Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 04:54:18 Player: shapeshifter Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (139) 695 Value Destroyed (6032) 6032 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (3738) 3738 TOTAL SCORE: 18745 Bonus ------- Follower Combat Kills 473 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1480 Friendly Fire -115 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Looter] Graphene Brace Improved Focal Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Rifle Vortex Lance (10) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced ECM Suite Improved Reaction Control System Experimental Phase Shifter Layered Medium Armor Plating Improved Corruption Screen > --- WEAPON ----------- Heavy Gatling Laser Vortex Shotgun > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Antimatter Reactor Power Amplifier Huge Storage Unit Energy Well 0b10 Decoder Chip [Looter] Improved Weapon Cycler Improved Actuator Array Improved Heavy Armor Plating Graphene Brace Improved Focal Shield Improved Hardlight Generator Force Field Point Defense System Improved Recalibrator High-powered Shock Rifle Force Rifle Heavy Ion Cannon Helical Railgun Remote Datajack CR-A16's Pointy Stick Vortex Lance Vortex Lance [Rating: 139] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 Utility 7 | . . 1 . 1 1 . . . . 1 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 178 | 7 4 8 2 23 17 8 2 . 7 20 7 1 10 8 12 3 1 21 1 16 Power 16 | 1 1 . 1 3 2 . 1 . . 1 1 . . . 1 . . 2 . 2 Engine 11 | 1 1 . 1 3 2 . 1 . . 1 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 63 | 2 2 2 . 9 8 2 . . 4 7 2 . 1 4 5 1 . 9 . 5 Treads 22 | 2 . . . 7 1 . . . . 4 2 . . 4 . . . 2 . . Leg 26 | . 2 2 . 1 7 2 . . . 3 . . . . 3 . . 5 . 1 Wheel 6 | . . . . 1 . . . . 4 . . . 1 . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 2 1 . 1 . 2 Flight 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Utility 61 | 2 1 3 1 6 5 3 . . 2 8 2 . 9 1 3 2 1 5 1 6 Device 26 | 1 . 2 . 3 3 . . . . 3 2 . . . 1 1 1 3 1 5 Storage 6 | 1 1 1 . 1 . 1 . . . 1 . . . . . . . . . . Processor 12 | . . . . . 1 . . . . 1 . . 7 . . 1 . 1 . 1 Hackware 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . Protection 14 | . . . 1 2 . 2 . . 2 2 . . 1 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 3 . 5 2 3 1 . 1 4 2 1 . 3 3 . . 5 . 3 Energy Gun 10 | . . 1 . 3 1 . . . 1 . . . . . 1 . . 2 . 1 Energy Cannon 5 | . . . . 2 . 1 . . . . . . . . 1 . . . . 1 Ballistic Gun 6 | 2 . 1 . . . . . . . . 1 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . 1 . . . 2 . . . 1 1 . . . 1 . . . . . Special Weapon 5 | . . . . . . . . . . 1 . . . 3 . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 . 1 . . . . . . 1 . 6 1 1 . . 8 . 3 Corrupted Parts 4 | . . . . . . . . . . . . . . 4 . . . . . . System Corruption 28 | . . . . . . . . . . . . . . 28 . . . . . . Parts Lost 81 | . 1 . . 4 8 10 . . 5 7 1 . . 15 3 2 1 3 1 20 Power 7 | . . . . . 1 1 . . . 1 . . . 2 . . . . . 2 Propulsion 40 | . 1 . . 3 4 2 . . 2 4 1 . . 9 1 1 . 1 1 10 Utility 24 | . . . . 1 2 4 . . 2 2 . . . 2 2 . . 2 . 7 Weapon 10 | . . . . . 1 3 . . 1 . . . . 2 . 1 1 . . 1 Highest Loss Streak 13 | . 1 . . 3 3 6 . . 2 3 1 . . 5 1 2 1 2 1 13 To Critical Strikes 2 | . . . . . 1 1 . . . . . . . . . . . . . . Average Backups 18 | 5 8 8 14 14 16 15 14 15 12 19 23 22 24 21 20 19 19 22 23 18 Power . | . 1 1 1 . . . . . . . . . . . . . . . 3 2 Propulsion 1 | 3 4 2 1 1 2 2 2 2 1 2 1 1 . . . . . . . . Utility 9 | . 1 1 7 8 8 6 6 6 4 8 10 10 10 11 12 11 12 13 13 10 Weapon 6 | . 1 3 4 4 5 4 5 7 5 7 10 9 11 8 6 6 6 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 2 1 5 4 . . . . 7 5 . 2 . 2 . . 3 . 8 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . . Utility 25 | . . 1 . 4 1 . . . . 6 4 . 1 . 1 . . 2 . 5 Weapon 8 | . . 1 . 1 1 . . . . . 1 . 1 . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 98 99 95 97 80 83 76 70 82 97 91 83 71 41 72 62 83 86 69 Engine 5 | . 14 11 11 9 6 1 6 7 7 5 7 12 12 7 . . . . . . Treads 9 | . 7 . . 30 9 . . . . 7 35 31 26 19 . . . . . . Leg 15 | . 20 33 33 4 27 37 38 38 14 13 1 . . . 4 11 11 19 31 22 Wheel 1 | . . . . . . . . . 7 7 . . 3 4 . . . . . . Hover 1 | . . . . . . . . . . . . . . . 2 14 5 2 . . Device 11 | . 14 21 11 16 14 8 7 7 7 8 12 12 12 7 6 7 13 17 15 16 Storage 7 | . 14 11 11 9 7 12 15 15 15 9 6 6 6 6 5 5 5 5 5 4 Processor 7 | . . . . . 6 1 . . . 2 6 6 9 12 11 15 16 18 16 12 Hackware 1 | . . . . . 2 1 . . . 5 6 6 2 . . . . . . . Protection 4 | . . . 10 7 3 5 7 7 6 6 6 6 5 8 4 5 1 . 5 3 Energy Gun 4 | . . . . 5 14 7 7 . 8 2 . . . . . . . 9 5 3 Ballistic Gun 3 | . 27 20 22 6 . . . . . . 5 10 3 2 . . . . . 1 Peak Build Rating 139 | 7 8 15 14 36 48 48 42 41 45 72 76 71 84 82 67 87 76 128 131 139 Average Rating 56 | 5 7 12 13 28 42 39 41 38 36 57 72 70 70 58 45 78 62 95 123 105 On Entrance 48 | . 7 8 13 14 32 48 38 42 38 35 72 67 71 71 29 67 76 60 118 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 19 30 31 104 100 104 104 103 108 117 128 125 125 120 113 120 112 142 142 151 Greatest Support 178 | 40 40 30 30 88 102 86 86 86 86 118 178 148 148 118 48 44 44 140 140 145 Greatest Overweight (x) 27 | . 1 . 1 5 4 2 2 1 3 4 . . . 27 27 3 2 4 1 4 Average Overweight (x) . | . . . . . . 1 1 1 2 1 . . . 1 6 2 1 1 . . Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 8 10 10 15 23 25 25 18 19 18 25 25 24 25 25 24 21 22 25 25 25 Average Carried 19 | 5 8 8 14 14 21 18 17 18 13 19 24 23 24 21 20 19 19 23 24 19 Final Capacity 25 | 8 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 10 10 15 22 25 17 18 19 13 25 24 23 25 19 20 18 22 25 24 24 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Mutant 18% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3663 | 294 132 . 213 373 210 168 69 . 94 481 296 88 135 127 264 77 116 314 47 165 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6067 | 107 292 55 . 1073 1444 652 74 . 97 625 30 46 . 257 254 77 . 365 260 359 Parts 263 | 8 19 2 . 61 63 11 3 . 5 32 . 4 . 8 14 3 . 9 2 19 Haulers Intercepted 7 | . 1 1 . 3 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 8 1 . 5 . 1 4 1 12 . 3 . . 2 . Prevented 14 | . . . . . . 6 . . 3 . . . . 5 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 108 | . 5 . . 21 17 11 2 . 4 8 1 1 . 9 6 1 . 10 7 5 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 Guns 57 | . 5 . . 13 15 3 1 . 3 1 . 1 . 3 2 . . 2 6 2 Cannons 10 | . . . . 1 . 1 . . . 3 1 . . 1 1 1 . 1 . . AOE 27 | . . . . 5 . 3 . . . 4 . . . 5 2 . . 7 1 . Classes Destroyed 22 | 2 3 . . 3 5 . 1 . . 1 . . . 3 . . . 3 . 1 Worker 5 | . . . . . 2 . . . . 2 . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 1 . 3 1 . . . . 1 . . . . . . . . . . Recycler 7 | 1 . . . . 5 . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Swarmer 11 | . . . . 6 . 1 . . 3 . . . . 1 . . . . . . Grunt 45 | . 5 . . 9 7 5 . . . 7 1 . . 3 . . . 4 4 . Brawler 6 | . . . . . 1 3 . . . 1 . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Sentry 15 | . . . . 6 2 2 1 . . . . . . 1 1 1 . . 1 . Hunter 11 | . . . . . 5 . . . . . . . . . 2 . . 2 2 . Programmer 11 | . . . . . 2 . . . 1 . . 1 . . 3 . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 1 . 6 12 6 1 . 3 10 1 1 . 6 2 1 . 7 3 3 Combat Bots Only 7 | . 2 . . 4 2 6 1 . 3 6 1 1 . 6 2 1 . 7 3 3 Max Kills in Single Turn 3 | 1 1 1 . 2 2 3 1 . 1 3 1 1 . 2 1 1 . 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . . . 2 . . . 2 1 . . 3 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1365 | . 36 1 . 143 152 161 39 . 81 71 66 8 . 197 71 15 48 42 77 157 Missed 479 | . 11 . . 38 59 59 19 . 25 18 21 3 . 77 24 3 14 16 25 67 Hits 886 | . 25 1 . 105 93 102 20 . 56 53 45 5 . 120 47 12 34 26 52 90 Melee 19 | . . . . . . 15 3 . . . . . . . . . . 1 . . Projectile 867 | . 25 1 . 105 93 87 17 . 56 53 45 5 . 120 47 12 34 25 52 90 AOE 6 | . 1 . . . . . . . . 1 . . . . 2 . . . . 2 Critical Strikes 39 | . . . . 7 6 3 . . 1 2 2 1 . 3 2 . . 1 2 9 Actively Blocked 4 | . . . . . . . . . . . . . . 1 . . . . . 3 Damage Taken 16590 | . 494 15 . 1605 1222 1705 157 . 820 1586 904 74 . 2339 1206 254 413 334 997 2465 Core 2789 | . 44 . . 218 155 169 17 . 72 259 48 . . 241 259 19 25 77 28 1158 Absorbed by Shields 651 | . . . . . . . . . . . . . . . . . . 299 . 352 Redirected to Shielding 100 | . . . . . . . . . . . . . . 69 31 . . . . . Ignored by Resistances 7 | . . . . . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . . . . 42 . . Core Remaining (%) 68 | 100 82 . 100 60 . . . . 41 . . . . 35 . . . . 59 . Volleys Fired 531 | 6 38 4 . 95 88 42 10 . 14 59 8 4 . 32 28 40 . 14 30 19 Largest 2 | 2 2 2 . 2 2 2 1 . 2 2 2 2 . 1 1 1 . 1 1 2 Hottest 141 | 40 40 40 . 136 122 126 61 . 141 124 74 60 . 39 90 90 . 80 80 98 Shots Fired 758 | 12 76 8 . 141 175 58 10 . 21 62 14 8 . 32 28 40 . 14 30 29 Gun 581 | 12 76 8 . 116 175 48 10 . 21 9 6 8 . 19 10 . . 5 30 28 Cannon 117 | . . . . 16 . 4 . . . 44 6 . . . 9 38 . . . . Launcher 38 | . . . . 9 . 6 . . . 8 1 . . 3 9 2 . . . . Special 22 | . . . . . . . . . . 1 1 . . 10 . . . 9 . 1 Kinetic 258 | 12 76 8 . 62 . . . . . 44 12 8 . 19 . . . . . 17 Thermal 398 | . . . . 70 175 52 10 . 21 9 . . . . 19 38 . 2 2 . Explosive 26 | . . . . . . . . . . . . . . 10 9 2 . 5 . . Electromagnetic 27 | . . . . 9 . 6 . . . 8 1 . . 3 . . . . . . Entropic 42 | . . . . . . . . . . . . . . . . . . 3 28 11 Robot Hit Streak 23 | 3 11 3 . 15 23 13 9 . 5 6 3 2 . 4 8 8 . 8 5 9 Robot Miss Streak 7 | 2 3 3 . 4 2 2 3 . 3 4 2 4 . 3 4 7 . 5 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 6 | . 1 . . 1 3 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 534 | 8 48 4 . 104 130 54 10 1 16 32 8 3 . 16 21 10 . 11 29 29 Core Hits 277 | 4 19 2 . 48 50 18 4 . 7 31 2 2 . 22 14 5 . 18 19 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 . 1 . . . . . . . . . . . 1 2 1 Critical Strikes 31 | . . . . 3 13 4 1 . . . . . . 2 . . . 3 2 3 Burn 19 | . . . . 2 13 3 1 . . . . . . . . . . . . . Destroy 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . 2 . . . 2 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . Sunder 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 45 | . . . . . 2 16 2 1 . 9 1 . . . 4 . . . . 10 Impact 18 | . . . . . 2 16 . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . 9 1 . . . 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17027 | 89 540 36 . 1925 2348 1291 154 . 332 1770 197 85 . 1645 837 430 . 2438 1578 1332 Guns 8562 | 89 540 36 . 1194 2348 678 154 . 332 154 68 85 . 222 229 . . 101 1478 854 Cannons 1254 | . . . . 122 . 26 . . . 443 116 . . . 255 292 . . . . Explosions 5972 | . . . . 609 . 324 . . . 1059 13 . . 1225 353 138 . 2151 100 . Melee 845 | . . . . . . 263 . . . 114 . . . . . . . . . 468 Ramming 10 | . . . . . . . . . . . . . . . . . . . . 10 Kinetic 2372 | 89 540 36 . 363 . . . . . 443 184 85 . 222 . . . . . 410 Thermal 6040 | . . . . 1069 2348 704 154 . 332 489 . . . . 484 292 . 47 121 . Explosive 3917 | . . . . . . . . . . 158 . . . 1117 353 138 . 2151 . . Electromagnetic 1531 | . . . . 493 . 324 . . . 566 13 . . 108 . . . . 27 . Impact 263 | . . . . . . 263 . . . . . . . . . . . . . . Slashing 498 | . . . . . . . . . . 114 . . . 198 . . . 186 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2396 | . . . . . . . . . . . . . . . . . . 54 1430 912 Highest Corruption 35 | . . . . 1 1 15 15 15 16 . . . 7 35 4 4 4 4 . . Average Corruption 7 | . . . . 1 1 12 15 15 15 . . . 6 22 2 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Effects 194 | . . . . . 9 41 25 6 17 . . . 27 25 18 17 7 2 . . Message Errors 46 | . . . . . 1 8 9 . 4 . . . 8 5 2 4 4 1 . . Matter Fused 45 | . . . . . 2 8 6 3 3 . . . 4 6 6 5 1 1 . . Heat Flow Errors 35 | . . . . . 2 9 3 2 2 . . . 6 4 4 3 . . . . Energy Discharges 23 | . . . . . 1 4 2 . 4 . . . 5 2 2 3 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . 2 . . 1 . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . 3 6 3 . 2 . . . 1 1 2 2 1 . . . Data Loss (major) 7 | . . . . . . . 1 1 1 . . . 2 1 1 . . . . . Misfires 4 | . . . . . . 3 . . . . . . . 1 . . . . . . Alerts 5 | . . . . . . 1 1 . 1 . . . 1 . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 295 | . . . . 40 . 59 . . . 71 . . . . 28 26 . 55 . 16 Projectiles 13 | . . . . 10 . . . . . . . . . . . 3 . . . . Explosions 236 | . . . . 30 . 29 . . . 71 . . . . 28 23 . 55 . . Melee 46 | . . . . . . 30 . . . . . . . . . . . . . 16 Knockbacks 5 | . . . . . . . . . . 3 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 3 1 . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 307 | . . . . 67 . 94 . . . . . . . . 141 . . . . 5 Shots 12 | . . . . 4 . 4 . . . . . . . . 4 . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 22 . . 405 172 249 171 175 243 342 307 . 276 246 256 336 . . 185 12 Average Temperature 71 | . 9 . . 91 32 57 73 89 58 109 86 . 94 111 97 114 . . 76 6 Received Heat Transfer 4098 | . 201 . . 783 360 444 42 . 12 693 481 . . 643 18 81 36 4 111 189 Effects 4 | . . . . . . . . . . 3 . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 2 3 1 . 1 . . . . . 1 . . . . . Combat Hostiles 9 | . . . . 1 2 3 1 . 1 . . . . . 1 . . . . . Parts Melted 33 | . . . . 3 8 11 2 . 3 1 . . . . 5 . . . . . Heat Transferred 13078 | . . . . 2333 5920 1739 407 . 698 600 . . . . 733 450 . 74 124 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . 2 . . . 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . Low Security (%) 87 | 100 100 100 100 60 93 . . . . 90 . . . . 80 . . . . 100 Level 1 12 | . . . . 39 6 . . . . 9 . . . . 19 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 381 | 5 50 15 5 381 233 . . . . 235 . . . . 373 . . . . 189 Initial 373 | . . 5 5 . 163 . . . . . . . . . 373 . . . . 6 Average 101 | . 9 1 . 141 150 . . . . 68 . . . . 127 . . . . 111 Influence Increases 4782 | 10 151 34 . 718 620 322 20 . 115 438 20 30 . 531 675 50 15 228 150 655 Destroy 0b10 Robot/C 2360 | . 100 . . 420 340 240 20 . 80 160 20 20 . 200 180 20 . 200 140 220 Destroy 0b10 Robot/NC 185 | 10 15 5 . 20 65 . . . . 30 . . . 10 . . . 5 . 25 Destroy Leader 428 | . 16 2 . 106 100 20 . . 20 22 . 10 . 10 50 . . . 10 62 Allied During Kill 93 | . . . . . . 2 . . . . . . . 26 9 . . 23 . 33 Successful Hack 64 | . 5 12 . 7 7 . . . . 33 . . . . . . . . . . Disable Machine 285 | . . . . 45 15 . . . . 135 . . . . 30 . . . . 60 Destroy Structure 347 | . . . . 30 3 . . . . 28 . . . . 106 . . . . 180 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 15 . . 90 90 60 . . 15 30 . . . 285 . 30 15 . . 75 Influence Decreases 4665 | 10 136 34 15 358 860 442 20 . 115 315 143 30 . 414 686 153 18 120 248 548 Entered New Map 506 | . . 10 10 . 197 45 . . . . 46 . . . 44 40 2 . 108 4 Time Decay 3245 | 10 126 24 5 318 583 297 20 . 75 284 97 30 . 214 559 113 16 40 130 304 Lost Part 683 | . 10 . . 40 80 100 . . 40 31 . . . 120 22 . . 30 10 200 Lost Ally 231 | . . . . . . . . . . . . . . 80 61 . . 50 . 40 Squads Dispatched 32 | . 1 1 . 5 6 . . . . 10 . . . 1 3 . . . . 5 Investigation 9 | . 1 . . 3 2 . . . . 3 . . . . . . . . . . Extermination 10 | . . . . . 3 . . . . 2 . . . . 3 . . . . 2 Reinforcement 9 | . . 1 . . 1 . . . . 4 . . . . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . . 3 . 2 1 . . . . 1 . . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 11 5 . 34 27 16 2 . 5 16 2 1 . 33 7 4 1 26 7 23 Peak Tracking Total 17 | . 2 2 . 6 6 5 1 . 3 4 1 1 . 9 2 3 1 17 3 12 Tactical Retreats 34 | . 1 2 . 4 5 3 . . 1 1 . . . 9 . 2 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . 2 . . . . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 25 | . . . . 3 1 1 . . . 9 . . . . 2 . . 5 . 4 Max in Single Turn 2 | . . . . 2 1 1 . . . 2 . . . . 1 . . 2 . 1 Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 30 | . 3 2 . 6 3 . . 4 . 6 . . . . 1 1 . 4 . . Terminals 16 | . 2 2 . 5 3 . . . . 3 . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Total Hacks 95 | . 8 5 . 19 9 . . 27 . 15 . . . . 1 1 . 10 . . Successful 63 | . 4 3 . 7 2 . . 27 . 9 . . . . . 1 . 10 . . Failed 32 | . 4 2 . 12 7 . . . . 6 . . . . 1 . . . . . Catastrophic 8 | . . 1 . 3 2 . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 4 4 . 8 3 . . . . 3 . . . . 9 . . 1 . 8 Terminals 42 | . 4 5 . 16 9 . . . . 7 . . . . . 1 . . . . Fabricators 6 | . . . . . . . . . . 6 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . 2 . . . . . . . . . . Terminal Hacks 51 | . . 2 . 5 2 . . 27 . 4 . . . . . 1 . 10 . . Record 21 | . . . . . . . . 11 . . . . . . . 1 . 9 . . Part Schematic 10 | . . . . . 1 . . 9 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . 3 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . . . Terminals 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . . . Botnet 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 2 . 6 2 . . . . 5 . . . . 1 1 . . . . Full Trace Events 9 | . 1 . . 3 2 . . . . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 1 . . 9 . . . . 16 . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 1 1 . 1 1 . . . . . . 4 . 1 Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat 8 | . . . . . . . 1 1 . 1 . . . . . . . 4 . 1 Robot Hacks Applied 9 | . . . . . . . 1 1 . 1 1 . . . . . . 4 . 1 parse_system 9 | . . . . . . . 1 1 . 1 1 . . . . . . 4 . 1 Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 21 | . . . 1 . . 2 . . . . . . 6 . 5 . . 5 . 2 Largest Group 6 | . . . 1 . . 2 . . . . . . 6 6 4 . . 5 1 2 Highest-Rated Group 281 | . . . 31 . . 64 . . . . . . 235 235 238 . . 281 64 100 Highest-Rated Ally 85 | . . . 31 . . 32 . . . . . . 51 51 85 . . 64 64 50 Zionite Dispatches 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 82 | . . . . . . 5 . . . . . . . 25 9 . . 15 . 28 Total Damage 2500 | . . . . . . 185 . . . . . . . 483 470 . . 314 . 1048 Kills 17 | . . . . . . 1 . . . . . . . 3 3 . . 1 . 9 Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . 5 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 13804 | 35 595 192 400 911 1742 246 . . . 643 777 368 1663 555 1857 891 560 1455 301 613 Sensors 8959 | . . . . . 1739 246 . . . 643 777 368 1663 125 693 891 560 1254 . . Terrain 1502 | . . 188 400 911 3 . . . . . . . . . . . . . . . Seismic 635 | 35 595 5 . . . . . . . . . . . . . . . . . . Decoding 7173 | . . . . . . . . . . . . . 941 555 1857 891 560 1455 301 613 ECM 1053 | . . 187 13 346 . . . . . . . . . . . . . . . 507 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . 2 1 . 1 . 1 . 1 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . 21 . . . . 11 Traps 19 | . . . . . . . . . . . . . . . 15 . . . . 4 Emergency Access 11 | . . . . . . . . . . . . . . . 6 . . . . 5 Items 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 16863 | 178 595 192 400 911 1805 1220 612 179 336 1299 777 368 1663 555 1857 891 560 1455 301 709 Spaces Moved 7503 | 95 354 112 308 369 726 327 240 88 200 522 404 223 1002 260 318 327 253 680 183 512 Core 174 | 10 . . . . . . . . . . . . . 1 55 . . . . 108 Treads 2534 | 85 52 . . 303 157 . . . . 131 404 223 1002 166 . . . 11 . . Legs 4025 | . 302 112 308 52 569 327 240 88 25 243 . . . . 263 80 253 669 183 311 Wheels 430 | . . . . 14 . . . . 175 148 . . . 93 . . . . . . Hover 297 | . . . . . . . . . . . . . . . . 247 . . . 50 Flight 43 | . . . . . . . . . . . . . . . . . . . . 43 Fastest Speed 32 | 50 120 120 120 120 157 196 198 198 100 100 160 160 160 145 285 214 200 106 110 32 Average Speed 187 | 148 126 120 120 149 195 219 244 198 141 181 160 160 160 185 553 237 220 194 130 109 Slowest Speed 1400 | 160 190 120 190 236 480 265 265 198 198 400 160 160 160 1400 1400 285 285 490 183 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 7 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 43 | 6 46 11 60 36 17 61 54 74 47 13 58 29 89 58 9 53 50 80 40 17 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . Known Exits Taken 13 | . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . . 2 . . 2 1 . . . 4 1 4 . . 1 2 . . . Spaces Dug 49 | . . . . . 1 . . . . 16 1 . . 8 3 19 . . . 1 Terrain Destroyed 377 | . . . . 36 1 16 . . . 41 1 . . 84 76 44 . 46 18 14 Melee 11 | . . . . . 1 . . . . 5 1 . . . 3 . . . . 1 Projectile 93 | . . . . . . 2 . . . 25 . . . 4 . 29 . 5 15 13 AOE 273 | . . . . 36 . 14 . . . 11 . . . 80 73 15 . 41 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 9542 | 121 433 165 337 604 934 745 257 94 229 804 519 227 1066 315 385 403 257 806 217 624 Wait 852 | . 27 21 18 64 65 340 . 3 . 130 75 . 26 2 5 31 . 6 . 39 Move 7483 | 94 353 111 307 368 725 326 239 87 199 521 403 222 1001 259 317 326 252 679 182 512 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 14 4 10 7 23 23 1 2 . 5 37 7 . 11 5 13 2 3 13 1 12 Fast Attach 42 | . 5 . . 8 . . . . . 3 3 . 7 2 . . . 12 . 2 Attach 124 | 7 . 4 1 6 12 7 2 1 8 13 2 1 2 13 12 4 1 9 3 16 Detach 23 | . . . 1 . . . 1 2 . 1 1 . 1 2 2 . 1 7 1 3 Swap 72 | . 3 6 1 14 9 4 . . 1 13 10 . 2 . 1 . . 6 . 2 Drop 128 | . 3 9 2 26 10 . . . 2 18 9 . 16 . 3 . . 23 . 7 Fire 531 | 6 38 4 . 95 88 42 10 . 14 59 8 4 . 32 28 40 . 14 30 19 Melee 45 | . . . . . 2 16 2 1 . 9 1 . . . 4 . . . . 10 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . 9 . . . . . . . . . . . 37 . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [Sto]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Discovered new exit (range 13) 847 | -9/Materials | Discovered new exit (range 15) 966 | -9/Materials | Entered Mines 971 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 976 | -9/Mines | Met a Derelict bent on vengeance 978 | -9/Mines | Learned location of Storage (-9) 1040 | -9/Mines | Received a Mining Laser from a helpful Derelict 1121 | -9/Mines | Discovered new exit (range 6) 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1898 | -8/Materials | Garrison activated, responded to threat 2040 | -8/Materials | Lost 3 parts (2n1u) 2167 | -8/Materials | Discovered new exit (range 13) 2277 | -8/Materials | Entered Factory 2277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -7/Factory | Build established: Scavenger-Mutant 2755 | -7/Factory | Lost 3 parts (3n) 3013 | -7/Factory | Build established: Mutant 3067 | -7/Factory | Discovered new exit (range 10) 3083 | -7/Factory | Identified exit to Factory 3398 | -7/Factory | Identified exit to Lower Caves 4082 | -7/Factory | Entered Lower Caves 4084 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4236 | -7/Lower Caves | Identified exit to Lower Caves 4352 | -7/Lower Caves | System corruption reached 10% 4390 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 4482 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4542 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4741 | -7/Lower Caves | Learned Factory stockpile data 5049 | -7/Lower Caves | Spotted B-75 Beast 5302 | -7/Lower Caves | Entered another Lower Caves area 5335 | -7/Lower Caves | Learned Factory garrison access intel 5335 | -7/Lower Caves | Discovered exit to Factory (range 5) 5841 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5871 | -7/Lower Caves | Discovered new exit (range 15) 5914 | -7/Lower Caves | Entered Data Miner 5915 | -7/Data Miner | Discovered new exit (range 6) 5953 | -7/Data Miner | Met Data Miner 5997 | -7/Data Miner | Learned location of Section 7 (-3) 5997 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6025 | -7/Data Miner | Received God Mode back door access code from Data Miner 6093 | -7/Data Miner | Entered Proximity Caves 6096 | -6/Proximity Caves | Core integrity fell below 50% 6133 | -6/Proximity Caves | Spotted B-75 Beast 6264 | -6/Proximity Caves | Learned Factory stockpile data 6410 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6429 | -6/Proximity Caves | Entered Factory 6429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6431 | -6/Factory | Loaded intel: 4 garrison access locations 6434 | -6/Factory | Garrison activated, responded to threat 6635 | -6/Factory | Fabricated Multireflex Exoskeleton? 6661 | -6/Factory | Build established: Scavenger-Mutant 6830 | -6/Factory | Allied Derelicts emerged from ambush trap array 7025 | -6/Factory | Identified exit to Lower Caves 7025 | -6/Factory | Identified exit to Factory 7147 | -6/Factory | Spotted B-75 Beast 7228 | -6/Factory | Lost 3 parts (1p1n1u) 7256 | -6/Factory | Incoming investigation squad redirected 7711 | -6/Factory | Crushed by falling debris 7728 | -6/Factory | Entered Lower Caves 7779 | -6/Lower Caves | Encountered a Warlord checkpoint 7791 | -6/Lower Caves | Learned 4 Factory zone layouts 7901 | -6/Lower Caves | Found DCF Scrap (14 items) 8293 | -6/Lower Caves | Found Alien Artifact 8293 | -6/Lower Caves | Identified Core Expander 8293 | -6/Lower Caves | Installed Core Expander, added new Power slot 8424 | -6/Lower Caves | Spotted B-75 Beast 8498 | -6/Lower Caves | Discovered new exit (range 5) 8503 | -6/Lower Caves | Identified exit to Lower Caves 8505 | -6/Lower Caves | Entered another Lower Caves area 8858 | -6/Lower Caves | Discovered new exit (range 10) 8870 | -6/Lower Caves | Identified exit to Zion 8873 | -6/Lower Caves | Entered Zion 8992 | -6/Zion | Discovered new exit (range 15) 9019 | -6/Zion | Found Prototype Special Weapon 9022 | -6/Zion | Found Prototype Special Weapon 9025 | -6/Zion | Found Prototype Special Weapon 9030 | -6/Zion | Found Prototype Special Weapon 9320 | -6/Zion | Found Prototype Processor 9321 | -6/Zion | Identified Exp. Terrain Scan Processor 9324 | -6/Zion | Found Prototype Hackware 9324 | -6/Zion | Identified Exp. System Shield 9328 | -6/Zion | Found Prototype Processor 9328 | -6/Zion | Identified Exp. Targeting Computer 9336 | -6/Zion | Found Prototype Processor 9336 | -6/Zion | Identified Exp. Melee Analysis Suite 9339 | -6/Zion | Found Prototype Processor 9339 | -6/Zion | Identified Exp. Target Analyzer 9448 | -6/Zion | Learned Factory security intel 9515 | -6/Zion | Gained Derelict followers 9655 | -6/Zion | Found CR-A16's Pointy Stick 9852 | -6/Zion | Given the Hacking Drone Bay 9884 | -6/Zion | Build established: Derelict-Mutant 10167 | -6/Zion | Met Imprinter 10191 | -6/Zion | Imprinted 10193 | -6/Zion | Declared Zion's savior 10522 | -6/Zion | Identified exit to Proximity Caves 10536 | -6/Zion | Entered Proximity Caves 10536 | -5/Proximity Caves | Accompanied by 6 allies 10549 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10618 | -5/Proximity Caves | Lost 4 allies 10634 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 10698 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 10765 | -5/Proximity Caves | Spotter reported a threat 10784 | -5/Proximity Caves | System corruption reached 10% 10788 | -5/Proximity Caves | System corruption reached 30% 10857 | -5/Proximity Caves | Learned Factory terminal intel 10862 | -5/Proximity Caves | Spotted B-75 Beast 10902 | -5/Proximity Caves | Core integrity fell below 50% 10938 | -5/Proximity Caves | Spotter reported a threat 10985 | -5/Proximity Caves | Lost 3 parts (2n1u) 11070 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11091 | -5/Proximity Caves | Entered Factory 11091 | -5/Factory | Evolved 2 slots: Utility x2 11092 | -5/Factory | Identified exit to Upper Caves 11095 | -5/Factory | Loaded intel: 26 terminal locations 11120 | -5/Factory | Lost 4 parts (1p3n) 11366 | -5/Factory | Build established: Mutant 11485 | -5/Factory | Zion Heavy squad teleported in 11973 | -5/Factory | Zion Hacker squad teleported in 12019 | -5/Factory | Discovered new exit (range 8) 12053 | -5/Factory | Lost 4 allies 12137 | -5/Factory | Identified exit to Factory 12588 | -5/Factory | Terminal network hard line cut 12948 | -5/Factory | Entered Upper Caves 12968 | -5/Upper Caves | Build established: Scavenger-Mutant 13600 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13782 | -5/Upper Caves | Discovered new exit (range 15) 13837 | -5/Upper Caves | Identified exit to Upper Caves 13839 | -5/Upper Caves | Entered another Upper Caves area 13919 | -5/Upper Caves | Spotted B-75 Beast 14228 | -5/Upper Caves | Build established: Derelict-Mutant 14364 | -5/Upper Caves | Discovered new exit (range 11) 14384 | -5/Upper Caves | Identified exit to Warlord 14399 | -5/Upper Caves | Entered Warlord 14467 | -5/Warlord | System corruption cleaned by Quarantine Array 14888 | -5/Warlord | Rebuked by Warlord 14913 | -5/Warlord | Warlord's base attacked by MAIN.C 15189 | -5/Warlord | Opened Warlord's prototype stash 15225 | -5/Warlord | Found Prototype Device 15232 | -5/Warlord | Found Prototype Device 15236 | -5/Warlord | Identified Exp. Phase Shifter 15237 | -5/Warlord | Identified System Purifier 15244 | -5/Warlord | Found Prototype Reactor 15244 | -5/Warlord | Identified Vortex Chain Reactor 15263 | -5/Warlord | Warlord forces counterattacked 15449 | -5/Warlord | Found Prototype Piercing Weapon 15449 | -5/Warlord | Identified Vortex Lance 15452 | -5/Warlord | Found Vortex Lance 15461 | -5/Warlord | Found Prototype Energy Gun 15461 | -5/Warlord | Identified Vortex Shotgun 15465 | -5/Warlord | Found Vortex Shotgun 15505 | -5/Warlord | Build established: Commander-Mutant 15588 | -5/Warlord | Warlord base infiltrated, sounded retreat 15650 | -5/Warlord | Spotted B-86 Titan 15653 | -5/Warlord | Spotted Executioner 15659 | -5/Warlord | Destroyed B-86 Titan 15659 | -5/Warlord | Destroyed Executioner 15689 | -5/Warlord | Destroyed 7 combat bots 15784 | -5/Warlord | P-80 Master assimilated allied Archangel 6c 15810 | -5/Warlord | Lost 9 allies 15813 | -5/Warlord | Spotted Striker 15813 | -5/Warlord | Spotted Striker 15813 | -5/Warlord | Spotted Executioner 15813 | -5/Warlord | Spotted Striker 15819 | -5/Warlord | Destroyed Striker 15833 | -5/Warlord | Discovered new exit (range 15) 15847 | -5/Warlord | Identified exit to Proximity Caves 15854 | -5/Warlord | Entered Proximity Caves 15854 | -4/Proximity Caves | Accompanied by 1 ally 15983 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16041 | -4/Proximity Caves | Build established: Scavenger-Mutant 16132 | -4/Proximity Caves | Discovered exit to Factory (range 14) 16155 | -4/Proximity Caves | Entered Factory 16155 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16180 | -4/Factory | Zion Demo squad teleported in 16353 | -4/Factory | Build established: Derelict-Mutant 16690 | -4/Factory | Lost 3 parts (3u) 16734 | -4/Factory | Core integrity fell below 50% 16757 | -4/Factory | Lost 13 parts (2p6n4u1w) 16834 | -4/Factory | Core integrity fell below 20% 16847 | -4/Factory | Lost 4 parts (4n) 16851 | -4/Factory | Discovered new exit (range 16) 16864 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Offense Resupply ] [ 2 : Heavy Resupply ] [ 3 : Trap Resupply ] [ 4 : Thermal Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Garrisons ] [ 2 : Component Stockpiles ] [ 3 : Component Schematics ] [ 4 : Unaware Schematics ] 16853_ Slug penetrates Wall. 16855_ Detecting system override signal. 16858_ Slug penetrates Wall. 16860_ Terminal disabled. 16861_ Slug penetrates Wall. 16864_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????# ##??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? +??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????+ #??????? | | ???????????????????????#??????????????# #??????? | | ???????????????????????#k?????????????# #??????? | | ???????????????????????# ?????????????# #??????? | | ???????????????????????# ?????????????# #??????? | | ???????????????????????# ?????????????# #??????? | | ???????????????????????# ?????????????# #??????? | | ??????????????????###### ####?????????# #??????? | | ??????????????????# #?????##### ###????? | | ??????????????????# #######"# ###### | | ??????????????????# @ | | ??????????????????# k T" | | ??????????????????# < Y | | ??????????????????# | | ??????????????????# | | ??????????????????# ####+#### | | ??????????????????# #? ???######## | | ??????????????????############ "????+ | | ?????????????????????????????# ??????###### | | ?????????????????????????????# ???????????# | | ?????????????????????????????#????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????????+ | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####???????### | | ??????????????????????????????????? #######T | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????"" | | ?????????????????????????????????? T" | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Corruption Block 10 Armor Coverage 600 Resistance: KI 25 Core Shielding 30 Phase Shifting 20 Evasion (%) 85 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Fission Core | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Multireflex Exoskeleton | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ActiveThermicProcessor Manual? 0 Play Time 01:48:41 Cumulative 131.0 hours Start 2025.08.11 @ 03:05:33 End 2025.08.11 @ 04:54:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ce7e151-e1f6-4a84-8a16-403c162c3518