Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 17:10:20 Player: Waste Result: Destroyed by 5I-HCX(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (473) 473 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2723 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 306/310 System Corruption 2% Temperature Cool (74) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (15) --- Small Storage Unit Improved Sensor Array Experimental Signal Interpreter Gun Armor Grenade Launcher LU-1G1's Laser Shovel Junk Cannon Vortex Trap Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Machine Gun LU-1G1's Laser Shovel > --- INVENTORY -------- Small Storage Unit Improved Sensor Array Experimental Signal Interpreter Gun Armor Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Junk Cannon Vortex Trap [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon LU-1G1's Laser Shovel Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 1 2 11 . 5 Power 1 | . . . . 1 Engine . | . . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 2 | . . 2 . . Treads 2 | . . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 1 . 1 Device 2 | . 1 1 . . Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 1 . 8 . 3 Energy Gun 3 | . . 2 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . 4 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes 1 | . . 1 . . Average Backups 7 | 6 7 7 7 7 Power . | 1 1 . . . Propulsion . | 4 3 1 . . Utility 1 | . . . 2 2 Weapon 4 | 1 2 4 5 5 Tool/Special . | . . . . . Unused Backups 15 | . 6 5 . 4 Power 2 | . 1 1 . . Propulsion 6 | . 3 3 . . Utility 4 | . 1 . . 3 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 95 98 100 100 Engine 10 | . 14 14 14 4 Core 3 | . . . . 9 Treads 20 | . . 12 28 28 Leg 7 | . 28 15 . . Device 12 | . 1 10 14 14 Storage 14 | . 14 14 14 14 Protection 1 | . 8 3 . . Energy Gun 4 | . 14 9 . . Ballistic Gun 15 | . 14 15 14 16 Launcher 7 | . . . 14 11 Peak Build Rating 22 | 6 7 13 11 22 Average Rating 11 | 6 6 10 11 14 On Entrance 8 | 6 6 7 11 11 Naked Turns . | . . . . . Heaviest Build 39 | 12 15 21 16 39 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 5 | . . 5 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 8 8 8 8 11 Most Carried 12 | 6 8 8 8 12 Average Carried 8 | 6 7 7 8 8 Final Capacity 15 | 8 8 8 8 15 Final Carried 9 | 6 8 8 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 619 | 200 . 313 56 50 Remotely . | . . . . . Salvage Created 539 | . 39 430 . 70 Parts 37 | . . 35 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 14 | . 1 12 . 1 Guns 13 | . 1 11 . 1 Classes Destroyed 4 | . 1 2 . 1 Swarmer 3 | . . 3 . . Grunt 1 | . 1 . . . Subdweller 9 | . . 9 . . Scrapper 1 | . . . . 1 Best Kill Streak 2 | . 1 2 . 1 Combat Bots Only 2 | . 1 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 112 | . 11 71 . 30 Missed 30 | . . 21 . 9 Hits 82 | . 11 50 . 21 Melee 1 | . . . . 1 Projectile 81 | . 11 50 . 20 Critical Strikes 2 | . . 1 . 1 Damage Taken 1245 | . 122 744 . 379 Core 253 | . 22 138 . 93 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 88 | . 8 71 . 9 Largest 2 | . 2 2 . 2 Hottest 90 | . 70 90 . 60 Shots Fired 141 | . 16 108 . 17 Gun 122 | . 16 90 . 16 Cannon 12 | . . 12 . . Launcher 6 | . . 6 . . Special 1 | . . . . 1 Kinetic 84 | . 8 60 . 16 Thermal 21 | . 8 12 . 1 Explosive 6 | . . 6 . . Electromagnetic 30 | . . 30 . . Robot Hit Streak 22 | . 8 22 . 11 Robot Miss Streak 5 | . 2 5 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | . 13 57 . 11 Core Hits 27 | . 2 22 . 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1352 | . 177 942 . 233 Guns 1320 | . 177 910 . 233 Cannons . | . . . . . Explosions 32 | . . 32 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 833 | . 82 518 . 233 Thermal 95 | . 95 . . . Explosive 32 | . . 32 . . Electromagnetic 392 | . . 392 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . 8 . . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | . 193 . . 90 Average Temperature 66 | . 95 . . 34 Received Heat Transfer 382 | . 66 99 . 217 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 259 | . 259 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 52 | . 30 . 52 . Initial 52 | . . . 52 . Average 5 | . 4 . 5 . Influence Increases 349 | . 54 210 85 . Destroy 0b10 Robot/C 80 | . 20 60 . . Destroy Leader 10 | . 10 . . . Successful Hack 49 | . 24 . 25 . Select Force Hacks 60 | . . . 60 . Lose Combat Pursuer 150 | . . 150 . . Influence Decreases 349 | . 54 101 194 . Entered New Map 57 | . . . 57 . Time Decay 273 | . 54 82 137 . Lost Part 19 | . . 19 . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 1 20 . 8 Peak Tracking Total 4 | . 2 4 . 3 Tactical Retreats 7 | . . 5 . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 14 | . 2 3 7 2 Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 6 4 16 7 Successful 25 | . 4 4 10 7 Failed 8 | . 2 . 6 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 22 | . 6 . 16 . Terminals 20 | . 6 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 4 . 7 Record 1 | . . 1 . . Robot Analysis 8 | . 2 . . 6 Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Proto ID Catalog 2 | . . 1 . 1 Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . . . 10 . Terminals 8 | . . . 8 . Botnet 3 | . . . 3 . Skim 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 38 | . 38 . . . Seismic 38 | . 38 . . . Robot Analysis Total 8 | . 2 . . 6 Derelict Logs Recovered 6 | . . 2 . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5806 | 2 277 2181 1069 2277 Spaces Moved 3445 | 1 154 1422 668 1200 Core 1 | . . 1 . . Treads 2389 | . . 521 668 1200 Legs 1055 | 1 154 900 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 148 | 120 120 136 160 160 Slowest Speed 300 | 120 120 300 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 2 43 75 94 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 6 | . . 2 3 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug 21 | . . 17 . 4 Terrain Destroyed 35 | . . 34 . 1 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . 34 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3986 | 1 229 1551 668 1537 Wait 403 | . 62 31 . 310 Move 3441 | . 153 1421 667 1200 Hop . | . . . . . Pick Up 15 | . 3 7 . 5 Fast Attach 2 | . 1 1 . . Attach 6 | . . 3 . 3 Detach 1 | . . . . 1 Swap 18 | 1 1 10 . 6 Drop 11 | . 1 7 . 3 Fire 88 | . 8 71 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 10) 257 | -10/Materials | Discovered new exit (range 6) 280 | -10/Materials | Entered Subcaves 329 | -10/Subcaves | Build established: Mutant 332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 476 | -10/Subcaves | Learned Materials emergency access door positions 485 | -10/Subcaves | Discovered new exit (range 10) 588 | -10/Subcaves | Learned location of Zion (-7) 588 | -10/Subcaves | Met a Zionite searching for "candidates" 777 | -10/Subcaves | Visited 4L-MR0's lab 866 | -10/Subcaves | Found Gun Armor 1086 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1265 | -10/Subcaves | Learned location of Storage (-8) 1267 | -10/Subcaves | Ambushed by Subdweller buried in earth 1691 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1693 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2036 | -10/Subcaves | Core integrity fell below 50% 2055 | -10/Subcaves | Discovered new exit (range 10) 2461 | -10/Subcaves | Entered Recycling 2615 | -8/Recycling | Discovered new exit (range 15) 3287 | -8/Recycling | Learned location of 1 exit from Extension 3406 | -8/Recycling | Learned location of 1 exit from Extension 3451 | -8/Recycling | Learned location of 1 exit from Lower Caves 3485 | -8/Recycling | Learned location of 1 exit from Storage 3492 | -8/Recycling | Scanned before Scraplab entrance 3508 | -8/Recycling | Learned Storage emergency access door positions 3514 | -8/Recycling | Entered Scraplab 3527 | -8/Recycling | Discovered new exit (range 3) 3530 | -8/Recycling | Entered Scraptown 3695 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3786 | -8/Scraptown | Discovered new exit (range 11) 3820 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3825 | -8/Scraptown | Learned Factory terminal intel 3826 | -8/Scraptown | Learned location of 1 exit from Lower Caves 3828 | -8/Scraptown | Learned Factory emergency access door positions 3900 | -8/Scraptown | Visited Fellowship of the Rings 3929 | -8/Scraptown | Visited Scrapoid Research Area 3974 | -8/Scraptown | Visited Observation Area 4231 | -8/Scraptown | Visited Comm Corps 4254 | -8/Scraptown | Visited Awakened 4289 | -8/Scraptown | Visited Supply Room 4327 | -8/Scraptown | Visited Science Testing Area 4414 | -8/Scraptown | Visited UFD Registry 4414 | -8/Scraptown | Registered with UFD as "Fiberlever" 4466 | -8/Scraptown | Visited Science Guys 4526 | -8/Scraptown | Visited LU-1G1's Boring Crew 4554 | -8/Scraptown | Visited Curators Association 4628 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4780 | -8/Scraptown | Visited Analyses Database 4818 | -8/Scraptown | Visited Infowarlord's Domain 4828 | -8/Scraptown | Found Exp. Signal Interpreter 4854 | -8/Scraptown | Visited Scrapoid Pod Storage 4875 | -8/Scraptown | Visited Junk Repository 4927 | -8/Scraptown | Visited Botcube Research 4958 | -8/Scraptown | Visited Chapter 10 4988 | -8/Scraptown | Visited Junk Cannon Lab 4999 | -8/Scraptown | Found Prototype Special Weapon 5277 | -8/Scraptown | Met Optimus 5277 | -8/Scraptown | Accepted into 0bPrime 5677 | -8/Scraptown | Civil war broke out across Scraptown 5683 | -8/Scraptown | Found Prototype Special Weapon 5703 | -8/Scraptown | Identified LU-1G1's Laser Shovel 5737 | -8/Scraptown | Core integrity fell below 20% 5751 | -8/Scraptown | Identified exit to Factory 5753 | -8/Scraptown | Lost 8 allies 5804 | -8/Scraptown | Lost 3 allies 5807 | -8/Scraptown | Destroyed by 5I-HCX(j) with Overtuned Pulse Rifle Last Messages --------------- 05750_ CZ-UPM(p) suffers critical hit (Destroy). 05750_ CZ-UPM(p) destroyed. 05750_ Slug penetrates Machine. Optimus: You really should get out of here Fiberlever. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Loading 1 Scraptown exit... 05751_ Acquired 40 matter. 05752_ V8-LCU(E) suffers critical hit (Burn). 05771_ Beam penetrates Machine. 05771_ Machine disintegrates. 05771_ Wall disintegrates. 05771_ Beam penetrates Machine. 05771_ Machine disintegrates. 05771_ Beam penetrates Machine. 05771_ Machine disintegrates. 05771_ Wall disintegrates. 05787_ System corrupted: Substantial component data lost. 05799_ Destroyed Lgt. Ion Engine. 05802_ Sub. Machine Gun destroyed. 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"!## #??? | | ??????#"" "" " ## # # ###"" ""## #??? | | ??????#"" ## ####### ##" "# #??? | | ??????#"""" ""## ###"" ""## #### | | ??????#""" """"## # """ # #?#=" "!## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverFlightSpiker Manual? 0 Play Time 00:23:32 Cumulative 383.0 hours Start 2025.06.22 @ 16:48:17 End 2025.06.22 @ 17:10:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebf9a064-0861-4d49-b7ae-9a0876a117cf