Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 22:09:02 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (831) 831 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2911 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 268/300 Energy 280/280 System Corruption 0% Temperature Hot (291) Movement Hovering (236) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Autogun Autogun > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Cryofiber Web Medium Matter Pod (100) Advanced Weight Redist. System Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Transport Network Coupler Hardened Medium Armor Plating Trap Extractor (0/4) Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Autogun Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cryofiber Web Medium Matter Pod Advanced Weight Redist. System Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Transport Network Coupler Hardened Medium Armor Plating Trap Extractor Heavy Mace Heavy Mace [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 52 | 2 20 18 6 6 Power 3 | . 1 2 . . Engine 3 | . 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 6 4 2 2 Treads . | . . . . . Leg 12 | . 6 4 2 . Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 21 | 1 8 6 3 3 Device 15 | 1 8 4 2 . Storage 2 | . . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 14 | 1 5 6 1 1 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 3 4 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 3 | . 2 . . 1 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 99 Engine 11 | . 14 11 11 9 Leg 29 | . 28 33 33 22 Device 16 | . 13 21 20 9 Storage 11 | . 14 11 11 9 Protection 3 | . . . 1 17 Energy Gun 3 | . . . 9 9 Ballistic Gun 20 | . 26 20 12 18 Peak Build Rating 32 | 10 12 20 20 32 Average Rating 15 | 7 9 16 19 26 On Entrance 13 | 6 10 11 20 18 Naked Turns . | . . . . . Heaviest Build 54 | 12 17 25 28 54 Greatest Support 42 | 20 20 42 42 33 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 9 | 8 8 8 10 12 Most Carried 14 | 8 8 10 10 14 Average Carried 8 | 6 7 8 10 11 Final Capacity 15 | 8 8 10 10 15 Final Carried 14 | 8 8 10 10 14 Class Distribution -------------------- 42% | Mutant 41% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1526 | 331 412 568 114 101 Remotely . | . . . . . Salvage Created 1405 | 196 513 468 105 123 Parts 106 | 14 41 34 8 9 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 13 7 2 1 Guns 23 | . 13 7 2 1 Classes Destroyed 9 | 3 5 1 . . Worker 5 | 2 1 2 . . Builder 2 | . 2 . . . Tunneler 7 | 5 . . 1 1 Hauler 4 | . 1 2 . 1 Recycler 1 | 1 . . . . Watcher 2 | . 1 1 . . Swarmer 6 | . 6 . . . Grunt 13 | . 7 4 2 . Sentry 4 | . . 3 . 1 Best Kill Streak 7 | 4 7 3 2 2 Combat Bots Only 6 | . 6 2 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 132 | . 85 31 6 10 Missed 39 | . 27 9 2 1 Damage Taken 1155 | . 646 317 54 138 Core 180 | . 94 86 . . Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 62 . 78 . Volleys Fired 113 | 23 43 34 7 6 Largest 3 | 2 2 2 2 3 Hottest 102 | 40 46 79 79 102 Shots Fired 232 | 46 86 68 14 18 Gun 232 | 46 86 68 14 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 220 | 46 86 65 11 12 Thermal 12 | . . 3 3 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 6 8 9 3 3 Robot Miss Streak 7 | 3 7 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 140 | 27 47 48 8 10 Core Hits 63 | 11 23 19 5 5 Critical Kills 2 | 1 . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . 1 . . Destroy 1 | 1 . . . . Smash 1 | . . 1 . . Melee Attacks 8 | . 7 1 . . Impact 6 | . 5 1 . . Slashing 2 | . 2 . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2143 | 311 707 827 127 171 Guns 1990 | 311 648 733 127 171 Cannons . | . . . . . Explosions . | . . . . . Melee 153 | . 59 94 . . Ramming . | . . . . . Kinetic 1872 | 311 648 698 95 120 Thermal 118 | . . 35 32 51 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 153 | . 59 94 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 295 | . 30 58 40 295 Average Temperature 27 | . 10 11 18 107 Received Heat Transfer 480 | . 231 156 30 63 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 259 | . . 74 74 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 364 | 40 335 364 196 131 Initial 141 | . 26 78 141 76 Average 143 | 23 138 243 149 83 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 78 | 100 85 28 100 100 Level 1 21 | . 14 71 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 16 11 2 4 Peak Tracking Total 5 | . 5 4 2 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 4 3 . 3 Successful 4 | . 1 1 . 2 Failed 6 | . 3 2 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 2 2 . 1 Terminals 10 | . 4 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Track 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 . 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1623 | 186 534 368 301 234 Spaces Moved 903 | 77 300 193 228 105 Core . | . . . . . Treads . | . . . . . Legs 886 | 77 300 193 228 88 Wheels . | . . . . . Hover 17 | . . . . 17 Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 128 | 120 120 120 120 192 Slowest Speed 420 | 120 120 120 120 420 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 57 28 69 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 1 | . 1 . . . Melee 1 | . 1 . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1162 | 129 388 278 242 125 Wait 32 | 22 4 6 . . Move 899 | 76 299 192 227 105 Hop . | . . . . . Pick Up 19 | 4 4 8 . 3 Fast Attach 11 | 1 1 5 . 4 Attach 4 | . 1 2 . 1 Detach 5 | . . 3 . 2 Swap 38 | 1 18 11 6 2 Drop 33 | 2 11 16 2 2 Fire 113 | 23 43 34 7 6 Melee 8 | . 7 1 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 187 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 4) 717 | -10/Materials | Discovered new exit (range 4) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Build established: Scavenger-Mutant 1030 | -9/Materials | Discovered new exit (range 12) 1089 | -9/Materials | Entered Mines 1144 | -9/Mines | Learned location of Zion (-6) 1248 | -9/Mines | Learned 2 Materials zone layouts 1355 | -9/Mines | Discovered new exit (range 8) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1391 | -8/Materials | Identified exit to Factory 1624 | -8/Materials | Self-destructed Last Messages --------------- 01558_ A-02 Transporter destroyed. 01559_ Acquired 3 matter. 01564_ Acquired Prototype Hover Unit. 01564_ Identified Aerolev Unit. 01570_ Acquired Faulty Aerolev Unit. 01570_ Faulty integration triggers meltdown. 01570_ Hrd. Medium Armor Plating damaged (-50). 01570_ Autogun damaged (-8). 01570_ Hrd. Medium Armor Plating damaged (-117). 01570_ U-05 Engineer builds a Door. 01572_ K-01 Serf collects debris. 01575_ Acquired Aerolev Unit. 01575_ K-01 Serf collects debris. 01577_ Acquired 35 matter. 01579_ K-01 Serf collects debris. 01613_ Y-45 Defender destroyed. 01622_ Overheating: System interference. 01622_ Autogun temporarily disabled. 01622_ Imp. Medium Laser temporarily disabled. 01622_ Autogun temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? 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T #????????????????????? | | # ! #?# %= = #????????????????????? | | ## ##?# ! ####### #????????????????????? | | ## #??# !#?????#######????????????????????? | | ## #??# #????????????????????????????????? | | ## #### #? ##????????????????????????????? | | ## # #??????????????????????????? | | ## #??????????????????????????? | | % ## # #??????????????????????????? | | ## #####+####?#####??????????????????????????? | | ## ## #????????????????????????????????? | | !## ## T #????????????????????????????????? | | ! ## ## #????????????????????????????????? | | ! ## ## #????????????????????????????????? | | ## ## #????????????????????????????????? | | ## ## #????????????????????????????????? | | ## ## ## #????????????????????????????????? | | # ## ## #????????????????????????????????? | | # ## ## !! #????????????????????????????????? | | # ## ## !! #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructForceSubcomponent Manual? 0 Play Time 00:18:03 Cumulative 162.6 hours Start 2024.09.06 @ 18:00:39 End 2024.09.06 @ 22:09:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 290 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9bcc6ce-9733-4741-93e1-644409c180b9