Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 11:38:13 Player: Longball Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4926) 4926 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3169) 3169 TOTAL SCORE: 12065 Bonus ------- High Alert Combat Kills 1079 Follower Combat Kills 136 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -146 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 280/290 System Corruption 12% Temperature Warm (126) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Particle Gun Heavy Flail > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Relay Coupler [NC] (27) Relay Coupler [NC] (28) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (23) Heavy Linear Accelerator Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Improved Terrain Scanner Improved Focal Shield Improved Thermal Shield Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Gauss Cannon Mass Driver Enhanced Gauss Cannon Heavy Missile Launcher Datajack Heavy Flail [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 143 | 7 3 17 6 20 13 24 8 39 6 Power 12 | 1 . . . 2 1 2 2 4 . Engine 7 | 1 . . . 1 1 1 . 3 . Core 5 | . . . . 1 . 1 2 1 . Reactor . | . . . . . . . . . . Propulsion 47 | 2 2 10 2 5 3 9 . 11 3 Treads 28 | . . 4 2 5 3 9 . 3 2 Leg 18 | 2 2 6 . . . . . 7 1 Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 . . 1 1 2 4 3 7 2 Device 17 | 1 . . . 1 1 4 2 6 2 Storage 2 | 1 . . . . 1 . . . . Processor . | . . . . . . . . . . Hackware 3 | . . . 1 . . . 1 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 62 | 2 1 7 3 12 7 9 3 17 1 Energy Gun 17 | 1 1 2 2 2 . 5 1 2 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 13 | 1 . . 1 5 4 1 . 1 . Ballistic Cannon 14 | . . 5 . . . 1 1 7 . Launcher 7 | . . . . 3 1 . . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon 9 | . . . . 2 2 2 . 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 10 | . . . . . . . . 10 . Parts Lost 39 | . . . . 6 2 5 1 17 8 Power 7 | . . . . 2 1 2 . 2 . Propulsion 19 | . . . . 3 1 2 1 6 6 Utility 8 | . . . . 1 . 1 . 4 2 Weapon 5 | . . . . . . . . 5 . Highest Loss Streak 6 | . . . . 6 2 2 1 6 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 84 96 97 98 92 87 79 72 Engine 6 | . 14 11 9 8 8 5 . 5 7 Core 1 | . . . . . . 3 7 1 . Treads 24 | . . 10 42 43 44 38 26 6 1 Leg 9 | . 28 19 . . . . . 21 18 Device 9 | . 14 11 9 8 9 8 14 8 13 Storage 8 | . 14 11 9 9 9 9 7 7 7 Hackware 7 | . . . 9 9 9 9 7 7 7 Energy Gun 6 | . 14 11 8 8 7 8 2 3 . Ballistic Gun 3 | . 14 . 6 8 8 3 . 1 . Ballistic Cannon 5 | . . 10 2 . . 5 14 7 5 Impact Weapon 1 | . . . . . 1 . . 2 7 Peak Build Rating 51 | 9 10 14 21 24 23 43 50 51 44 Average Rating 29 | 6 9 12 20 20 20 34 48 35 38 On Entrance 21 | . 9 10 14 21 21 21 39 48 34 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 13 13 18 18 19 34 42 54 72 71 Greatest Support 133 | 20 20 80 100 100 100 133 133 130 40 Greatest Overweight (x) 14 | . . 1 . . . . . 4 14 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 13 15 15 15 15 Most Carried 15 | 7 8 8 8 8 14 15 15 15 15 Average Carried 12 | 4 7 7 7 7 11 14 14 13 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 7 8 8 8 8 14 15 15 15 14 Class Distribution -------------------- 54% | Scavenger-Mutant 15% | Bothacker-Mutant 15% | Mutant 7% | Bothacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 3007 | 199 139 223 164 318 198 735 99 837 95 Remotely . | . . . . . . . . . . Salvage Created 3730 | 75 275 220 204 610 326 740 298 835 147 Parts 205 | 10 9 18 16 25 24 44 16 38 5 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 99 | . 6 6 3 12 11 26 5 27 3 Melee 5 | . . . . . . . . 2 3 Guns 50 | . 6 4 3 8 9 16 . 4 . Cannons 27 | . . 2 . . . 10 5 10 . AOE 15 | . . . . 4 2 . . 9 . Classes Destroyed 16 | 1 1 5 2 2 2 2 1 . . Worker 3 | . . 1 . . . . 2 . . Builder 3 | . . . . . 3 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | . . . . . . . 2 . . Operator 1 | . . 1 . . . . . . . Watcher 5 | . . 4 . . . 1 . . . Swarmer 26 | . . . . 3 4 6 3 10 . Cutter 6 | . . . . 2 . 1 . 3 . Saboteur 1 | . . . . . 1 . . . . Grunt 36 | . 6 2 . 3 3 8 . 11 3 Duelist 2 | . . 1 . . 1 . . . . Sentry 23 | . . 3 2 4 3 7 2 2 . Demolisher 1 | . . . . . . 1 . . . Hunter 2 | . . . 1 . . . . 1 . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 9 | 2 2 5 1 4 9 4 5 4 2 Combat Bots Only 6 | . 2 2 1 4 6 4 3 4 2 Max Kills in Single Turn 4 | 1 1 2 1 1 4 2 4 2 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . . . . 1 1 . . 2 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 829 | . 29 30 20 115 48 153 81 291 62 Missed 241 | . 8 12 4 39 6 41 31 84 16 Damage Taken 7837 | . 265 290 205 1173 569 1722 478 2413 722 Core 1262 | . 52 65 49 121 69 206 53 503 144 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 94 | . . . . . . . . 94 . Regen/Repaired (Parts) 213 | . . . 77 . 136 . . . . Core Remaining (%) 70 | 100 79 83 . . . 19 . . . Volleys Fired 313 | 10 28 31 10 31 26 90 14 63 10 Largest 3 | 2 2 2 2 2 2 2 3 3 1 Hottest 362 | 60 60 104 104 95 88 282 203 362 65 Shots Fired 594 | 20 54 62 20 58 47 172 32 119 10 Gun 391 | 20 54 31 17 51 44 125 3 36 10 Cannon 181 | . . 31 3 . . 47 29 71 . Launcher 22 | . . . . 7 3 . . 12 . Special . | . . . . . . . . . . Kinetic 289 | 10 28 31 10 26 25 90 23 46 . Thermal 278 | 10 26 31 10 25 19 82 9 56 10 Explosive 22 | . . . . 7 3 . . 12 . Electromagnetic 5 | . . . . . . . . 5 . Robot Hit Streak 24 | 8 15 24 9 18 9 15 5 11 5 Robot Miss Streak 14 | 1 2 14 3 6 5 7 3 7 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 8 | . . . . 3 2 3 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . Shots Hit Robots 424 | 16 44 42 14 47 39 110 16 83 13 Core Hits 281 | 4 17 37 10 26 41 93 10 39 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 2 . Critical Strikes 16 | . . . . 3 . 5 . 7 1 Burn 4 | . . . . 2 . . . 1 1 Blast 9 | . . . . . . 5 . 4 . Smash 3 | . . . . 1 . . . 2 . Melee Attacks 56 | . . . . 11 4 2 . 25 14 Impact 55 | . . . . 11 4 2 . 24 14 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11127 | 158 417 698 250 1339 1189 2259 857 3493 467 Guns 4235 | 158 417 341 226 583 552 1359 42 463 94 Cannons 3157 | . . 357 24 . . 900 474 1402 . Explosions 2282 | . . . . 337 637 . 341 967 . Melee 1453 | . . . . 419 . . . 661 373 Ramming . | . . . . . . . . . . Kinetic 3955 | 54 179 357 94 285 294 1298 397 997 . Thermal 4196 | 104 238 341 156 298 777 961 460 767 94 Explosive 1422 | . . . . 337 118 . . 967 . Electromagnetic 101 | . . . . . . . . 101 . Impact 1453 | . . . . 419 . . . 661 373 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 2 12 12 Average Corruption 6 | . . . . . . 3 2 9 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 140 | . . . . . . 36 12 76 16 Message Errors 27 | . . . . . . 7 1 14 5 Matter Fused 38 | . . . . . . 5 5 25 3 Heat Flow Errors 18 | . . . . . . 9 2 4 3 Energy Discharges 17 | . . . . . . 2 . 15 . Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . 7 1 9 4 Data Loss (major) 12 | . . . . . . 5 3 4 . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots 8 | . . . . . . 5 . 3 . Overflow Damage 827 | . . . . 83 261 29 94 347 13 Projectiles 90 | . . . . . . 29 29 32 . Explosions 378 | . . . . . 261 . 65 52 . Melee 359 | . . . . 83 . . . 263 13 Knockbacks 15 | . . 2 . . . 3 2 5 3 Impact 4 | . . . . . . . . 2 2 Kinetic 8 | . . 2 . . . 2 2 2 . Secondary 3 | . . . . . . 1 . 1 1 Self-Inflicted Damage 28 | . . . . . . . . 28 . Shots 1 | . . . . . . . . 1 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | 40 91 251 48 159 315 336 165 339 202 Average Temperature 82 | 20 31 81 17 107 166 91 55 87 77 Received Heat Transfer 2442 | . 144 84 27 423 252 387 72 621 432 Effects 5 | . . . . . 2 . . 3 . Energy Bleed 1 | . . . . . 1 . . . . Interference 4 | . . . . . 1 . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 10 | . . . . 1 . . . 9 . Impact Corruptions 11 | . . . . 2 . . . 7 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 1 1 . 3 . Heat Transferred 6205 | 225 550 420 272 750 640 1110 524 1418 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Peak Influence 1710 | 15 255 285 202 449 569 1405 845 1710 897 Initial 897 | . 9 107 89 35 218 286 737 494 897 Average 650 | 4 125 164 102 257 344 894 705 1062 635 Maximum Alert Level 5 | . 1 1 1 2 2 4 3 5 3 Low Security (%) 18 | 100 71 73 81 27 . . . . . Level 1 16 | . 28 26 18 51 81 6 . . . Level 2 24 | . . . . 21 18 21 45 32 81 Level 3 19 | . . . . . . 38 54 18 18 Level 4 17 | . . . . . . 33 . 38 . Level 5 2 | . . . . . . . . 10 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 2 3 . 2 . . . 2 Investigation 2 | . 1 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 1 1 . 1 . . . 1 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . 2 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 4 | . 1 1 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 9 13 6 14 12 40 8 29 9 Peak Tracking Total 8 | . 3 4 2 8 6 5 3 6 5 Tactical Retreats 11 | . . . . . 1 5 . 5 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 15 | . 1 3 . 2 . 1 1 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 33 | . . 1 . 7 6 4 7 8 . Max in Single Turn 7 | . . 1 . 2 6 1 7 1 . Garrison Relay 3 | . . . . 1 . 2 . . . Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 29 | . 2 5 6 1 3 3 5 2 2 Terminals 21 | . 2 4 3 1 1 3 3 2 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 77 | . 12 13 17 1 9 4 11 4 6 Successful 45 | . 7 8 13 1 5 2 4 2 3 Failed 32 | . 5 5 4 . 4 2 7 2 3 Catastrophic 4 | . . 1 . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 6 8 8 . . . 4 . 3 Terminals 58 | . 12 10 10 1 2 4 9 4 6 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . 3 . 5 . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 6 | . . 3 3 . . . . . . Garrison Access 4 | . . . 1 . 2 . 1 . . Terminal Hacks 20 | . 5 1 4 1 . 2 3 2 2 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 3 | . . . . . . . 1 . 2 Locate Traps 2 | . 1 . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . 3 . . . . Scan Component 3 | . . . 1 . 2 . . . . Repair 2 | . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . 2 3 . . . . . . Insert Component 2 | . . 1 1 . . . . . . Analyze 3 | . . 1 2 . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 . 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks 11 | . 2 5 3 . . . . . 1 Terminals 9 | . 2 4 2 . . . . . 1 Track 3 | . 1 2 . . . . . . . Botnet 6 | . 1 2 2 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Mechanics 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 5 5 1 3 2 5 2 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . Time 58 | . . . 32 . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Hotswap 1 | . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . 5 . 6 . . . Machine Destruction 11 | . . . . 5 . 6 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . 6 . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Total Allies 12 | . . . . 6 . 6 . . . Largest Group 6 | . . . . 6 6 5 . . . Highest-Rated Group 84 | . . . . 84 84 45 . . . Highest-Rated Ally 25 | . . . . 14 14 25 . . . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . . . . 10 32 . . . Total Damage 547 | . . . . . . 547 . . . Kills 6 | . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 9087 | 131 331 745 615 1087 471 2159 767 2339 442 Spaces Moved 4498 | 71 186 439 315 540 202 1078 425 1078 164 Core 11 | 8 . . . . . . . . 3 Treads 3072 | . . 107 315 540 202 1078 425 381 24 Legs 1410 | 63 186 332 . . . . . 692 137 Wheels 5 | . . . . . . . . 5 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 120 190 Average Speed 161 | 112 120 129 160 160 160 160 160 178 225 Slowest Speed 750 | 120 120 190 160 160 160 160 160 320 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 35 33 32 41 21 87 16 87 4 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . 1 . . 4 . . 1 . Terrain Destroyed 219 | . . 2 1 110 4 7 31 64 . Melee 5 | . . . . . 4 . . 1 . Projectile 29 | . . 2 1 . . 7 9 10 . AOE 185 | . . . . 110 . . 22 53 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Total 5652 | 101 247 552 407 682 292 1342 484 1339 206 Wait 460 | 7 25 52 65 33 39 103 32 94 10 Move 4486 | 70 185 438 314 538 201 1076 424 1076 164 Hop . | . . . . . . . . . . Pick Up 43 | 7 2 3 4 3 7 9 1 6 1 Fast Attach 64 | 7 . 11 4 6 2 8 4 20 2 Attach 22 | . . 3 1 1 1 1 . 11 4 Detach 13 | . . 3 1 . . . . 8 1 Swap 57 | . 3 3 1 13 10 15 4 8 . Drop 56 | . 4 8 6 4 2 19 5 8 . Fire 313 | 10 28 31 10 31 26 90 14 63 10 Melee 56 | . . . . 11 4 2 . 25 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 20 | . . . . . . . . 20 . Rewire 61 | . . . . 42 . 19 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x2 723 | -9/Materials | Discovered new exit (range 11) 1177 | -9/Materials | Discovered new exit (range 15) 1208 | -9/Materials | Entered another Materials area 1208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -8/Materials | Repaired Spread Laser 1399 | -8/Materials | Discovered new exit (range 2) 1704 | -8/Materials | Build established: Scavenger-Mutant 1719 | -8/Materials | Garrison activated, responded to threat 1763 | -8/Materials | Met 7R-MNS 1822 | -8/Materials | Identified exit to Garrison 1823 | -8/Materials | Entered Garrison 2081 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Garrison Relay disabled 2259 | -8/Garrison | Triggered checkpoint 2309 | -8/Garrison | Triggered checkpoint 2399 | -8/Garrison | Lost 6 parts (2p3n1u) 2504 | -8/Garrison | Discovered new exit (range 12) 2681 | -8/Garrison | Phase Generator disabled 2831 | -8/Garrison | Installed Relay Interface Framework 2910 | -8/Garrison | Entered Materials 2910 | -8/Materials | Accompanied by 6 allies 2973 | -8/Materials | Repaired Lgt. Treads 3026 | -8/Materials | Discovered new exit (range 10) 3043 | -8/Materials | Lost 6 allies 3291 | -8/Materials | Garrison activated, responded to threat 3379 | -8/Materials | Identified exit to Garrison 3381 | -8/Materials | Entered Garrison 3495 | -8/Garrison | Triggered checkpoint 3523 | -8/Garrison | Garrison Relay disabled 3614 | -8/Garrison | Core integrity fell below 50% 3623 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Triggered checkpoint 3857 | -8/Garrison | Triggered checkpoint 3987 | -8/Garrison | Garrison Relay disabled 4084 | -8/Garrison | Discovered new exit (range 10) 4649 | -8/Garrison | Triggered checkpoint 4752 | -8/Garrison | Discovered new exit (range 11) 4792 | -8/Garrison | Rescued a captive Derelict 4797 | -8/Garrison | Rescued a captive Derelict 4987 | -8/Garrison | Triggered checkpoint 5107 | -8/Garrison | Triggered checkpoint 5253 | -8/Garrison | Discovered new exit (range 14) 5289 | -8/Garrison | Triggered checkpoint 5340 | -8/Garrison | Core integrity fell below 20% 5365 | -8/Garrison | Expanded RIF knowledge: Hotswap 5432 | -8/Garrison | Lost 4 allies 5540 | -8/Garrison | Entered Factory 5540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5686 | -7/Factory | Identified exit to DSF 6154 | -7/Factory | Build established: Bothacker-Gunner 6300 | -7/Factory | Identified exit to Garrison 6307 | -7/Factory | Entered Garrison 6459 | -7/Garrison | Triggered checkpoint 6546 | -7/Garrison | Lost 5 parts (3n1u1w) 6552 | -7/Garrison | Heavy support dispatched to Factory 6559 | -7/Garrison | Heavy support dispatched to Factory 6593 | -7/Garrison | Lost 6 parts (1p1n1u3w) 6623 | -7/Garrison | Learned Factory security intel 6675 | -7/Garrison | Triggered checkpoint 6818 | -7/Garrison | System corruption reached 10% 6857 | -7/Garrison | Build established: Bothacker-Mutant 7115 | -7/Garrison | Triggered checkpoint 7151 | -7/Garrison | Triggered checkpoint 7189 | -7/Garrison | Triggered checkpoint 7334 | -7/Garrison | Discovered new exit (range 10) 7385 | -7/Garrison | Triggered checkpoint 7492 | -7/Garrison | Build established: Scavenger-Mutant 7697 | -7/Garrison | Triggered checkpoint 7781 | -7/Garrison | Core integrity fell below 50% 7841 | -7/Garrison | Discovered new exit (range 8) 7991 | -7/Garrison | Triggered checkpoint 8063 | -7/Garrison | Discovered new exit (range 14) 8434 | -7/Garrison | Build established: Bothacker-Mutant 8446 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8491 | -7/Garrison | Heavy support dispatched to Factory 8604 | -7/Garrison | Heavy support dispatched to Factory 8646 | -7/Garrison | Entered Factory 8914 | -7/Factory | Core integrity fell below 20% 8986 | -7/Factory | Lost 5 parts (5n) 9046 | -7/Factory | First assault squad dispatched 9088 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08998_ Acquired Corrupted Aluminum Leg. 08999_ System corrupted: Component data lost. 09017_ System corrupted: Matter fused (-8). 09028_ Lgt. Treads destroyed. 09037_ K-01 Serf collects debris. 09046_ ALERT: Significant disruption in Zone 8U, assault force dispatched. 09046_ K-01 Serf collects debris. 09054_ Imp. Focal Shield destroyed. 09055_ G-50 Soldier destroyed. 09055_ K-01 Serf collects debris. 09057_ M OI DHIGXO GOOV6FR4YSOX0P5AMKDXD 2S#% 09057_ K-01 Serf destroyed. 09058_ K-01 Serf collects debris. 09074_ Kinecellerator destroyed. 09076_ K-01 Serf collects debris. 09078_ G-47 Trooper suffers critical hit (Burn). 09079_ K-01 Serf collects debris. 09080_ Destroyed Wheel. 09080_ K-01 Serf system corrupted by crushing effect. 09080_ K-01 Serf knocked back. Map ----- +----------------------------------------------------+ | # # ! #???????????????????????????? | | """ # # T #???????????????????????????? | | """ + + #???????????????????????????? | | """ # # """ [ #???????????????????????????? | | # # """ #???????????????????????????? | | """ ?# # """ !!! #???????????????????????????? | | """ ?# # !!! #???????????????????????????? | | """??# # !! #???????????????????????????? | | ??# ###########???????????????????????????? | | ##???# ###################???????????????????? | | ?????# # #???????????????????? | | ?????# # """ #???????????????????? | | ?????# # "T" """ """ """ #???????????????????? | | ?????# # """ """ """ #???????????????????? | | ?????# # """ """ """ #???????????????????? | | ?????# # #???????????????????? | | ###### + #???????????????????? | | # ################+#???##############???? | | # #??????????????# #???# #???? | | # #??????????????# #???# #???? | | # #??????????????# #???# #???? | | # ################ ##### #???? | | # # #???? | | + ! # #???? | | # + #???? | | # """""" """""" @%* # #???? | | # """""" """"""g=% *# #???? | | # """""" """""" ###### # #???? | | # """""" """""" # # # #???? | | # # + + #???? | | # # #+##############???? | | ###+## ]]] # # #??????????? | | ??# ]]] # # """ #??????????? | | ??# ]]] # # """ #??????????? | | ??############+##### #! # """ !#??????????? | | ?????????????? ????#^^^ ###### #??????????? | | ?????????????? ????# #????#########??????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Resistance: KI 25 Resistance: TH 25 Evasion (%) 55 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Extracted Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed IonDerelictWand Manual? 0 Play Time 01:14:07 Cumulative 230.3 hours Start 2024.11.17 @ 09:19:51 End 2024.11.17 @ 11:38:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7dc28fe-0028-4d85-8e83-348ba0966086