Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:00:25 Player: Camoedine Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (109) 545 Value Destroyed (3878) 3878 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1569) 1569 TOTAL SCORE: 11172 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 1098 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Carbon-fiber Leg Improved VSS Leg Armored Huge Wheel Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Gauss Cannon Antimatter Cannon > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod Kinecellerator Flak Gun Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Missile Launcher [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 5 | . . 1 . 1 1 . . . 1 . 1 . . Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 118 | 6 11 9 10 25 9 1 14 6 6 7 5 7 2 Power 23 | 1 3 2 3 4 1 1 1 2 1 2 1 1 . Engine 18 | 1 3 2 2 2 . . 1 2 1 2 1 1 . Core 4 | . . . 1 2 1 . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 31 | 2 4 5 2 11 . . 2 1 1 2 . 1 . Treads . | . . . . . . . . . . . . . . Leg 10 | . 2 . . 4 . . 2 1 1 . . . . Wheel 21 | 2 2 5 2 7 . . . . . 2 . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 27 | 1 3 1 1 4 2 . 5 1 2 1 3 3 . Device 11 | . . 1 1 1 1 . 3 . 1 . 1 2 . Storage 6 | 1 2 . . . . . 1 . . . 1 1 . Processor 2 | . 1 . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . . . 3 1 . 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 1 1 4 6 6 . 6 2 2 2 1 2 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 25 | 2 1 1 2 4 3 . 5 . . 2 1 2 2 Ballistic Cannon 4 | . . . . . 1 . . 1 2 . . . . Launcher 5 | . . . 1 . 2 . 1 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . 1 1 1 . . . . Corrupted Parts 2 | . . . . 1 . . 1 . . . . . . System Corruption 13 | . . . . 3 . . 10 . . . . . . Parts Lost 30 | . 1 5 3 . . . 4 . 1 2 1 4 9 Power 5 | . . . 1 . . . 1 . . 1 1 . 1 Propulsion 7 | . 1 4 1 . . . . . . . . . 1 Utility 5 | . . . . . . . 1 . . . . 2 2 Weapon 13 | . . 1 1 . . . 2 . 1 1 . 2 5 Highest Loss Streak 7 | . 1 4 3 . . . 2 . 1 2 1 3 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 97 99 91 100 100 95 89 93 90 84 75 61 Engine 6 | . 13 11 10 1 2 . . 7 13 12 10 11 8 Core 1 | . . . . 7 4 3 . . . . . . . Reactor 1 | . . . . . . 3 6 . . . . . . Leg 15 | . 10 . . 11 30 30 26 23 20 15 . . . Wheel 8 | . 17 31 32 24 . . . . . 2 11 10 9 Device 10 | . . 11 11 3 7 7 11 15 20 20 19 14 8 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 5 5 9 Processor 7 | . 13 11 11 9 7 7 7 7 6 6 5 5 4 Protection 6 | . . . . 9 15 15 10 4 6 5 5 2 . Ballistic Gun 16 | . 27 21 12 16 20 15 19 17 4 . 11 13 14 Ballistic Cannon 4 | . . . . . 2 7 2 4 15 18 11 7 3 Naked Turns 40 | . . . . . . . . . . . . . 40 Heaviest Build 157 | 12 49 48 49 67 75 84 84 87 107 107 157 156 125 Greatest Support 73 | 20 20 36 36 72 72 72 73 73 73 71 56 56 56 Greatest Overweight (x) 4 | 2 2 4 2 3 1 1 1 1 1 3 2 2 2 Average Overweight (x) 1 | . 1 1 1 . . 1 . . 1 1 1 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 6 19 20 20 20 20 20 20 20 20 20 22 25 22 Most Carried 25 | 7 20 20 20 20 20 20 20 20 20 20 24 24 25 Average Carried 19 | 3 15 18 19 19 19 20 19 19 19 19 20 22 20 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 24 | 3 20 18 20 20 20 20 20 20 20 20 24 23 5 Class Distribution -------------------- 34% | Skirmisher 18% | Scavenger-Mutant 16% | Scavenger-Tank 11% | Mutant 7% | Tank 7% | Scavenger-Skirmisher 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Commander-Skirmisher | -7/Storage Commander-Skirmisher | -6/Factory Skirmisher | -6/Extension Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Matter Collected 4448 | 260 628 250 153 392 332 39 771 182 36 370 366 652 17 Remotely . | . . . . . . . . . . . . . . Salvage Created 4353 | . 692 466 116 364 384 . 1119 154 126 233 194 405 100 Parts 257 | . 46 32 16 29 23 . 50 10 9 11 10 19 2 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 20 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Combat Hostiles Destroyed 83 | . 12 10 5 8 5 . 17 2 4 3 6 9 2 Guns 59 | . 12 10 3 8 2 . 14 1 . 1 1 5 2 Cannons 20 | . . . 2 . 3 . . . 4 2 5 4 . AOE 4 | . . . . . . . 3 1 . . . . . Classes Destroyed 16 | . 8 1 . 1 2 . 2 . . 1 1 . . Worker 5 | . 3 . . . . . 2 . . . . . . Builder 4 | . 1 1 1 . . . 1 . . . . . . Tunneler 2 | . 1 . 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . Recycler 11 | . 2 2 . . 2 . 4 . . 1 . . . Watcher 2 | . 1 . . . . . . . . 1 . . . Swarmer 15 | . 6 3 3 1 . . . . 1 . . 1 . Grunt 39 | . 6 6 . 3 2 . 12 2 2 . . 4 2 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 4 | . . . . . 1 . . . . . 3 . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 10 | . . 1 2 2 . . 2 . . 1 . 2 . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . Programmer 8 | . . . . . 2 . 1 . 1 . 2 2 . Behemoth 2 | . . . . . . . . . . 2 . . . Best Kill Streak 7 | . 7 5 4 4 5 . 6 2 3 3 3 5 2 Combat Bots Only 5 | . 3 3 3 4 3 . 5 1 3 1 3 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Hostile Shots Fired 751 | . 58 52 31 64 10 . 112 33 14 157 37 86 97 Missed 243 | . 17 19 8 25 3 . 35 10 4 60 9 26 27 Damage Taken 8149 | . 436 389 311 613 124 . 1297 239 263 1003 567 1243 1664 Core 1562 | . 72 79 70 69 . . 129 21 16 94 64 81 867 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 269 | . . . . . . . . 20 39 210 . . . Regen/Repaired (Parts) 322 | . 96 . . 30 . . 196 . . . . . . Core Remaining (%) 80 | 100 71 . 62 87 . . . 78 . 87 . . . Volleys Fired 270 | . 54 30 12 34 10 . 53 7 5 16 16 23 10 Largest 4 | . 2 2 2 2 3 . 3 3 3 3 4 4 4 Hottest 148 | . 40 40 100 48 92 . 92 101 132 132 148 148 110 Shots Fired 654 | . 108 60 14 68 30 . 137 18 16 48 64 68 23 Gun 516 | . 108 60 8 68 22 . 131 15 . 6 32 43 23 Cannon 126 | . . . . . 8 . 2 1 16 42 32 25 . Launcher 10 | . . . 4 . . . 4 2 . . . . . Special 2 | . . . 2 . . . . . . . . . . Kinetic 642 | . 108 60 8 68 30 . 133 16 16 48 64 68 23 Thermal 2 | . . . 2 . . . . . . . . . . Explosive 10 | . . . 4 . . . 4 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | . 12 21 21 23 7 . 15 8 2 7 5 9 11 Robot Miss Streak 5 | . 4 3 . 3 2 . 3 2 5 2 5 3 4 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 6 | . 1 2 . . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . 1 Shots Hit Robots 428 | . 63 46 13 51 20 . 95 13 6 27 31 41 22 Core Hits 229 | . 31 21 11 19 13 . 50 12 4 15 12 20 21 Critical Kills 2 | . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 19 | . . . 2 . 2 . 2 . 2 4 1 6 . Burn 2 | . . . 2 . . . . . . . . . . Destroy 3 | . . . . . 1 . 2 . . . . . . Blast 14 | . . . . . 1 . . . 2 4 1 6 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10035 | . 837 623 276 808 427 . 2394 469 387 1021 974 1307 512 Guns 6333 | . 837 553 98 768 330 . 1815 204 . 130 373 713 512 Cannons 2551 | . . . . . 97 . 45 27 296 891 601 594 . Explosions 1083 | . . 70 157 . . . 534 231 91 . . . . Melee . | . . . . . . . . . . . . . . Ramming 47 | . . . . 40 . . . 7 . . . . . Kinetic 8884 | . 837 553 98 768 427 . 1860 231 296 1021 974 1307 512 Thermal 112 | . . . 21 . . . . . 91 . . . . Explosive 992 | . . 70 157 . . . 534 231 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 4 2 2 16 16 1 1 . 5 5 Average Corruption 3 | . . . . 1 1 2 3 16 1 1 . 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 107 | . . . . 2 8 3 54 13 2 4 . 12 9 Message Errors 27 | . . . . . . 1 16 5 1 2 . 1 1 Matter Fused 23 | . . . . 1 6 1 6 4 . 1 . 2 2 Heat Flow Errors 3 | . . . . . . . 2 . . . . . 1 Energy Discharges 12 | . . . . 1 . . 8 . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 5 | . . . . . . . 3 . . . . 2 . Data Loss (minor) 16 | . . . . . 2 1 5 3 . . . 3 2 Data Loss (major) 7 | . . . . . . . 7 . . . . . . Misfires 4 | . . . . . . . 1 1 1 1 . . . Alerts 2 | . . . . . . . 2 . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . . 3 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . . 15 16 . 4 . . Projectiles 14 | . . . . . . . . . 10 . 4 . . Explosions 21 | . . . . . . . . 15 6 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 18 | . . . . 1 . . 2 . . 2 5 8 . Impact 1 | . . . . 1 . . . . . . . . . Kinetic 17 | . . . . . . . 2 . . 2 5 8 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . 20 . . 113 . 114 . . . . Shots 4 | . . . . . . . 3 . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . . Kicked 1 | . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 196 | . 28 6 60 144 8 . 196 2 15 24 99 90 47 Average Temperature 32 | . 14 4 20 51 6 . 35 1 5 9 31 34 15 Received Heat Transfer 1953 | . 225 159 108 216 9 . 390 117 18 168 . 387 156 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 530 | . . . 480 . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Peak Influence 1286 | . 249 318 214 165 128 44 1286 947 499 266 136 . . Initial 585 | . . 37 76 5 6 44 23 585 430 212 54 . . Average 240 | . 82 164 116 70 44 44 425 754 416 171 81 . . Maximum Alert Level 4 | . 1 1 1 . . . 4 3 2 1 . . . Low Security (%) 63 | 100 97 65 82 100 100 100 40 . . 35 100 . . Level 1 14 | . 2 34 17 . . . 21 . 19 64 . . . Level 2 9 | . . . . . . . 5 29 80 . . . . Level 3 11 | . . . . . . . 30 70 . . . . . Level 4 . | . . . . . . . 2 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 . 3 3 . 10 . 3 . 1 . 1 Investigation 7 | . 1 . . 2 1 . 2 . 1 . . . . Extermination 9 | . . . . . 2 . 5 . 1 . 1 . . Reinforcement 5 | . 1 1 . 1 . . 1 . 1 . . . . Assault 3 | . . . . . . . 2 . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Distress Signals 9 | . 1 . . 3 . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 26 19 5 21 5 1 51 11 13 6 7 10 8 Peak Tracking Total 8 | . 3 6 3 4 4 1 7 4 6 4 3 7 8 Tactical Retreats 7 | . 2 1 . 1 . . . . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Traps Triggered 4 | . . . . . 2 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Machines Disabled 18 | . . 2 2 . 1 . 9 . 1 . 2 1 . Max in Single Turn 2 | . . 1 2 . 1 . 1 . 1 . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Machines Accessed 18 | . 3 1 1 2 2 . 3 3 2 1 . . . Terminals 12 | . 2 1 . 1 1 . 2 3 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . 1 1 . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . 13 1 1 10 7 . 13 3 4 2 . . . Successful 27 | . 7 1 1 4 1 . 8 2 2 1 . . . Failed 27 | . 6 . . 6 6 . 5 1 2 1 . . . Catastrophic 5 | . 3 . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 5 . . . 5 . 5 1 . . . . . Terminals 26 | . 5 1 . 4 5 . 5 3 1 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 27 | . 8 . . 6 2 . 8 . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 1 1 . 1 . 1 2 1 1 . . . Open Door 4 | . . . 1 . . . . 1 1 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 18 | . 6 . . 4 . . 7 . 1 . . . . Scan Component 10 | . 3 . . 2 . . 4 . 1 . . . . Repair 8 | . 3 . . 2 . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 . 2 2 . 2 2 1 1 . . . Full Trace Events 8 | . 2 . . 2 1 . 2 . 1 . . . . Feedback Events 2 | . . . . . 1 . 1 . . . . . . Corruption 2 | . . . . . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . . 2 . . 3 . . . . . . Time 278 | . 78 . . 64 . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Total Allies 31 | . . . . . . 20 . 10 . . . . 1 Largest Group 20 | . . . . . . 20 17 10 7 . . . 1 Highest-Rated Group 558 | . . . . . . 558 469 173 125 . . . 141 Highest-Rated Ally 141 | . . . . . . 35 35 29 29 . . . 141 Total Orders 7 | . . . . . . . . . . . 4 3 . EXPLORE 4 | . . . . . . . . . . . 2 2 . RETURN 3 | . . . . . . . . . . . 2 1 . Ally Attacks 226 | . . . . . . 9 125 62 30 . . . . Total Damage 5786 | . . . . . . 169 4479 775 363 . . . . Kills 55 | . . . . . . . 44 8 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 1 1 Drone Launches 7 | . . . . . . . . . . . 4 3 . Drone Recoveries 5 | . . . . . . . . . . . 4 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Turns Passed 11269 | 40 1260 490 516 876 1195 182 3027 376 784 620 768 847 288 Spaces Moved 6115 | 35 647 283 479 536 691 87 1352 187 338 282 478 483 237 Core 96 | 16 . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . . Legs 3228 | . 158 . . 208 691 87 1352 187 338 207 . . . Wheels 2791 | 19 489 283 479 328 . . . . . 75 478 483 157 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 120 190 126 126 209 115 115 130 50 Average Speed 151 | 74 144 98 95 105 164 190 196 179 209 184 125 130 102 Slowest Speed 330 | 150 260 140 110 330 190 190 209 209 209 209 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 71 32 90 49 14 70 41 39 12 26 12 68 38 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . 3 . . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 127 | . . . 28 . 1 . 15 21 31 15 9 7 . Melee . | . . . . . . . . . . . . . . Projectile 40 | . . . . . 1 . 1 . 7 15 9 7 . AOE 87 | . . . 28 . . . 14 21 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Fac Ext Fac Upp Upp Total 7661 | 48 866 438 522 808 733 105 1639 215 407 351 610 655 264 Wait 908 | . 118 96 6 156 5 17 179 9 45 31 101 136 9 Move 6103 | 34 646 282 478 535 691 86 1351 186 337 281 477 482 237 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 8 29 11 9 22 9 . 16 3 8 6 7 5 2 Fast Attach 28 | 1 . 1 1 11 1 . 7 2 . 3 1 . . Attach 49 | 5 7 6 3 7 2 . 1 2 4 2 3 5 2 Detach 4 | . . . . 3 . . . . . . 1 . . Swap 42 | . 4 2 6 7 6 1 7 2 2 2 1 2 . Drop 115 | . 8 10 7 32 9 1 20 3 6 10 3 2 4 Fire 270 | . 54 30 12 34 10 . 53 7 5 16 16 23 10 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Identified exit to Materials 320 | -10/Materials | Build established: Mutant 339 | -10/Materials | Repaired Lgt. Ion Engine 366 | -10/Materials | Repaired Assault Rifle 393 | -10/Materials | Repaired Wheel 979 | -10/Materials | Identified exit to Mines 1181 | -10/Materials | Build established: Scavenger-Mutant 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -9/Materials | Discovered new exit (range 16) 1726 | -9/Materials | Lost 4 parts (3n1w) 1790 | -9/Materials | Identified exit to Mines 1791 | -9/Materials | Entered Mines 1825 | -9/Mines | Met a Derelict bent on vengeance 1840 | -9/Mines | Lost 3 parts (1p1n1w) 1880 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2149 | -9/Mines | Learned location of Storage (-7) 2219 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2281 | -9/Mines | Discovered new exit (range 8) 2286 | -9/Mines | Identified exit to Materials 2307 | -9/Mines | Entered Materials 2307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -8/Materials | Repaired Enh. Flamer 2380 | -8/Materials | Repaired Wheel 2621 | -8/Materials | Discovered new exit (range 11) 3091 | -8/Materials | Discovered new exit (range 16) 3162 | -8/Materials | Identified exit to Factory 3183 | -8/Materials | Entered Factory 3183 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3457 | -7/Factory | Build established: Tank 4266 | -7/Factory | Build established: Scavenger-Tank 4378 | -7/Factory | Sucked down chute 4378 | -7/Factory | Entered Waste 4379 | -7/Waste | Joined by Warlord forces that had cleared the area 4466 | -7/Waste | Discovered new exit (range 15) 4552 | -7/Waste | Identified exit to Factory 4560 | -7/Waste | A Compactor rumbled back to life 4560 | -7/Waste | Spotted C-40 Crusher 4560 | -7/Waste | Entered Factory 4560 | -7/Factory | Accompanied by 17 allies 4883 | -7/Factory | Discovered new exit (range 7) 4895 | -7/Factory | Identified exit to Lower Caves 4912 | -7/Factory | Discovered exit to Lower Caves (range 14) 5208 | -7/Factory | Repaired Enh. Autogun 5248 | -7/Factory | Repaired Hpw. Shotgun 5287 | -7/Factory | Repaired Hrd. Medium Armor Plating 5790 | -7/Factory | Lost 3 allies 6135 | -7/Factory | Build established: Scavenger-Skirmisher 6684 | -7/Factory | Lost 7 allies 6965 | -7/Factory | Build established: Skirmisher 7096 | -7/Factory | Identified exit to Storage 7360 | -7/Factory | First assault squad dispatched 7491 | -7/Factory | System corruption reached 10% 7587 | -7/Factory | Entered Storage 7692 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7927 | -7/Storage | Discovered new exit (range 16) 7961 | -7/Storage | Identified exit to Factory 7963 | -7/Storage | Entered Factory 7963 | -6/Factory | Accompanied by 7 allies 7963 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7985 | -6/Factory | Build established: Commander-Skirmisher 8402 | -6/Factory | Lost 4 allies 8674 | -6/Factory | Build established: Skirmisher 8736 | -6/Factory | Discovered new exit (range 6) 8742 | -6/Factory | Identified exit to Extension 8747 | -6/Factory | Entered Extension 8998 | -6/Extension | Spotted B-75 Beast 9092 | -6/Extension | Destroyed B-75 Beast 9173 | -6/Extension | Spotted B-75 Beast 9286 | -6/Extension | Destroyed B-75 Beast 9364 | -6/Extension | Discovered new exit (range 3) 9365 | -6/Extension | Identified exit to Factory 9367 | -6/Extension | Entered Factory 9367 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10054 | -5/Factory | Discovered new exit (range 10) 10068 | -5/Factory | Identified exit to Upper Caves 10135 | -5/Factory | Entered Upper Caves 10586 | -5/Upper Caves | Attracted the attention of an 0b10 base 10658 | -5/Upper Caves | Lost 3 parts (2u1w) 10884 | -5/Upper Caves | Learned Factory stockpile data 10899 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10953 | -5/Upper Caves | Discovered new exit (range 13) 10975 | -5/Upper Caves | Identified exit to Upper Caves 10982 | -5/Upper Caves | Entered another Upper Caves area 11014 | -5/Upper Caves | Learned Factory security intel 11203 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11236 | -5/Upper Caves | Spotted B-75 Beast 11253 | -5/Upper Caves | Core integrity fell below 50% 11254 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 11262 | -5/Upper Caves | Core integrity fell below 20% 11270 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11223_ Arm. Huge Wheel destroyed. 11223_ Slug penetrates Wall. 11229_ Discarded Adv. Signal Interpreter. 11229_ Dropped Com. Battery. 11230_ Dropped Arm. Huge Wheel. 11230_ Dropped Huge Storage Unit. 11231_ Extracted 15 energy. 11242_ Slug penetrates Wall. 11248_ Slug penetrates H-66 Slayer. 11252_ DY 7B 11259_ Knocked back. 11260_ Slug penetrates H-66 Slayer. 11261_ Slug penetrates Wall. 11261_ Penetrated by Slug. A strange signal echoes through the caves. 11267_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????##### ##???## | | ????????????????????????????????###### #?? | | ????????????????????????????????# ## ### | | ?????????????????????????????????# | | ?????????????????????????????????# # $ | | ?????????????????????????????????# % "" "## | | ???????????????????????????????### #" ##?? | | ????????????????????? ????????## #?? # | | ???????????????????? ????????# % ##?# | | ????????????????????# ???????# ##?? | | ?????????????????#### ???????## #??? ? | | ?????????????? ### ????????## ##??# #? | | ????????????? #????????## # ##?### #? | | ?????????????? ?????????# #"###?## # #? | | ???????????????? ###??????# ###???# ## | | ????????????????? ###????# %####### % # | | ????????????????? ##???# | | ?????????????????? #???# ######## | | ??????????????????? #???# #""""""# | | ????????????????????? ##### #" # | | ???????????????????????# #?# # #??## | | ????????????????????????#@ ### #??# | | ????????????????????????## #" # | | ?????????????????????????## Y#" # | | ??????????????????????????####### ### ### | | ????????????????????????????????# | | ????????????????????????????????# ### = | | ????????????????????????????????# #?# *!=! | | ????????????????????????????????## #?##===# | | ????????????????????????????????## ##??###!! | | ????????????????????????????????# ##?????#=] | | ?????????????????????????????????# #??????#!= | | ?????????????????????????????????### ##??????#]= | | ???????????????????????????????????# #########[* | | ???????????????????????????????????# / % | | ???????????????????????????????????## % | | ????????????????????????????????????############ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Knowing Is Half The Battle We Are Legion Challenges ------------ None Game ------ Seed MobileLatentBarrier Manual? 0 Play Time 01:36:53 Cumulative 17.6 hours Start 2024.04.11 @ 21:24:55 End 2024.04.11 @ 23:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31fa02c7-8bf6-4f2f-9f98-f8c4c9633eae