Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 10:26:07 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2614) 2614 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 5801 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Gauss Rifle Mini Assault Cannon Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Thermal Shield Thermal Shield Heavy Laser Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 3 | . . 1 2 . . Parts Attached 43 | 4 2 7 12 18 . Power 4 | 1 . . 1 2 . Engine 2 | 1 . . 1 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 14 | 2 . . 4 8 . Treads 3 | . . . 2 1 . Leg 7 | 2 . . 2 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 6 | . . 3 1 2 . Device 2 | . . 1 . 1 . Storage . | . . . . . . Processor 4 | . . 2 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 1 2 4 6 6 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 1 4 4 2 . Ballistic Cannon 4 | . . . 2 2 . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 22 | . . . 7 15 . Power 4 | . . . 2 2 . Propulsion 6 | . . . 2 4 . Utility 4 | . . . 1 3 . Weapon 8 | . . . 2 6 . Highest Loss Streak 6 | . . . 3 6 . To Critical Strikes . | . . . . . . Average Backups 3 | . . 2 4 4 4 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . 1 . . Weapon 1 | . . 2 2 1 3 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 1 2 1 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 82 | . 65 91 94 73 21 Engine 4 | . 14 11 5 . . Core 1 | . . . . 3 . Treads 4 | . . . 3 9 . Leg 12 | . 28 22 13 5 . Flight 1 | . . . . 3 . Device 4 | . . 9 7 . . Processor 21 | . . 19 19 27 15 Ballistic Gun 24 | . 19 27 38 12 . Ballistic Cannon 5 | . . . 6 8 5 Peak Build Rating 38 | 4 5 17 33 38 9 Average Rating 22 | 2 4 12 25 29 8 On Entrance 10 | . 4 5 17 30 5 Avg Prop Armor Cover (%) 12 | . . . . 12 . Naked Turns . | . . . . . . Heaviest Build 31 | 7 10 15 31 23 4 Greatest Support 84 | 20 20 20 56 84 3 Greatest Overweight (x) 7 | . . . 5 7 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 5 5 Average Carried 3 | . . 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 Class Distribution -------------------- 38% | Skirmisher 26% | Gunner 22% | Mutant 9% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2513 | 152 154 437 1189 581 . Remotely . | . . . . . . Salvage Created 3144 | . 50 793 1584 674 43 Parts 191 | . 12 45 94 35 5 Haulers Intercepted 7 | . . 4 3 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 62 | . 3 9 26 21 3 Guns 42 | . . 9 23 10 . Cannons 9 | . . . 3 6 . AOE 11 | . 3 . . 5 3 Classes Destroyed 11 | . 3 4 4 . . Worker 4 | . . . 3 1 . Builder 4 | . 1 . 2 1 . Hauler 7 | . . 4 3 . . Recycler 8 | . . 2 5 1 . Watcher 9 | . 1 4 4 . . Swarmer 21 | . 3 2 10 3 3 Grunt 29 | . . 6 8 15 . Duelist 2 | . . . 1 1 . Sentry 7 | . . 1 4 2 . Specialist 2 | . . . 2 . . Heavy 1 | . . . 1 . . Best Kill Streak 15 | . 4 6 15 7 3 Combat Bots Only 7 | . 3 3 7 5 3 Max Kills in Single Turn 4 | . 2 2 2 4 3 Gunslinging 1 | . . 1 1 . . Exploded 4 | . 2 . . 4 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 380 | . 6 40 91 239 4 Missed 118 | . 3 16 24 73 2 Hits 262 | . 3 24 67 166 2 Melee 10 | . . . 2 8 . Projectile 252 | . 3 24 65 158 2 Critical Strikes 10 | . . . 3 7 . Damage Taken 3619 | . 81 248 1166 2094 30 Core 853 | . . 34 118 687 14 Absorbed by Shields . | . . . . . . Ignored by Resistances 107 | . . . . 107 . Core Remaining (%) 92 | 100 100 91 78 . . Volleys Fired 199 | . 7 57 65 66 4 Largest 5 | . 2 3 5 5 1 Hottest 143 | . 50 69 143 143 40 Shots Fired 635 | . 14 146 315 156 4 Gun 530 | . 12 145 281 92 . Cannon 99 | . . . 34 62 3 Launcher 6 | . 2 1 . 2 1 Special . | . . . . . . Kinetic 626 | . 12 145 315 151 3 Thermal 3 | . . . . 3 . Explosive 6 | . 2 1 . 2 1 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 4 11 7 24 . Robot Miss Streak 22 | . 1 4 22 5 . Penetration Max . | . . . . . . Secondary Targets 9 | . . 3 6 . . Max Gunslinging Chain 2 | . . 1 2 . . Shots Hit Robots 332 | . 5 80 140 107 . Core Hits 222 | . 8 29 91 91 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . 1 . Destroy 1 | . . 1 . . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7242 | . 214 1225 2568 2972 263 Guns 4187 | . 59 1225 1912 991 . Cannons 1689 | . . . 525 1164 . Explosions 1364 | . 155 . 129 817 263 Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 5876 | . 59 1225 2437 2155 . Thermal . | . . . . . . Explosive 1364 | . 155 . 129 817 263 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 85 | . . . . 85 . Projectiles 5 | . . . . 5 . Explosions 80 | . . . . 80 . Melee . | . . . . . . Knockbacks 24 | . . . 4 20 . Impact . | . . . . . . Kinetic 22 | . . . 4 18 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 126 | . 61 . 65 . . Shots 3 | . 2 . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 311 | . . 30 311 166 . Average Temperature 61 | . . 11 76 49 . Received Heat Transfer 1446 | . . 87 378 981 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 37 | 100 100 100 31 . . Level 1 45 | . . . 29 91 . Level 2 17 | . . . 39 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 603 | . 102 182 552 603 . Initial 240 | . . 35 70 240 . Average 236 | . 51 82 297 292 . Influence Increases 2127 | . 114 314 856 773 70 Destroy 0b10 Robot/C 1240 | . 60 180 520 420 60 Destroy 0b10 Robot/NC 160 | . 10 50 85 15 . Destroy Leader 282 | . 12 46 134 80 10 Disable Machine 195 | . 15 15 105 60 . Destroy Structure 85 | . 17 8 12 48 . Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 135 | . . 15 . 120 . Influence Decreases 1750 | . 30 229 495 782 214 Entered New Map 632 | . . 49 99 290 194 Time Decay 898 | . 30 180 326 342 20 Lost Part 220 | . . . 70 150 . Squads Dispatched 12 | . . 1 2 9 . Investigation 2 | . . . . 2 . Extermination 1 | . . . . 1 . Reinforcement 8 | . . 1 2 5 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 4 19 30 38 3 Peak Tracking Total 10 | . 3 5 6 10 4 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 13 | . 1 1 7 4 . Max in Single Turn 2 | . 1 1 2 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . 1 . . 4 . Terminals 2 | . 1 . . 1 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 4 . . 6 . Successful 2 | . 1 . . 1 . Failed 8 | . 3 . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 4 . . 1 . Fabricators 4 | . . . . 4 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1925 | . . 376 738 768 43 Optics 1925 | . . 376 738 768 43 Sensors 957 | . . 323 634 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2075 | 45 104 377 738 768 43 Spaces Moved 1066 | 42 66 151 272 528 7 Core 148 | 20 . . 6 115 7 Treads 203 | . . . 54 149 . Legs 547 | 22 66 151 212 96 . Wheels . | . . . . . . Hover . | . . . . . . Flight 168 | . . . . 168 . Fastest Speed 29 | 50 120 120 120 29 50 Average Speed 117 | 86 120 120 170 92 85 Slowest Speed 400 | 120 120 120 300 400 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 4 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 17 15 36 20 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . . 1 17 Terrain Destroyed 95 | . 17 7 8 46 17 Melee . | . . . . . . Projectile 6 | . . . . 3 3 AOE 89 | . 17 7 8 43 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1457 | 50 77 232 372 686 40 Wait 85 | 1 . . 4 54 26 Move 1053 | 41 65 150 271 519 7 Hop 4 | . . . . 4 . Pick Up 39 | 4 3 10 12 10 . Fast Attach 12 | . . . 3 9 . Attach 31 | 4 1 7 8 10 1 Detach 6 | . . 2 . 3 1 Swap 7 | . 1 2 2 1 1 Drop 20 | . . 4 6 10 . Fire 199 | . 7 57 65 66 4 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 3) 150 | -10/Materials | Entered another Materials area 150 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 491 | -9/Materials | Build established: Skirmisher 509 | -9/Materials | Discovered new exit (range 9) 525 | -9/Materials | Identified exit to Materials 527 | -9/Materials | Entered another Materials area 527 | -8/Materials | Evolved 2 slots: Weapon x2 898 | -8/Materials | Lost 3 parts (2n1w) 1196 | -8/Materials | Destroyed 7 combat bots 1223 | -8/Materials | Discovered new exit (range 9) 1263 | -8/Materials | Identified exit to Factory 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -7/Factory | Build established: Gunner 1666 | -7/Factory | Garrison activated, responded to threat 1815 | -7/Factory | Core integrity fell below 50% 1847 | -7/Factory | Lost 3 parts (1n1u1w) 1925 | -7/Factory | Core integrity fell below 20% 1952 | -7/Factory | Discovered new exit (range 12) 2029 | -7/Factory | Identified exit to Lower Caves 2033 | -7/Factory | Entered Lower Caves 2054 | -7/Lower Caves | Lost 6 parts (1p3n2u) 2076 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Imp. Carbon-fiber Leg. Acquired Mni. Assault Cannon. Dropped Thermal Shield. Acquired Gauss Rifle. R-06 Scavenger collects Imp. Carbon-fiber Leg. R-06 Scavenger collects Thermal Shield. Y-54 Guardian Imp. Heat Sink blasted off. R-06 Scavenger collects Imp. Heat Sink. VTOL Module destroyed. Lgt. Nuclear Core destroyed. VTOL Module destroyed. Adv. Targeting Computer destroyed. Destroyed Imp. Deuterium Engine. Thermal Shield destroyed. Dropped Mni. Assault Cannon. VTOL Module destroyed. EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????#???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????# ????????????## #???????????????? | | ?????????? ## ????????## #???????????????? | | ????????? ??????## #???????????????? | | ????????? ???## #???????????????? | | ????????????# ### ####?????????????? | | ?????????????# = #?????????????? | | ??????????????# ## ###[s #?????????????? | | ???????????????????## ####;# %% #?????????????? | | ????????????????????????# ## *= ##?????????????? | | ???????????????????????##;# #?????????????? | | ???????????????????????# ##?????????????? | | ???????????????????????##@ #?????????????? | | ????????????????????????## ## ###?????????????? | | ??????????????????????????####??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledCoolantMaul Manual? 0 Play Time 00:19:57 Cumulative 249.3 hours Start 2026.03.11 @ 15:25:23 End 2026.03.14 @ 10:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 674 Rogue 672 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f91d0805-0b8b-48e4-9544-93b364b9fe15