Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 09:49:00 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (415) 415 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1430 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 141/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Improved Terrain Scanner Shield Generator > --- WEAPON (2) ------- Mini Grenade Launcher Mining Laser > --- INVENTORY (8) ---- Ion Engine Ion Engine Light Treads Light Treads Signal Interpreter Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Signal Interpreter Shield Generator Mini Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 7 9 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 2 5 5 Device 11 | 1 5 5 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 97 87 Engine 12 | . 14 10 Treads 22 | . 28 19 Device 18 | . 11 24 Storage 12 | . 14 11 Energy Gun 12 | . 14 10 Ballistic Gun 8 | . 14 4 Launcher 3 | . . 6 Peak Build Rating 11 | 7 9 11 Average Rating 8 | 5 7 10 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 19 | 14 14 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 457 | 276 53 128 Remotely . | . . . Salvage Created 531 | 138 159 234 Parts 35 | 13 14 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 8 7 Guns 11 | . 8 3 AOE 4 | . . 4 Classes Destroyed 8 | 3 2 3 Worker 1 | 1 . . Builder 1 | . . 1 Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 8 | . 8 . Grunt 5 | . . 5 Sentry 2 | . . 2 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 105 | . 52 53 Missed 36 | . 17 19 Damage Taken 764 | . 278 486 Core 145 | . 61 84 Absorbed by Shields 53 | . . 53 Core Remaining (%) 87 | 100 75 . Volleys Fired 62 | 12 22 28 Largest 2 | 2 2 2 Hottest 80 | 70 70 80 Shots Fired 122 | 24 43 55 Gun 105 | 24 43 38 Cannon . | . . . Launcher 17 | . . 17 Special . | . . . Kinetic 45 | 12 22 11 Thermal 60 | 12 21 27 Explosive 17 | . . 17 Electromagnetic . | . . . Robot Hit Streak 18 | 5 8 18 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 63 | 8 21 34 Core Hits 37 | 7 8 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 988 | 101 248 639 Guns 621 | 101 245 275 Cannons . | . . . Explosions 357 | . . 357 Melee . | . . . Ramming 10 | . 3 7 Kinetic 146 | 25 70 51 Thermal 475 | 76 175 224 Explosive 357 | . . 357 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . . 54 Shots 3 | . . 3 Rammed 6 | 2 . 4 Targets Rammed 7 | 2 1 4 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 161 | 100 110 161 Average Temperature 51 | 35 54 56 Received Heat Transfer 214 | . . 214 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1554 | 222 592 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 408 | 30 251 408 Initial 105 | . 19 105 Average 133 | 14 99 213 Maximum Alert Level 2 | . 1 2 Low Security (%) 72 | 100 88 46 Level 1 27 | . 11 51 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful . | . . . Failed 4 | . 3 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 999 | 211 338 450 Spaces Moved 481 | 104 159 218 Core 11 | 11 . . Treads 470 | 93 159 218 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 148 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 6 25 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 98 | . . 98 Melee . | . . . Projectile . | . . . AOE 98 | . . 98 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 605 | 139 203 263 Wait . | . . . Move 479 | 103 158 218 Hop . | . . . Pick Up 24 | 14 7 3 Fast Attach 3 | . 2 1 Attach 11 | 7 . 4 Detach . | . . . Swap 10 | . 7 3 Drop 9 | 1 6 2 Fire 62 | 12 22 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | 2 1 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 14) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x2 1000 | -9/Materials | Self-destructed Last Messages --------------- recycling unit. 00946_ R-06 Scavenger inserts Ion Engine into recycling unit. 00946_ U-05 Engineer builds a Wall. 00947_ Slammed into U-05 Engineer. 00949_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 00950_ U-05 Engineer builds a Wall. 00959_ U-05 Engineer lays Concrete. 00989_ Atomic Centrifuge disabled. 00993_ Med. Laser destroyed. 00993_ Destroyed Med. Laser. 00993_ Ion Engine destroyed. 00993_ Destroyed Ion Engine. 00993_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00995_ Atomic Centrifuge disabled. 00996_ U-05 Engineer destroyed. 00997_ The unstable cave ceiling collapses. 00998_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ?????????? # k+ ????????????????????? | | ???????##### #####?????????????????? | | ???????##### #####???#?????????????? | | ??????? # # ?????????????????? | | ????????? + + ???????????????????? | | ???????? # ??????????????????? | | ???????### ##?????#????????????? | | ???????### ##??????????????????? | | ???????## ####????????????????? | | ???????### Y ####????????????????? | | ???????## g ??? ????????????? | | ???#??### ###??????????????????? | | ??????#### ##??????????????????? | | ??????## @ ##??????????????????? | | ??????## ! ##????#?#???????????? | | ??????## ##??? ?#????????????? | | ??????## ##??????????????????? | | ??????## "" " ## ?????????????????? | | ??????## """r""" ##?????#????????????? | | ??????## """ """ ##??????????????????? | | ???#??## ##?????#????????????? | | ????#?####+######## ?????#???????????? | | #????##### ########??????????????????? | | ????????## ##????????????????????????? | | ????????## ##??????????##????????????? | | ?######### ##????????????????????????? | | ?######### ##???????? ???????????????? | | ?## =# ##????"? ?????????????????? | | ?## # ###???????????????????????? | | ### "" !# ###???????????????????????? | | ?## "Y # ###???????????????????????? | | ### "" / ###??? ???????????????????? | | ### #% ##???????????????????????? | | ######### ##???????????????????????? | | ## !! ###????#?????????????????? | | ## ##??????????????????????? | | # ######## ? ?????????????? | | "^ % ######## ?? # ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerTimingStick Manual? 0 Play Time 00:11:47 Cumulative 18.9 hours Start 2024.11.08 @ 09:37:37 End 2024.11.08 @ 09:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84fb7762-183a-4355-86fa-d4482f19786e