Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 07:59:16 Player: Hadza Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (2574) 2574 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 7116 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 107 Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/100 System Corruption 1% Temperature Cool (24) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (20) --- Light Nuclear Core Wheel Lightning Gun Improved EM Pulse Cannon Latent Energy Streamer Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Pulse Rifle Latent Energy Streamer > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Hacking Suite Pulse Rifle Heavy Assault Rifle Gauss Rifle Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 67 | 7 7 1 15 . 1 4 15 17 Power 10 | 2 . 1 2 . . 1 1 3 Engine 6 | 2 . 1 2 . . 1 . . Core 4 | . . . . . . . 1 3 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 4 . . 1 2 4 Treads 6 | 2 . . 2 . . . 2 . Leg 6 | . . . 2 . . . . 4 Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 . 4 . 1 . 7 5 Device 3 | . . . . . . . 1 2 Storage 2 | 1 . . . . 1 . . . Processor 4 | . . . 2 . . . 2 . Hackware 4 | . . . . . . . 1 3 Protection 6 | . 1 . 2 . . . 3 . Artifact . | . . . . . . . . . Weapon 25 | 2 6 . 5 . . 2 5 5 Energy Gun 8 | 1 . . 2 . . . 4 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 12 | 1 5 . 2 . . . 1 3 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 36 | . 5 . 1 . . 4 9 17 Power 7 | . 2 . . . . 1 1 3 Propulsion 9 | . 1 . 1 . . 2 1 4 Utility 7 | . . . . . . 1 3 3 Weapon 13 | . 2 . . . . . 4 7 Highest Loss Streak 9 | . 2 . 1 . . 4 3 9 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 6 8 7 8 8 7 11 7 Power . | . . . . . . . . 1 Propulsion . | . . . . . . . 1 1 Utility 3 | . 2 3 3 5 5 4 3 . Weapon 4 | 1 4 5 4 3 3 3 5 4 Tool/Special . | . . . . . . . . . Unused Backups 8 | . 1 . 2 . . . . 5 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 7 | . 1 . 2 . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 81 83 94 100 100 79 81 93 Engine 6 | . 10 12 11 11 11 5 4 . Core 2 | . . . . . . . 3 12 Treads 10 | . 18 14 15 22 22 4 6 . Leg 2 | . . . 1 . . . . 13 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 14 | . . . 15 22 22 22 18 14 Hackware 5 | . . . . . . . 9 19 Protection 11 | . 10 14 17 11 11 11 12 1 Energy Gun 11 | . 2 . 9 22 22 15 15 7 Ballistic Gun 8 | . 24 28 12 . . . . 5 Peak Build Rating 47 | 6 11 8 21 21 22 27 36 47 Average Rating 22 | 4 8 7 18 21 21 18 28 38 On Entrance 15 | . 6 7 8 21 21 22 20 30 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 11 21 17 31 25 60 65 71 62 Greatest Support 40 | 40 40 20 40 40 40 40 22 37 Greatest Overweight (x) 20 | . 1 . 8 . 1 16 20 16 Average Overweight (x) 1 | . . . . . . 5 3 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 10 20 20 20 Most Carried 17 | 5 8 8 8 8 8 9 17 11 Average Carried 8 | 2 7 8 7 8 7 7 11 7 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 Final Carried 11 | 2 8 8 8 8 8 8 11 7 Class Distribution -------------------- 60% | Mutant 32% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1295 | 250 222 . 265 . . 115 304 139 Remotely . | . . . . . . . . . Salvage Created 2858 | 45 612 23 669 . . 217 776 516 Parts 198 | 10 41 5 60 . . 8 49 25 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 4 | . . . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | . 16 . 23 . . 4 25 11 Guns 54 | . 15 . 12 . . . 18 9 Cannons 1 | . . . . . . 1 . . AOE 24 | . 1 . 11 . . 3 7 2 Classes Destroyed 14 | 1 6 . 4 . . 1 1 1 Worker 6 | . 1 . 4 . . . 1 . Builder 4 | . . . 2 . . 1 1 . Tunneler 5 | 3 . 1 . . . 1 . . Hauler 1 | . 1 . . . . . . . Recycler 4 | . . . 1 . . . 1 2 Operator 4 | . 1 . 1 . . . 1 1 Swarmer 36 | . 5 . 13 . . . 12 6 Grunt 29 | . 10 . 7 . . 3 8 1 Sentry 6 | . . . 3 . . . 2 1 Hunter 5 | . . . . . . 1 2 2 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Subdweller 1 | . 1 . . . . . . . Zionite 1 | . . . 1 . . . . . Best Kill Streak 20 | 3 7 1 20 . . 3 5 4 Combat Bots Only 12 | . 4 . 12 . . 3 4 3 Max Kills in Single Turn 5 | 2 2 1 5 . . 2 3 3 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . 1 . 3 . . 1 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 689 | . 123 . 114 . . 50 147 255 Missed 198 | . 36 . 41 . . 11 40 70 Hits 491 | . 87 . 73 . . 39 107 185 Projectile 491 | . 87 . 73 . . 39 107 185 AOE 1 | . 1 . . . . . . . Critical Strikes 10 | . 3 . 2 . . 2 1 2 Actively Blocked 2 | . . . . . . . . 2 Damage Taken 6904 | . 1002 . 748 . . 624 1731 2799 Core 1407 | . 202 . 154 . . 146 174 731 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 . 19 . . . 25 68 . Volleys Fired 227 | 2 47 1 46 . . 22 66 43 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 140 | 60 60 40 140 . . 95 140 126 Shots Fired 374 | 4 93 2 79 . . 28 103 65 Gun 346 | 4 91 2 69 . . 19 98 63 Cannon 4 | . . . . . . 4 . . Launcher 24 | . 2 . 10 . . 5 5 2 Special . | . . . . . . . . . Kinetic 149 | 2 69 2 36 . . . 6 34 Thermal 173 | . . . 33 . . 19 92 29 Explosive 24 | . 2 . 10 . . 5 5 2 Electromagnetic 28 | 2 22 . . . . 4 . . Robot Hit Streak 35 | 1 9 . 13 . . 6 23 35 Robot Miss Streak 6 | 1 6 2 4 . . 1 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 4 . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 266 | 2 71 . 45 . . 14 85 49 Core Hits 174 | 3 37 1 42 . . 18 47 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 8 | . . . 4 . . 1 2 1 Burn 6 | . . . 3 . . 1 2 . Destroy 2 | . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6344 | 44 1112 15 1555 . . 575 1962 1081 Guns 4200 | 44 879 15 797 . . 163 1485 817 Cannons 16 | . . . . . . 16 . . Explosions 2099 | . 233 . 758 . . 396 475 237 Melee . | . . . . . . . . . Ramming 29 | . . . . . . . 2 27 Kinetic 1525 | 20 625 15 337 . . . 121 407 Thermal 2716 | . 143 . 460 . . 163 1364 586 Explosive 1638 | . 90 . 758 . . 254 475 61 Electromagnetic 436 | 24 254 . . . . 158 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . 1 Average Corruption 5 | . . . . . . 5 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 16 . 1 Message Errors 4 | . . . . . . 4 . . Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 5 | . . . . . . 5 . . Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 63 | . 3 . . . . 9 . 51 Projectiles . | . . . . . . . . . Explosions 63 | . 3 . . . . 9 . 51 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 287 | . 24 . . . . 60 68 135 Shots 9 | . 1 . . . . 3 3 2 Rammed 5 | . . . 2 . . . 2 1 Targets Rammed 14 | . . . 2 . . . 2 10 Kicked 9 | . . . . . . . . 9 Crushed . | . . . . . . . . . Highest Temperature 410 | 20 100 . 334 . . 317 410 180 Average Temperature 90 | 15 35 . 107 . . 107 93 75 Received Heat Transfer 1206 | . 330 . 156 . . 234 414 72 Effects 7 | . . . 1 . . 4 2 . Shutdowns 1 | . . . . . . . 1 . Interference 4 | . . . 1 . . 3 . . Matter Decay 2 | . . . . . . 1 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 3 . . . 4 2 Heat Transferred 5789 | . 200 . 1073 . . 481 2997 1038 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Latent Energy Used 235 | . . . . . . 235 . . LE Corruption 5 | . . . . . . 5 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . 2 . . . 1 . Low Security (%) 82 | 100 100 100 38 100 . 100 81 100 Level 1 9 | . . . 19 . . . 18 . Level 2 8 | . . . 42 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 467 | 15 194 5 467 155 . 93 293 164 Initial 155 | . 9 . . 155 . . . 128 Average 107 | 1 96 . 268 154 . 12 93 68 Influence Increases 2661 | 15 407 5 831 . . 168 748 487 Destroy 0b10 Robot/C 1660 | . 300 . 560 . . 80 500 220 Destroy 0b10 Robot/NC 130 | 15 15 5 50 . . 10 20 15 Destroy Leader 376 | . 62 . 124 . . 20 120 50 Allied During Kill 14 | . . . 14 . . . . . Successful Hack 34 | . 8 . 8 . . . 8 10 Disable Machine 120 | . . . 30 . . . 15 75 Destroy Structure 162 | . 22 . 15 . . 28 55 42 Lose Combat Pursuer 165 | . . . 30 . . 30 30 75 Influence Decreases 2476 | . 419 8 432 254 145 168 464 586 Entered New Map 554 | . 6 3 . 244 145 . . 156 Time Decay 1632 | . 363 5 402 10 . 128 404 320 Lost Part 270 | . 50 . 10 . . 40 60 110 Lost Ally 20 | . . . 20 . . . . . Squads Dispatched 18 | . 3 . 3 . . . 8 4 Investigation 5 | . 1 . 2 . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . 2 . 1 . . . 3 2 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . 4 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 28 . 35 . . 6 38 21 Peak Tracking Total 11 | . 5 . 11 . . 3 5 5 Tactical Retreats 10 | . 3 . 1 . . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . 2 . . . 1 5 Max in Single Turn 5 | . . . 1 . . . 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 . 3 . 1 . 2 4 Terminals 8 | . 1 . 3 . . . 2 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 1 . 7 . 1 . 5 8 Successful 12 | . 1 . 2 . 1 . 2 6 Failed 10 | . . . 5 . . . 3 2 Catastrophic 3 | . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 11 | . 1 . 7 . 1 . 2 . Terminals 17 | . 1 . 7 . . . 5 4 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . 2 . 1 . 2 2 Part Schematic 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 7 | . . . 3 . . . 2 2 Full Trace Events 5 | . . . 3 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 95 | . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . 5 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 9 | . . . . . . . . 9 Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . 21 . . . . . Total Damage 337 | . . . 337 . . . . . Kills 7 | . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 1 | . . . . . . . 1 . Seismic 1 | . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5933 | 74 871 261 1068 20 394 795 1645 805 Spaces Moved 2177 | 44 372 161 467 13 230 253 403 234 Core 71 | 14 . . 5 . . 40 10 2 Treads 1607 | 30 372 161 428 13 230 57 308 8 Legs 258 | . . . 34 . . . . 224 Wheels 241 | . . . . . . 156 85 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 200 Average Speed 227 | 125 190 160 187 160 170 284 331 249 Slowest Speed 1050 | 160 240 160 450 160 240 850 1050 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 57 53 46 10 60 57 43 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 190 | . 21 . 25 . . 37 54 53 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 190 | . 21 . 25 . . 37 54 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2785 | 59 449 162 577 12 234 302 608 382 Wait 192 | . 6 . 29 . 1 17 87 52 Move 2169 | 43 371 160 466 12 229 252 402 234 Hop . | . . . . . . . . . Pick Up 61 | 7 10 . 6 . 1 3 19 15 Fast Attach 14 | 1 5 1 7 . . . . . Attach 56 | 5 3 . 3 . . 4 20 21 Detach 11 | . 2 . 2 . . 1 4 2 Swap 16 | 1 . . 6 . 1 2 5 1 Drop 24 | . 5 . 10 . 2 . 3 4 Fire 227 | 2 47 1 46 . . 22 66 43 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 9 | . . . . . . . . 9 Crush 4 | . . . 2 . . . 2 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 456 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Derelicts attacked the area 619 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Core integrity fell below 20% 946 | -10/Materials | Entered Mines 1191 | -10/Mines | Discovered new exit (range 9) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Accompanied by 2 allies 1207 | -9/Materials | Evolved 2 slots: Utility x2 1212 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1649 | -9/Materials | Destroyed 12 combat bots 1706 | -9/Materials | Discovered new exit (range 15) 1949 | -9/Materials | Build established: Scavenger-Mutant 2023 | -9/Materials | Identified exit to Mines 2275 | -9/Materials | Entered Mines 2288 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -9/Mines | Discovered new exit (range 5) 2295 | -9/Mines | Entered Exiles 2335 | -9/Exiles | Met 8R-AWN 2363 | -9/Exiles | Met EX-HEX 2412 | -9/Exiles | Met EX-BIN 2430 | -9/Exiles | Aligned with FarCom system 2431 | -9/Exiles | Given EX-Vault access code 2469 | -9/Exiles | Opened EX-Vault 2481 | -9/Exiles | Found Latent Energy Streamer 2514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2557 | -9/Exiles | Met EX-DEC 2655 | -9/Exiles | Discovered new exit (range 14) 2689 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2689 | -9/Exiles | Entered Mines 2848 | -8/Mines | Core integrity fell below 50% 2894 | -8/Mines | Lost 4 parts (1p2n1u) 3094 | -8/Mines | Build established: Mutant 3462 | -8/Mines | Discovered new exit (range 15) 3484 | -8/Mines | Entered Materials 3484 | -8/Materials | Evolved 2 slots: Utility x2 4202 | -8/Materials | Garrison activated, responded to threat 4319 | -8/Materials | Lost 3 parts (1p1n1u) 4406 | -8/Materials | Garrison activated, responded to threat 4446 | -8/Materials | Lost 3 parts (1u2w) 4873 | -8/Materials | Identified exit to Storage 4873 | -8/Materials | Identified exit to Factory 5129 | -8/Materials | Entered Factory 5129 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5417 | -7/Factory | Lost 9 parts (2p2n2u3w) 5803 | -7/Factory | Build established: Hacker-Mutant 5861 | -7/Factory | Core integrity fell below 50% 5868 | -7/Factory | Fabricated Gravmag Array (x1) 5905 | -7/Factory | Core integrity fell below 20% 5934 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- (Destroy). 05910_ Destroyed Gravmag System. 05911_ K-01 Serf cleans the Fusion Modulator. 05912_ Acquired 60 matter. 05916_ K-01 Serf cleans the Fusion Modulator. 05920_ Penetrated by Slug. 05923_ Enh. Autogun destroyed. 05923_ R-06 Scavenger destroyed. 05929_ Penetrated by Slug. 05929_ R-06 Scavenger collects Gauss Rifle. 05932_ Penetrated by Slug. 05934_ Fusion Modulator explodes. 05934_ Destroyed Shock Rifle. 05934_ P-60 Hacker destroyed. 05934_ Enh. Autogun destroyed. 05934_ Destroyed Enh. Autogun. 05934_ H-55 Commando destroyed. 05934_ Destroyed Lgt. Ion Engine. 05934_ Destroyed Com. Wheel. 05934_ R-06 Scavenger destroyed. 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""" ?????# "F"" #????????# !! | | ?????????? ??# """" #????????# !! ! | | ?????????? ;##;####;####????????# | | ????????? ; ; #????????###+##### | | ????????? %* @ #######+## | | ????????? [%= w ^ | | ????????? !! | | ??????????" % % """^""" ^ ### | | ??????????? %%" """ """ "Y" #?? | | ???????????? %%%" """ """ """ #?? | | ???????????? #?? | | ???????????? ! #?? | | ????????????? ; ;;;;;;####### T#########?? | | ????????????? ######## ###??????####?????????? | | ??????????????##?????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Gravmag Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed AmuletTerrainDevice Manual? 0 Play Time 00:39:59 Cumulative 20.9 hours Start 2026.07.15 @ 20:12:42 End 2026.07.16 @ 07:59:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91b5cb17-2129-4e21-9bb2-0c8e5f40a191