Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 12:14:14 Player: Toa of Guts Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (6562) 6562 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 15130 Bonus ------- High Alert Combat Kills 753 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 30/100 System Corruption 5% Temperature Cool (52) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Advanced Power Amplifier Improved Melee Analysis Suite Improved Reaction Control System Advanced Focal Shield Remote Force Field Great Maul [Rating: 160] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . 1 1 . 2 . Utility 10 | . . 1 . 2 2 . 1 2 . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 291 | 6 7 25 11 17 78 40 6 45 25 31 Power 29 | 1 . 1 . 1 5 3 . 9 5 4 Engine 6 | 1 . 1 . 1 2 1 . . . . Core 8 | . . . . . 2 2 . 3 1 . Reactor 15 | . . . . . 1 . . 6 4 4 Propulsion 50 | 2 1 6 2 5 10 12 1 1 4 6 Treads 13 | . . 6 2 2 2 . . . . 1 Leg 1 | . . . . . 1 . . . . . Wheel 15 | 2 1 . . 3 5 4 . . . . Hover . | . . . . . . . . . . . Flight 21 | . . . . . 2 8 1 1 4 5 Utility 91 | 1 3 4 1 4 27 12 3 21 4 11 Device 60 | . 1 . . 1 18 8 3 19 4 6 Storage 9 | 1 2 1 . . 2 1 . 1 . 1 Processor 9 | . . 2 . 1 1 2 . . . 3 Hackware 1 | . . . . . . . . 1 . . Protection 12 | . . 1 1 2 6 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 121 | 2 3 14 8 7 36 13 2 14 12 10 Energy Gun 11 | 1 . . . . . . . 4 4 2 Energy Cannon 20 | . . . . . 1 3 2 5 5 4 Ballistic Gun 49 | 1 2 9 4 5 15 7 . 3 . 3 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 17 | . 1 3 3 . 7 1 . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 19 | . . 2 1 2 8 2 . 2 1 1 Slashing Weapon 4 | . . . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 8 . . . . . Parts Lost 68 | . . 2 . . 10 5 . 5 20 26 Power 11 | . . . . . 2 1 . 1 4 3 Propulsion 20 | . . 1 . . 3 1 . . 6 9 Utility 23 | . . 1 . . 2 1 . 1 8 10 Weapon 14 | . . . . . 3 2 . 3 2 4 Highest Loss Streak 17 | . . 1 . . 3 5 . 4 14 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 97 100 91 85 87 89 93 89 34 Engine 3 | . 14 11 9 7 1 1 . . . . Core 2 | . . . . . 4 7 10 2 . . Reactor 1 | . . . . . . . . 6 7 3 Treads 7 | . . 31 36 19 1 . . . . . Wheel 5 | . 28 1 . 4 13 2 . . . . Flight 10 | . . . . . . 23 31 27 25 11 Device 16 | . 10 8 . 7 17 18 26 32 25 5 Storage 6 | . 14 11 9 7 6 5 5 4 4 1 Processor 9 | . . 9 9 11 9 11 10 9 8 7 Protection 3 | . . 1 9 8 6 1 . . . . Ballistic Gun 11 | . 23 21 26 20 13 6 . . . 3 Impact Weapon 2 | . . . . 2 2 4 5 3 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 103 | 13 50 50 42 47 103 88 42 63 67 58 Greatest Support 82 | 26 26 60 82 82 76 42 42 68 64 30 Greatest Overweight (x) 19 | 3 1 4 . 1 3 19 . 2 1 3 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 20 20 10 10 10 10 Average Capacity 13 | 7 9 15 15 15 18 13 10 10 10 6 Most Carried 20 | 6 15 15 15 15 20 20 10 10 10 10 Average Carried 13 | 2 8 14 14 14 17 13 9 9 9 4 Final Capacity 20 | 8 20 15 15 15 20 10 10 10 10 5 Final Carried 20 | 6 15 15 15 15 20 10 10 10 9 2 Class Distribution -------------------- 24% | Infiltrator-Ninja 20% | Mutant 20% | Gunner 10% | Infiltrator-Mutant 5% | Tank 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 5077 | 208 183 571 361 306 1568 701 . 555 240 384 Remotely 327 | . . . . . 327 . . . . . Salvage Created 6579 | . 288 775 548 306 1523 707 . 839 1283 310 Parts 379 | . 23 58 46 16 93 22 . 48 64 9 Haulers Intercepted 9 | . 2 3 1 1 2 . . . . . Recyclers Shooed 5 | . . . . . 1 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 134 | . 8 23 15 4 40 6 . 12 18 8 Melee 4 | . . . . . 1 2 . . . 1 Guns 47 | . 5 10 7 4 13 4 . 2 1 1 Cannons 19 | . . . . . . . . 9 8 2 AOE 55 | . 3 13 8 . 23 . . . 8 . Classes Destroyed 15 | . 4 2 2 2 3 1 . 1 . . Worker 16 | . 1 3 1 2 4 2 . 3 . . Builder 8 | . . . 2 . 4 . . 1 1 . Tunneler 3 | . . . . 1 2 . . . . . Hauler 9 | . 2 3 1 1 2 . . . . . Recycler 6 | . . . . . . 4 . 1 1 . Operator 2 | . . . . . . . . 1 1 . Watcher 13 | . . 2 2 . 4 1 . 1 3 . Swarmer 61 | . 6 12 6 . 18 4 . 8 . 7 Grunt 34 | . 2 8 5 1 10 . . . 8 . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 8 | . . 3 2 . 2 . . . . 1 Hunter 3 | . . . 2 . 1 . . . . . Programmer 25 | . . . . 3 6 2 . 4 10 . Best Kill Streak 12 | . 4 12 9 2 6 3 . 7 10 7 Combat Bots Only 11 | . 4 11 5 2 5 3 . 7 8 7 Max Kills in Single Turn 5 | . 2 5 3 1 4 1 . 1 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 4 3 . 4 . . . 4 . Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1024 | . 32 69 38 21 382 90 . 64 103 225 Missed 301 | . 11 19 10 5 111 26 . 20 34 65 Damage Taken 12931 | . 195 648 392 312 3752 980 . 1003 1982 3667 Core 2751 | . 18 27 49 16 373 251 . 153 247 1617 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 92 93 91 97 56 74 100 88 82 . Volleys Fired 540 | . 28 46 26 15 93 34 1 94 168 35 Largest 3 | . 2 2 3 3 3 3 1 3 3 2 Hottest 250 | . 60 46 69 74 120 90 90 218 250 120 Shots Fired 869 | . 53 85 64 45 215 52 1 110 202 42 Gun 541 | . 51 78 57 45 192 42 . 17 33 26 Cannon 290 | . . . . . 5 10 1 93 165 16 Launcher 38 | . 2 7 7 . 18 . . . 4 . Special . | . . . . . . . . . . . Kinetic 493 | . 46 78 57 45 192 42 . 11 . 22 Thermal 332 | . 5 . . . 5 10 1 93 198 20 Explosive 38 | . 2 7 7 . 18 . . . 4 . Electromagnetic 6 | . . . . . . . . 6 . . Robot Hit Streak 22 | . 7 15 20 9 22 11 . 10 12 5 Robot Miss Streak 6 | . 4 2 2 1 4 2 . 2 3 6 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 494 | . 26 65 43 32 165 40 . 40 51 32 Core Hits 289 | . 18 40 36 13 94 17 . 22 44 5 Critical Kills 8 | . . . 1 . 3 2 . 1 1 . Critical Parts Destroyed 15 | . . . . . 7 4 . 2 . 2 Critical Strikes 26 | . . . 1 . 13 6 . 3 1 2 Meltdown 2 | . . . . . . . . 1 1 . Destroy 11 | . . . 1 . 6 2 . 2 . . Smash 11 | . . . . . 5 4 . . . 2 Sever 2 | . . . . . 2 . . . . . Melee Attacks 225 | . . 2 3 16 80 64 13 29 4 14 Impact 192 | . . 2 3 16 50 61 13 29 4 14 Slashing 33 | . . . . . 30 3 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 7 3 . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 2 2 . . . . Damage Inflicted 19413 | . 520 1831 1356 639 6807 1361 . 1619 4050 1230 Guns 6670 | . 331 898 586 527 2354 710 . 330 687 247 Cannons 3182 | . . . . . 65 . . 1149 1447 521 Explosions 6695 | . 187 933 770 . 2889 . . . 1916 . Melee 2859 | . . . . 112 1499 651 . 140 . 457 Ramming 7 | . 2 . . . . . . . . 5 Kinetic 5820 | . 310 898 586 527 2354 710 . 251 . 184 Thermal 4084 | . 21 87 . . 109 . . 1149 2134 584 Explosive 6564 | . 187 846 770 . 2845 . . . 1916 . Electromagnetic 79 | . . . . . . . . 79 . . Impact 2324 | . . . . 112 964 651 . 140 . 457 Slashing 535 | . . . . . 535 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 3 . . . 5 1 . 5 7 5 Average Corruption 1 | . 2 . . . 1 1 . 3 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . 2 . . . . . . Effects 67 | . 7 . . . 28 8 . 16 8 . Message Errors 16 | . 2 . . . 3 3 . 7 1 . Matter Fused 12 | . 1 . . . 4 2 . 2 3 . Heat Flow Errors 5 | . 1 . . . 2 1 . 1 . . Energy Discharges 14 | . . . . . 9 . . 4 1 . Parts Rejected 2 | . 1 . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 3 . . . 2 . Data Loss (major) 6 | . 1 . . . 2 1 . 1 1 . Misfires 1 | . . . . . 1 . . . . . Alerts 3 | . . . . . 3 . . . . . Weapon Failures 3 | . 1 . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1597 | . 27 61 10 87 648 275 . 88 188 213 Projectiles 176 | . . . . . . . . 33 143 . Explosions 208 | . 27 61 10 . 65 . . . 45 . Melee 1213 | . . . . 87 583 275 . 55 . 213 Knockbacks 6 | . . . . . 2 1 . 1 . 2 Impact 6 | . . . . . 2 1 . 1 . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 352 | . 1 141 16 . 192 . . . . 2 Shots 12 | . . 4 1 . 7 . . . . . Rammed 3 | . 1 . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . 182 1 18 24 274 192 36 348 217 324 Average Temperature 57 | . 65 1 10 6 56 33 13 79 39 112 Received Heat Transfer 1470 | . 42 165 126 27 672 39 . 21 153 225 Effects 6 | . . . . . . . . 5 . 1 Energy Bleed 4 | . . . . . . . . 3 . 1 Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 28 | . . . . 1 13 3 . 5 . 6 Impact Corruptions 43 | . . . . 2 19 9 . 3 . 10 Robots Melted 2 | . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Melted 13 | . . . . . . . . 3 10 . Heat Transferred 3580 | . 50 50 . . 150 . . 1036 1776 518 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1029 | . 269 529 762 156 1029 604 161 405 837 648 Initial 504 | . . 38 222 140 76 504 138 22 192 429 Average 312 | . 115 158 486 48 515 435 78 100 279 558 Maximum Alert Level 3 | . 1 2 3 . 3 2 . 2 3 2 Low Security (%) 37 | 100 84 73 . 100 3 . 100 87 12 . Level 1 35 | . 16 22 37 . 44 49 . 11 86 . Level 2 19 | . . 4 51 . 27 50 . . . 100 Level 3 7 | . . . 11 . 24 . . . 1 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 1 2 1 5 10 1 . 3 6 2 Investigation 2 | . . . . 1 . . . . . 1 Extermination 16 | . . . . 3 5 1 . 2 4 1 Reinforcement 10 | . 1 2 1 1 2 . . 1 2 . Assault 3 | . . . . . 3 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded 2 | . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 2 2 1 . 3 1 . 1 . 1 Communications Jammed 57 | . . . . . 33 1 . 6 17 . Distress Signals 57 | . . . . . 33 1 . 6 17 . Times Spotted 247 | . 12 29 20 9 75 23 . 25 32 22 Peak Tracking Total 12 | . 6 5 4 4 10 8 . 7 9 12 Tactical Retreats 22 | . . 1 . . 7 6 . 4 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 . . 3 . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . . 3 1 1 12 1 . 2 . . Max in Single Turn 2 | . . 2 1 1 2 1 . 1 . . Garrison Access 5 | . . . . . . 2 . 1 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 73 | . 2 4 4 5 20 13 6 7 10 2 Terminals 55 | . 2 3 4 4 17 9 6 5 5 . Fabricators 6 | . . . . . 1 2 . 1 1 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 . . . 2 . Garrison Access 7 | . . . . 1 1 2 . 1 2 . Total Hacks 149 | . 7 10 14 10 36 26 16 7 20 3 Successful 64 | . 3 5 8 7 11 14 5 1 10 . Failed 85 | . 4 5 6 3 25 12 11 6 10 3 Catastrophic 22 | . 1 1 2 2 7 3 2 2 1 1 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 5 4 11 5 7 14 3 2 4 . Terminals 122 | . 7 7 14 9 32 22 16 5 10 . Fabricators 7 | . . . . . 2 2 . 1 1 1 Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . 3 . . 1 . . . 5 . Garrison Access 9 | . . . . 1 1 2 . 1 4 . Terminal Hacks 30 | . 2 1 6 4 6 5 4 . 2 . Record 1 | . 1 . . . . . . . . . Part Schematic 3 | . 1 . 2 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . Branch Access Points 3 | . . 1 . 1 1 . . . . . Terminal Index 2 | . . . . . . 1 . . 1 . Garrison Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 6 | . . . 2 1 1 1 1 . . . Locate Traps 5 | . . . 1 . 2 1 1 . . . Patrol Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 1 1 . . 1 . Network Status 2 | . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 2 . . 1 . . . 2 . Insert Component 5 | . . 2 . . 1 . . . 2 . Garrison Access Hacks 5 | . . . . . . 2 . 1 2 . Seal Access 5 | . . . . . . 2 . 1 2 . Unauthorized Hacks 21 | . 1 2 2 3 3 6 1 . 3 . Terminals 21 | . 1 2 2 3 3 6 1 . 3 . Track 5 | . . . . . 1 3 . . 1 . Botnet 16 | . 1 2 2 3 2 3 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . Used . | . . . . . . . . . . . Hacking Detections 65 | . 2 3 4 5 18 11 6 6 8 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13698 | 57 450 1030 721 1869 3940 1692 246 1621 1729 343 Spaces Moved 12576 | 46 357 408 353 1099 2609 1871 814 2240 2364 415 Core 20 | 3 . . . . . 1 . 1 . 15 Treads 851 | . . 292 353 204 . . . . . 2 Legs . | . . . . . . . . . . . Wheels 4325 | 43 357 116 . 895 2609 305 . . . . Hover . | . . . . . . . . . . . Flight 7380 | . . . . . . 1565 814 2239 2364 398 Fastest Speed 14 | 50 90 110 156 100 100 23 20 14 19 28 Average Speed 63 | 92 91 146 158 121 113 41 22 20 23 34 Slowest Speed 1000 | 200 105 160 160 232 145 1000 23 150 96 240 Overloaded Moves 58 | . . . . . . . . 23 35 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 41 | . . . . . . 7 . 15 15 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 82 37 34 29 70 42 22 58 49 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 481 | . 4 2 19 12 169 53 14 80 126 2 Terrain Destroyed 945 | . 8 57 63 60 267 62 14 91 319 4 Melee 144 | . . 2 1 12 42 43 13 27 4 . Projectile 266 | . . . . . 39 19 1 64 139 4 AOE 535 | . 8 55 62 48 186 . . . 176 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 17103 | 57 426 763 461 1572 3292 2624 850 3213 3305 540 Wait 3215 | . 22 237 59 402 364 584 . 784 740 23 Move 12486 | 45 356 407 352 1098 2608 1856 813 2210 2333 408 Hop 39 | . . . . . . 7 . 14 15 3 Pick Up 127 | 6 9 20 5 8 33 10 7 11 12 6 Fast Attach 77 | 6 3 4 . 6 17 11 1 8 4 17 Attach 79 | . . 2 2 2 15 18 5 13 8 14 Detach 34 | . . . . . 4 9 4 8 1 8 Swap 135 | . 4 19 9 9 46 11 . 24 13 . Drop 150 | . 3 26 5 16 36 23 6 18 7 10 Fire 540 | . 28 46 26 15 93 34 1 94 168 35 Melee 218 | . . 2 3 16 76 61 13 29 4 14 Ram 3 | . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Discovered new exit (range 5) 276 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 3) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -9/Materials | Destroyed 11 combat bots 1480 | -9/Materials | Identified exit to Mines 1521 | -9/Materials | Discovered new exit (range 7) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1850 | -8/Materials | Build established: Gunner 2209 | -8/Materials | Discovered new exit (range 7) 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Utility x2 3173 | -7/Factory | Build established: Tank 3253 | -7/Factory | Identified exit to Storage 3253 | -7/Factory | Identified exit to Lower Caves 3603 | -7/Factory | Build established: Mutant 4078 | -7/Factory | Discovered new exit (range 8) 4128 | -7/Factory | Entered another Factory area 4128 | -6/Factory | Evolved 2 slots: Utility x2 4391 | -6/Factory | Discovered new exit (range 14) 4597 | -6/Factory | Discovered new exit (range 10) 4709 | -6/Factory | Build established: Gunner 4717 | -6/Factory | Lost 3 parts (1u2w) 4773 | -6/Factory | Lost 3 parts (1p1n1u) 4910 | -6/Factory | Cargo convoy interrupted 5058 | -6/Factory | Build established: Tank 5098 | -6/Factory | Found Prototype Protection 5107 | -6/Factory | Identified Centrium Heavy Armor Plating 5170 | -6/Factory | Found Centrium Heavy Armor Plating 5381 | -6/Factory | Build established: Gunner 5923 | -6/Factory | Identified exit to Lower Caves 5923 | -6/Factory | Identified exit to Extension 6334 | -6/Factory | Build established: Infiltrator-Mutant 6382 | -6/Factory | Spotted B-75 Beast 7278 | -6/Factory | First assault squad dispatched 7883 | -6/Factory | Build established: Assassin 7998 | -6/Factory | Discovered new exit (range 5) 8002 | -6/Factory | Identified exit to Factory 8068 | -6/Factory | Entered another Factory area 8068 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8280 | -5/Factory | Lost 5 parts (1p1n1u2w) 8852 | -5/Factory | Discovered new exit (range 13) 8855 | -5/Factory | Identified exit to Upper Caves 8909 | -5/Factory | Build established: Scavenger-Ninja 9268 | -5/Factory | Search patrols dispatched 9284 | -5/Factory | Build established: Infiltrator-Ninja 9758 | -5/Factory | Discovered new exit (range 10) 9760 | -5/Factory | Identified exit to Factory 9760 | -5/Factory | Entered another Factory area 9760 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9851 | -4/Factory | Identified exit to Research 10006 | -4/Factory | Entered Research 10006 | -3/Research | Evolved 2 slots: Utility x2 10064 | -3/Research | Spotted B-86 Titan 11469 | -3/Research | Destroyed 7 combat bots 11474 | -3/Research | Lost 4 parts (1u3w) 11624 | -3/Research | Discovered new exit (range 5) 11624 | -3/Research | Identified exit to Research 11627 | -3/Research | Entered another Research area 11627 | -2/Research | Evolved 2 slots: Propulsion x2 11813 | -2/Research | Identified exit to Access 12626 | -2/Research | Found Prototype Launcher 12720 | -2/Research | Identified Tactical Quantum Warhead 13247 | -2/Research | Build established: Scout 13305 | -2/Research | Lost 4 parts (1p3u) 13356 | -2/Research | Entered Access 13356 | -1/Access | Evolved 2 slots: Utility x2 13360 | -1/Access | Destroyed 8 combat bots 13383 | -1/Access | Lost 14 parts (3p5n4u2w) 13437 | -1/Access | Core integrity fell below 50% 13465 | -1/Access | Lost 6 parts (3n3u) 13513 | -1/Access | Core integrity fell below 20% 13538 | -1/Access | Destroyed 7 combat bots 13541 | -1/Access | Lost 3 parts (3w) 13699 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13672_ Slug penetrates Wall. 13673_ Y-72 Warden destroyed. 13679_ Lgt. Antimatter Reactor destroyed. 13680_ Acquired Med. Treads. 13682_ Acquired 85 matter. 13682_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 13686_ Acquired Hvy. Armor Plating. 13686_ Xenon Bombardment Thruster destroyed. 13688_ Hvy. Armor Plating destroyed. 13689_ Mni. Drone Bay destroyed. 13691_ Hvy. Machine Gun destroyed. 13692_ Med. Treads destroyed. 13692_ Lgt. Antimatter Reactor destroyed. 13693_ Transmission Jammer destroyed. 13693_ Xenon Bombardment Thruster destroyed. 13696_ Lgt. Antimatter Reactor destroyed. 13696_ Adv. Power Amplifier destroyed. 13697_ Imp. Targeting Computer destroyed. 13698_ Broken Adv. Signal Interpreter destroyed. 13698_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ??????# # #?? | | ??????# # #?? | | ??????# # #??? | | ??????# # #?#"" | | ??????# # #?#"" | | ??????# ###+#########????#"" | | ?#########+########## #?????????#G | | ?# ! #?????# #?????????#"" | | ?# #?????# #?????????#"" | | ?# "" " #?????# #??????????"" | | ?#""" """ #?????# #???????????? | | ?#"F """ #?????# #?????????????? | | ?#""" " #?????# ############### | | ?#""" ############## ! | | ?#""" # # | | ?# !! # # | | ?# !! # + | | | ?# ! ! ; g # " | | ?# # pggp # """" | | ?##############"" g g# """"" | | ??????????????#""" ##### """"" | | ??????????????#"R* #???# """" | | ??????????????#""" ! #???# " | | ??????????????#"" [ #???# | | ??????????????# ! #???# | | ??????????????# @ #???# | | ??????????????########### ;#???# | | ????????????????????????### #??# | | ???????????????????????????##??# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????????????########### | | ??????????????????????????????? # | | ???????????????????????????????? # ## | | ??????????????????????????????"""S""" # #? | | ???????????????????????????# """ """ # #? | | ???????????????????????????# # ## | | ???????????????????????????# + + | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????############## # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 53 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Additional Mass Support 20 Corruption Block 8 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 76 Targeting Accuracy 18 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Wheel | -10/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Sml. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticParticleAirjet Manual? 0 Play Time 06:06:37 Cumulative 148.5 hours Start 2024.05.12 @ 23:31:06 End 2024.05.15 @ 12:14:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fa8a3e-a40d-490b-ac7f-575c9ba922b2