Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 23:00:10 Player: DGSTER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2287) 2287 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6787 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Treading (260) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Spiked Medium Treads > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Slug Cannon Maul > --- INVENTORY (15) --- Coil Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Phase Shifter Remote Shield Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Coil Gun Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 2 1 . 1 . Weapon . | . . . . . . . . Parts Attached 89 | 6 4 24 9 . 12 23 11 Power 11 | 1 1 3 1 . 2 3 . Engine 9 | 1 1 3 1 . . 3 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 32 | 2 1 7 1 . 8 7 6 Treads 7 | . . . . . 3 1 3 Leg 21 | 2 1 6 1 . 5 3 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . 1 . . . 3 . Utility 26 | 1 2 4 4 . 2 10 3 Device 13 | . 1 2 2 . . 7 1 Storage 5 | 1 1 . . . . 1 2 Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 6 | . . 2 2 . 1 1 . Artifact . | . . . . . . . . Weapon 20 | 2 . 10 3 . . 3 2 Energy Gun 5 | . . 4 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 5 2 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 4 2 . . 1 . Parts Lost 35 | . 4 2 . . 17 7 5 Power 5 | . 1 . . . 3 1 . Propulsion 17 | . 1 1 . . 10 1 4 Utility 8 | . . 1 . . 2 4 1 Weapon 5 | . 2 . . . 2 1 . Highest Loss Streak 10 | . 2 1 . . 10 3 3 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 6 12 14 15 13 7 3 Power 1 | . 1 1 2 2 1 . . Propulsion 2 | . 2 2 1 4 3 1 2 Utility 1 | . 1 2 2 2 2 . . Weapon 4 | . 1 5 7 7 7 4 1 Tool/Special . | . . . . . . . . Unused Backups 18 | . . 3 5 . . 9 1 Power 4 | . . . 2 . . 2 . Propulsion 2 | . . . 1 . . 1 . Utility . | . . . . . . . . Weapon 12 | . . 3 2 . . 6 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 74 | . 94 97 88 84 72 37 34 Engine 8 | . 14 11 9 7 3 4 . Treads 1 | . . . . . 6 . 14 Leg 21 | . 27 33 27 23 16 8 5 Device 12 | . 13 14 18 23 13 8 3 Storage 8 | . 14 11 9 7 7 3 5 Protection 3 | . . 6 6 7 5 1 . Ballistic Gun 12 | . 24 17 18 15 11 . . Peak Build Rating 62 | 6 8 25 33 33 39 62 26 Average Rating 21 | 3 7 17 27 33 30 31 19 On Entrance 15 | . 6 6 25 33 33 13 6 Naked Turns 47 | . . . . . . 47 . Heaviest Build 56 | 11 27 37 42 37 45 56 34 Greatest Support 84 | 20 20 39 43 43 84 72 84 Greatest Overweight (x) 2 | . 2 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 5 14 15 15 15 15 10 13 Most Carried 15 | 2 9 15 15 15 15 12 5 Average Carried 10 | 1 6 12 14 15 13 7 3 Final Capacity 15 | 8 15 15 15 15 15 5 15 Final Carried 15 | 1 8 14 15 15 11 5 1 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 6% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Matter Collected 2295 | 245 152 714 614 8 117 222 223 Remotely 781 | . . 94 611 8 68 . . Salvage Created 2814 | . 391 888 950 24 45 481 35 Parts 169 | . 22 57 64 2 4 20 . Haulers Intercepted 6 | . . 3 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 57 | . 8 19 20 . 1 8 1 Melee 5 | . . . . . . 5 . Guns 43 | . 8 14 20 . 1 . . AOE 8 | . . 5 . . . 3 . Classes Destroyed 13 | . 3 3 3 . 1 2 1 Worker 3 | . . . 1 1 . 1 . Builder 2 | . . . 1 . . 1 . Tunneler 1 | . . . 1 . . . . Hauler 6 | . . 3 3 . . . . Recycler 3 | . 1 1 1 . . . . Watcher 4 | . . 2 2 . . . . Swarmer 15 | . 2 3 10 . . . . Grunt 29 | . 6 11 7 . . 5 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 9 | . . 5 3 . . 1 . Specialist 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | . 3 4 8 1 1 4 1 Combat Bots Only 7 | . 2 4 7 . 1 4 1 Max Kills in Single Turn 3 | . 1 3 1 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hostile Shots Fired 802 | . 79 90 99 . 273 180 81 Missed 259 | . 24 26 34 . 98 58 19 Hits 543 | . 55 64 65 . 175 122 62 Melee 10 | . . . . . . 1 9 Projectile 533 | . 55 64 65 . 175 121 53 Critical Strikes 16 | . . 1 4 . . 4 7 Damage Taken 8225 | . 596 785 778 . 2816 1907 1343 Core 1853 | . 142 130 171 . 556 667 187 Absorbed by Shields 78 | . . . . . . 78 . Core Remaining (%) 59 | 100 43 67 68 . 20 . . Volleys Fired 195 | . 33 63 73 1 6 11 8 Largest 2 | . 2 2 2 2 2 2 1 Hottest 105 | . 40 105 50 50 50 50 40 Shots Fired 368 | . 59 125 146 2 12 16 8 Gun 350 | . 59 121 146 2 12 10 . Cannon 8 | . . . . . . . 8 Launcher 10 | . . 4 . . . 6 . Special . | . . . . . . . . Kinetic 352 | . 59 115 146 2 12 10 8 Thermal 6 | . . 6 . . . . . Explosive 10 | . . 4 . . . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 7 12 14 1 5 8 2 Robot Miss Streak 5 | . 3 5 4 2 2 4 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 279 | . 41 85 97 1 8 29 18 Core Hits 141 | . 19 46 46 1 2 25 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . 3 Critical Strikes 7 | . . . 2 . . 2 3 Destroy 3 | . . . 2 . . . 1 Smash 2 | . . . . . . . 2 Sever 2 | . . . . . . 2 . Melee Attacks 51 | . . . . . . 35 16 Impact 16 | . . . . . . . 16 Slashing 35 | . . . . . . 35 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6403 | . 426 1657 1623 15 157 1815 710 Guns 3660 | . 426 1351 1540 15 138 190 . Cannons 107 | . . . . . . . 107 Explosions 1133 | . . 288 . . . 845 . Melee 1377 | . . . . . . 774 603 Ramming 126 | . . 18 83 . 19 6 . Kinetic 3727 | . 426 1311 1540 15 138 190 107 Thermal 40 | . . 40 . . . . . Explosive 1133 | . . 288 . . . 845 . Electromagnetic . | . . . . . . . . Impact 603 | . . . . . . . 603 Slashing 774 | . . . . . . 774 . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 3 . . 1 1 Average Corruption 1 | . . 2 2 . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . 11 17 . . . 4 Message Errors 7 | . . . 5 . . . 2 Matter Fused 11 | . . 5 4 . . . 2 Heat Flow Errors 4 | . . 2 2 . . . . Energy Discharges 3 | . . 2 1 . . . . Data Loss (minor) 3 | . . 1 2 . . . . Data Loss (major) 2 | . . 1 1 . . . . Misfires 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 174 | . . . 3 . . 70 101 Projectiles 8 | . . . . . . . 8 Explosions 5 | . . . . . . 5 . Melee 161 | . . . 3 . . 65 93 Knockbacks 8 | . . . . . . 1 7 Impact 5 | . . . . . . 1 4 Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 55 | . . . . . . 55 . Shots 1 | . . . . . . 1 . Rammed 4 | . . . . . 3 1 . Targets Rammed 24 | 1 . 5 13 . 4 1 . Kicked 20 | 1 . 5 13 . 1 . . Crushed . | . . . . . . . . Highest Temperature 258 | . 9 258 210 . . 23 . Average Temperature 51 | . 6 76 78 . . 8 . Received Heat Transfer 2412 | . 225 333 342 . 132 813 567 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . 2 . . . 1 Impact Corruptions 5 | . . . 2 . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 70 | . . 70 . . . . . Parts Sabotaged 1 | . . . . . . 1 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 81 | 100 100 100 35 100 100 82 . Level 1 18 | . . . 64 . . 17 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 394 | . 70 191 291 126 85 394 . Initial 126 | . . . 67 126 49 2 . Average 107 | . 21 101 196 103 31 103 . Influence Increases 2346 | . 205 618 614 5 66 718 120 Destroy 0b10 Robot/C 1140 | . 160 380 400 . 20 160 20 Destroy 0b10 Robot/NC 95 | . 5 30 45 5 . 10 . Destroy Leader 290 | . 40 120 80 . . 40 10 Allied During Kill 1 | . . . . . 1 . . Successful Hack 26 | . . . 10 . . 16 . Disable Machine 75 | . . 30 15 . . 30 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 44 | . . 13 4 . . 27 . Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 495 | . . 45 60 . 45 255 90 Influence Decreases 2251 | . 205 457 498 211 132 329 419 Entered New Map 417 | . . . 94 151 22 3 147 Time Decay 1579 | . 171 442 404 60 . 280 222 Lost Part 229 | . 34 15 . . 90 40 50 Lost Ally 26 | . . . . . 20 6 . Squads Dispatched 12 | . 1 3 2 . 2 4 . Investigation 2 | . 1 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . 2 1 . 2 1 . Assault 2 | . . . . . . 2 . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Distress Signals 5 | . 1 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 19 28 32 . 17 37 9 Peak Tracking Total 11 | . 5 5 7 . 11 10 3 Tactical Retreats 19 | . . 2 4 . 3 8 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Traps Triggered 8 | . 1 1 2 . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Disabled 7 | . . 3 1 . . 3 . Max in Single Turn 2 | . . 2 1 . . 2 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Accessed 7 | . . 2 2 1 . 2 . Terminals 7 | . . 2 2 1 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . . 9 6 1 . 6 . Successful 7 | . . 1 2 1 . 3 . Failed 15 | . . 8 4 . . 3 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . . 3 . Terminals 22 | . . 9 6 1 . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 1 2 1 . 2 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 2 | . . . 2 . . . . Open DSF 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 2 . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 16 | . . . . 16 16 10 . Highest-Rated Ally 16 | . . . . 16 16 10 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 131 | . . . . . 131 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Active Infowar (turns) 1387 | . 606 223 51 124 204 171 8 Terrain 82 | . . . . . . 82 . Seismic 1358 | . 606 223 51 124 204 150 . Jamming 8 | . . . . . . . 8 Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Turns Passed 4630 | 58 645 1194 972 124 204 968 465 Spaces Moved 3081 | 44 297 566 608 88 124 1108 246 Core 285 | 8 . . . . . 277 . Treads 248 | . . . . . 25 1 222 Legs 2099 | 36 297 566 608 88 99 381 24 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 449 | . . . . . . 449 . Fastest Speed 29 | 50 120 120 120 123 113 29 120 Average Speed 118 | 107 177 161 120 123 132 69 156 Slowest Speed 260 | 120 260 190 190 123 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 43 65 46 3 91 33 35 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug 11 | . . . . . . 11 . Terrain Destroyed 41 | . . 11 . . . 26 4 Melee 11 | . . . . . . 11 . Projectile 4 | . . . . . . . 4 AOE 26 | . . 11 . . . 15 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total 3630 | 52 363 715 725 102 154 1235 284 Wait 89 | . 20 21 4 2 4 36 2 Move 3074 | 43 296 565 607 87 123 1107 246 Hop . | . . . . . . . . Pick Up 51 | 2 8 18 9 . 3 11 . Fast Attach 44 | 5 1 4 3 . 5 19 7 Attach 30 | 1 2 7 1 . 7 8 4 Detach 2 | . . 1 . . . 1 . Swap 23 | . 2 16 5 . . . . Drop 35 | . 1 15 10 . 2 6 1 Fire 195 | . 33 63 73 1 6 11 8 Melee 51 | . . . . . . 35 16 Ram 1 | . . . . . . 1 . Kick 20 | 1 . 5 13 . 1 . . Crush 3 | . . . . . 3 . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . 12 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Discovered new exit (range 10) 1873 | -9/Materials | Discovered new exit (range 16) 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Utility x2 2132 | -8/Materials | Destroyed 7 combat bots 2800 | -8/Materials | Discovered new exit (range 12) 2846 | -8/Materials | Garrison activated, responded to threat 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -7/Factory | Identified exit to DSF 2994 | -7/Factory | Entered DSF 2994 | -7/DSF | Accompanied by 1 ally 3036 | -7/DSF | Additional patrols routed to DSF 3135 | -7/DSF | Lost 7 parts (1p4n2u) 3180 | -7/DSF | Core integrity fell below 50% 3181 | -7/DSF | Discovered new exit (range 14) 3198 | -7/DSF | Entered Factory 3198 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3227 | -6/Factory | Lost 10 parts (2p6n2w) 3395 | -6/Factory | Released all parts (6) 3425 | -6/Factory | Lost 3 parts (1n1u1w) 3629 | -6/Factory | Discovered new exit (range 12) 3687 | -6/Factory | Discovered new exit (range 7) 4136 | -6/Factory | Released all parts (9) 4138 | -6/Factory | Core integrity fell below 50% 4166 | -6/Factory | Entered Lower Caves 4189 | -6/Lower Caves | Learned Factory terminal intel 4502 | -6/Lower Caves | Learned location of 1 exit from Factory 4541 | -6/Lower Caves | Core integrity fell below 20% 4586 | -6/Lower Caves | Lost 3 parts (2n1u) 4631 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04599_ Searching scrap... 04599_ Found Spk. Medium Treads. 04599_ Found Slug Cannon. 04599_ Found 61 Matter. 04600_ Acquired 57 matter. 04602_ Acquired Spk. Medium Treads. 04603_ Acquired 4 matter. 04606_ Acquired Slug Cannon. 04608_ PWJEHYJRYMLQ4ESHYNE <8,SF=ZXMXSVC 04612_ Slug penetrates G-50 Soldier. 04612_ G-50 Soldier suffers critical hit (Destroy). 04612_ Destroyed Lgt. Angular Momentum Engine. 04612_ G-50 Soldier knocked back. 04614_ Slug penetrates Wall. 04616_ G-50 Soldier knocked back. 04617_ Flexi-carbon Leg destroyed. 04623_ Carbon-fiber Leg destroyed. 04630_ G-50 Soldier suffers critical hit (Smash). 04630_ Destroyed Lgt. Angular Momentum Engine. 04630_ G-50 Soldier system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####??#####?????????????????? | | ????????????????????# #?## ########??????????? | | ????????????????????# ### ##???###???? | | ???????????########## ##### ##### | | ???????????# #### ## | | ???????????# """" | | ???????????# " | | ???????????# "" ##### | | ???????????# #??#### # | | ???????????###### ##?????# ## | | ???????????????# ######???## #? | | ???????????????# ### ##???### # | | ???????????????# ## ##????## | | ???????????????## ### ## ## #?## | | ????????????????## #?# ### #??# | | ?????????????????## #?## #?## ## #??#### | | ??????????????????# ??###??##== #???? #?????## | | ??????????????????# ########## ##????????????# | | ??????????????????#### #????????????? | | ?????????????????????# ######## #????????????? | | ????????????????# ??## #??????## #????????????? | | ???????????????## #; ;####???### #????????????? | | ???????????????# %g @ #?????? #????????????? | | ???????????????# ##;;#g#?????? #????????????? | | ??????????????# ?###? #??????? #????????????? | | ??????????????# #??????? ??????? #????????????? | | ??????????????### ???????? ?????? ????????????? | | ????????????????# ?????????? #?????? ????????????? | | ???????????????? ??????????? ?????? ???????????? | | ??????????????? ????????????? #?????? ???????????? | | ??????????????#??????????????##?????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagBlanketMiniperforator Manual? 0 Play Time 00:35:08 Cumulative 71.1 hours Start 2025.06.01 @ 20:19:31 End 2025.06.01 @ 23:00:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 87 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdf59b60-15d3-47c2-ba9b-838903e6ed98