Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 08:24:31 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (2351) 2351 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1373) 1373 TOTAL SCORE: 8629 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 612 Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 7/300 Energy 55/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Sensor Array Advanced Sensor Array Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Sensor Array Launcher Guidance Computer Hardened Heavy Armor Plating Enhanced Autogun [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Improved Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Arc Projector Ballistic Gun Autogun Launcher Guided EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 . 1 . . . Utility 5 | . . 1 . . . 2 . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 105 | 6 7 25 10 32 14 3 8 . Power 13 | 1 . 2 2 4 4 . . . Engine 12 | 1 . 2 2 4 3 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 2 6 4 10 3 . . . Treads 13 | 2 2 4 . 5 . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 7 | . . . . 4 3 . . . Flight 7 | . . 2 4 1 . . . . Utility 28 | 1 2 5 4 8 3 3 2 . Device 11 | . . 1 3 3 2 2 . . Storage 4 | 1 1 . . 2 . . . . Processor 4 | . 1 . 1 . . 1 1 . Hackware 1 | . . 1 . . . . . . Protection 8 | . . 3 . 3 1 . 1 . Artifact . | . . . . . . . . . Weapon 37 | 2 3 12 . 10 4 . 6 . Energy Gun 2 | . . . . . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 2 3 8 . 5 2 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 13 | . . 4 . 4 2 . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 4 . . . . Parts Lost 19 | . . 2 . 12 2 . 3 . Power 3 | . . 1 . 1 1 . . . Propulsion 5 | . . . . 5 . . . . Utility 5 | . . . . 4 . . 1 . Weapon 6 | . . 1 . 2 1 . 2 . Highest Loss Streak 8 | . . 2 . 8 1 . 2 . To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 90 | . 96 99 73 78 90 93 80 40 Engine 10 | . 14 10 9 6 8 13 8 3 Treads 13 | . 28 22 . . . . . . Hover 10 | . . . . 18 36 33 31 15 Flight 4 | . . . 35 12 . . . . Device 5 | . . 2 9 9 9 13 7 5 Storage 9 | . 14 11 9 6 7 6 6 5 Processor 7 | . 10 10 2 3 . 6 8 5 Protection 4 | . . 8 . 4 4 6 5 3 Ballistic Gun 21 | . 27 31 . 11 13 6 1 . Launcher 1 | . . 1 . 2 3 6 4 . Naked Turns 34 | . . . . 34 . . . . Heaviest Build 49 | 12 21 34 20 35 47 45 49 41 Greatest Support 83 | 40 46 46 20 83 49 49 49 41 Greatest Overweight (x) 2 | . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 8 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 9 10 10 Average Carried 8 | 1 8 9 9 6 9 8 9 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | . 10 10 10 10 10 9 10 10 Class Distribution -------------------- 39% | Tank 37% | Mutant 12% | Sprinter 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Sprinter | -8/Materials Tank | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Matter Collected 3120 | 151 488 1059 . 919 458 28 17 . Remotely . | . . . . . . . . . Salvage Created 3753 | . 495 1441 . 1160 475 28 154 . Parts 229 | . 36 91 . 69 29 2 2 . Haulers Intercepted 13 | . 2 5 . 5 1 . . . Recyclers Shooed 3 | . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Combat Hostiles Destroyed 58 | . 11 24 . 13 9 . 1 . Melee 8 | . . . . 8 . . . . Guns 31 | . 11 15 . . 5 . . . AOE 19 | . . 9 . 5 4 . 1 . Classes Destroyed 12 | . 6 5 . . . . 1 . Worker 7 | . . 2 . 1 4 . . . Builder 4 | . 1 2 . 1 . . . . Tunneler 2 | . . 1 . 1 . . . . Hauler 13 | . 2 5 . 5 1 . . . Recycler 7 | . . 4 . 3 . . . . Operator 4 | . 1 2 . . 1 . . . Watcher 10 | . 3 4 . 1 1 1 . . Swarmer 22 | . 6 10 . . 6 . . . Grunt 18 | . 5 4 . 7 2 . . . Duelist 2 | . . 2 . . . . . . Sentry 15 | . . 8 . 6 1 . . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 15 | . 3 15 . 4 4 1 1 . Combat Bots Only 11 | . 3 11 . 3 3 . 1 . Max Kills in Single Turn 4 | . 1 4 . 2 2 1 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 3 . 2 1 . 1 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Hostile Shots Fired 416 | . 29 87 . 126 98 . 76 . Missed 155 | . 7 27 . 45 46 . 30 . Damage Taken 3764 | . 203 784 . 1487 653 32 605 . Core 746 | . 33 50 . 468 145 . 50 . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 65 | . 65 . . . . . . . Core Remaining (%) 76 | 100 86 87 . 14 79 . 94 . Volleys Fired 200 | . 42 77 . 31 41 2 7 . Largest 3 | . 2 3 . 3 3 1 2 . Hottest 110 | . 46 76 . 75 75 39 110 . Shots Fired 458 | . 84 228 . 60 70 2 14 . Gun 411 | . 84 218 . 47 58 . 4 . Cannon . | . . . . . . . . . Launcher 47 | . . 10 . 13 12 2 10 . Special . | . . . . . . . . . Kinetic 407 | . 84 218 . 47 58 . . . Thermal . | . . . . . . . . . Explosive 31 | . . 10 . 7 2 2 10 . Electromagnetic 20 | . . . . 6 10 . 4 . Robot Hit Streak 18 | . 13 18 . 8 8 . 6 . Robot Miss Streak 6 | . 3 6 . 5 5 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 4 . . 1 . . . Max Gunslinging Chain 2 | . . 2 . . 1 . . . Shots Hit Robots 273 | . 50 119 . 59 37 . 8 . Core Hits 176 | . 24 71 . 37 26 1 17 . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . Critical Strikes 5 | . 2 2 . 1 . . . . Destroy 4 | . 2 2 . . . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 38 | . . . . 38 . . . . Impact . | . . . . . . . . . Slashing 38 | . . . . 38 . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 8 . . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9178 | . 723 2718 . 3430 1168 47 1092 . Guns 3620 | . 723 1891 . 425 545 . 36 . Cannons . | . . . . . . . . . Explosions 4001 | . . 827 . 1448 623 47 1056 . Melee 1551 | . . . . 1551 . . . . Ramming 6 | . . . . 6 . . . . Kinetic 3584 | . 723 1891 . 425 545 . . . Thermal 123 | . . . . . 123 . . . Explosive 3144 | . . 827 . 1108 106 47 1056 . Electromagnetic 770 | . . . . 340 394 . 36 . Impact . | . . . . . . . . . Slashing 1551 | . . . . 1551 . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 3 . . 7 . . . . Average Corruption 6 | . 2 . . 6 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . 3 . . 24 . . . . Message Errors 10 | . . . . 10 . . . . Matter Fused 4 | . 2 . . 2 . . . . Heat Flow Errors 7 | . . . . 7 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 2 | . 1 . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 209 | . . 12 . 156 18 . 23 . Projectiles . | . . . . . . . . . Explosions 83 | . . 12 . 30 18 . 23 . Melee 126 | . . . . 126 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 254 | . . 21 . 56 144 33 . . Shots 8 | . . 1 . 3 3 1 . . Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 403 | . 21 126 . 328 403 22 3 . Average Temperature 84 | . 6 39 . 91 134 9 2 . Received Heat Transfer 1038 | . 42 213 . 663 66 . 54 . Effects 4 | . . . . . 4 . . . Shutdowns 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Peak Influence 835 | . 179 600 242 835 747 391 338 161 Initial 359 | . . 49 242 102 352 359 273 161 Average 369 | . 96 443 242 476 582 369 302 161 Maximum Alert Level 3 | . . 2 1 3 3 1 1 . Low Security (%) 32 | 100 100 13 . 15 . . . 100 Level 1 14 | . . 1 100 23 4 100 100 . Level 2 47 | . . 85 . 47 78 . . . Level 3 5 | . . . . 13 17 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 1 2 5 3 . 1 . Investigation 3 | . 1 . 1 1 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 8 | . 1 1 1 2 2 . 1 . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Distress Signals 13 | . 1 4 . 4 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 19 35 . 47 22 1 8 . Peak Tracking Total 12 | . 3 8 . 12 5 1 7 . Tactical Retreats 18 | . . 2 . 11 5 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Traps Triggered 10 | . 3 . 1 2 1 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Machines Disabled 9 | . . 4 . 2 3 . . . Max in Single Turn 2 | . . 1 . 1 2 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Machines Accessed 16 | . 3 2 . 8 2 1 . . Terminals 15 | . 2 2 . 8 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 9 5 . 15 2 1 . . Successful 20 | . 7 1 . 9 2 1 . . Failed 12 | . 2 4 . 6 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 30 | . 7 5 . 15 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 5 1 . 9 2 1 . . Record 3 | . 2 . . 1 . . . . Prototype ID Bank 3 | . 1 1 . 1 . . . . Open Door 4 | . . . . 4 . . . . Open DSF 3 | . . . . . 2 1 . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 2 . 5 . 1 . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 32 | . 32 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Total Allies 3 | . . . . 3 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 113 | . . . . 113 95 . . . Highest-Rated Ally 100 | . . . . 100 95 . . . Total Orders 3 | . . . . . 3 . . . EXPLORE 3 | . . . . . 3 . . . Ally Attacks 45 | . . . . 45 . . . . Total Damage 2020 | . . . . 2020 . . . . Kills 21 | . . . . 21 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . 2 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Turns Passed 4844 | 57 1076 1533 198 1249 516 53 128 34 Spaces Moved 4290 | 44 567 744 363 1252 917 129 200 74 Core 142 | 22 . . . 98 . . . 22 Treads 1352 | 22 567 744 . 19 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1688 | . . . . 390 917 129 200 52 Flight 1108 | . . . 363 745 . . . . Fastest Speed 26 | 50 160 160 26 26 34 34 34 38 Average Speed 73 | 105 160 160 26 34 34 34 34 45 Slowest Speed 170 | 160 160 160 26 160 38 34 38 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 92 75 25 88 23 5 93 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 20 | . . 8 . . 12 . . . Terrain Destroyed 198 | . . 62 . 37 57 9 33 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 198 | . . 62 . 37 57 9 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Total 5644 | 54 670 944 469 1975 1077 134 246 75 Wait 800 | . 33 64 78 560 63 . 2 . Move 4282 | 43 566 743 362 1251 916 128 199 74 Hop . | . . . . . . . . . Pick Up 90 | 5 15 17 5 32 9 1 6 . Fast Attach 26 | 1 2 4 4 8 5 . 2 . Attach 44 | 5 . 4 3 20 5 2 5 . Detach 15 | . . . 4 6 1 . 4 . Swap 35 | . 5 17 3 4 4 1 1 . Drop 79 | . 7 18 10 23 13 . 7 1 Fire 200 | . 42 77 . 31 41 2 7 . Melee 38 | . . . . 38 . . . . Ram 2 | . . . . 2 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . . 13 . 13 . Rewire 6 | . . . . . 6 . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Discovered new exit (range 10) 712 | -10/Materials | Discovered new exit (range 3) 870 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Repaired Autogun 1134 | -10/Materials | Entered another Materials area 1134 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1341 | -9/Materials | Discovered new exit (range 5) 1389 | -9/Materials | Destroyed 11 combat bots 1444 | -9/Materials | Build established: Skirmisher 1740 | -9/Materials | Discovered new exit (range 12) 1852 | -9/Materials | Build established: Tank 1885 | -9/Materials | Discovered new exit (range 10) 2349 | -9/Materials | Discovered new exit (range 15) 2667 | -9/Materials | Entered another Materials area 2667 | -8/Materials | Evolved 2 slots: Propulsion x2 2682 | -8/Materials | Discovered new exit (range 16) 2865 | -8/Materials | Identified exit to Storage 2865 | -8/Materials | Entered Storage 2954 | -8/Storage | Build established: Sprinter 3306 | -8/Storage | Core integrity fell below 50% 3312 | -8/Storage | Lost 8 parts (1p4n2u1w) 3362 | -8/Storage | Core integrity fell below 20% 3369 | -8/Storage | Met 01-MTF 3386 | -8/Storage | Lost 3 parts (1n1u1w) 3889 | -8/Storage | Build established: Tank 4053 | -8/Storage | Discovered new exit (range 15) 4065 | -8/Storage | First assault squad dispatched 4114 | -8/Storage | Entered Factory 4114 | -7/Factory | Accompanied by 1 ally (01-MTF) 4114 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4119 | -7/Factory | 01-MTF left 4179 | -7/Factory | Discovered new exit (range 6) 4604 | -7/Factory | Discovered new exit (range 11) 4630 | -7/Factory | Entered another Factory area 4630 | -6/Factory | Evolved 2 slots: Utility x2 4683 | -6/Factory | Identified exit to DSF 4683 | -6/Factory | Entered DSF 4729 | -6/DSF | Additional patrols routed to DSF 4790 | -6/DSF | Discovered new exit (range 15) 4811 | -6/DSF | Identified exit to Factory 4811 | -6/DSF | Entered Factory 4811 | -5/Factory | Evolved 2 slots: Utility x2 4824 | -5/Factory | Build established: Mutant 4845 | -5/Factory | Self-destructed Last Messages --------------- Acquired Aerolev Unit. EXIT=FOUND Dropped Gravmag Array. Dropped Enh. Autogun. Acquired Magnetic Acceleration Cannon. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Triggered Segregator Trap. Arcs of energy rise from the floor. Aerolev Unit blown off. Triggered Segregator Trap. Arcs of energy rise from the floor. Hvy. Deuterium Engine blown off. Aerolev Unit blown off. Dropped Hrd. Heavy Armor Plating. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????##############???????????????? | | ???????# ! #???????????????? | | ???????# #???????????????? | | ???????# @ #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# """"""""" #???????????????? | | ???????# """"""""" #???????????????? | | ???????# """"""""" #???????????????? | | ???????# """"""""" ????????????????? | | ???????# """"""""" ????????????????? | | ???????# """"""""" #???????????????? | | ???????# #???????????????? | | ???????#####+#+######???????????????? | | #######????# +???????????????? | | # ???# ####???????????????? | | # ???# #??????????????????? | | # ??# #??????????????????? | | # ??# #??????????????????? | | # ?# =* #??????????????????? | | # ?# ==! #??????????????????? | | # # = #??????????????????? | | # # #??????????????????? | | # + #??????????????????? | | # # #####??????????????? | | # # # ?????????????? | | # ?# # """????????????? | | # ?# # """"???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryNavigationChip Manual? 0 Play Time 01:06:40 Cumulative 25.4 hours Start 2024.07.10 @ 01:39:55 End 2024.07.10 @ 08:24:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 56 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bf6a234-ca70-4759-9d40-4449eb5c9f19