Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 13:57:06 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1398) 1398 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3599 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 394/550 Matter 300/300 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Medium Battery (200) EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Medium Battery Heavy Particle Cannon EMP Blaster Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 49 | 6 . 4 10 29 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 2 | 2 . . . . Leg 4 | . . . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 2 3 5 Device 7 | . . 2 2 3 Storage 2 | 1 . . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 2 . 1 3 22 Energy Gun 4 | 2 . . . 2 Energy Cannon 10 | . . . . 10 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 14 | . . 1 3 10 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . . 1 2 16 Power 2 | . . . 1 1 Propulsion 3 | . . 1 . 2 Utility 2 | . . . . 2 Weapon 12 | . . . 1 11 Highest Loss Streak 11 | . . 1 1 11 Average Slot Usage (%) 88 | . 85 89 82 92 Engine 11 | . 14 14 10 8 Treads 15 | . 28 26 11 . Leg 5 | . . . . 16 Device 11 | . . 5 19 16 Storage 11 | . 14 14 11 9 Processor 4 | . . . 8 9 Energy Gun 13 | . 28 26 1 . Energy Cannon 4 | . . . . 13 Launcher 10 | . . 1 19 17 Naked Turns . | . . . . . Heaviest Build 42 | 11 11 13 22 42 Greatest Support 40 | 40 40 40 20 30 Greatest Overweight (x) 4 | . . . 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 5 6 6 6 7 Most Carried 8 | . 1 3 6 8 Average Carried 3 | . . 1 5 5 Final Capacity 8 | 6 6 6 6 8 Final Carried 6 | . 1 3 6 4 Class Distribution -------------------- 72% | Mutant 17% | Gunner 5% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1194 | 125 135 29 360 545 Remotely . | . . . . . Salvage Created 1591 | . . 179 436 976 Parts 109 | . . 13 53 43 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 40 | . . 9 17 14 Guns 5 | . . 5 . . Cannons 6 | . . . . 6 AOE 26 | . . 3 17 6 Classes Destroyed 11 | . . 3 5 3 Worker 1 | . . . . 1 Builder 3 | . . . 2 1 Tunneler 1 | . . 1 . . Hauler 5 | . . . 3 2 Recycler 2 | . . . . 2 Watcher 3 | . . . 3 . Swarmer 14 | . . 7 7 . Grunt 18 | . . 2 7 9 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 2 4 Best Kill Streak 5 | . . 3 5 4 Combat Bots Only 4 | . . 3 4 4 Max Kills in Single Turn 4 | . . 2 3 4 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2188 | . 76 314 263 1535 Core 269 | . . 59 54 156 Absorbed by Shields 149 | . . . 83 66 Core Remaining (%) 87 | 100 . 76 86 . Volleys Fired 65 | . . 15 18 32 Largest 4 | . . 2 2 4 Hottest 300 | . . 100 66 300 Shots Fired 162 | . . 26 36 100 Gun 28 | . . 22 . 6 Cannon 66 | . . . . 66 Launcher 68 | . . 4 36 28 Special . | . . . . . Kinetic . | . . . . . Thermal 88 | . . 22 . 66 Explosive 47 | . . 4 36 7 Electromagnetic 27 | . . . . 27 Robot Hit Streak 16 | . . 16 2 11 Robot Miss Streak 5 | . . 2 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | . . 19 6 52 Core Hits 76 | . . 10 34 32 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3861 | . . 477 1475 1909 Guns 293 | . . 224 . 69 Cannons 725 | . . . . 725 Explosions 2843 | . . 253 1475 1115 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 949 | . . 224 . 725 Explosive 2190 | . . 253 1475 462 Electromagnetic 722 | . . . . 722 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . . 2 36 20 Projectiles . | . . . . . Explosions 58 | . . 2 36 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 402 | . . 59 123 220 Shots 19 | . . 3 4 12 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 381 | . . 288 . 381 Average Temperature 136 | . . 98 . 156 Received Heat Transfer 761 | . 42 72 26 621 Effects 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | . . 3 . 3 Heat Transferred 1739 | . . 666 . 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 467 | . 22 133 467 393 Average Influence 143 | . 3 60 227 248 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 69 | 100 100 100 39 37 Level 1 28 | . . . 47 62 Level 2 2 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 3 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 3 11 20 22 Peak Tracking Total 9 | . 2 3 4 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . . . 6 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 . 1 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 . 1 4 Successful 8 | . 4 . 1 3 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 5 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 1 3 Record 1 | . 1 . . . Prototype ID Bank 2 | . . . 1 1 Alert Level 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2304 | 72 200 885 460 687 Spaces Moved 1257 | 45 125 517 239 331 Core 8 | 7 . . . 1 Treads 916 | 38 125 517 236 . Legs 333 | . . . 3 330 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 125 Average Speed 155 | 142 160 160 161 144 Slowest Speed 250 | 160 160 160 180 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 30 82 32 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 20 | . . . 20 . Terrain Destroyed 312 | . . 37 198 77 Melee . | . . . . . Projectile 21 | . . . . 21 AOE 291 | . . 37 198 56 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1472 | 50 125 548 281 468 Wait 65 | . . 9 . 56 Move 1253 | 44 124 516 238 331 Hop . | . . . . . Pick Up 14 | . 1 2 6 5 Fast Attach 25 | 6 . 2 8 9 Attach 10 | . . . 1 9 Detach 7 | . . . 2 5 Swap 14 | . . 2 1 11 Drop 19 | . . 2 7 10 Fire 65 | . . 15 18 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 797 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 802 | -10/Mines | Found Prototype Device 802 | -10/Mines | Identified Exp. Sensor Array 955 | -10/Mines | Discovered new exit (range 16) 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Utility x2 1547 | -9/Materials | Discovered new exit (range 14) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Weapon x2 2050 | -8/Materials | Lost 3 parts (3w) 2305 | -8/Materials | Self-destructed Last Messages --------------- 02288_ U-05 Engineer lays Concrete. 02289_ U-05 Engineer builds a Wall. 02290_ K-01 Serf collects debris. 02292_ U-05 Engineer destroyed. 02293_ Hvy. Particle Cannon destroyed. 02293_ G-47 Trooper misfires. 02293_ K-01 Serf collects debris. 02294_ U-05 Engineer repairs door. 02294_ K-01 Serf collects debris. 02295_ W-25 Informer sends out distress signal. 02296_ Imp. Heat Sink destroyed. 02297_ Hvy. EM Shotgun destroyed. 02297_ K-01 Serf collects debris. 02299_ Penetrated by Slug. 02299_ K-01 Serf collects debris. 02302_ Hvy. Particle Cannon destroyed. 02302_ K-01 Serf collects debris. 02305_ Hvy. Particle Cannon destroyed. 02305_ K-01 Serf collects debris. 02305_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????### #?????????? | | ???????????????????????????????????# #?????????? | | ????????##############?????????????# #?????????? | | ????????# # !#?????????????# #?????????? | | ????????# # """ #?????????????+ #?????????? | | ????????# # """ #?????????????# #????####?? | | ######### # """ #?????????????# #??[] [ #?? | | = ## # ############### k #?[]] #?? | | ! ## # """ # =%!=h%* #=[] #?? | | * ## # """ + !%gk!%[=%#* #?? | | ###########+### """ # *@= |=!%g!%%%#! #?? | | = % % / [# ######;######= %/! #?? | | ! % # """ # #??####????#" # #?? | | ###########+### """ # #??????????## #? " " #? | | ########?# # """ # #???????????# #?? "G" ##? | | [ #?# # # #???????????# #???"""???? | | #?#] ] ######## #???????????# #???? ???? | | #?#] ! #??????# #???????????# #?????????? | | #?# ######## ????????????+ #?????????? | | #?# + #???????????# #?????????? | | ######+#?# #########????????????# #?????????? | | ?????# #?# #????????????????????# #?????????? | | ?????# #?# %=#???????????????????? ?????????? | | ?????# #?###+##???????????????????? * ?????????? | | ???### #####[#????????????????????? !%= ?????????? | | #### ####=#????????????????????? = ?????????? | | #???????????????????????????????????? | | T ###?????????????????????????????????? | | #+## ##+### ###???????????????????????????????? | | ???###### #???????????????????????????????? | | ????????#* ""##???????????????????????????????? | | ????????# ! T"#????????????????????????????????? | | ????????# " "#????????????????????????????????? | | ????????# ! *!%#????????????????????????????????? | | ????????##"""[%[#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherGravmagFacilitator Manual? 0 Play Time 00:24:39 Cumulative 44.6 hours Start 2020.06.28 @ 13:20:50 End 2020.06.28 @ 13:57:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eb98794-4061-48c6-b30c-bcb36cf462da