Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 16:15:25 Player: Satori Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (650) 3250 Value Destroyed (35085) 35085 Prototype IDs (86) 1720 Alien Tech Used (3) 600 Bonus (23309) 23309 TOTAL SCORE: 75264 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9212 Follower Combat Kills 2545 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -48 Cogmind --------- Core Integrity 266/1600 Matter 125/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- SHELL Armor Core Stripper Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer SHELL Armor Experimental Hardlight Generator Assault Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Machine Gun Multirail Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Improved Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Power Amplifier Experimental Energy Well Improved Targeting Computer Improved Transmission Jammer Medium Regenerative Plating Experimental Shock Absorption System Improved Point Defense System Potential Cannon Micro-nuke Launcher Improved Remote Datajack Improved Plasma Cutter Core Stripper [Rating: 227] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Slots Evolved 18 | . . 2 . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . 2 . 1 . Weapon 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 459 | 8 9 19 5 3 12 21 6 18 . 16 40 29 4 6 1 48 4 5 8 3 1 2 57 5 17 3 4 19 7 15 14 20 9 21 Power 47 | 1 1 1 . . . 1 . 3 . 2 2 2 1 . . 6 . . 2 . . . 6 . 3 1 . 1 1 6 2 2 1 2 Engine 11 | 1 1 1 . . . 1 . 1 . 2 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Core 12 | . . . . . . . . 2 . . . . 1 . . 5 . . 1 . . . 2 . 1 . . . . . . . . . Reactor 24 | . . . . . . . . . . . 1 1 . . . 1 . . 1 . . . 3 . 2 1 . 1 1 5 2 2 1 2 Propulsion 107 | 2 1 5 3 2 7 3 1 7 . 3 8 12 . 1 . 11 1 1 1 . . 2 19 2 2 . 1 4 . . 2 1 . 5 Treads 50 | 1 1 5 3 2 7 2 1 4 . 3 6 4 . . . . . . . . . . . . . . . 3 . . 2 1 . 5 Leg 53 | . . . . . . 1 . 3 . . 2 8 . 1 . 11 1 1 1 . . 1 17 2 2 . 1 1 . . . . . . Wheel 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 155 | 2 4 5 . . 1 8 4 4 . 1 17 4 . 3 1 13 1 . 2 2 1 . 16 1 9 2 2 9 4 7 7 11 4 10 Device 72 | 1 . 1 . . . 2 2 1 . 1 8 2 . 2 . 7 . . 1 2 . . 7 1 5 . 1 4 3 3 4 5 1 8 Storage 9 | 1 2 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Processor 22 | . . . . . . 1 . 1 . . 2 . . . . . . . 1 . . . 2 . 2 . . 2 . 2 1 4 2 2 Hackware 9 | . . . . . . 3 . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . Protection 43 | . 2 3 . . 1 2 . 2 . . 4 2 . 1 1 5 1 . . . . . 5 . 2 1 1 2 1 2 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 3 3 8 2 1 4 9 1 4 . 10 13 11 3 2 . 18 2 4 3 1 . . 16 2 3 . 1 5 2 2 3 6 4 4 Energy Gun 67 | 2 1 5 1 1 3 4 1 1 . 5 7 4 1 2 . 8 2 1 2 1 . . 9 . 2 . . 1 . 1 . 1 . 1 Energy Cannon 16 | . . . 1 . . . . 1 . . 1 1 1 . . 2 . 1 . . . . 2 2 . . . 2 . 1 . 1 . . Ballistic Gun 36 | 1 1 3 . . . 2 . 2 . 3 2 6 . . . 7 . 1 . . . . 1 . . . . . . . . 2 3 2 Ballistic Cannon 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 1 Launcher 9 | . . . . . 1 2 . . . . 1 . . . . 1 . 1 1 . . . 1 . . . . . . . . 1 . . Special Weapon 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . Piercing Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . 1 2 2 . 3 2 . . . . 4 . 1 . . 5 . . 6 1 . . 6 . 1 4 . 4 3 . 5 13 1 1 Corrupted Parts 6 | . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . 1 . . System Corruption 36 | . . . . . . . . . . 7 . 20 . . . . . 7 . . . . . . . . . . . . . 2 . . Parts Lost 160 | . 3 1 . 1 4 2 2 10 . 8 10 15 . 2 1 14 2 4 . . . 4 27 . 7 . 2 1 . 10 . 1 1 28 Power 22 | . . . . . . . . 3 . . 1 . . 1 . 2 . 1 . . . . 2 . 4 . . . . 3 . . . 5 Propulsion 42 | . 1 1 . . 3 . . 4 . 2 4 5 . 1 . 3 1 1 . . . 2 6 . . . 1 1 . . . . . 6 Utility 45 | . 1 . . . . 1 . 1 . 2 1 4 . . 1 4 . . . . . . 11 . 3 . . . . 6 . . . 10 Weapon 51 | . 1 . . 1 1 1 2 2 . 4 4 6 . . . 5 1 2 . . . 2 8 . . . 1 . . 1 . 1 1 7 Highest Loss Streak 27 | . 2 1 . 1 3 1 1 8 . 5 5 6 . 1 1 7 1 4 . . . 4 11 . 4 . 2 1 . 2 . 1 1 27 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Average Backups 17 | 3 12 19 19 19 19 19 19 18 19 19 19 18 18 18 18 18 17 17 16 17 16 17 15 14 16 17 16 16 16 15 16 14 14 15 Power . | . 1 1 1 1 1 1 1 . . . . 1 1 . . . 1 . . 1 1 1 1 1 . . . . . . 1 . 1 1 Propulsion 2 | 1 . . 1 2 1 2 4 3 4 4 2 1 1 2 2 1 . 1 . 1 2 2 4 5 6 4 3 2 2 2 2 1 1 1 Utility 7 | . 5 8 9 10 9 7 5 6 7 6 8 9 9 9 8 7 7 7 8 8 7 7 4 2 3 6 6 7 8 6 6 6 5 3 Weapon 6 | 1 4 9 8 6 6 7 7 6 7 7 6 5 5 5 7 7 7 7 7 6 6 6 5 4 5 5 5 4 4 3 3 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 3 9 3 . . 5 1 2 . 4 6 1 . . . 7 . 3 1 1 . . 9 1 1 1 . 1 . 2 2 5 1 9 Power 5 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 18 | . 1 . . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 3 . 1 . . . . . 1 . . 2 Utility 27 | . . 2 1 . . 2 1 1 . 1 3 1 . . . 2 . . 1 . . . 2 . . 1 . 1 . 2 . 4 1 1 Weapon 26 | . 2 6 2 . . . . 1 . 1 . . . . . 3 . 1 . 1 . . 4 1 . . . . . . . . . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 99 97 100 100 99 99 100 98 72 99 96 92 92 92 93 93 99 96 95 90 88 70 88 99 94 91 98 95 78 77 77 73 76 76 Engine 3 | . 14 10 11 11 9 7 7 . . 6 5 3 . 4 6 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 7 . . . . . . 7 5 8 4 . . . 2 5 3 5 5 3 4 1 . . . . Reactor 2 | . . . . . . . . . . . . 2 6 1 . . 5 1 3 5 5 4 4 5 4 2 5 4 4 7 8 7 8 7 Treads 16 | . 23 30 33 33 35 29 30 29 30 29 26 13 . . . . . . . . . . . . . . . 2 14 14 13 12 12 11 Leg 9 | . . . . . . . . . . . 4 14 26 25 26 24 29 25 29 29 26 14 24 26 25 26 26 21 . . . . . . Device 11 | . 7 7 9 10 9 8 7 7 7 6 11 13 13 13 13 16 17 17 16 11 15 13 15 14 12 7 9 11 16 13 18 12 14 15 Storage 6 | . 14 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 8 | . . . . . . 6 7 6 7 7 7 6 6 6 6 5 5 5 5 11 10 10 10 15 18 21 21 20 16 15 15 17 13 11 Protection 5 | . 6 3 1 . 8 6 7 6 7 7 6 5 6 6 6 4 4 5 5 2 4 2 3 4 2 7 5 4 4 5 4 3 5 7 Energy Gun 12 | . 15 21 15 20 16 22 28 11 . 15 14 8 12 20 26 15 22 18 14 17 15 10 11 . 1 . . . . 2 . 1 4 5 Ballistic Gun 6 | . 9 8 14 11 10 6 . 17 2 13 8 12 11 5 . 5 . 2 4 5 5 5 1 . . . . . . . . 2 12 11 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 10 10 10 10 9 5 . 1 1 . . Peak Build Rating 227 | 7 11 22 23 23 33 50 49 49 41 49 68 83 80 79 74 100 95 95 118 121 126 126 138 134 135 134 135 165 197 197 198 224 227 218 Average Rating 92 | 5 8 18 20 21 27 46 45 43 29 44 54 72 76 75 73 90 93 88 102 119 125 99 124 130 126 122 132 145 188 180 194 208 212 203 On Entrance 90 | . 7 11 20 21 21 33 43 45 41 41 46 68 78 80 74 73 93 93 90 118 121 126 51 115 132 126 134 129 165 196 179 195 200 215 Avg Prop Armor Cover (%) 6 | 12 12 7 . . . 6 . . . . 3 3 . . . . . . . . . 2 2 . . . . . . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 174 | 15 57 67 66 65 66 71 72 74 63 72 90 91 78 75 75 94 84 84 112 110 113 113 119 101 101 103 113 127 120 115 134 158 172 174 Greatest Support 270 | 10 40 63 60 60 80 80 80 88 88 88 130 150 101 101 92 120 117 114 129 129 129 129 136 132 132 122 122 270 270 270 270 240 220 225 Greatest Overweight (x) 6 | 1 2 1 1 1 . 1 . . . 1 2 1 . . . 1 . . . . . 6 3 . . . . 1 . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 12 19 19 19 19 19 19 18 20 19 19 19 19 19 19 19 19 19 19 19 18 19 18 19 19 19 19 19 19 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 18 20 20 19 18 20 20 20 20 20 20 20 20 20 19 20 19 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 39% | Scavenger-Gunner 16% | Scavenger-Gladiator 12% | Gunner 11% | Tank 4% | Gladiator 4% | Mutant 4% | Scavenger-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Commander-Gunner | -4/Proximity Caves Commander-Gunner | -4/Factory Mutant | -4/Waste Gunner | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Gladiator | -3/Quarantine Scavenger-Gladiator | -3/Garrison Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Matter Collected 17039 | 303 179 751 225 289 373 862 294 597 . 594 1121 1027 214 242 42 1521 405 354 218 95 . . 1374 145 380 130 347 443 99 561 238 513 1191 1912 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31922 | 107 282 1506 498 636 1103 1245 354 1039 . 906 1578 1174 43 339 78 2790 703 468 70 204 . . 3112 171 824 130 521 1540 145 1388 203 1293 2498 4974 Parts 1409 | 14 17 100 27 42 61 49 16 44 . 38 48 52 . 12 4 138 25 19 1 8 . . 148 9 28 . 17 80 12 64 9 63 103 161 Haulers Intercepted 11 | . 1 1 1 . 2 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . Recyclers Shooed 14 | 1 1 . . . . 1 . . . 1 3 . . . . . . . . . . . 2 . . . . 1 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . 13 38 . 51 . . . 11 4 . 8 4 . 22 . . . 4 14 . 15 . . . . . . . Prevented 53 | . . . . . . . 6 12 . 4 . . . . . . 15 10 . 2 . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Combat Hostiles Destroyed 526 | . 7 32 7 17 16 32 9 21 . 12 22 20 1 8 3 39 12 10 1 4 . . 56 3 13 . 8 21 2 27 1 26 26 70 Melee 73 | . 1 . . . . . . . . . . . . . . . . . . . . . 10 3 6 . 5 21 2 17 1 5 . 2 Guns 300 | . 6 29 6 14 8 29 9 20 . 10 13 11 1 8 3 30 5 2 1 4 . . 24 . . . . . . . . 3 18 46 Cannons 31 | . . . . . . . . . . . 2 5 . . . 1 . . . . . . 4 . 1 . 1 . . . . 7 1 9 AOE 106 | . . 2 1 3 8 3 . 1 . 1 3 . . . . 4 6 8 . . . . 17 . 6 . 2 . . 10 . 11 7 13 Classes Destroyed 25 | 2 4 4 . . 2 1 1 2 . . 1 1 . . . 1 1 . . . . . . . 1 . . . . . . 4 . . Worker 32 | . . 2 . . 1 . . . . . 2 . . . . 1 . . . . . . 5 . . . . 2 1 . 2 1 5 10 Builder 19 | . . 2 . . 3 . . . . . 1 . . . . 2 . . . . . . 8 . . . . 1 . . . 2 . . Tunneler 7 | 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Hauler 11 | . 1 1 1 . 2 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . Recycler 21 | 1 . 1 1 . . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . 5 4 Minesweeper 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . 1 . Operator 4 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 19 | . 2 3 . . 1 1 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . . . 1 . 3 Swarmer 109 | . 3 9 . 6 . 17 6 5 . 4 1 4 . 3 3 5 2 5 . 2 . . 1 . . . 3 10 . 7 . . 5 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Grunt 193 | . 4 16 4 8 12 8 1 8 . 2 5 9 . 2 . 13 4 3 1 . . . 17 2 8 . 4 . . 12 . 8 11 31 Brawler 20 | . . . . . 2 1 . 2 . . . . . . . . 3 . . . . . 1 . . . . . . . . 2 1 8 Duelist 14 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . 1 . . 2 5 Protector 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 56 | . . 7 3 3 1 2 1 1 . 4 6 3 . 1 . 6 1 . . . . . 5 . . . 1 5 . 2 1 . . 3 Specialist 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . Hunter 41 | . . . . . 1 . 1 1 . 1 1 3 . 2 . 2 2 2 . 2 . . 8 . . . . 1 . 3 . 3 4 4 Programmer 73 | . . . . . . 4 . . . 1 7 . 1 . . 13 . . . . . . 20 1 . . . 5 2 1 . 9 3 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 26 | 2 3 4 3 6 12 5 5 8 . 5 4 6 1 3 3 7 7 5 1 2 . . 20 2 5 . 4 5 2 5 1 12 8 26 Combat Bots Only 24 | . 3 3 3 6 9 5 5 8 . 5 4 6 1 3 3 5 7 5 1 2 . . 10 2 5 . 4 3 2 5 1 10 6 24 Max Kills in Single Turn 6 | 1 1 2 2 2 3 2 1 2 . 1 3 2 1 1 1 3 2 2 1 1 . . 6 1 2 . 2 1 1 4 1 4 5 3 Gunslinging 1 | . . 1 1 . . 1 . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 1 Exploded 4 | . . 1 1 2 2 2 . 1 . 1 2 . . . . 3 2 2 . . . . 3 . 2 . 2 . . 4 . 3 3 3 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Hostile Shots Fired 4223 | . 55 104 28 64 87 185 74 139 . 144 352 260 11 47 22 282 43 32 . 17 . 7 473 18 135 . 56 137 4 349 5 302 95 696 Missed 1328 | . 13 37 12 22 23 74 23 30 . 56 123 81 5 14 9 100 20 7 . 6 . 1 182 9 45 . 15 41 3 104 1 74 23 175 Hits 2895 | . 42 67 16 42 64 111 51 109 . 88 229 179 6 33 13 182 23 25 . 11 . 6 291 9 90 . 41 96 1 245 4 228 72 521 Melee 110 | . . . . . 2 . . 5 . 1 . . . . . . . . . . . 6 3 . 4 . . . . 4 . 10 2 73 Projectile 2785 | . 42 67 16 42 62 111 51 104 . 87 229 179 6 33 13 182 23 25 . 11 . . 288 9 86 . 41 96 1 241 4 218 70 448 AOE 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 Critical Strikes 143 | . 2 1 2 3 7 3 . 4 . . 8 9 . . 1 6 2 . . . . 3 12 2 6 . 2 3 1 8 . 14 2 42 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . 1 . . . . Part Disruptions 21 | . . . . . . . . 2 . . 4 . . . . . . . . . . . 2 . 4 . . 4 . 1 . 3 . 1 Damage Taken 51383 | . 489 853 232 535 1189 1477 621 2171 . 1128 3294 2867 43 512 230 3774 415 457 13 159 . 266 6409 172 1528 . 497 1086 8 4631 362 4894 1329 9742 Core 4595 | . 65 115 15 54 105 111 55 154 . 160 430 177 28 88 36 256 39 51 . 9 . . 486 21 88 . 91 128 . 118 . 381 35 1299 Absorbed by Shields 6954 | . . . . 13 . 14 . . . . . . . . . . . . 12 52 . . . . . . 382 961 9 254 . 880 440 3937 Reduced by Siege Mode 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 284 Redirected to Shielding 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . . Ignored by Resistances 473 | . . . . . . . . . . . . 230 . . . 83 . . . . . . . . . . . 80 5 75 . . . . Regen/Repaired (Parts) 5989 | . . . . . . 14 . . . . 70 . . . . . . . 277 . . . . . . . . 150 8 1124 191 2580 500 1075 Core Remaining (%) 60 | 100 74 . . 54 80 . . . . 31 . . . . 10 . . . . 64 . . . . . . 40 . . 81 . 73 . . Volleys Fired 1077 | 13 49 90 22 36 37 61 18 38 . 44 68 67 22 14 4 134 24 13 4 5 . . 102 . 10 . 16 5 . 8 . 26 35 112 Largest 5 | 2 2 3 3 3 3 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 . . 4 . 1 . 1 1 . 2 . 3 5 5 Hottest 363 | 70 120 190 136 136 113 252 221 246 . 249 288 223 205 299 299 299 266 231 214 254 . . 331 . 105 . 105 54 . 176 . 200 230 363 Shots Fired 3083 | 26 88 205 50 92 95 233 68 148 . 128 229 247 30 52 15 369 68 21 16 20 . 1 250 3 12 . 16 10 . 13 . 40 138 400 Gun 2691 | 26 82 178 39 82 89 230 68 145 . 116 210 216 13 52 15 318 62 11 16 20 . 1 204 . 1 . . . . 5 . 17 128 347 Cannon 248 | . . . 3 7 1 . . 1 . . 13 30 17 . . 49 . . . . . . 31 3 4 . 15 9 . 1 . 13 3 48 Launcher 85 | . . . . . 5 3 . 2 . . 6 1 . . . 2 6 10 . . . . 15 . 7 . 1 . . 7 . 10 5 5 Special 59 | . 6 27 8 3 . . . . . 12 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Kinetic 1072 | 13 40 32 18 29 38 57 6 54 . 44 75 102 6 16 . 119 . 2 4 5 . 1 5 . 3 . 3 8 . . . 20 104 268 Thermal 1391 | 13 48 45 11 10 5 145 32 80 . 63 148 144 24 36 15 150 34 6 4 9 . . 183 3 1 . 12 . . 6 . 10 27 127 Explosive 58 | . . . . . . 3 . . . . 2 . . . . 2 6 . . . . . 10 . 7 . 1 . . 7 . 10 5 5 Electromagnetic 514 | . . 128 21 53 52 28 30 14 . 9 4 1 . . . 98 28 13 4 3 . . 26 . 1 . . 1 . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . 4 3 . . 26 . . . . . . . . . . . Robot Hit Streak 56 | 9 16 18 11 15 12 13 8 20 . 21 48 56 6 6 5 15 8 8 10 6 . . 12 . 3 . 1 4 . 3 . 9 15 50 Robot Miss Streak 8 | 2 4 5 3 5 3 8 5 5 . 3 2 2 2 3 2 3 2 1 1 3 . 4 7 . 3 . . 1 . 1 . 4 4 5 Penetration Max 2 | . . . . . . . . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 2 Secondary Targets 80 | . . 3 1 4 3 5 4 9 . 2 1 4 . 1 1 7 2 1 1 3 . . 10 . . . . . . . . 1 10 7 Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 2 . 1 1 1 . 1 1 1 1 1 1 1 . . 1 . . . . . . . . 1 1 1 Shots Hit Robots 2175 | 18 51 121 32 48 65 152 36 103 . 95 156 161 10 31 8 215 45 8 14 12 . . 179 3 30 2 16 77 4 41 8 52 101 281 Core Hits 1384 | 6 17 72 16 31 49 88 17 55 . 37 59 46 2 18 4 105 33 18 4 8 . . 142 3 25 2 11 32 2 35 3 58 118 268 Critical Kills 22 | . . . . . . . . 1 . 2 4 2 . . . 3 . . . . . . 2 . . . . . . . . 1 3 4 Critical Parts Destroyed 35 | . . . . . . . . . . 3 8 3 . . . 14 . . . . . . 1 . . . . . . . . . 1 5 Critical Strikes 156 | 2 2 2 . . . 7 2 3 . 9 33 11 . 1 1 23 2 . 1 1 . . 12 1 5 . 3 12 . 3 1 6 4 9 Burn 58 | 2 2 2 . . . 7 1 2 . 4 20 6 . 1 1 4 2 . . . . . 4 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 58 | . . . . . . . . 1 . 5 13 4 . . . 17 . . 1 . . . 3 . . . . . . . . 1 4 9 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Corrupt 6 | . . . . . . . 1 . . . . . . . . 2 . . . 1 . . 2 . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . . Impale 23 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . 3 11 . . . 1 . . Melee Attacks 356 | . . . . . . 5 . . . 2 8 . 1 . . . . . . . . . 54 8 33 2 23 89 10 65 10 42 3 1 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 3 1 Impact 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . . . . . 1 . . . . . . . . . 11 3 4 2 3 9 5 65 10 40 . . Piercing 190 | . . . . . . . . . . 2 8 . . . . . . . . . . . 43 5 29 . 20 80 2 . . 1 . . Sneak Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 1 3 4 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 8 . 5 14 . . 1 3 . . Damage Inflicted 86316 | 236 644 2140 606 915 1977 3006 746 2193 . 1473 3465 3587 243 662 159 6013 2028 886 340 285 . . 14114 116 2285 172 1209 3639 314 4387 862 6643 4958 16013 Guns 40980 | 236 633 1915 505 747 1013 2789 636 1925 . 1473 2582 2860 243 662 159 4821 1036 165 340 273 . . 4011 . 7 . . . . . . 319 3278 8352 Cannons 4642 | . . . 23 . . . . 25 . . 203 671 . . . 157 . . . . . . 325 . 75 . 36 182 . 39 . 1094 94 1718 Explosions 25759 | . . 200 78 168 964 165 110 230 . . 616 56 . . . 936 992 721 . . . . 7978 . 1246 . 222 . . 1250 . 3000 1204 5623 Melee 14164 | . . . . . . . . . . . . . . . . . . . . . . . 1764 116 949 172 951 3457 314 3098 862 2230 211 40 Ramming 771 | . 11 25 . . . 52 . 13 . . 64 . . . . 99 . . . 12 . . 36 . 8 . . . . . . . 171 280 Kinetic 16748 | 109 253 163 215 148 260 647 88 533 . 394 667 1028 103 215 . 1538 . . 32 12 . . 19 . 75 . 36 182 . . . 628 3062 6341 Thermal 27306 | 127 380 373 101 168 602 1974 447 1400 . 969 2118 2503 140 447 159 1901 558 195 69 136 . . 2983 . . . . . . 39 . 1428 521 7568 Explosive 13345 | . . . . . . 114 . . . . 325 . . . . 793 922 . . . . . 3038 . 1246 . 222 . . 1250 . 2407 1204 1824 Electromagnetic 8129 | . . 1579 290 599 1115 219 211 247 . 110 291 56 . . . 1682 548 691 82 42 . . 360 . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7133 | . . . . . . . . . . . . . . . . . . . . . . . 281 . 44 172 90 128 314 3098 862 2144 . . Piercing 6730 | . . . . . . . . . . . . . . . . . . . . . . . 1483 116 905 . 861 3329 . . . 36 . . Entropic 6154 | . . . . . . . . . . . . . . . . . . . 157 83 . . 5914 . . . . . . . . . . . Highest Corruption 35 | . 1 3 3 3 1 2 . 3 3 11 15 35 35 35 35 17 17 24 24 . . 12 31 31 33 33 33 9 9 13 . 12 3 27 Average Corruption 12 | . 1 2 3 3 1 1 . 2 3 5 8 25 35 35 35 6 17 17 24 . . 7 21 31 32 33 33 6 9 11 . 8 2 5 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 948 | . 3 40 6 23 1 1 . 29 1 42 86 86 41 30 25 52 26 25 3 . . 5 113 24 34 8 37 24 11 73 . 40 9 50 Message Errors 186 | . . 8 . 4 . . . 4 1 9 15 15 7 6 3 12 4 6 . . . . 29 6 4 2 8 5 3 12 . 8 5 10 Matter Fused 239 | . 1 5 1 6 1 1 . 8 . 11 26 15 11 4 9 14 4 5 3 . . 3 28 6 12 2 11 6 2 18 . 12 2 12 Heat Flow Errors 107 | . . 10 . 3 . . . 2 . 4 15 5 5 1 5 6 7 3 . . . . 8 2 2 . 3 . 1 12 . 6 . 7 Energy Discharges 109 | . . 3 3 1 . . . 5 . 5 7 13 6 5 3 7 1 2 . . . 1 11 . 8 2 8 2 3 8 . 1 1 3 Parts Rejected 14 | . . . . . . . . . . . 2 1 . . . 2 . 1 . . . . 1 . 2 . . . . . . 3 . 2 Parts Fused 12 | . . . . . . . . . . 2 . 2 1 . . 1 . 1 . . . . 3 1 . . . 1 . . . . . . Data Loss (minor) 117 | . 2 8 . 4 . . . 3 . 5 7 9 6 2 2 5 5 4 . . . . 12 2 1 2 3 5 2 15 . 5 . 8 Data Loss (major) 39 | . . 1 1 3 . . . 2 . 2 8 5 . 1 . 1 1 1 . . . . 3 2 1 . . . . 3 . 3 . 1 Misfires 40 | . . 2 . 2 . . . 4 . . 1 6 2 2 1 1 1 . . . . 1 . 3 2 . 1 5 . 4 . 2 . . Alerts 18 | . . 1 1 . . . . 1 . 2 2 1 . 2 . . . 1 . . . . 4 1 1 . 1 . . . . . . . Misdirections 14 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 5 1 1 . 1 . . 1 . . . 3 Weapon Failures 53 | . . 2 . . . . . . . 2 2 14 3 6 2 3 3 1 . . . . 9 . . . 1 . . . . . 1 4 Overload Shots 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3241 | . . 7 . . 36 . . 38 . . 17 35 . . . 53 . 13 . . . . 526 . 60 . 140 440 98 378 195 710 123 372 Projectiles 575 | . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . 313 33 194 Explosions 988 | . . 7 . . 36 . . 38 . . 10 . . . . 47 . 13 . . . . 402 . 34 . 20 . . 117 . 67 73 124 Melee 1678 | . . . . . . . . . . . 7 . . . . 6 . . . . . . 124 . 26 . 120 440 98 261 195 330 17 54 Knockbacks 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . . 2 . 6 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1514 | . . . 17 72 120 52 . 99 . . 39 . . . . 83 . 23 . . . . . . 49 . . . . 123 . 378 68 391 Shots 33 | . . . 1 2 5 1 . 3 . . 4 . . . . 1 . 1 . . . . . . 1 . . . . 2 . 7 . 5 Rammed 31 | . 3 1 . . . 5 . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . 4 11 Targets Rammed 50 | . 5 3 . . . 5 . 5 . . 4 . . . . 3 . . . 1 . . 4 . 1 . . . . . . . 5 14 Kicked 10 | . . . . . . . . . . . 1 . . . . 3 . . . 1 . . 4 . 1 . . . . . . . . . Crushed 9 | . 2 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Highest Temperature 575 | 63 332 463 187 280 375 480 397 361 . 199 554 570 42 16 41 430 382 90 70 . . . 575 214 216 . 211 8 55 216 . 248 338 238 Average Temperature 104 | 22 81 111 61 83 148 136 154 105 . 63 103 261 25 16 41 133 125 55 34 . . . 141 82 77 . 64 8 31 92 . 80 82 61 Received Heat Transfer 8445 | . 258 315 96 184 594 239 51 720 . 270 384 1398 . 48 66 525 81 129 4 9 . . 600 60 432 . 134 53 . 532 9 208 113 933 Effects 45 | . 4 13 . . 1 9 1 1 . . 4 2 . . . . . . . . . . 7 . . . . . . 2 . . 1 . Shutdowns 7 | . . 2 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 5 | . . 2 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Interference 16 | . 3 7 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage (minor) 4 | . 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 10 Total Turns 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 25 123 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 17 23 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . 2 Combat Hostiles 6 | . . 1 . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . Parts Fried 38 | . . 7 . 3 2 . 1 1 . 3 1 1 . . . 10 5 2 . . . . . . . . . . . . . . 1 1 Impact Corruptions 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 4 Robots Melted 12 | . . . . . . . . . . 1 6 4 . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . 1 4 4 . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 128 | 1 2 1 . . . 10 2 9 . 9 36 14 . 2 1 9 . 2 . . . . 27 . . . . . . . . . . 3 Heat Transferred 44849 | 518 1258 778 137 150 748 4002 877 2843 . 2303 7129 5292 236 967 371 3055 1012 335 111 222 . . 4723 . . . . . . 37 . 1050 629 6066 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . . 4 1 3 8 1 2 2 . . . . . . . 2 1 3 . . . . . . 1 . . . . 2 . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Maximum Alert Level 5 | . . 2 1 3 3 2 . . . . 2 4 2 . . 3 . . . . . . 4 . . . . 2 1 5 3 3 4 5 Low Security (%) 25 | 100 100 31 58 7 . 6 . . . . 23 . . . . 56 . . . . 100 100 30 . . . . 70 11 3 . . . . Level 1 20 | . . 29 41 24 . 32 . . . . 50 . 5 . . 19 . . . . . . 14 . . . . 22 88 8 . 25 . . Level 2 27 | . . 39 . 25 87 61 . . . . 26 55 94 . . 21 . . . . . . 10 . . . . 6 . 13 20 18 35 . Level 3 16 | . . . . 43 12 . . . . . . 31 . . . 2 . . . . . . 32 . . . . . . 32 79 55 18 32 Level 4 7 | . . . . . . . . . . . . 12 . . . . . . . . . . 11 . . . . . . 37 . . 46 26 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 23 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2405 | 10 94 549 226 871 871 632 . . . . 580 1235 648 . . 893 . . . . 83 11 1292 . . . . 464 273 1651 928 1054 1392 2405 Initial 928 | . 3 2 211 136 424 385 . . . . 63 409 648 . . 39 . . . . 83 11 . . . . . . 258 141 928 382 619 844 Average 515 | 1 16 312 194 568 507 416 . . . . 272 757 487 . . 248 . . . . 57 1 545 . . . . 142 228 969 787 699 989 1433 Influence Increases 21062 | 25 271 1043 229 745 757 912 205 752 . 612 1328 976 89 210 130 1526 260 319 84 375 . . 2020 205 190 . 200 881 121 1650 259 1186 1145 2357 Destroy 0b10 Robot/C 11600 | . 140 640 140 340 320 640 180 420 . 420 620 500 20 160 60 880 240 240 60 220 . . 1180 60 160 . 160 480 40 700 60 540 620 1360 Destroy 0b10 Robot/NC 680 | 25 15 50 15 . 35 15 5 15 . 25 40 . . . . 50 . . . . . . 120 . 5 . 5 45 5 . 15 20 75 100 Destroy Leader 1984 | . 36 178 52 20 66 114 20 40 . 30 194 40 10 20 10 204 20 30 . 30 . . 250 10 10 . 20 120 10 40 22 62 100 226 Allied During Kill 764 | . . . . . . . . 7 . 107 148 24 . . . 42 . 34 24 110 . . 12 . . . . 14 . 69 12 . 161 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 592 | . 44 16 . . 30 55 . . . . 102 . 5 . . 52 . . . . . . 61 . . . . 11 19 14 . 63 48 72 Disable Machine 705 | . . 30 15 15 60 15 . . . . 105 15 30 . . 75 . . . . . . 90 . . . . 15 45 15 . 105 15 60 Anti-Garrison Action 1500 | . . . . 300 150 . . . . . . 350 . . . . . . . . . . . . . . . . . 500 150 . . 50 Destroy Structure 1877 | . 6 39 7 55 36 43 . . . . 59 7 9 . . 148 . . . . . . 262 . . . . 46 2 207 . 396 126 429 Partial Spotted 45 | . . 15 . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1305 | . 30 75 . 15 60 30 . 270 . 30 60 . 15 30 60 75 . 15 . 15 . . 45 135 15 . 15 150 . 105 . . . 60 Influence Decreases 18697 | 20 269 550 519 84 781 1148 663 822 83 510 845 326 937 402 262 702 579 443 456 314 100 33 913 633 536 333 200 421 392 188 1229 835 857 1312 Entered New Map 6688 | . 2 5 289 74 447 462 227 30 83 . 39 176 587 144 38 24 329 109 444 72 50 22 . 411 130 333 . . 202 48 723 299 413 476 Time Decay 9654 | 20 247 535 230 . 294 666 416 652 . 320 566 . 310 238 214 513 230 254 12 242 50 11 453 222 286 . 180 411 190 . 446 526 374 546 Lost Part 1540 | . 20 10 . 10 40 20 20 100 . 70 100 150 . 20 10 140 20 40 . . . . 270 . 70 . 20 10 . 100 . 10 10 280 Lost Ally 665 | . . . . . . . . 40 . 120 140 . 40 . . 25 . 40 . . . . 40 . 50 . . . . 40 60 . 60 10 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 123 | . . 5 3 . 5 13 . 1 . . 16 . 2 . . 14 . . . . . . 21 . . . . 4 2 . . 13 7 17 Investigation 11 | . . . 1 . . 2 . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . 1 . . Extermination 36 | . . . . . . 4 . . . . 7 . 2 . . 6 . . . . . . 4 . . . . 3 1 . . 3 2 4 Reinforcement 38 | . . 5 1 . 1 4 . . . . 5 . . . . 4 . . . . . . 9 . . . . 1 1 . . 6 . 1 Assault 31 | . . . . . 3 2 . 1 . . 1 . . . . 2 . . . . . . 3 . . . . . . . . 3 4 12 Garrison 7 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . 2 . . Construction Impeded 7 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . Haulers Reinforced 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Distress Signals 38 | . 2 2 . . 5 2 . . . 2 3 . . . . 3 . . 3 . . . 6 . . . . 1 . . 5 1 2 1 Communications Jammed 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 117 Distress Signals 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 117 Times Spotted 838 | . 13 49 8 18 33 47 14 40 . 25 40 25 2 8 7 59 10 13 8 11 . 6 86 11 15 . 9 39 3 39 8 33 39 120 Peak Tracking Total 20 | . 4 6 3 7 8 6 5 9 . 5 5 6 1 3 4 7 6 5 6 4 . 6 12 2 6 . 3 5 2 4 3 9 6 20 Tactical Retreats 60 | . 1 3 . 1 2 2 . 14 . 1 4 . 1 1 1 5 . 1 . 1 . . 3 4 1 . 1 4 . 6 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Traps Triggered 23 | . 1 3 . 3 1 2 . . . . 3 . . . . 1 . . . . 1 . 2 . . . . 1 . 2 . 1 . 2 Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 6 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . 1 7 5 5 2 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Machines Disabled 75 | . . 2 1 8 5 1 . 1 . 3 7 6 2 . . 5 . . . . . . 6 . . . . 1 3 7 1 9 1 6 Max in Single Turn 4 | . . 1 1 2 2 1 . 1 . 1 1 1 1 . . 1 . . . . . . 4 . . . . . 1 1 1 2 . 2 Garrison Access 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . Garrison Relay 16 | . . . . 5 . . . . . . . 5 . . . . . . . . . . . . . . . . . 6 . . . . Phase Generator 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Machines Accessed 122 | . 6 6 3 4 6 8 . . 4 2 18 2 3 . . 13 1 1 4 . . . 7 . . 5 . 6 3 2 2 5 2 9 Terminals 76 | . 6 6 1 4 5 3 . . . 2 11 2 2 . . 6 . . . . . . 5 . . . . 5 2 2 . 4 1 9 Fabricators 10 | . . . . . . 1 . . . . 4 . . . . 3 . . . . . . 1 . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 2 . . . Total Hacks 329 | . 21 26 8 10 20 21 . . 24 3 45 3 9 . . 39 1 1 4 . . . 18 . . 18 . 16 7 5 4 9 4 13 Successful 187 | . 12 15 2 . 16 12 . . 24 2 23 . 5 . . 19 1 1 4 . . . 7 . . 18 . 8 5 1 . 6 2 4 Failed 139 | . 9 11 6 10 3 9 . . . 1 21 3 4 . . 19 . . . . . . 11 . . . . 8 2 4 4 3 2 9 Catastrophic 28 | . . 1 2 2 2 1 . . . . 4 1 1 . . 2 . . . . . . 2 . . . . 1 2 . 1 1 . 5 Database Lockouts 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Manual 129 | . 16 20 . . 17 8 . . . . 22 . 6 . . 18 . . 1 . . . 7 . . . . 8 1 . . . . 5 Terminals 201 | . 21 26 6 10 19 6 . . . 3 24 3 6 . . 20 . . . . . . 12 . . . . 14 6 5 . 6 1 13 Fabricators 34 | . . . . . . 2 . . . . 15 . . . . 11 . . . . . . 3 . . . . . . . . 3 . . Repair Stations 10 | . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 7 | . . . 1 . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 3 . . . . 2 . 3 . . 4 . . . . . . . . . . . . . . . . 3 . Garrison Access 14 | . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . . . 3 . . . . . 1 . 4 . . . Terminal Hacks 91 | . 4 7 . . 5 1 . . 24 2 3 . 1 . . 4 1 1 4 . . . 3 . . 18 . 2 3 1 . 4 . 3 Record 18 | . . . . . . . . . 6 1 . . . . . . . . 3 . . . . . . 6 . . . . . 2 . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 5 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 6 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . . . Fabricator Hacks 15 | . . . . . . . . . . . 6 . . . . 5 . . . . . . 2 . . . . . . . . 2 . . Load Schematic 9 | . . . . . . . . . . . 4 . . . . 3 . . . . . . 1 . . . . . . . . 1 . . Build 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Repair 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 2 . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 2 . Retrieve Study 8 | . . . . . . 2 . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 6 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Unlock Access 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 56 | . 8 8 . . 10 4 . . . . 9 . 2 . . 7 . . . . . . 2 . . . . 4 1 . . . . 1 Terminals 50 | . 8 8 . . 10 1 . . . . 8 . 2 . . 5 . . . . . . 2 . . . . 4 1 . . . . 1 Track 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 2 . . 2 1 . . . . 3 . 1 . . 2 . . . . . . 2 . . . . 1 1 . . . . 1 Operators 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 26 | . 5 5 . . 5 . . . . . 4 . 1 . . 3 . . . . . . . . . . . 3 . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 6 5 2 4 5 7 . . . 1 15 2 2 . . 11 . . . . . . 7 . . . . 5 3 1 2 3 2 9 Full Trace Events 11 | . . . 1 . . 2 . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . . . . 116 . . . . 116 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 6 . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . 4 . . . . . 2 . . Parts Built 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 283 | . . . . . . . . . . . 84 . . . . 53 . . . . . . 53 . . . . . . . . 93 . . Total Part Build Rating 37 | . . . . . . . . . . . 6 . . . . 12 . . . . . . 12 . . . . . . . . 7 . . Part Studies Acquired 7 | . . . . . . 2 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . Parts Repaired 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Time 144 | . . . . . . 38 . . . . 44 . . . . . . . . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 70 | . . . . 22 1 . . . . . . 21 . . . . . . . . . . 2 . . . . . . 24 . . . . Machine Destruction 70 | . . . . 22 1 . . . . . . 21 . . . . . . . . . . 2 . . . . . . 24 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . . . 2 . 11 . 2 . . . . 2 . 5 . . . . . 2 . . . . 5 . 1 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Total Allies 43 | . . . . . . . . 2 . 12 2 2 . . . 5 2 . 5 . . . . . 2 . . 1 . 5 . 1 4 . Largest Group 9 | . . . . . . . . 2 . 9 8 2 2 . . 3 2 2 5 5 5 3 . . 2 . . 1 . 3 2 1 4 . Highest-Rated Group 591 | . . . . . . . . 52 . 330 316 92 92 . . 87 59 59 244 244 239 126 . . 67 . . 148 . 150 89 113 591 . Highest-Rated Ally 219 | . . . . . . . . 32 . 96 96 46 46 . . 29 30 30 64 64 64 64 . . 38 . . 148 . 50 47 113 219 . Initial Warlord ECA Mod 20 | . . . . . 7 6 6 6 6 5 5 5 14 14 14 13 13 13 13 12 12 12 12 12 12 12 11 11 11 11 20 20 19 19 Total Orders 33 | . . . . . . . . . . . . . . . . . 3 1 . 9 . . 5 6 1 . . . . . 2 . 1 5 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . . . . . 2 1 . 2 . . . 5 1 . . . . . 2 . . 3 RETURN 16 | . . . . . . . . . . . . . . . . . 1 . . 7 . . 4 1 . . . . . . . . 1 2 Ally Attacks 430 | . . . . . . . . 4 . 61 42 22 5 . . 35 . 14 17 34 . 19 29 . 4 . . 25 . 39 16 . 64 . Total Damage 12714 | . . . . . . . . 113 . 1146 2106 616 195 . . 603 . 282 631 656 . 902 492 . 63 . . 509 . 1652 407 . 2341 . Kills 72 | . . . . . . . . 1 . 10 11 5 . . . 6 . 2 2 7 . 1 3 . . . . 6 . 8 2 . 8 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 4 . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Active Infowar (turns) 23000 | 10 755 1735 420 1097 607 2539 1010 1059 172 480 439 . 254 . . 1836 12 . . . 119 156 1384 473 586 . 737 378 261 1272 1110 1462 866 1771 Optics 3481 | . . . . . . 2196 1010 161 . . . . . . . . . . . . . . . . . . . . . . . 112 . 2 Sensors 3715 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 10 1110 1462 865 7 Terrain 1686 | . . . . . . . . . . . . . . . . . . . . . . . 626 473 586 . . . . . . 1 . . Seismic 12155 | 10 755 1735 420 1097 607 1376 928 1001 172 480 439 . 254 . . 1836 12 . . . 119 156 758 . . . . . . . . . . . Triangulation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Jamming 6596 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 737 375 . 1262 790 997 664 1771 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Analysis Total 11 | . 2 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 2 1 . 1 . . . . 2 . 1 1 . 2 . . . 2 1 . . . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . 2 1 . 10 . . 7 2 1 . . . . . 2 . 2 1 Drone Recoveries 19 | . . . . . . . . . . . . . . . . . 2 1 . 9 . . 5 2 . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Turns Passed 39675 | 137 1374 2771 481 1197 651 2554 1010 2410 172 1514 3574 1463 697 504 441 2465 490 553 1116 577 119 156 2147 475 628 204 762 1444 383 1866 1110 1462 867 1901 Spaces Moved 21689 | 87 631 1165 220 649 285 1244 536 1271 100 737 1836 839 516 355 363 1559 319 428 853 305 101 105 1226 346 384 156 540 886 213 963 624 632 409 806 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12242 | . 366 1165 220 649 285 1244 536 1232 100 737 1636 305 . . . . . . . . . . . . . . . 120 213 963 624 632 409 806 Legs 9044 | . . . . . . . . 39 . . 200 534 516 355 363 1559 319 428 853 305 101 65 1215 346 384 156 540 766 . . . . . . Wheels 402 | 86 265 . . . . . . . . . . . . . . . . . . . . 40 11 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 170 170 122 165 160 122 117 117 116 117 112 114 116 113 113 113 113 110 120 120 120 120 120 160 160 160 158 158 158 Average Speed 146 | 92 181 190 165 161 162 170 170 165 165 165 158 133 117 116 117 115 115 116 114 113 113 140 117 120 120 120 120 125 160 160 161 162 158 160 Slowest Speed 270 | 95 240 240 240 240 170 210 170 170 165 240 270 240 117 117 117 183 117 117 117 113 113 210 190 120 120 120 120 190 160 160 163 165 158 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . 4 . . . . . . 7 . . . . . . 1 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Exploration Rate (%) 53 | 5 88 84 34 71 31 35 68 89 69 55 47 76 12 60 54 39 84 62 88 71 3 78 34 67 51 59 78 28 21 88 33 69 14 38 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 13 | . 1 2 . . 2 . 2 . 1 . . . . . 1 . . 1 . . . . . . . 3 . . . . . . . . Known Exits Taken 16 | . 1 1 1 . 1 1 . . . . 1 . 1 . . 1 1 . . 1 . . 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 13 | 1 . . . . . . 1 1 1 1 . . . 1 1 . . 1 1 . . . . 1 1 1 1 . . . . . . . Scrap Searched 21 | . . . . . . . 3 5 . 4 . . . 3 . . 1 . . 1 . . . 4 . . . . . . . . . . Spaces Dug 195 | . 3 11 1 . . 17 . . . . 4 . 6 . . 27 . . . . . . 16 2 . . 40 1 1 50 . 2 . 14 Terrain Destroyed 1250 | . 6 35 6 85 31 49 9 23 . . 25 3 15 . 1 83 30 7 1 1 . . 164 4 126 . 47 4 1 122 . 156 22 194 Melee 21 | . . . . . . 5 . . . . 1 . 1 . . . . . . . . . 6 2 . . 3 . 1 . . 2 . . Projectile 179 | . 6 21 4 . . 1 . 3 . . 7 3 14 . 1 46 . . 1 1 . . 20 2 2 . 14 4 . . . 3 2 24 AOE 1045 | . . 14 2 85 31 43 9 20 . . 17 . . . . 37 30 7 . . . . 138 . 124 . 30 . . 122 . 151 18 167 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Gar Res Tes Acc Com Total 26957 | 113 752 1492 281 719 403 1517 585 1476 107 949 2335 1021 578 405 368 1975 393 465 991 524 107 115 1705 396 495 170 604 1132 245 1166 715 959 548 1151 Wait 1700 | . 28 145 5 15 37 105 5 42 . 46 264 24 22 15 1 81 3 1 34 198 . 5 142 30 10 . 15 97 . 26 31 147 43 83 Move 21659 | 86 630 1164 220 648 284 1243 535 1270 99 736 1836 838 515 354 362 1558 318 427 852 304 101 104 1225 345 383 155 539 885 213 962 623 631 408 806 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 369 | 6 16 19 6 . 8 24 5 26 . 15 29 21 2 3 . 32 2 5 9 4 2 . 46 3 8 1 2 13 2 13 7 16 10 14 Fast Attach 271 | 7 2 7 2 . 3 2 1 5 4 6 21 9 4 6 . 32 . 2 11 1 . . 28 2 15 6 2 17 8 9 16 24 3 16 Attach 242 | . 3 2 . 1 8 13 2 12 . 6 23 13 . 3 1 18 3 4 4 1 2 2 38 3 6 . 1 7 1 9 3 11 14 28 Detach 117 | . 2 1 . . 2 8 . 3 . 1 15 3 . 1 . 3 . 1 4 . . 2 15 . 4 1 . 3 2 1 4 11 11 19 Swap 420 | 1 12 39 15 15 14 34 15 23 . 12 29 18 6 3 . 62 8 8 2 5 1 . 32 4 9 . 9 8 1 10 3 6 6 10 Drop 463 | . 5 22 11 2 10 16 4 22 4 15 37 21 6 6 . 52 . 4 19 5 1 2 38 4 12 5 3 26 10 13 20 35 6 27 Fire 1077 | 13 49 90 22 36 37 61 18 38 . 44 68 67 22 14 4 134 24 13 4 5 . . 102 . 10 . 16 5 . 8 . 26 35 112 Melee 291 | . . . . . . 5 . . . 2 8 . 1 . . . . . . . . . 35 5 23 2 17 71 8 65 8 37 3 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 9 | . . . . . . . . . . . 1 . . . . 3 . . . 1 . . 3 . 1 . . . . . . . . . Crush 40 | . 5 3 . . . 5 . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . 5 14 Escape Stasis 23 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 21 Rewire 264 | . . . . 2 . . . 24 . 63 . 6 . . . . 35 . 52 . . . . . 14 . . . . 50 . 15 3 . Trap 11 | . . . . . . . . 6 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Learned Storage security intel 1106 | -10/Materials | Discovered new exit (range 8) 1108 | -10/Materials | Learned location of 2 exits from Mines 1137 | -10/Materials | Learned Storage trap positions 1155 | -10/Materials | Identified exit to Mines 1155 | -10/Materials | Identified exit to Materials 1155 | -10/Materials | Identified exit to Subcaves 1162 | -10/Materials | Loaded intel: 11 interactive machine locations 1163 | -10/Materials | Learned 2 Materials zone layouts 1164 | -10/Materials | Learned location of 1 exit from Storage 1165 | -10/Materials | Learned 2 Mines zone layouts 1190 | -10/Materials | Learned location of Storage (-9) 1218 | -10/Materials | Learned Storage interactive machine intel 1512 | -10/Materials | Entered another Materials area 1512 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1513 | -9/Materials | Identified exit to Materials 1846 | -9/Materials | Build established: Gunner 2118 | -9/Materials | Discovered new exit (range 16) 2403 | -9/Materials | Discovered new exit (range 16) 2837 | -9/Materials | Discovered exit to Materials (range 16) 2839 | -9/Materials | Identified exit to Mines 2839 | -9/Materials | Identified exit to Storage 3239 | -9/Materials | Build established: Scavenger-Gunner 3284 | -9/Materials | Learned 2 Materials zone layouts 3330 | -9/Materials | Learned location of Zion (-6) 3395 | -9/Materials | Learned 4 Recycling zone layouts 3418 | -9/Materials | Learned Recycling recycling unit intel 3434 | -9/Materials | Learned location of 1 exit from Recycling 3462 | -9/Materials | Learned 2 Storage zone layouts 3597 | -9/Materials | Build established: Tank 4283 | -9/Materials | Entered Storage 4285 | -9/Storage | Identified exit to Recycling 4287 | -9/Storage | Loaded intel: 15 trap records 4289 | -9/Storage | Loaded intel: 20 interactive machine locations 4330 | -9/Storage | Build established: Scavenger-Gunner 4672 | -9/Storage | Garrison activated, responded to threat 4764 | -9/Storage | Identified exit to Garrison 4764 | -9/Storage | Entered Garrison 4851 | -9/Garrison | Phase Generator disabled 4962 | -9/Garrison | Triggered checkpoint 5052 | -9/Garrison | Garrison Relay disabled 5128 | -9/Garrison | Triggered checkpoint 5128 | -9/Garrison | Triggered checkpoint 5214 | -9/Garrison | Discovered exit to Materials (range 3) 5250 | -9/Garrison | Triggered checkpoint 5276 | -9/Garrison | Garrison Relay disabled 5297 | -9/Garrison | Garrison Relay disabled 5410 | -9/Garrison | Triggered checkpoint 5480 | -9/Garrison | Triggered checkpoint 5505 | -9/Garrison | Garrison Relay disabled 5532 | -9/Garrison | Discovered exit to Materials (range 11) 5646 | -9/Garrison | Triggered checkpoint 5662 | -9/Garrison | Triggered checkpoint 5666 | -9/Garrison | Garrison Relay disabled 5846 | -9/Garrison | Spotted B-75 Beast 5961 | -9/Garrison | Entered Materials 5961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6265 | -8/Materials | Build established: Scavenger-Tank 6361 | -8/Materials | First assault squad dispatched 6406 | -8/Materials | Central database locked down 6423 | -8/Materials | Identified exit to Garrison 6451 | -8/Materials | Identified exit to Factory 6484 | -8/Materials | Learned Factory non-interactive machine intel 6514 | -8/Materials | Garrison activated, responded to threat 6567 | -8/Materials | Destroyed 9 combat bots 6569 | -8/Materials | Lost 3 parts (2n1w) 6612 | -8/Materials | Entered Factory 6612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6613 | -7/Factory | Loaded intel: 210 non-interactive machine locations 6761 | -7/Factory | Build established: Tank 7837 | -7/Factory | Identified exit to Garrison 7943 | -7/Factory | Garrison activated, responded to threat 8559 | -7/Factory | Identified exit to Lower Caves 8612 | -7/Factory | First assault squad dispatched 8921 | -7/Factory | Repaired Adv. Targeting Computer 8945 | -7/Factory | Discovered new exit (range 7) 9166 | -7/Factory | Entered Lower Caves 9183 | -7/Lower Caves | Learned location of Extension (-6) 9300 | -7/Lower Caves | Met a Warlord Commander 9301 | -7/Lower Caves | Learned location of Warlord (-5) 9302 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9306 | -7/Lower Caves | Found Encrypted Comm Array 9428 | -7/Lower Caves | Encountered a Warlord checkpoint 10055 | -7/Lower Caves | Learned 8 Factory zone layouts 10106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10114 | -7/Lower Caves | Discovered new exit (range 14) 10176 | -7/Lower Caves | Entered another Lower Caves area 10253 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10412 | -7/Lower Caves | Lost 8 parts (3p2n1u2w) 10415 | -7/Lower Caves | Destroyed 8 combat bots 10644 | -7/Lower Caves | Build established: Gunner 10647 | -7/Lower Caves | Discovered new exit (range 10) 10705 | -7/Lower Caves | Learned Factory terminal intel 11332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11665 | -7/Lower Caves | Build established: Scavenger-Gunner 12573 | -7/Lower Caves | Discovered new exit (range 11) 12586 | -7/Lower Caves | Entered Data Miner 12586 | -7/Data Miner | Discovered new exit (range 8) 12621 | -7/Data Miner | Met Data Miner 12663 | -7/Data Miner | Learned location of Section 7 (-3) 12663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12687 | -7/Data Miner | Received God Mode back door access code from Data Miner 12758 | -7/Data Miner | Entered Proximity Caves 12794 | -6/Proximity Caves | Learned Factory emergency access door positions 12901 | -6/Proximity Caves | Core integrity fell below 50% 13500 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13633 | -6/Proximity Caves | Escorted by Enhanced Grunt 13634 | -6/Proximity Caves | Lost 5 parts (2n3w) 13877 | -6/Proximity Caves | System corruption reached 10% 13908 | -6/Proximity Caves | Lost 3 allies 13952 | -6/Proximity Caves | Discovered new exit (range 5) 14234 | -6/Proximity Caves | Lost 3 allies 14272 | -6/Proximity Caves | Entered Factory 14272 | -6/Factory | Accompanied by 6 allies 14272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14273 | -6/Factory | Identified exit to Extension 14275 | -6/Factory | Loaded intel: 26 terminal locations 14743 | -6/Factory | Fabricated H-55 Commando? 14819 | -6/Factory | Discovered new exit (range 13) 14980 | -6/Factory | Incoming investigation squad redirected 15158 | -6/Factory | Identified exit to Lower Caves 15416 | -6/Factory | Spotted B-75 Beast 15469 | -6/Factory | Lost 6 allies 15670 | -6/Factory | Lost 5 parts (1p2n1u1w) 16103 | -6/Factory | Cargo convoy interrupted 16537 | -6/Factory | System corruption reached 10% 16663 | -6/Factory | Incoming investigation squad redirected 16728 | -6/Factory | Fabricated Combat Drone Bay (x1) 17320 | -6/Factory | Central database locked down 17493 | -6/Factory | Repaired Imp. Deuterium Engine+ 17700 | -6/Factory | Core integrity fell below 50% 17772 | -6/Factory | First assault squad dispatched 17788 | -6/Factory | Incoming assault squad redirected 17846 | -6/Factory | Identified exit to Garrison 17846 | -6/Factory | Entered Garrison 17866 | -6/Garrison | Triggered checkpoint 17903 | -6/Garrison | Garrison Relay disabled 18100 | -6/Garrison | Triggered checkpoint 18100 | -6/Garrison | Spotted B-75 Beast 18146 | -6/Garrison | Build established: Gunner 18193 | -6/Garrison | Destroyed B-75 Beast 18209 | -6/Garrison | Lost 6 parts (3n1u2w) 18354 | -6/Garrison | Lost 4 parts (1n3w) 18458 | -6/Garrison | Build established: Scavenger-Gunner 18526 | -6/Garrison | System corruption reached 30% 18606 | -6/Garrison | Triggered checkpoint 18657 | -6/Garrison | Garrison Relay disabled 18735 | -6/Garrison | Garrison Relay disabled 18775 | -6/Garrison | Discovered new exit (range 13) 18836 | -6/Garrison | Triggered checkpoint 18908 | -6/Garrison | Discovered new exit (range 12) 19013 | -6/Garrison | Garrison Relay disabled 19028 | -6/Garrison | Triggered checkpoint 19050 | -6/Garrison | Triggered checkpoint 19106 | -6/Garrison | Triggered checkpoint 19176 | -6/Garrison | Triggered checkpoint 19233 | -6/Garrison | Garrison Relay disabled 19238 | -6/Garrison | Triggered checkpoint 19292 | -6/Garrison | Discovered new exit (range 10) 19309 | -6/Garrison | Entered Factory 19309 | -6/Factory | Accompanied by 2 allies 19362 | -6/Factory | Discovered exit to Lower Caves (range 3) 19418 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 19453 | -6/Factory | Spotted B-75 Beast 20006 | -6/Factory | Entered Lower Caves 20054 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20155 | -6/Lower Caves | Core integrity fell below 20% 20238 | -6/Lower Caves | Spotted B-75 Beast 20505 | -6/Lower Caves | Discovered new exit (range 7) 20510 | -6/Lower Caves | Entered another Lower Caves area 20511 | -6/Lower Caves | Encountered a Warlord checkpoint 20932 | -6/Lower Caves | Discovered new exit (range 13) 20951 | -6/Lower Caves | Entered Factory 20951 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20952 | -5/Factory | Identified exit to Upper Caves 21189 | -5/Factory | Fabricated H-55 Commando? 21539 | -5/Factory | Fabricated Thunder Leg (x2) 21605 | -5/Factory | Build established: Gunner 22230 | -5/Factory | Central database locked down 22258 | -5/Factory | Identified exit to Factory 22689 | -5/Factory | Build established: Scavenger-Gunner 22965 | -5/Factory | Lost 4 parts (2n1u1w) 23113 | -5/Factory | Found Prototype Launcher 23113 | -5/Factory | Identified Mni. Smartbomb Launcher 23139 | -5/Factory | Discovered exit to Upper Caves (range 5) 23229 | -5/Factory | System corruption reached 10% 23344 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 23351 | -5/Factory | First assault squad dispatched 23383 | -5/Factory | Lost 7 parts (1p1n2u3w) 23416 | -5/Factory | Entered Upper Caves 23430 | -5/Upper Caves | Identified exit to Upper Caves 23673 | -5/Upper Caves | Encountered a Warlord checkpoint 23744 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23774 | -5/Upper Caves | Destroyed 7 combat bots 23906 | -5/Upper Caves | Entered another Upper Caves area 23906 | -5/Upper Caves | Accompanied by 2 allies 23936 | -5/Upper Caves | Encountered a Warlord checkpoint 23974 | -5/Upper Caves | Discovered exit to Factory (range 19) 24079 | -5/Upper Caves | Spotted B-75 Beast 24143 | -5/Upper Caves | Lost 4 parts (1p1n2w) 24234 | -5/Upper Caves | Discovered new exit (range 8) 24345 | -5/Upper Caves | Learned location of Armory (-4) 24459 | -5/Upper Caves | Entered Warlord 24492 | -5/Warlord | Discovered new exit (range 9) 24526 | -5/Warlord | System corruption cleaned by Quarantine Array 24599 | -5/Warlord | Found Prototype Device 24879 | -5/Warlord | Opened Warlord's prototype stash 24898 | -5/Warlord | Found Prototype Reactor 24898 | -5/Warlord | Identified Vortex Chain Reactor 24911 | -5/Warlord | Found Prototype Device 24911 | -5/Warlord | Identified Exp. Focal Shield 25077 | -5/Warlord | Met Warlord 25102 | -5/Warlord | Warlord's base attacked by MAIN.C 25193 | -5/Warlord | Found Prototype Launcher 25193 | -5/Warlord | Identified Vortex Catalyst Activator 25197 | -5/Warlord | Found Prototype Energy Gun 25197 | -5/Warlord | Identified Vortex Rifle 25199 | -5/Warlord | Found Vortex Rifle 25230 | -5/Warlord | Build established: Commander-Gunner 25418 | -5/Warlord | Warlord forces counterattacked 25528 | -5/Warlord | Spotted B-86 Titan 25549 | -5/Warlord | Found Prototype Processor 25549 | -5/Warlord | Identified Exp. Core Analyzer 25566 | -5/Warlord | Lost 3 allies 25575 | -5/Warlord | Entered Proximity Caves 25575 | -4/Proximity Caves | Accompanied by 5 allies 25709 | -4/Proximity Caves | Identified Minesniffer Drone Bay 25822 | -4/Proximity Caves | Learned Research terminal intel 25824 | -4/Proximity Caves | Learned 4 Research zone layouts 26017 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26064 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26093 | -4/Proximity Caves | Discovered exit to Factory (range 13) 26152 | -4/Proximity Caves | Entered Factory 26152 | -4/Factory | Accompanied by 5 allies 26152 | -4/Factory | Evolved 2 slots: Utility x2 26271 | -4/Factory | Sucked down chute 26271 | -4/Factory | Entered Waste 26284 | -4/Waste | Spotted C-40 Crusher 26286 | -4/Waste | EMP discharged 26298 | -4/Waste | Spotted C-40 Crusher 26308 | -4/Waste | Spotted C-40 Crusher 26332 | -4/Waste | Spotted C-40 Crusher 26334 | -4/Waste | Spotted C-40 Crusher 26342 | -4/Waste | Spotted C-40 Crusher 26346 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 26346 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26352 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26361 | -4/Waste | 5 allies followed down the chute 26385 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26386 | -4/Waste | EMP discharged 26386 | -4/Waste | System corruption reached 10% 26412 | -4/Waste | Discovered new exit (range 11) 26416 | -4/Waste | Lost 4 parts (2n2w) 26427 | -4/Waste | Entered Factory 26592 | -4/Factory | Incoming investigation squad redirected 26624 | -4/Factory | Fabricated Thunder Leg (x2) 26728 | -4/Factory | Build established: Gunner 27124 | -4/Factory | Incoming investigation squad redirected 27366 | -4/Factory | Destroyed 7 combat bots 27434 | -4/Factory | Build established: Scavenger-Gunner 27595 | -4/Factory | Cargo convoy interrupted 27650 | -4/Factory | Destroyed 10 combat bots 27658 | -4/Factory | Found PL-3XN's Ring of Power 27671 | -4/Factory | Lost 11 parts (1p4n1u5w) 27674 | -4/Factory | Crushed by falling debris 27698 | -4/Factory | System corruption reached 30% 27725 | -4/Factory | Lost 4 parts (3u1w) 27927 | -4/Factory | First assault squad dispatched 28284 | -4/Factory | Build established: Scavenger-Gladiator 28351 | -4/Factory | Discovered new exit (range 20) 28436 | -4/Factory | Identified exit to Upper Caves 28436 | -4/Factory | Identified exit to Armory 28453 | -4/Factory | Allied Derelicts emerged from ambush trap array 28574 | -4/Factory | Entered Upper Caves 28977 | -4/Upper Caves | Discovered new exit (range 23) 29049 | -4/Upper Caves | Entered another Upper Caves area 29053 | -4/Upper Caves | Learned Research emergency access door positions 29252 | -4/Upper Caves | Attacked by a faux Warlord 29293 | -4/Upper Caves | Lost 4 parts (2p2u) 29559 | -4/Upper Caves | Core integrity fell below 50% 29566 | -4/Upper Caves | Discovered new exit (range 13) 29677 | -4/Upper Caves | Entered Zhirov 29677 | -4/Zhirov | Discovered new exit (range 3) 29700 | -4/Zhirov | Met Zhirov 29722 | -4/Zhirov | Learned location of Quarantine (-3) 29722 | -4/Zhirov | Learned location of Testing (-2) 29722 | -4/Zhirov | Learned location of Command (-1) 29733 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29763 | -4/Zhirov | Found Alien Artifact 29763 | -4/Zhirov | Identified Integrated Dissipator 29763 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29881 | -4/Zhirov | Entered Proximity Caves 29888 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29999 | -3/Proximity Caves | Spotted B-86 Titan 30634 | -3/Proximity Caves | Discovered new exit (range 9) 30643 | -3/Proximity Caves | Entered Research 30643 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30644 | -3/Research | Identified exit to Quarantine 30647 | -3/Research | Loaded intel: 24 terminal locations 30871 | -3/Research | Discovered new exit (range 7) 30995 | -3/Research | Repaired Myomer Leg 31366 | -3/Research | Found Prototype Processor 31366 | -3/Research | Identified Exp. Signal Interpreter 31753 | -3/Research | Spotted B-90 Cyclops 31771 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 32087 | -3/Research | Entered Quarantine 32100 | -3/Quarantine | Found Alien Impact Weapon 32100 | -3/Quarantine | Identified Core Stripper 32141 | -3/Quarantine | Identified exit to Research 32265 | -3/Quarantine | Found Alien Artifact 32314 | -3/Quarantine | Found Alien Slashing Weapon 32314 | -3/Quarantine | Identified Sigix Broadsword 32341 | -3/Quarantine | Found Prototype Device 32341 | -3/Quarantine | Identified Exp. Shield Generator 32416 | -3/Quarantine | Build established: Gladiator 32470 | -3/Quarantine | Identified exit to Garrison 32470 | -3/Quarantine | Entered Garrison 32510 | -3/Garrison | Triggered checkpoint 32664 | -3/Garrison | Triggered checkpoint 32705 | -3/Garrison | Garrison Relay disabled 32878 | -3/Garrison | System corruption reached 10% 32940 | -3/Garrison | Triggered checkpoint 32941 | -3/Garrison | P-80 Master assimilated allied Rainmaker 8c 32946 | -3/Garrison | Triggered checkpoint 33186 | -3/Garrison | Triggered checkpoint 33226 | -3/Garrison | Garrison Relay disabled 33296 | -3/Garrison | Discovered exit to Research (range 14) 33386 | -3/Garrison | Triggered checkpoint 33466 | -3/Garrison | Triggered checkpoint 33508 | -3/Garrison | Build established: Scavenger-Gladiator 33512 | -3/Garrison | Garrison Relay disabled 33553 | -3/Garrison | Garrison Relay disabled 33564 | -3/Garrison | Garrison Relay disabled 33597 | -3/Garrison | Discovered exit to Research (range 10) 33676 | -3/Garrison | Triggered checkpoint 33798 | -3/Garrison | Triggered checkpoint 33856 | -3/Garrison | Garrison Relay disabled 33934 | -3/Garrison | Discovered exit to Research (range 15) 34336 | -3/Garrison | Entered Research 34336 | -2/Research | Accompanied by 2 allies 34336 | -2/Research | Warlord forces began assault on 0b10 34336 | -2/Research | Evolved 2 slots: Utility x2 34361 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 34361 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 34393 | -2/Research | Discovered new exit (range 4) 34400 | -2/Research | Lost 5 allies 34401 | -2/Research | Identified exit to Access 34446 | -2/Research | Research machine network offline 34488 | -2/Research | Met up with Warlord 34601 | -2/Research | Discovered exit to Access (range 40) 34676 | -2/Research | Build established: Gladiator 34768 | -2/Research | Found Prototype Processor 34768 | -2/Research | Identified Exp. Melee Analysis Suite 34785 | -2/Research | Crushed by falling debris 35103 | -2/Research | Build established: Scavenger-Gladiator 35106 | -2/Research | Met DD-05H 35196 | -2/Research | Spotted Striker 35239 | -2/Research | Borebot progress halted 35294 | -2/Research | Found Prototype Device 35294 | -2/Research | Identified Exp. Shock Absorption System 35354 | -2/Research | Warlord invited to help at Command 35354 | -2/Research | Given Cave Seal Controls access code 35383 | -2/Research | Spotted Executioner 35387 | -2/Research | Allies destroyed Executioner 35412 | -2/Research | Discovered new exit (range 7) 35418 | -2/Research | Lost 9 allies 35444 | -2/Research | Identified exit to Testing 35446 | -2/Research | Entered Testing 35467 | -2/Testing | Rewired PL-X968JEICF8 35548 | -2/Testing | Found Prototype Energy Cannon 35625 | -2/Testing | Found Prototype Protection 35625 | -2/Testing | Identified Hvy. Regenerative Plating 35633 | -2/Testing | Found Prototype Protection 35633 | -2/Testing | Identified SHELL Armor 35638 | -2/Testing | Found Prototype Protection 35749 | -2/Testing | Lost 4 allies 35798 | -2/Testing | Fabricated Assault Drone Bay (x1) 35836 | -2/Testing | Identified Potential Cannon 35864 | -2/Testing | Destroyed 10 combat bots 35984 | -2/Testing | Found Prototype Processor 35984 | -2/Testing | Identified Spectral Analyzer 36088 | -2/Testing | Found Prototype Device 36088 | -2/Testing | Identified Exp. Hardlight Generator 36108 | -2/Testing | Spotted Striker 36114 | -2/Testing | Spotted Striker 36175 | -2/Testing | Destroyed Striker 36196 | -2/Testing | First assault squad dispatched 36234 | -2/Testing | Destroyed Striker 36280 | -2/Testing | Spotted Alpha 7 36339 | -2/Testing | Destroyed Alpha 7 36346 | -2/Testing | Found Prototype Processor 36346 | -2/Testing | Identified Exp. Target Analyzer 36350 | -2/Testing | Found Prototype Ballistic Gun 36357 | -2/Testing | System corruption reached 10% 36372 | -2/Testing | Stole the SGEMP Prototype 36436 | -2/Testing | Build established: Gladiator 36446 | -2/Testing | Identified Multirail 36569 | -2/Testing | Found Prototype Device 36569 | -2/Testing | Identified Exp. Terrain Scanner 36712 | -2/Testing | Incoming assault squad redirected 36714 | -2/Testing | Incoming assault squad redirected 36832 | -2/Testing | Build established: Scavenger-Tank 36908 | -2/Testing | Entered Access 36908 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36909 | -1/Access | Delivered the SGEMP Prototype to Zhirov 36909 | -1/Access | Zhirov transferred Access data 36910 | -1/Access | Loaded intel: 112 machine locations 36910 | -1/Access | Loaded intel: 68 trap records 36910 | -1/Access | Identified exit to Surface 36910 | -1/Access | Discovered exit to Surface (range 113) 36910 | -1/Access | Identified exit to Command 36910 | -1/Access | Discovered exit to Command (range 187) 37158 | -1/Access | First assault squad dispatched 37162 | -1/Access | Spotted B-99 Colossus 37194 | -1/Access | Rewired B-99 Colossus 37217 | -1/Access | Zhirov warped through subspace 37283 | -1/Access | Found Multirail 37290 | -1/Access | Found Multirail 37403 | -1/Access | Identified Med. Regenerative Plating 37460 | -1/Access | Garrison activated, responded to threat 37725 | -1/Access | Build established: Scavenger-Gunner 37775 | -1/Access | Entered Command 38275 | -1/Command | First assault squad dispatched 38579 | -1/Command | Phase Generator disabled 38921 | -1/Command | Destroyed 9 combat bots 39340 | -1/Command | High security lockdown imminent 39420 | -1/Command | High security lockdown engaged 39549 | -1/Command | System corruption reached 10% 39631 | -1/Command | Spotted Investigator 39633 | -1/Command | Scanned by Researcher 39640 | -1/Command | Destroyed Investigator 39663 | -1/Command | Core integrity fell below 50% 39674 | -1/Command | Destroyed 24 combat bots 39675 | -1/Command | Spotted Striker 39675 | -1/Command | Spotted Striker 39676 | -1/Command | Core integrity fell below 20% 39676 | -1/Command | Self-destructed Last Messages --------------- 39670_ Stasis bubble strength at 104. 39671_ Knocked back. 39671_ Stasis bubble strength at 98. 39671_ M-36 Artificer stasis bubble strength at 2. 39672_ System corrupted: Matter fused (-10). 39672_ Stasis bubble strength at 92. 39672_ M-36 Artificer stasis bubble bursts. 39672_ M-36 Artificer repairs G-73 Enforcer Adv. Heat Sink. 39672_ M-36 Artificer repairs G-73 Enforcer. 39673_ Stasis bubble strength at 86. 39674_ Stasis bubble strength at 80. 39674_ M-36 Artificer repairs G-73 Enforcer Lgt. Quantum Reactor. 39674_ M-36 Artificer repairs G-73 Enforcer. 39675_ Stasis bubble strength at 74. 39675_ C-45 Heavy ARC bursts open, deploying its payload. 39675_ P-80 Master unfolds itself. 39675_ Striker unfolds itself. 39675_ M-36 Artificer unfolds itself. 39675_ Knocked back. [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????# | | ###################################?????########## | | + ^ [== | | # ########%##### ####??#######% ## | | # #??????#=#????? ^ # ?# [*!%=# | | # #??????# #?????? == + # %%!## | | ##########+###????# ^=^ # # =*#? | | # "%" ###### === # + """" #? | | # # # # """ #? | | # # # ####### """ #? | | # mKKp # ####### """ #? | | # = =! # ; g![ + #? | | # = =! # = ; ;@b i;########## #? | | # ! # glggg ############+ #### | | # = # m]!mb ## # = * | | # # * !%%! ## + | | # /[%=| ! !% []| ## # ##### | | %+ %% %% ! %# # = %=* ## # ##### | | ????# !=== ####; [= ## +! # | | ????## ### # # #?#;;;;##### # # | | ??? ## #??# # ##?### ##???# # # !! | | ???????# #??######## #????? ????# # # !! | | ???????# #?????????###?????##????# # # | | ???????# #???????????????????????########## # | | ???????# #????????????????????????????????#### | | ???????# #???????????????????????????????????# | | ???????# #???????????????????????????????????####+ | | ??????? #??????????????????????????????????????# | | ####???# ???????????????????????????????######### | | ???# ####???????????????????????????# # | | ## +???????????????????????????# # | | "" ## #???????????????????????????# # | | """ ## #???????????????????????????# # | | "R ## +???????????????????????????# # | | """ / #???????????????????????????# # | | """ ## #???????????????????????????# # | | ## +???????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 55 Energy Capacity 1155 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 15 Resistance: EX 75 Resistance: EM 20 Weapon Shielding 90 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Matter Compressor | -2/Testing | Archive Impact Mace | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -2/Testing | Archive Fabricated ------------ H-55 Commando | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory H-55 Commando | x2 | -5/Factory | Authchip Thunder Leg | x2 | -5/Factory Thunder Leg | x2 | -4/Factory Assault Drone Bay | x1 | -2/Testing Repaired ---------- Adv. Targeting Computer | 30% | -7/Factory Imp. Deuterium Engine | 12% | -6/Factory Myomer Leg | 6% | -3/Research Studied --------- Arm. Treads | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Thermic Laser | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Arm. Heavy Treads | -1/Access | Hacked Rnf. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Stripper Sigix Broadsword Achievements -------------- 75k Club Bullet Installation Express Service Fitting Room I Like You, Cogmind Like A Rock Resistances Are Futile Short-term Sacrifices Special Delivery Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed AblativeBarrageDriver Manual? 0 Play Time 07:05:38 Cumulative 359.3 hours Start 2026.03.21 @ 09:00:01 End 2026.03.21 @ 16:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 122 Adventurer 1 Explorer 0 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b19a6697-6677-4927-bb0d-371b0e9a7e5b