Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 00:42:43 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (2831) 2831 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 232 Friendly Fire -242 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Cooled Deuterium Engine Improved Cooling System Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Assault Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Power Maul Katana Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Aluminum Leg Aluminum Leg Improved Cooling System Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Power Maul Katana [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 104 | 1 18 3 9 22 13 5 1 32 Power 12 | . 3 1 1 4 1 1 . 1 Engine 11 | . 3 . 1 4 1 1 . 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | . 3 2 4 7 2 3 . 8 Treads . | . . . . . . . . . Leg 29 | . 3 2 4 7 2 3 . 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 2 . 2 3 3 1 1 13 Device 7 | 1 . . . 1 . . . 5 Storage 4 | . 2 . . 1 . . . 1 Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 14 | . . . 2 1 3 . 1 7 Artifact . | . . . . . . . . . Weapon 37 | . 10 . 2 8 7 . . 10 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 27 | . 9 . 2 4 5 . . 7 Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 1 . . 4 2 . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . 1 Parts Lost 26 | . . . 2 2 1 1 . 20 Power 1 | . . . . . . . . 1 Propulsion 12 | . . . . . . 1 . 11 Utility 6 | . . . . 1 . . . 5 Weapon 7 | . . . 2 1 1 . . 3 Highest Loss Streak 13 | . . . 1 1 1 1 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 97 99 100 99 100 98 Engine 8 | . 13 4 5 11 9 7 7 6 Core 1 | . . 9 5 . . . . . Leg 33 | . 27 28 33 33 36 37 38 37 Device 10 | . 14 14 11 11 9 7 7 9 Storage 10 | . 14 14 11 11 9 7 7 7 Processor 2 | . . . . . . 7 7 7 Protection 9 | . . . 8 10 18 15 15 12 Ballistic Gun 20 | . 27 28 21 21 17 15 15 14 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 14 32 32 42 46 41 45 50 56 Greatest Support 60 | 20 20 20 30 33 43 53 50 60 Greatest Overweight (x) 16 | . 10 1 1 1 . . . 16 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 14 15 15 Average Carried 13 | 4 8 14 13 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 13 15 15 14 15 13 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 3476 | 226 344 134 612 754 221 181 128 876 Remotely . | . . . . . . . . . Salvage Created 4608 | 95 323 186 873 1148 259 181 314 1229 Parts 275 | 15 28 11 66 64 19 7 2 63 Haulers Intercepted 14 | . 2 . 2 6 1 . . 3 Recyclers Shooed 12 | 1 1 . 3 1 1 1 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 67 | . 8 4 16 16 5 2 . 16 Guns 54 | . 5 4 16 16 2 2 . 9 AOE 13 | . 3 . . . 3 . . 7 Classes Destroyed 13 | 2 5 . 2 2 . . . 2 Worker 8 | . 2 . . 2 . . . 4 Builder 7 | . . . 1 . . . . 6 Tunneler 2 | 2 . . . . . . . . Hauler 14 | . 2 . 2 6 1 . . 3 Recycler 11 | 1 . . . 1 1 1 . 7 Mechanic 1 | . . . . 1 . . . . Watcher 7 | . 3 . 4 . . . . . Swarmer 17 | . 6 . 4 4 3 . . . Grunt 30 | . 2 4 6 8 1 1 . 8 Duelist 2 | . . . . 1 . . . 1 Sentry 16 | . . . 6 5 1 1 . 3 Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 Best Kill Streak 10 | 2 6 1 3 3 3 1 . 10 Combat Bots Only 7 | . 5 1 3 3 3 1 . 7 Max Kills in Single Turn 3 | 1 3 1 1 2 2 1 . 2 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 659 | . 29 14 83 70 17 54 . 392 Missed 217 | . 8 5 31 23 7 20 . 123 Damage Taken 5379 | . 244 130 683 621 220 315 . 3166 Core 879 | . 51 23 57 40 . 23 . 685 Absorbed by Shields 411 | . . . . . . . . 411 Core Remaining (%) 86 | 100 . 70 . 75 100 . . . Volleys Fired 328 | 4 29 13 68 70 18 23 7 96 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 66 | 40 46 46 46 46 46 46 46 66 Shots Fired 623 | 8 55 26 135 134 32 46 14 173 Gun 594 | 8 52 26 135 130 28 46 14 155 Cannon . | . . . . . . . . . Launcher 29 | . 3 . . 4 4 . . 18 Special . | . . . . . . . . . Kinetic 594 | 8 52 26 135 130 28 46 14 155 Thermal . | . . . . . . . . . Explosive 29 | . 3 . . 4 4 . . 18 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 2 11 7 10 14 4 5 11 13 Robot Miss Streak 5 | 1 2 1 3 2 5 4 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Shots Hit Robots 405 | 4 36 17 86 88 14 30 12 118 Core Hits 195 | 4 21 8 33 37 11 10 3 68 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 Critical Strikes 4 | . . . . . 1 1 . 2 Destroy 4 | . . . . . 1 1 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8949 | 49 708 279 1415 1515 386 435 209 3953 Guns 6607 | 49 432 255 1382 1481 195 435 209 2169 Cannons . | . . . . . . . . . Explosions 2182 | . 259 . . . 180 . . 1743 Melee . | . . . . . . . . . Ramming 160 | . 17 24 33 34 11 . . 41 Kinetic 6607 | 49 432 255 1382 1481 195 435 209 2169 Thermal . | . . . . . . . . . Explosive 2182 | . 259 . . . 180 . . 1743 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . . . . . 41 Message Errors 12 | . . . . . . . . 12 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 41 | . 2 . . . . . . 39 Projectiles . | . . . . . . . . . Explosions 41 | . 2 . . . . . . 39 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 338 | . . . . 51 83 . . 204 Shots 12 | . . . . 2 2 . . 8 Rammed . | . . . . . . . . . Targets Rammed 30 | . 5 4 4 9 2 . . 6 Kicked 30 | . 5 4 4 9 2 . . 6 Crushed . | . . . . . . . . . Highest Temperature 263 | . 18 48 34 16 29 22 4 263 Average Temperature 22 | . 7 16 8 3 9 6 1 61 Received Heat Transfer 1219 | . 93 93 249 186 72 126 . 400 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Peak Influence 408 | 15 260 144 386 408 340 230 80 401 Initial 154 | . 9 2 . 102 148 154 80 56 Average 189 | 9 87 61 199 231 273 204 80 247 Maximum Alert Level 2 | . 1 . 1 2 1 1 . 2 Low Security (%) 52 | 100 90 100 46 33 28 37 100 35 Level 1 46 | . 9 . 53 64 71 62 . 61 Level 2 1 | . . . . 1 . . . 3 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 2 4 1 . . 9 Investigation 5 | . 1 . 1 2 . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 7 | . . . 1 1 1 . . 4 Assault . | . . . . . . . . . Garrison 2 | . . . . 1 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 8 | . 1 . 3 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 13 6 23 31 7 4 . 32 Peak Tracking Total 6 | . 4 2 5 4 4 2 . 6 Tactical Retreats 9 | . . 2 2 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 9 | . 5 . . 1 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 15 | . . . . 5 . . . 10 Max in Single Turn 6 | . . . . 1 . . . 6 Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 40 | . 9 1 4 15 3 1 . 7 Terminals 30 | . 7 1 3 13 1 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 1 1 1 . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . 2 Total Hacks 104 | . 29 3 15 35 7 1 . 14 Successful 40 | . 11 3 6 17 2 . . 1 Failed 63 | . 18 . 8 18 5 1 . 13 Catastrophic 10 | . 3 . 1 1 1 1 . 3 Database Lockouts 1 | . . . 1 . . . . . Manual 46 | . 17 3 9 17 . . . . Terminals 80 | . 22 3 12 32 3 1 . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 18 | . 7 . 3 2 2 . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 1 2 . . 3 Terminal Hacks 28 | . 6 3 5 13 . . . 1 Robot Analysis 4 | . . 3 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 5 | . . . . 5 . . . . Level Access Points 2 | . . . 1 1 . . . . Branch Access Points 2 | . 1 . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . Zone Layout 5 | . 1 . 1 3 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . 1 1 . . . Retrieve Components 4 | . 2 . . 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 6 | . 3 . 1 2 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 . 1 1 . . . . Reject 3 | . 1 . 1 1 . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 9 1 4 11 2 1 . 7 Full Trace Events 4 | . . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 26 | . 13 . . 9 4 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 . . . . Highest-Rated Group 88 | . . . . 88 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 65 | . . . . 65 . . . . Total Damage 640 | . . . . 640 . . . . Kills 12 | . . . . 12 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total 4 | . . 3 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 7342 | 61 911 604 1109 1862 282 322 394 1797 Spaces Moved 3783 | 16 551 290 432 783 162 206 306 1037 Core 6 | . 2 . . . . . . 4 Treads . | . . . . . . . . . Legs 3777 | 16 549 290 432 783 162 206 306 1033 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 120 120 120 120 Average Speed 150 | 120 133 190 190 190 120 120 120 122 Slowest Speed 850 | 120 550 190 190 190 120 120 120 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 96 72 42 90 15 6 95 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 11 | . . . . . 11 . . . Terrain Destroyed 204 | . 20 . . 28 55 . . 101 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 201 | . 20 . . 28 55 . . 98 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 4894 | 52 683 322 614 1048 220 240 326 1389 Wait 496 | 23 51 6 77 138 15 1 1 184 Move 3776 | 15 550 289 431 782 161 206 305 1037 Hop . | . . . . . . . . . Pick Up 74 | 5 17 2 12 9 6 3 6 14 Fast Attach 20 | . 9 . . 3 1 . . 7 Attach 20 | 1 . . 4 2 3 3 . 7 Detach . | . . . . . . . . . Swap 64 | . 9 3 5 17 9 2 1 18 Drop 86 | 4 13 5 13 18 5 2 6 20 Fire 328 | 4 29 13 68 70 18 23 7 96 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 30 | . 5 4 4 9 2 . . 6 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 13) 743 | -10/Materials | Discovered new exit (range 9) 973 | -10/Materials | Entered Mines 1501 | -10/Mines | Build established: Scavenger-Mutant 1568 | -10/Mines | Discovered new exit (range 7) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -9/Materials | Central database locked down 1859 | -9/Materials | Discovered new exit (range 5) 1887 | -9/Materials | Discovered new exit (range 15) 2067 | -9/Materials | Discovered new exit (range 14) 2132 | -9/Materials | Identified exit to Materials 2304 | -9/Materials | Discovered new exit (range 16) 2686 | -9/Materials | Entered Storage 3227 | -9/Storage | Build established: Mutant 3441 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3694 | -9/Storage | Discovered exit to Materials (range 16) 3757 | -9/Storage | Build established: Commander-Mutant 3774 | -9/Storage | Lost 3 allies 4051 | -9/Storage | Garrison activated, responded to threat 4105 | -9/Storage | Lost 3 allies 4229 | -9/Storage | Build established: Mutant 4291 | -9/Storage | Used back door to open Recycling access 4291 | -9/Storage | Discovered new exit (range 5) 4548 | -9/Storage | Entered Materials 4548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4804 | -8/Materials | Discovered new exit (range 10) 4830 | -8/Materials | Entered Factory 4830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4962 | -7/Factory | Discovered new exit (range 20) 5141 | -7/Factory | Discovered new exit (range 6) 5152 | -7/Factory | Sucked down chute 5152 | -7/Factory | Entered Waste 5152 | -7/Waste | The area was eerily silent 5346 | -7/Waste | Build established: Scavenger-Mutant 5490 | -7/Waste | Discovered new exit (range 13) 5546 | -7/Waste | Entered Factory 5775 | -7/Factory | Discovered new exit (range 18) 5941 | -7/Factory | Destroyed 7 combat bots 6133 | -7/Factory | Identified exit to Lower Caves 6842 | -7/Factory | System corruption reached 10% 7278 | -7/Factory | Garrison activated, responded to threat 7318 | -7/Factory | Core integrity fell below 50% 7338 | -7/Factory | Core integrity fell below 20% 7343 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07278_ ALERT: Activating Garrison Access F004. 07284_ K-01 Serf destroyed. 07286_ System corrupted: Heat flow error (+219). 07287_ System corrupted: Hvy. Battle Rifle jammed. 07297_ Aluminum Leg destroyed. 07299_ Y-54 Guardian destroyed. 07299_ Switching to secondary target: S-27 Virus. 07301_ Carbon-fiber Leg destroyed. 07301_ Aluminum Leg destroyed. 07316_ System corrupted: Component data lost. 07318_ Aluminum Leg destroyed. 07320_ Carbon-fiber Leg destroyed. 07326_ Hvy. Battle Rifle destroyed. 07329_ Seismic Detector destroyed. 07329_ Imp. Medium Armor Plating destroyed. 07331_ Hvy. Battle Rifle destroyed. 07331_ Extracted 11 matter. 07332_ System corrupted: Heat flow error (+182). 07333_ Imp. Shield Generator destroyed. 07336_ Cld. Deuterium Engine destroyed. 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"" ??? #???????????????? | | ?????????????? ? ????? #???????????????? | | ?????????????# ?? ????? +???????????????? | | ???????????????####??#????? #???????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisVortexLink Manual? 0 Play Time 01:03:06 Cumulative 259.7 hours Start 2024.05.09 @ 13:48:37 End 2024.05.10 @ 00:42:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 15 Types 10/0/3/2/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5a3fae6-e274-43f3-9d1d-fd7b6f0def16