Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 19:54:50 Player: arkn Result: Destroyed by V2-YQK(p) with EM Pulse Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (4650) 4650 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14121) 14121 TOTAL SCORE: 22241 Bonus ------- High Alert Combat Kills 896 Follower Combat Kills 1575 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5950 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/320 Matter 994/1000 Energy 97/100 System Corruption 3% Temperature Warm (124) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (5) ------- Mace Heavy Hammer Katana (fused) > --- INVENTORY (15) --- Medium Treads Structural Scanner Seismic Detector PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Hammer Mace Heavy Hammer Great Maul Katana > --- INVENTORY -------- Heavy Ion Engine Light Treads Medium Treads Medium Treads Medium Treads Large Storage Unit Structural Scanner Sensor Array Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Melee Analysis Suite Improved Utility Shielding High-powered Tractor Beam Autogun Autogun Improved Assault Rifle Improved Assault Rifle [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility . | . . . . . . . . . Weapon 3 | . . 1 2 . . . . . Parts Attached 76 | 5 8 17 8 13 12 5 . 8 Power 9 | 1 1 1 1 1 2 1 . 1 Engine 9 | 1 1 1 1 1 2 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 6 3 3 5 3 . 2 Treads 21 | 2 . 3 3 3 5 3 . 2 Leg . | . . . . . . . . . Wheel 3 | . . 3 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | . 4 1 1 . . 1 . 1 Device 6 | . 3 . 1 . . 1 . 1 Storage 2 | . 1 1 . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 3 9 3 9 5 . . 4 Energy Gun 7 | 2 1 3 . 1 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 16 | . 2 3 3 7 . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . . . 5 . . 3 Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . . 1 . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 3 | . . 3 . . . . . . Parts Lost 43 | . 5 3 3 9 6 6 1 10 Power 7 | . 1 . . 1 2 1 . 2 Propulsion 16 | . 1 2 1 4 3 3 . 2 Utility 6 | . 1 . 1 . . 1 . 3 Weapon 14 | . 2 1 1 4 1 1 1 3 Highest Loss Streak 5 | . 5 1 2 3 2 4 1 3 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 16 | 1 7 15 19 19 19 19 20 10 Power . | . . 1 1 . . . 1 . Propulsion 6 | . 3 7 9 8 6 5 4 2 Utility 6 | . 2 4 5 7 9 11 11 6 Weapon 2 | . 1 2 3 3 3 2 4 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 5 3 1 7 . . 14 Power . | . . . . . . . . . Propulsion 10 | . . 3 3 . 3 . . 1 Utility 14 | . . 2 . 1 2 . . 9 Weapon 6 | . . . . . 2 . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 88 91 98 98 98 92 86 79 Engine 9 | . 14 11 9 9 7 6 9 8 Treads 23 | . 22 2 27 26 27 26 27 26 Wheel 3 | . . 26 . . . . . . Device 8 | . 9 11 8 9 9 8 9 3 Storage 9 | . 13 11 9 9 9 9 9 6 Energy Gun 3 | . 17 1 . 1 . . . . Ballistic Gun 20 | . 10 21 35 37 2 . . . Ballistic Cannon 1 | . . 3 9 1 . . . . Impact Weapon 9 | . . . . . 33 32 23 24 Slashing Weapon 3 | . . . . 3 9 9 9 9 Peak Build Rating 42 | 5 20 30 40 41 41 41 38 42 Average Rating 31 | 3 11 25 38 37 37 38 36 29 On Entrance 26 | . 5 19 30 36 38 41 38 35 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 65 | 9 30 58 65 65 63 63 59 62 Greatest Support 70 | 40 40 60 62 67 65 70 70 70 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 20 20 Average Capacity 18 | 5 14 17 20 20 20 20 20 14 Most Carried 20 | 4 11 20 20 20 20 20 20 20 Average Carried 16 | 2 8 16 19 19 19 19 20 10 Final Capacity 20 | 5 15 20 20 20 20 20 20 15 Final Carried 20 | 4 10 18 20 20 20 20 20 4 Class Distribution -------------------- 37% | Scavenger-Gunner 26% | Mutant 14% | Gunner 12% | Scientist-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scientist-Mutant | -8/Storage Scientist-Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Matter Collected 3893 | 145 281 592 543 1146 759 345 13 69 Remotely . | . . . . . . . . . Salvage Created 5878 | . 520 1298 680 1460 1148 648 100 24 Parts 282 | . 30 97 40 74 31 9 . 1 Haulers Intercepted 9 | . 1 3 . . 2 3 . . Recyclers Shooed 3 | . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Combat Hostiles Destroyed 122 | . 11 35 17 34 15 7 2 1 Melee 10 | . . . . . 9 . 1 . Guns 70 | . 9 19 13 29 . . . . Cannons 15 | . . 5 4 5 . 1 . . AOE 13 | . 2 11 . . . . . . Classes Destroyed 15 | . 5 4 1 3 1 . . 1 Worker 7 | . . 5 . . 1 1 . . Builder 5 | . . 3 . . 2 . . . Tunneler 1 | . 1 . . . . . . . Hauler 9 | . 1 3 . . 2 3 . . Recycler 5 | . . . . . 3 2 . . Operator 2 | . . 1 . . 1 . . . Watcher 7 | . 1 3 . . 1 2 . . Swarmer 30 | . 3 16 4 7 . . . . Grunt 58 | . 8 12 7 20 6 5 . . Brawler 5 | . . . . 3 2 . . . Duelist 1 | . . . . 1 . . . . Sentry 23 | . . 7 5 1 6 2 2 . Hunter 3 | . . . 1 1 1 . . . Programmer 1 | . . . . 1 . . . . Explorer 1 | . . . . . . . . 1 Best Kill Streak 10 | . 3 10 6 5 5 6 1 1 Combat Bots Only 9 | . 3 9 6 5 4 4 1 1 Max Kills in Single Turn 5 | . 2 5 2 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . 2 4 . . . . . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Hostile Shots Fired 652 | . 85 75 78 118 139 50 4 103 Missed 169 | . 17 27 21 24 40 11 . 29 Hits 483 | . 68 48 57 94 99 39 4 74 Melee 11 | . . . . 1 2 . . 8 Projectile 472 | . 68 48 57 93 97 39 4 66 Critical Strikes 22 | . . . 2 6 8 3 . 3 Damage Taken 6989 | . 778 564 663 1358 1471 619 59 1477 Core 1061 | . 155 135 75 91 214 80 . 311 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 268 | . . 37 38 22 47 10 2 112 Core Remaining (%) 54 | 100 17 46 . . . . . . Volleys Fired 225 | . 58 71 27 69 . . . . Largest 5 | . 2 3 5 5 . . . . Hottest 158 | . 90 116 129 158 . . . . Shots Fired 713 | . 113 186 128 285 1 . . . Gun 626 | . 113 145 101 266 1 . . . Cannon 83 | . . 37 27 19 . . . . Launcher 4 | . . 4 . . . . . . Special . | . . . . . . . . . Kinetic 593 | . 44 152 128 268 1 . . . Thermal 48 | . 21 10 . 17 . . . . Explosive 4 | . . 4 . . . . . . Electromagnetic 68 | . 48 20 . . . . . . Robot Hit Streak 21 | . 12 16 18 21 6 . . . Robot Miss Streak 5 | . 3 5 3 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 2 . 7 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 608 | . 78 112 85 193 86 37 5 12 Core Hits 221 | . 23 62 35 77 14 7 1 2 Critical Kills 5 | . . 1 . . 3 . 1 . Critical Parts Destroyed 25 | . . 1 . 2 13 8 1 . Critical Strikes 38 | . 1 4 . 4 19 8 2 . Burn 1 | . 1 . . . . . . . Destroy 4 | . . 2 . 2 . . . . Blast 4 | . . 2 . 2 . . . . Smash 27 | . . . . . 17 8 2 . Sever 2 | . . . . . 2 . . . Melee Attacks 209 | . . . . 22 112 54 5 16 Impact 167 | . . . . . 99 49 4 15 Slashing 42 | . . . . 22 13 5 1 1 Piercing . | . . . . . . . . . Sneak Attacks 24 | . . . . . 12 8 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 56 | . . . . . 37 13 2 4 Damage Inflicted 13208 | . 957 2579 1415 2844 3263 1720 339 91 Guns 5669 | . 869 1144 1100 2543 13 . . . Cannons 1222 | . . 618 315 244 . 45 . . Explosions 905 | . 88 817 . . . . . . Melee 5412 | . . . . 57 3250 1675 339 91 Ramming . | . . . . . . . . . Kinetic 5617 | . 280 1323 1415 2586 13 . . . Thermal 724 | . 276 202 . 201 . 45 . . Explosive 682 | . . 682 . . . . . . Electromagnetic 773 | . 401 372 . . . . . . Impact 4788 | . . . . . 2884 1542 271 91 Slashing 624 | . . . . 57 366 133 68 . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 3 . 14 15 15 15 3 Average Corruption 13 | . . 3 . 14 14 15 15 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 158 | . . 2 . 90 43 15 5 3 Message Errors 46 | . . . . 26 13 5 1 1 Matter Fused 41 | . . . . 23 8 7 2 1 Heat Flow Errors 16 | . . . . 7 7 1 . 1 Energy Discharges 13 | . . . . 6 4 2 1 . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 15 | . . 1 . 8 6 . . . Data Loss (major) 9 | . . . . 8 . . 1 . Misfires 5 | . . 1 . 3 1 . . . Alerts 3 | . . . . 1 2 . . . Misdirections 2 | . . . . . 2 . . . Weapon Failures 5 | . . . . 5 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1600 | . . 65 4 . 895 543 87 6 Projectiles 26 | . . 22 4 . . . . . Explosions 43 | . . 43 . . . . . . Melee 1531 | . . . . . 895 543 87 6 Knockbacks 24 | . . 3 1 . 7 11 . 2 Impact 18 | . . . . . 7 9 . 2 Kinetic 4 | . . 3 1 . . . . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 21 | . 9 12 . . . . . . Shots 2 | . 1 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 608 | . 387 608 382 580 238 218 . 184 Average Temperature 149 | . 125 163 117 178 92 94 . 82 Received Heat Transfer 2847 | . 357 153 261 765 753 360 27 171 Effects 41 | . 2 21 . 18 . . . . Shutdowns 7 | . . 4 . 3 . . . . Energy Bleed 10 | . . 4 . 6 . . . . Interference 10 | . . 3 . 7 . . . . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 4 | . . 3 . 1 . . . . Damage (major) 7 | . . 6 . 1 . . . . Damage (core) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 21 | . 1 . . . 9 9 1 1 Combat Hostiles 14 | . . . . . 6 6 1 1 Parts Fried 26 | . . 3 . . 11 11 1 . Impact Corruptions 51 | . . . . . 31 17 2 1 Robots Melted 3 | . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 2 . 1 . . . . Heat Transferred 1697 | . 779 400 . 481 . 37 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Maximum Alert Level 4 | . . 3 2 4 3 2 1 . Low Security (%) 22 | 100 100 45 . . . . . . Level 1 17 | . . 11 74 6 . 51 100 . Level 2 21 | . . 38 25 19 24 48 . . Level 3 21 | . . 4 . 24 75 . . . Level 4 17 | . . . . 49 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1595 | . 82 726 529 1595 818 671 310 . Initial 777 | . . 5 306 343 777 326 248 . Average 585 | . 14 313 357 1008 743 470 255 . Influence Increases 4581 | . 273 1095 615 1402 502 562 132 . Destroy 0b10 Robot/C 2620 | . 220 700 340 680 300 260 120 . Destroy 0b10 Robot/NC 215 | . 15 75 . 5 50 70 . . Destroy Leader 462 | . 24 182 100 20 66 70 . . Allied During Kill 24 | . . . . 8 . 10 6 . Successful Hack 95 | . 9 36 14 16 20 . . . Disable Machine 135 | . . 45 45 . 15 30 . . Anti-Garrison Action 600 | . . . . 600 . . . . Destroy Structure 153 | . 5 42 4 58 6 32 6 . Lose Combat Pursuer 165 | . . 15 . 15 45 90 . . Miscellaneous 112 | . . . 112 . . . . . Influence Decreases 4581 | . 259 384 811 336 1324 697 460 310 Entered New Map 2579 | . . 9 419 186 818 447 390 310 Time Decay 1635 | . 232 345 362 . 446 190 60 . Lost Part 307 | . 27 30 30 90 60 60 10 . Lost Ally 60 | . . . . 60 . . . . Squads Dispatched 19 | . 2 6 6 . 4 1 . . Investigation 7 | . 1 1 2 . 3 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 3 1 . 1 1 . . Assault 2 | . . 2 . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Distress Signals 5 | . 1 3 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 202 | . 17 47 19 37 27 16 6 33 Peak Tracking Total 8 | . 4 7 4 5 6 5 5 8 Tactical Retreats 11 | . 1 1 . 1 3 3 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Traps Triggered 4 | . . . 1 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Machines Disabled 22 | . . 5 3 1 1 2 . 10 Max in Single Turn 2 | . . 2 1 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Machines Accessed 22 | . 1 7 7 4 3 . . . Terminals 17 | . 1 5 5 4 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 1 . 1 . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 69 | . 6 18 23 11 11 . . . Successful 37 | . 3 13 12 2 7 . . . Failed 32 | . 3 5 11 9 4 . . . Catastrophic 7 | . . 1 2 3 1 . . . Database Lockouts . | . . . . . . . . . Manual 49 | . 7 13 21 1 6 1 . . Terminals 57 | . 6 13 21 11 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . 5 1 . 5 . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 6 | . . 2 2 2 . . . . Terminal Index 2 | . . 1 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . 5 . . 5 . . . Retrieve Study 10 | . . 5 . . 5 . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 20 | . 3 6 9 . 2 . . . Terminals 20 | . 3 6 9 . 2 . . . Track 6 | . 1 2 3 . . . . . Assimilate 1 | . . . . . 1 . . . Botnet 10 | . 1 3 5 . 1 . . . Operators 3 | . 1 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 1 7 5 4 2 . . . Full Trace Events 9 | . . 1 3 4 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 10 | . . 5 . . 5 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Used RIF Installer 1 | . . . . 1 . . . . Program Shield 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Total Allies 5 | . . . . 3 . 1 . 1 Largest Group 3 | . . . . 3 . 1 1 1 Highest-Rated Group 464 | . . . . 15 . 85 85 464 Highest-Rated Ally 464 | . . . . 5 . 85 85 464 Total Orders . | . . . . . . . . . Ally Attacks 133 | . . . . 8 . 21 6 98 Total Damage 7433 | . . . . 31 . 759 242 6401 Kills 64 | . . . . . . 12 4 48 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 212 | . 21 35 35 . 20 10 . 91 Average Entertainment 35 | . 14 18 42 44 35 40 22 40 Good Acts 35 | . 1 6 2 5 11 7 1 2 Bad Acts 33 | . 2 3 3 18 5 1 . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Active Infowar (turns) 281 | . 281 . . . . . . . Sensors 281 | . 281 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Turns Passed 7627 | 92 1036 958 838 2395 1107 381 133 687 Spaces Moved 3840 | 55 413 551 360 1294 550 155 81 381 Core 6 | 6 . . . . . . . . Treads 3351 | 49 413 68 360 1294 550 155 81 381 Legs . | . . . . . . . . . Wheels 483 | . . 483 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 90 155 150 150 150 155 155 Average Speed 159 | 148 186 116 203 160 154 154 155 158 Slowest Speed 240 | 160 240 240 208 232 192 220 155 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 58 56 36 86 40 41 15 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 9 | . . . . 3 6 . . . Terrain Destroyed 52 | . 5 37 1 3 6 . . . Melee 9 | . . . . 3 6 . . . Projectile 3 | . . 2 1 . . . . . AOE 40 | . 5 35 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Total 4699 | 63 575 738 414 1467 683 233 83 443 Wait 266 | . 86 62 2 10 26 40 . 40 Move 3831 | 54 412 550 359 1292 549 154 80 381 Hop . | . . . . . . . . . Pick Up 73 | 4 10 19 9 10 17 3 . 1 Fast Attach 32 | 5 3 7 3 5 2 2 . 5 Attach 29 | . 3 3 3 8 7 3 . 2 Detach . | . . . . . . . . . Swap 25 | . 2 11 4 3 3 . . 2 Drop 41 | . 1 15 7 2 14 . . 2 Fire 225 | . 58 71 27 69 . . . . Melee 131 | . . . . 22 65 31 3 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 46 | . . . . 46 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 546 | -10/Materials | Discovered new exit (range 3) 552 | -10/Materials | Prayed at D.C.S.S. Altar Unit 600 | -10/Materials | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 603 | -10/Materials | Discovered new exit (range 13) 659 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 730 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Lost 5 parts (1p1n1u2w) 803 | -10/Materials | X0-1V1 announced a LAN party 893 | -10/Materials | Derelicts attacked the area 1107 | -10/Materials | Core integrity fell below 20% 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1353 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 1493 | -9/Materials | Discovered new exit (range 15) 1670 | -9/Materials | Discovered new exit (range 11) 1700 | -9/Materials | Destroyed 9 combat bots 1712 | -9/Materials | X0-1V1 announced a LAN party 1721 | -9/Materials | Build established: Gunner 1765 | -9/Materials | X0-1V1 foreshadows a heat wave 1893 | -9/Materials | Discovered new exit (range 16) 1907 | -9/Materials | Ambient heat levels rising (+10) 1929 | -9/Materials | First assault squad dispatched 2010 | -9/Materials | Ambient heat levels rising (+10) 2041 | -9/Materials | Core integrity fell below 50% 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Weapon x2 2347 | -8/Materials | X0-1V1 caused items to flee you 2349 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2365 | -8/Materials | Build established: Scavenger-Gunner 2391 | -8/Materials | X0-1V1 put everyone to sleep 2520 | -8/Materials | Discovered new exit (range 15) 2620 | -8/Materials | Items stopped fleeing you 2620 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2894 | -8/Materials | Identified exit to Garrison 2925 | -8/Materials | Entered Garrison 3013 | -8/Garrison | Triggered checkpoint 3177 | -8/Garrison | Triggered checkpoint 3248 | -8/Garrison | X0-1V1 sent hostile G-47 Trooper (x5) 3292 | -8/Garrison | X0-1V1 caused items to flee you 3294 | -8/Garrison | Lost 3 parts (1p1n1w) 3306 | -8/Garrison | System corruption reached 10% 3337 | -8/Garrison | Learned Materials security intel 3343 | -8/Garrison | Discovered new exit (range 12) 3353 | -8/Garrison | Triggered checkpoint 3389 | -8/Garrison | Discovered new exit (range 5) 3539 | -8/Garrison | Triggered checkpoint 3547 | -8/Garrison | Items stopped fleeing you 3625 | -8/Garrison | Core integrity restored by X0-1V1 (+80) 3791 | -8/Garrison | Discovered new exit (range 6) 3815 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Discovered new exit (range 12) 4205 | -8/Garrison | Triggered checkpoint 4985 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5116 | -8/Garrison | Core integrity restored by X0-1V1 (+86) 5176 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 5193 | -8/Garrison | Installed Relay Interface Framework 5231 | -8/Garrison | Triggered checkpoint 5237 | -8/Garrison | X0-1V1 activates XOMVISION 5320 | -8/Garrison | Entered Materials 5375 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 5627 | -8/Materials | Build established: Scavenger-Mutant 6011 | -8/Materials | Expanded RIF knowledge: Program Shield 6075 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 6080 | -8/Materials | Discovered new exit (range 14) 6139 | -8/Materials | Identified exit to Storage 6139 | -8/Materials | X0-1V1 revealed exit location to -8/Storage 6161 | -8/Materials | X0-1V1 whisked you away to safety 6309 | -8/Materials | Discovered exit to Storage (range 13) 6334 | -8/Materials | Core integrity fell below 50% 6337 | -8/Materials | X0-1V1 downgraded hostiles (x2) 6352 | -8/Materials | Build established: Scientist-Mutant 6427 | -8/Materials | Entered Storage 6617 | -8/Storage | X0-1V1 sent allied B-75 Beast (x1) 6619 | -8/Storage | Core integrity fell below 20% 6681 | -8/Storage | Lost 4 parts (3n1w) 6686 | -8/Storage | Core integrity restored by X0-1V1 (+51) 6749 | -8/Storage | X0-1V1 activates XOMVISION 6781 | -8/Storage | Used back door to open Recycling access 6781 | -8/Storage | Discovered new exit (range 3) 6808 | -8/Storage | Entered Recycling 6808 | -8/Recycling | Accompanied by 1 ally 6866 | -8/Recycling | Identified exit to Scraptown 6866 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 6906 | -8/Recycling | Scanned before Scraplab entrance 6927 | -8/Recycling | Entered Scraplab 6941 | -8/Recycling | Entered Scraptown 6941 | -8/Scraptown | System corruption cleaned by C-Scrubber 7032 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 7032 | -8/Scraptown | Attacked by Scraptown defenders 7087 | -8/Scraptown | Core integrity restored by X0-1V1 (+86) 7180 | -8/Scraptown | X0-1V1 caused items to flee you 7244 | -8/Scraptown | Allies destroyed Triborg 7265 | -8/Scraptown | Lost 3 parts (1p2u) 7293 | -8/Scraptown | Build established: Mutant 7383 | -8/Scraptown | Items stopped fleeing you 7429 | -8/Scraptown | Found PL-3XN's Ring of Power 7461 | -8/Scraptown | X0-1V1 rescued you from certain death 7583 | -8/Scraptown | X0-1V1 activates XOMVISION 7628 | -8/Scraptown | Destroyed by V2-YQK(p) with EM Pulse Gun Last Messages --------------- 07559_ Adv. Treads+ destroyed. 07571_ Penetrated by Slug. 07575_ Bolt penetrates Machine. 07578_ Penetrated by Slug. 07583_ Machine disabled. 07583_ Penetrated by Slug. 07583_ Suggestive images of robots vie for attention in your data streams. 07583_ X0-1V1: "Enjoy your XOMVISION!" 07588_ B6G09JNQEW>/YEHXQAVX|GH 2C3TLBUN X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07594_ Penetrated by Slug. 07598_ Acquired X0-1V1's Piety Tracker. 07622_ Hvy. Ion Engine destroyed. 07622_ Arm. Treads destroyed. 07622_ Critical hit (Burn: +50). 07625_ System corrupted: Heat flow error (+203). 07625_ Optimus: "I've scrapped monstrosities worse than you, to the scrapheap with you!" 07628_ X0-1V1's Piety Tracker destroyed. 07628_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ????????????""???????????????????????????????????? | | ???????#" ?? "???????????????????p??????????????? | | ??????? """ "??????######????????j?j???????????? | | ???????#" """ "#????"""""""#?????????????????????? | | ???????#" """ "#???#"" ""#????????p?p??????????? | | ???????#" "#???#"" ""#?????????????????????? | | ?????###""" """###?#""" ""#?????????????????????? | | ???### #?#"" ""#???????????#?????????? | | " """" ###""" """######## ?????????? | | """" 3 ????????? | | " """ p ????????? | | "" hp @ ????????? | | "" " j ###### ##########???????????????? | | " " j #????# #????????????g???????????? | | ?""""" #????" "????????????????????????? | | ???### j #??? " " ???????????????????????? | | ?????### #""" ""#??" "??????????????????????? | | ???????# j#""" "#?? " " ??????????????????????? | | ???????# #""" "#?"""" """"????????j????????????? | | ???????# j#"" "####?# #?###????????????????????? | | ???????# #" "#????? ????????????j????????????? | | ???????# #?"" ""#????? ????????????p????????????? | | ???????# #?## ###????? ?????????????????????????? | | ???????# #??# ??????? ????????????E????????????? | | ???????# #???##??????? ?????????????????????????? | | ??????## ##??????????? ????????????x????????????? | | ??????# ###########? ?????????????????????????? | | ??????# ????????????????????????? | | ??????# ????????????????????????? | | ??????# ###########???????????????????????????? | | ??????## ##?????????????????????????????????????? | | ???##### ########???????????????????????????????? | | "?"""""" """""""#???????????????????????????????? | | """""" "#???????????????????????????????? | | """"" ! "#???????????????????????????????? | | " " ! "#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 14 Energy Capacity 1650 Matter Stores 1000 Matter Capacity 1000 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 10 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hammer | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Katana | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearScanBlade Manual? 0 Play Time 01:54:59 Cumulative 351.3 hours Start 2026.11.06 @ 18:12:22 End 2026.11.07 @ 19:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bb2c20fe-af0a-4d88-b3f2-f996544c7170