . . . . . 3 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 9 | . . 1 . 5 . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . 1 . . . . . . 1 Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . 1 Network Status 3 | . . . . . . . 1 . 1 . 1 Repair Station Hacks 9 | . . . 2 6 . . 1 . . . . Scan Component 4 | . . . 1 3 . . . . . . . Repair 4 | . . . 1 3 . . . . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . 1 . 3 . 2 . 1 . . Retrieve Components 7 | . . . 1 . 3 . 2 . 1 . . Scanalyzer 9 | . . . 8 . . . 1 . . . . Insert Component 4 | . . . 3 . . . 1 . . . . Analyze 3 | . . . 3 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 1 . 1 3 4 . 3 . 1 . 2 Terminals 5 | . 1 . . 3 . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Botnet 2 | . . . . 2 . . . . . . . Skim 2 | . 1 . . 1 . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 Liberate 1 | . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units 7 | . . . 1 . 4 . 1 . 1 . . Reject 2 | . . . 1 . 1 . . . . . . Tunnel 3 | . . . . . 3 . . . . . . Fedlink 2 | . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . Hacking Detections 51 | . 3 . 3 9 9 . 10 . 6 7 4 Full Trace Events 14 | . . . 1 2 1 . 3 . 1 4 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 5 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . . . . . Time 126 | . . . 36 90 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 44 | . . . 10 . 24 . 9 . 1 . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 46 | . . . . . 34 . . . . 12 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Total Allies 77 | . . . . . 34 . 3 20 . 19 1 Largest Group 27 | . . . . . 27 27 20 20 18 10 3 Highest-Rated Group 786 | . . . . . 356 356 292 786 690 428 82 Highest-Rated Ally 159 | . . . . . 34 34 34 50 46 159 31 Total Orders 7 | . . . 5 . . 2 . . . . . STAY 1 | . . . . . . 1 . . . . . ROAM 1 | . . . . . . 1 . . . . . EXPLORE 2 | . . . 2 . . . . . . . . RETURN 3 | . . . 3 . . . . . . . . Ally Attacks 320 | . . . 39 . 50 . 23 . 77 130 1 Total Damage 5699 | . . . 164 . 409 . 652 . 1779 2673 22 Kills 48 | . . . 5 . 5 . 5 . 10 23 . Allies Corrupted 3 | . . . . . . . 1 . 2 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Active Infowar (turns) 306 | . . . . . . . 179 . 16 109 2 IFF 302 | . . . . . . . 177 . 16 109 . Traps 2 | . . . . . . . 2 . . . . Machine Analysis 2 | . . . . . . . . . . . 2 Robot Analysis Total 3 | . . . . . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 18 | . . . 16 . 2 . . . . . . Drone Recoveries 17 | . . . 16 . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Turns Passed 13975 | 34 422 110 1252 1148 2395 3913 1766 303 554 1549 529 Spaces Moved 8940 | 30 508 103 1074 740 877 1602 1099 300 725 1002 880 Core 5382 | 17 490 101 974 645 242 . 935 298 725 953 2 Treads 2440 | 13 18 2 49 95 635 1602 21 2 . 3 . Legs 129 | . . . 51 . . . 76 . . 2 . Wheels . | . . . . . . . . . . . . Hover 70 | . . . . . . . 67 . . . 3 Flight 919 | . . . . . . . . . . 44 875 Fastest Speed 14 | 50 50 50 50 50 50 240 50 50 50 30 14 Average Speed 114 | 97 53 81 64 93 199 240 103 71 50 94 25 Slowest Speed 435 | 160 160 160 200 250 240 240 300 160 50 160 435 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 3 77 31 58 80 99 89 27 95 18 76 28 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . . 1 3 . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . 5 . . . . . Spaces Dug 10 | . . . 1 . . . 3 . . 5 1 Terrain Destroyed 10 | . . . 1 . . . 3 . . 5 1 Melee 10 | . . . 1 . . . 3 . . 5 1 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Total 11621 | 32 610 120 1497 1026 1431 1675 1523 373 862 1409 1063 Wait 1039 | . 20 4 232 168 36 50 229 51 88 97 64 Move 8924 | 29 507 102 1073 739 876 1601 1099 299 724 1001 874 Hop 3 | . . . . . . . . . . . 3 Pick Up 74 | . 5 . 16 4 17 11 5 1 2 8 5 Fast Attach 86 | 3 1 1 12 3 . . 21 3 3 27 12 Attach 33 | . 3 . 13 2 . . 8 . 1 1 5 Detach 8 | . . . 8 . . . . . . . . Swap 121 | . . . 15 17 13 3 17 7 10 20 19 Drop 113 | . . . 20 5 3 10 31 5 6 17 16 Fire . | . . . . . . . . . . . . Melee 531 | . . . 73 88 57 . 113 7 28 100 65 Ram . | . . . . . . . . . . . . Kick 31 | . . . 31 . . . . . . . . Crush 91 | . 74 13 4 . . . . . . . . Escape Stasis 26 | . . . . . . . . . . 26 . Rewire 541 | . . . . . 429 . . . . 112 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 6) 189 | -10/Materials | Lost 3 parts (1p2n) 242 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Build established: Mutant 406 | -10/Materials | Core integrity fell below 20% 457 | -10/Materials | Entered Mines 503 | -10/Mines | Found the Drone Emporium 506 | -10/Mines | Found Prototype Device 506 | -10/Mines | Identified Thief Drone Bay 554 | -10/Mines | Discovered new exit (range 7) 567 | -10/Mines | Entered Materials 567 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Repaired Corrupted Lgt. Treads? 1369 | -9/Materials | Discovered new exit (range 16) 1650 | -9/Materials | Identified exit to Mines 1650 | -9/Materials | Identified exit to Storage 1813 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Entered Storage 1824 | -9/Storage | Identified exit to Garrison 1939 | -9/Storage | Repaired Imp. Treads 2117 | -9/Storage | Core integrity fell below 50% 2153 | -9/Storage | Repaired Lgt. Treads 2186 | -9/Storage | Repaired Weight Redist. System 2337 | -9/Storage | Learned location of Armory (-3) 2414 | -9/Storage | Discovered new exit (range 15) 2953 | -9/Storage | Used back door to open Recycling access 2953 | -9/Storage | Discovered new exit (range 4) 2967 | -9/Storage | Entered Recycling 3386 | -9/Recycling | Build established: Commander-Mutant 4128 | -9/Recycling | Lost 5 allies 4984 | -9/Recycling | Discovered new exit (range 15) 5254 | -9/Recycling | Scanned before Scraplab entrance 5290 | -9/Recycling | Entered Scraplab 5309 | -9/Recycling | Discovered new exit (range 4) 5362 | -9/Recycling | Entered Scraptown 5362 | -9/Scraptown | Accompanied by 27 allies 5362 | -9/Scraptown | System corruption cleaned by C-Scrubber 5879 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6043 | -9/Scraptown | Discovered new exit (range 5) 6151 | -9/Scraptown | Visited Fellowship of the Rings 6170 | -9/Scraptown | Visited Spacefarers 6333 | -9/Scraptown | Visited Scrapoid Research Area 6402 | -9/Scraptown | Visited Junk Repository 6819 | -9/Scraptown | Visited Red Mages 6882 | -9/Scraptown | Visited CPS Storage 6927 | -9/Scraptown | Visited Cave Peace 7100 | -9/Scraptown | Visited UFD Registry 7134 | -9/Scraptown | Registered with UFD as "Metaltank" 7220 | -9/Scraptown | Visited Abandonware Association 7237 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7244 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7302 | -9/Scraptown | Visited Scrapoid Pod Storage 7340 | -9/Scraptown | Visited Science Testing Area 7376 | -9/Scraptown | Visited LU-1G1's Boring Crew 7431 | -9/Scraptown | Visited Research Penetration Think Tank 7482 | -9/Scraptown | Visited Analyses Database 7570 | -9/Scraptown | Visited Curators Association 7618 | -9/Scraptown | Visited Observation Area 8255 | -9/Scraptown | Found Scrap Suit 8259 | -9/Scraptown | Found Scrap Suit 8303 | -9/Scraptown | Discovered new exit (range 5) 9146 | -9/Scraptown | Met Optimus 9146 | -9/Scraptown | Accepted into 0bPrime 9275 | -9/Scraptown | Entered Factory 9275 | -6/Factory | Accompanied by 20 allies 9275 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 9419 | -6/Factory | Spotted B-75 Beast 9452 | -6/Factory | Destroyed B-75 Beast 9489 | -6/Factory | Lost 16 allies 9684 | -6/Factory | Garrison activated, responded to threat 9733 | -6/Factory | Build established: Scavenger-Gladiator 9735 | -6/Factory | Lost 6 allies 9957 | -6/Factory | Lost 3 parts (1p1n1u) 10101 | -6/Factory | Garrison activated, responded to threat 10158 | -6/Factory | System corruption reached 10% 10210 | -6/Factory | Lost 4 parts (4n) 10602 | -6/Factory | Loaded intel: 8 recycling unit locations 10721 | -6/Factory | Discovered new exit (range 13) 11041 | -6/Factory | Manually triggered Chute Trap 11041 | -6/Factory | Sucked down chute 11041 | -6/Factory | Entered Waste 11042 | -6/Waste | Joined by Warlord forces that had cleared the area 11250 | -6/Waste | Discovered new exit (range 16) 11293 | -6/Waste | Found Prototype Processor 11293 | -6/Waste | Identified Exp. Melee Analysis Suite 11344 | -6/Waste | Entered Factory 11344 | -6/Factory | Accompanied by 18 allies 11372 | -6/Factory | Loaded intel: 8 recycling unit locations 11372 | -6/Factory | Learned location of Protoforge (-2) 11384 | -6/Factory | Lost 6 allies 11479 | -6/Factory | Spotted B-75 Beast 11517 | -6/Factory | Allied Derelicts emerged from ambush trap array 11518 | -6/Factory | Lost 3 allies 11644 | -6/Factory | Discovered new exit (range 15) 11898 | -6/Factory | Entered Extension 12166 | -6/Extension | Rescued a captive Derelict 12184 | -6/Extension | Rescued a captive Derelict 12372 | -6/Extension | Core integrity fell below 50% 12376 | -6/Extension | Lost 4 parts (1p3n) 12580 | -6/Extension | Rescued A7 12814 | -6/Extension | Spotted B-75 Beast 12847 | -6/Extension | Spotted B-75 Beast 12860 | -6/Extension | Allies destroyed B-75 Beast 12874 | -6/Extension | Destroyed B-75 Beast 12884 | -6/Extension | Lost 4 allies 12901 | -6/Extension | Lost 4 parts (1p3n) 13044 | -6/Extension | Rescued a captive Derelict 13045 | -6/Extension | Rescued a captive Derelict 13076 | -6/Extension | Energy Cycler disabled 13079 | -6/Extension | Rescued a captive Derelict 13079 | -6/Extension | Rescued a captive Derelict 13079 | -6/Extension | Rescued a captive Derelict 13080 | -6/Extension | Rescued a captive Derelict 13082 | -6/Extension | Rescued a captive Derelict 13086 | -6/Extension | Rescued a captive Derelict 13102 | -6/Extension | Core integrity fell below 20% 13298 | -6/Extension | Discovered new exit (range 10) 13299 | -6/Extension | Discovered new exit (range 6) 13317 | -6/Extension | Disrupted transfer network 13362 | -6/Extension | Lost 5 parts (1p4n) 13369 | -6/Extension | Murdered A7 13374 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13380 | -6/Extension | Lost 5 allies 13447 | -6/Extension | Entered Factory 13447 | -5/Factory | Accompanied by 3 allies 13447 | -5/Factory | Evolved 2 slots: Weapon x2 13747 | -5/Factory | First assault squad dispatched 13823 | -5/Factory | Lost 5 parts (1p4n) 13864 | -5/Factory | Spotted B-75 Beast 13873 | -5/Factory | Garrison activated, responded to threat 13927 | -5/Factory | Core integrity fell below 50% 13958 | -5/Factory | Core integrity fell below 20% 13958 | -5/Factory | System corruption reached 10% 13976 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13951_ Phasing Sabre destroyed. 13951_ Penetrated by Slug. 13954_ Critical hit (Destroy). 13954_ Adv. Heat Sink destroyed. 13956_ Y-64 Sentinel suffers critical hit (Smash). 13956_ Destroyed Adv. Heat Sink. 13956_ Y-64 Sentinel system corrupted by crushing effect. 13958_ System corrupted: Energy discharge (-15). 13960_ Critical hit (Burn: +37). 13960_ Penetrated by Slug. 13964_ KE Penetrator melted. 13964_ Y-64 Sentinel destroyed. 13967_ Acquired VTOL Module. 13969_ Acquired 10 matter. 13972_ Triggered Blade Trap. 13972_ Massive razor-sharp blades shoot up from within the floor. 13972_ Imp. Melee Analysis Suite severed. 13972_ VTOL Module severed. 13972_ Acquired VTOL Module. 13974_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????????# #??? " " " " ? | | ????????????????????# #????? ??? | | ????????????????????# !! ########+##### | | ????????????????????# !%! % | | ????????????????????# !!! ### | | ????????????????????# # | | ????????????????????# =%[ # | | ????????????????????# = # | | ????????????????????# #######+####### # | | ????????????????????# ????? ????# # | | ??????????????????? ??? """ ??# # | | ?????????????????? ! ! ?# """ !!= # # | | ??????????????????? ?#[ """ !== # # | | ??????????????????? w ## != # + | | ???????????????????? ############### ### | | ???????????????????? "???# # #?? | | ???????????????????""" "???# """"" # #?? | | ??????????????????"""" ???# "" F"% # #?? | | ??????????????????"""" ! "???# "" ""= # #?? | | ?????????????????? ##### # #?? | | ????????????????? """" / [= # #?? | | ????????????? """" #???# %=*[ # #?? | | ?????????????? """" #???# = =%* # #?? | | ???????????????? #???#######+### ### | | ????????????????? """" #??????# %!! | | ????????????????? """" @ #??????# | | ??????????????# """" #??????# | | ??????????????# ######## | | ??????????????+ | | ??????????????# g ##########+############ | | ??????????????# " #???????? ???????????? | | ??????????????# g"" #??????? ???????????? | | ??????????????# """" G #?????? ???????????? | | ????????????? """" "" #?????? ???????????? | | ????????????? """" " #????? ???????????? | | ?????????????? ???? #???? ???????????? | | ???????????????????? #???? ????????????? | | ???????????????????#?## #????? ????????????? | | ??????????????????????? ???????? ????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????## ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 67 Melee Accuracy 18 Recoil Reduction 4 Item Schematics ----------------- Reaction Control System | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Recycling | Hacked Cesium-ion Thruster | -9/Recycling | Hacked Great Maul | -9/Recycling | Hacked Weight Redist. System | -9/Recycling | Hacked Com. Battery | -9/Recycling | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 78% | -9/Materials | Corrupted Imp. Treads | 8% | -9/Storage Lgt. Treads | 32% | -9/Storage Weight Redist. System | 22% | -9/Storage Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Mace | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowCoolantWheel Manual? 0 Play Time 02:00:05 Cumulative 1447.0 hours Start 2025.12.16 @ 01:31:25 End 2025.12.16 @ 22:34:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 658 Rogue 658 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: ef315ecb-dd03-47c9-be41-480ea9a63b21