Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 21:23:39 Player: Back to the Scrapyard Result: Destroyed by QH-9QL(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1677 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Critical (568) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Rocket Booster Deep Structural Scanner Layered Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner Light EM Pulse Cannon Disruptor Cannon Siege Cannon Replica Heavy Pick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Gauss Cannon Heavy Pick > --- INVENTORY -------- Light Ion Engine Light Ion Engine Rocket Booster Deep Structural Scanner Improved Propulsion Shielding Hardened Medium Armor Plating Layered Medium Armor Plating A0-MCA's Component Scanner Light EM Pulse Cannon Ion Cannon Minigun Siege Cannon Replica Flail [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 . 3 9 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 1 5 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | . . 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 10 | 3 4 3 10 Power 1 | . 1 1 1 Propulsion . | 1 2 2 . Utility 2 | . . . 3 Weapon 4 | . 1 . 5 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power 1 | . . . 1 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 100 95 Engine 10 | . 14 14 10 Core 3 | . . . 3 Treads 24 | . . 26 25 Leg 1 | . 28 1 . Flight 1 | . . . 1 Device 12 | . 14 14 12 Storage 13 | . 14 14 13 Energy Gun 6 | . 28 14 4 Ballistic Gun 5 | . . 14 5 Ballistic Cannon 8 | . . . 9 Piercing Weapon 6 | . . . 6 Peak Build Rating 23 | 7 7 7 23 Average Rating 13 | 4 7 7 14 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 38 | 14 14 13 38 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 12 | 7 8 8 13 Most Carried 15 | 5 4 4 15 Average Carried 10 | 3 4 3 11 Final Capacity 15 | 8 8 8 15 Final Carried 12 | 4 4 3 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 500 | 219 . . 281 Remotely . | . . . . Salvage Created 333 | 24 . . 309 Parts 16 | 6 . . 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 5 | . . . 5 Guns 2 | . . . 2 Cannons 3 | . . . 3 Classes Destroyed 3 | 1 . . 2 Tunneler 2 | 2 . . . Federalist 1 | . . . 1 Scrapper 4 | . . . 4 Best Kill Streak 3 | 2 . . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 60 | . . . 60 Missed 12 | . . . 12 Hits 48 | . . . 48 Projectile 48 | . . . 48 Critical Strikes 6 | . . . 6 Damage Taken 1080 | . . 97 983 Core 260 | . . . 260 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 15 | 2 . . 13 Largest 2 | 2 . . 2 Hottest 93 | 80 . . 93 Shots Fired 30 | 4 . . 26 Gun 18 | 4 . . 14 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 24 | . . . 24 Thermal 4 | 2 . . 2 Explosive . | . . . . Electromagnetic 2 | 2 . . . Robot Hit Streak 4 | 1 . . 4 Robot Miss Streak 2 | 1 . . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | 2 . . 16 Core Hits 9 | 2 . . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing 2 | . . . 2 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 409 | 36 . . 373 Guns 221 | 36 . . 185 Cannons 188 | . . . 188 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 328 | . . . 328 Thermal 68 | 23 . . 45 Explosive . | . . . . Electromagnetic 13 | 13 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 606 | 36 . . 606 Average Temperature 226 | 20 . . 257 Received Heat Transfer 654 | . . . 654 Effects 7 | . . . 7 Interference 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 100 | 50 . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 5 | 5 . . . Initial . | . . . . Average . | . . . . Influence Increases 10 | 10 . . . Destroy 0b10 Robot/NC 10 | 10 . . . Influence Decreases 10 | 10 . . . Time Decay 10 | 10 . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . . . 17 Peak Tracking Total 5 | . . . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 6 | . 1 . 5 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 4 . 49 Successful 51 | . 2 . 49 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 50 | . 1 . 49 Record 43 | . . . 43 Robot Analysis 7 | . 1 . 6 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 4 | . . . 4 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 3175 | 1 192 143 2839 Seismic 3175 | 1 192 143 2839 Robot Analysis Total 7 | . 1 . 6 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 3598 | 67 192 143 3196 Spaces Moved 1885 | 47 22 86 1730 Core 17 | 17 . . . Treads 1698 | . . 86 1612 Legs 52 | 30 22 . . Wheels . | . . . . Hover . | . . . . Flight 118 | . . . 118 Fastest Speed 35 | 50 120 160 35 Average Speed 159 | 94 120 160 161 Slowest Speed 435 | 120 120 160 435 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 4 10 73 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . . . 5 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . . 7 Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 2445 | 64 187 89 2105 Wait 454 | . 166 . 288 Move 1882 | 46 21 85 1730 Hop . | . . . . Pick Up 40 | 9 . . 31 Fast Attach 5 | 2 . . 3 Attach 11 | 5 . . 6 Detach . | . . . . Swap 10 | . . 3 7 Drop 26 | . . 1 25 Fire 15 | 2 . . 13 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Entered Subcaves 261 | -10/Subcaves | Approached by a straggling Scientist 267 | -10/Subcaves | Learned location of 1 exit from Materials 305 | -10/Subcaves | Build established: Mutant 398 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 403 | -10/Subcaves | Entered Scraptown 729 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 855 | -8/Scraptown | Visited Cyclists 904 | -8/Scraptown | Visited Awakened 930 | -8/Scraptown | Visited Observation Area 973 | -8/Scraptown | Visited UFD Registry 973 | -8/Scraptown | Registered with UFD as "Monobot" 1029 | -8/Scraptown | Visited A0-MCA Data Center 1039 | -8/Scraptown | Given an A- rating by A0-MCA 1297 | -8/Scraptown | Visited Science Testing Area 1378 | -8/Scraptown | Visited Cartography Club 1427 | -8/Scraptown | Learned location of Recycling (-8) 1427 | -8/Scraptown | Learned location of Upper Caves (-5) 1427 | -8/Scraptown | Learned location of Cetus (-4) 1427 | -8/Scraptown | Learned location of Armory (-4) 1427 | -8/Scraptown | Learned 12 Factory zone layouts 1427 | -8/Scraptown | Learned 8 Lower Caves zone layouts 1427 | -8/Scraptown | Learned 12 Lower Caves zone layouts 1427 | -8/Scraptown | Learned 16 Upper Caves zone layouts 1427 | -8/Scraptown | Learned 20 Upper Caves zone layouts 1427 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 1427 | -8/Scraptown | Learned 4 Armory zone layouts 1427 | -8/Scraptown | Learned location of 2 exits from Factory 1427 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 1427 | -8/Scraptown | Identified exit to Factory 1435 | -8/Scraptown | Found Deep Structural Scanner 1592 | -8/Scraptown | Visited Analyses Database 1664 | -8/Scraptown | Found A0-MCA's Component Scanner 1796 | -8/Scraptown | Visited Research Penetration Think Tank 1858 | -8/Scraptown | Visited Curators Association 2681 | -8/Scraptown | Visited Fellowship of the Rings 2716 | -8/Scraptown | Visited Bundlers 2832 | -8/Scraptown | Visited Shadow of the Wyrm 3002 | -8/Scraptown | Met Optimus 3002 | -8/Scraptown | Accepted into 0bPrime 3402 | -8/Scraptown | Civil war broke out across Scraptown 3408 | -8/Scraptown | Found Siege Cannon Replica 3587 | -8/Scraptown | Core integrity fell below 50% 3597 | -8/Scraptown | Core integrity fell below 20% 3599 | -8/Scraptown | Destroyed by QH-9QL(j) with Overtuned Pulse Rifle Last Messages --------------- damaged (-13). 03591_ Seismic Detector destroyed. 03592_ 8V-JZN(j) destroyed. 03592_ Penetrated by Bolt. 03594_ Overheating: System interference. 03594_ Hvy. Battle Rifle temporarily disabled. 03594_ Ion Cannon temporarily disabled. 03594_ Penetrated by Bolt. 03594_ Bolt penetrates QH-9QL(j). 03595_ W4-PDW(j) overheating. 03595_ Hvy. Battle Rifle destroyed. 03595_ Critical hit (Burn: +50). 03596_ UY-E68(j) destroyed. 03597_ Penetrated by Bolt. 03598_ W4-PDW(j) heat damages Ovr. Titanium Leg. 03599_ Overheating: Core damaged (-27). 03599_ W4-PDW(j) cannibalizes Ion Engine to repair Lgt. Deuterium Engine. 03599_ W4-PDW(j) heat short circuits Ovr. Pulse Rifle. 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"" ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSmallDriveblaster Manual? 0 Play Time 00:21:18 Cumulative 380.4 hours Start 2026.05.25 @ 20:54:08 End 2026.05.25 @ 21:23:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 497 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f52a2436-031e-4aed-86a0-46ae29edd2c8