Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 12:54:47 Player: FALKE Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (1340) 1340 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3171 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 125/125 System Corruption 6% Temperature Cool (6) Movement Walking (175) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Transport Network Coupler Drone Bay (2/2) > --- WEAPON (2) ------- Improved Assault Rifle Heavy Hammer > --- INVENTORY (10) --- Small Battery (100) High-capacity Matter Pod (17) Structural Scanner Signal Interpreter Terrain Scan Processor Reaction Control System Improved Propulsion Shielding Improved Assault Rifle Improved Assault Rifle Plasma Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Drone Bay > --- WEAPON ----------- Improved Assault Rifle Heavy Hammer > --- INVENTORY -------- Small Battery High-capacity Matter Pod Structural Scanner Signal Interpreter Terrain Scan Processor Reaction Control System Improved Propulsion Shielding Improved Assault Rifle Improved Assault Rifle Plasma Flamer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 50 | 6 15 4 19 6 Power 11 | 1 3 1 5 1 Engine 11 | 1 3 1 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 5 . 5 1 Treads 3 | 2 1 . . . Leg 10 | . 4 . 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 2 2 Device 2 | . 1 . . 1 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 2 4 3 7 2 Energy Gun 8 | 1 2 1 4 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 2 | . . 2 . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 13 | . 2 . 11 . Power 5 | . 1 . 4 . Propulsion 4 | . 1 . 3 . Utility . | . . . . . Weapon 4 | . . . 4 . Highest Loss Streak 4 | . 2 . 4 . To Critical Strikes . | . . . . . Average Backups 9 | 3 9 9 8 9 Power . | 1 . . . . Propulsion 1 | 1 2 1 . . Utility 3 | . 1 5 3 6 Weapon 3 | 1 3 2 4 2 Tool/Special . | . . . . . Unused Backups 13 | . 1 2 3 7 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . . . 2 6 Weapon 5 | . 1 2 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 100 92 82 Engine 11 | . 13 14 5 10 Treads 6 | . 18 . . . Leg 22 | . 9 28 31 17 Device 5 | . 8 . 10 2 Storage 13 | . 14 14 11 11 Processor 10 | . 5 14 11 11 Energy Gun 8 | . 14 3 9 . Ballistic Gun 2 | . 3 . 3 10 Special Weapon 4 | . . 10 4 . Impact Weapon 9 | . 10 14 2 10 Peak Build Rating 17 | 6 9 13 16 17 Average Rating 10 | 3 7 10 13 14 On Entrance 5 | . 6 9 9 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 25 | 14 20 21 23 25 Greatest Support 40 | 40 40 20 30 20 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 4 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 10 10 10 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1513 | 232 383 183 715 . Remotely . | . . . . . Salvage Created 2605 | 90 671 983 804 57 Parts 87 | . 27 15 43 2 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 10 | . 1 7 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 9 2 19 2 Melee 4 | . 1 2 . 1 Guns 11 | . 5 . 6 . Cannons 2 | . . . 2 . AOE 9 | . . . 9 . Classes Destroyed 12 | 1 5 1 5 . Worker 15 | . 2 9 4 . Builder 10 | . 5 2 3 . Tunneler 5 | . . 4 1 . Hauler 2 | . . . 2 . Recycler 17 | 1 4 10 2 . Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 7 | . 4 . 3 . Grunt 20 | . 5 2 11 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | 1 3 5 5 1 Combat Bots Only 3 | . 3 2 3 1 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 245 | . 57 4 177 7 Missed 75 | . 21 1 52 1 Hits 170 | . 36 3 125 6 Melee 3 | . . . 3 . Projectile 167 | . 36 3 122 6 Critical Strikes 4 | . . . 4 . Damage Taken 2565 | . 963 36 1501 65 Core 623 | . 205 15 383 20 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . . 6 Core Remaining (%) 56 | 100 . 12 . . Volleys Fired 120 | 5 22 12 80 1 Largest 2 | 1 2 1 2 2 Hottest 156 | 40 60 100 156 46 Shots Fired 175 | 5 37 12 119 2 Gun 116 | 5 37 1 71 2 Cannon . | . . . . . Launcher 27 | . . . 27 . Special 32 | . . 11 21 . Kinetic 33 | . 15 . 16 2 Thermal 79 | . 7 12 60 . Explosive 27 | . . . 27 . Electromagnetic 36 | 5 15 . 16 . Robot Hit Streak 22 | 3 8 2 22 . Robot Miss Streak 3 | 1 3 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 171 | 4 50 41 72 4 Core Hits 69 | 2 10 11 46 . Critical Kills . | . . . . . Critical Parts Destroyed 10 | . 5 4 1 . Critical Strikes 18 | . 5 4 9 . Burn 8 | . . . 8 . Smash 10 | . 5 4 1 . Melee Attacks 155 | . 93 44 11 7 Impact 155 | . 93 44 11 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 42 | . 13 27 1 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 6787 | 52 1651 2570 2282 232 Guns 965 | 52 255 . 658 . Cannons . | . . . . . Explosions 1198 | . . . 1198 . Melee 4297 | . 1396 2497 172 232 Ramming . | . . . . . Kinetic 250 | . 90 . 160 . Thermal 675 | . 26 73 576 . Explosive 1198 | . . . 1198 . Electromagnetic 367 | 52 139 . 176 . Impact 4297 | . 1396 2497 172 232 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 4 4 . 6 Average Corruption 4 | . 4 4 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . 5 44 . 6 Message Errors 16 | . 1 15 . . Matter Fused 17 | . 3 11 . 3 Heat Flow Errors 5 | . . 5 . . Energy Discharges 5 | . . 5 . . Data Loss (minor) 9 | . 1 5 . 3 Data Loss (major) 1 | . . 1 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 1731 | . 491 986 133 121 Projectiles . | . . . . . Explosions 43 | . . . 43 . Melee 1688 | . 491 986 90 121 Knockbacks 26 | . 13 13 . . Impact 26 | . 13 13 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . . 22 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 407 | . 30 259 407 . Average Temperature 65 | . 13 66 72 . Received Heat Transfer 564 | . 132 21 375 36 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 28 | . 11 15 1 1 Combat Hostiles 5 | . 3 . 1 1 Parts Fried 46 | 2 18 18 6 2 Impact Corruptions 68 | . 24 38 2 4 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 1 3 . Heat Transferred 3310 | . 74 260 2976 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 93 | 100 100 100 77 94 Level 1 2 | . . . 9 5 Level 2 3 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 524 | 5 76 71 524 200 Initial 200 | . . 19 . 200 Average 44 | . 15 5 119 137 Influence Increases 1500 | 5 358 217 855 65 Destroy 0b10 Robot/C 640 | . 180 40 380 40 Destroy 0b10 Robot/NC 270 | 5 60 125 80 . Destroy Leader 152 | . 32 10 100 10 Successful Hack 59 | . 12 4 43 . Disable Machine 90 | . 15 . 60 15 Destroy Structure 184 | . 29 8 147 . Lose Combat Pursuer 105 | . 30 30 45 . Influence Decreases 1415 | 5 306 269 380 455 Entered New Map 308 | . . 33 . 275 Time Decay 1001 | 5 286 236 294 180 Lost Part 106 | . 20 . 86 . Squads Dispatched 8 | . 3 . 4 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 20 4 37 3 Peak Tracking Total 6 | . 4 2 6 2 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . 1 . 4 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 4 1 4 1 Terminals 8 | . 3 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 11 3 10 1 Successful 17 | . 8 1 7 1 Failed 7 | . 3 2 2 . Catastrophic 2 | . . 2 . . Database Lockouts 1 | . . . 1 . Manual 1 | . 1 . . . Terminals 21 | . 10 3 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 15 | . 7 1 6 1 Record 3 | . 1 . 2 . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Patrol Status 2 | . 1 . 1 . Transport Status 3 | . 2 . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 1 4 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 3422 | . 1286 . 1766 370 Structural 3054 | . 1286 . 1766 2 T.N.C. 1100 | . . . 730 370 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 4 | . . . . 4 Drone Recoveries 4 | . . . . 4 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 6902 | 139 2185 2441 1767 370 Spaces Moved 2454 | 66 603 1007 722 56 Core 10 | 6 . . 4 . Treads 313 | 60 253 . . . Legs 2131 | . 350 1007 718 56 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 175 Average Speed 135 | 150 136 148 108 233 Slowest Speed 245 | 160 190 190 200 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 19 | . 19 . . . Cave-ins Triggered 2 | . 2 . . . Exploration Rate (%) 48 | 5 80 98 45 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 82 | . 52 6 24 . Terrain Destroyed 257 | . 52 10 195 . Melee 59 | . 52 3 4 . Projectile 9 | . . 7 2 . AOE 189 | . . . 189 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 5540 | 100 1764 1845 1551 280 Wait 2640 | 16 1002 768 657 197 Move 2450 | 65 602 1006 721 56 Hop . | . . . . . Pick Up 59 | 8 17 5 22 7 Fast Attach 5 | 2 . . 3 . Attach 25 | 4 6 . 9 6 Detach 1 | . 1 . . . Swap 46 | . 10 4 28 4 Drop 39 | . 11 6 20 2 Fire 120 | 5 22 12 80 1 Melee 155 | . 93 44 11 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 15) 1462 | -10/Materials | Discovered new exit (range 16) 1501 | -10/Materials | Identified exit to Materials 1583 | -10/Materials | Crushed by falling debris 2096 | -10/Materials | Crushed by falling debris 2096 | -10/Materials | Core integrity fell below 50% 2112 | -10/Materials | Discovered new exit (range 10) 2123 | -10/Materials | Identified exit to Mines 2135 | -10/Materials | Discovered new exit (range 9) 2145 | -10/Materials | Identified exit to Subcaves 2325 | -10/Materials | Core integrity fell below 20% 2325 | -10/Materials | Entered Mines 2394 | -10/Mines | Met a Derelict bent on vengeance 2687 | -10/Mines | Discovered exit to Materials (range 15) 2861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2861 | -10/Mines | Discovered new exit (range 5) 2867 | -10/Mines | Identified exit to Exiles 2953 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3101 | -10/Mines | Discovered exit to Materials (range 6) 3439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3468 | -10/Mines | Received a Mining Laser from a helpful Derelict 4766 | -10/Mines | Entered Materials 4766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4797 | -9/Materials | Central database locked down 5735 | -9/Materials | Discovered new exit (range 14) 5767 | -9/Materials | Identified exit to Storage 6081 | -9/Materials | Build established: Scavenger-Mutant 6366 | -9/Materials | First assault squad dispatched 6408 | -9/Materials | Lost 3 parts (1p1n1w) 6487 | -9/Materials | Core integrity fell below 50% 6530 | -9/Materials | Core integrity fell below 20% 6533 | -9/Materials | Entered Storage 6557 | -9/Storage | Lost 4 parts (1p1n2w) 6903 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 06764_ System corrupted: Matter fused (-7). 06791_ System corrupted: Matter fused (-10). 06827_ System corrupted: Component data lost. 06831_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 06835_ Acquired Drone Bay. 06838_ Drone released from Drone Bay. 06849_ U-05 Engineer destroyed. 06851_ Drone retrieved by Drone Bay (no repairs). 06883_ Sneak attack on G-34 Mercenary. 06883_ Destroyed Heat Sink. 06883_ Destroyed Sml. Laser. 06883_ G-34 Mercenary system corrupted by crushing effect. 06883_ Aluminum Leg fried. 06883_ G-34 Mercenary destroyed. 06884_ Drone released from Drone Bay. 06886_ Drone retrieved by Drone Bay (no repairs). 06888_ System corrupted: Component data lost. 06892_ Drone retrieved by Drone Bay (repair cost: 2). 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