Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 23:48:45 Player: Zargoosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1079) 1079 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 4743 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 15/100 System Corruption 16% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Improved Trap Extractor (0/6) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Assault Rifle Assault Rifle Light Assault Rifle Mini Grenade Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- Latent Energy Streamer Katana > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Terrain Scan Processor Targeting Computer Improved Trap Extractor Assault Rifle Assault Rifle Light Assault Rifle Minigun Gauss Rifle Assault Cannon Assault Cannon Mini Grenade Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 50 | 6 7 3 3 3 13 15 Power 10 | 1 1 . . 1 4 3 Engine 8 | 1 1 . . 1 3 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 7 | 2 1 1 . 1 1 1 Treads 6 | 2 1 1 . 1 1 . Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 2 . 3 4 Device 2 | . . . . . 1 1 Storage 4 | 1 1 . 2 . . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 21 | 2 3 2 1 1 5 7 Energy Gun 1 | 1 . . . . . . Energy Cannon 4 | . . . 1 . 2 1 Ballistic Gun 9 | 1 3 1 . 1 . 3 Ballistic Cannon 5 | . . . . . 3 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . . . . 2 19 Power 6 | . . . . . 2 4 Propulsion 4 | . . . . . . 4 Utility 5 | . . . . . . 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 9 | . . . . . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 100 100 100 97 71 Engine 13 | . 14 14 14 14 13 10 Treads 24 | . 28 28 28 28 27 12 Device 2 | . . . . . 8 5 Storage 12 | . 22 14 14 14 9 7 Processor 9 | . 3 14 14 14 9 7 Protection 3 | . . . . . 8 9 Energy Cannon 3 | . . . 3 8 2 5 Ballistic Gun 9 | . 28 18 10 5 . 1 Ballistic Cannon 1 | . . . . . 5 2 Slashing Weapon 8 | . . 9 14 14 9 4 Peak Build Rating 44 | 6 7 16 23 23 41 44 Average Rating 22 | 4 6 14 17 21 34 33 On Entrance 16 | . 6 7 16 23 20 40 Naked Turns . | . . . . . . . Heaviest Build 66 | 12 32 28 35 35 51 66 Greatest Support 62 | 40 40 42 42 42 62 40 Greatest Overweight (x) 21 | 1 . . . . 1 21 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 16 | 2 6 15 16 15 15 15 Average Carried 12 | 1 4 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 6 15 15 14 14 6 Class Distribution -------------------- 65% | Mutant 31% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 865 | 192 124 89 . 130 50 280 Remotely . | . . . . . . . Salvage Created 1263 | . 182 15 . 67 69 930 Parts 67 | . 16 2 . 6 5 38 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 23 | . 3 1 . 5 2 12 Melee 10 | . . 1 . 5 1 3 Guns 7 | . 3 . . . . 4 Cannons 4 | . . . . . 1 3 AOE 2 | . . . . . . 2 Classes Destroyed 11 | . 3 1 . . 1 6 Worker 4 | . . . . . . 4 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . 1 . . . . 1 Recycler 2 | . . . . . . 2 Watcher 1 | . 1 . . . . . Swarmer 6 | . . 1 . 5 . . Grunt 8 | . 3 . . . . 5 Sentry 1 | . . . . . . 1 Hunter 4 | . . . . . 2 2 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 3 1 . 3 1 9 Combat Bots Only 3 | . 2 1 . 3 1 3 Max Kills in Single Turn 5 | . 1 1 . 1 1 5 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 397 | . 18 5 . 76 47 251 Missed 106 | . 3 1 . 19 9 74 Damage Taken 3526 | . 170 68 . 469 606 2213 Core 947 | . 35 . . 101 98 713 Absorbed by Shields . | . . . . . . . Ignored by Resistances 85 | . . . . . . 85 Core Remaining (%) 75 | 100 . . . 45 82 . Volleys Fired 77 | . 15 2 . 5 18 37 Largest 2 | . 2 2 . 1 1 2 Hottest 104 | . 40 45 . 25 60 104 Shots Fired 114 | . 30 3 . 5 18 58 Gun 67 | . 30 3 . 5 . 29 Cannon 47 | . . . . . 18 29 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 103 | . 30 3 . 5 15 50 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 11 | . . . . . 3 8 Robot Hit Streak 9 | . 5 1 . 1 3 9 Robot Miss Streak 3 | . 3 2 . 2 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 97 | . 22 2 . 9 11 53 Core Hits 65 | . 7 1 . 4 5 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Blast 1 | . . . . . 1 . Sever 2 | . . . . . 1 1 Melee Attacks 36 | . . 1 . 10 5 20 Impact . | . . . . . . . Slashing 36 | . . 1 . 10 5 20 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3493 | . 301 47 . 293 290 2562 Guns 963 | . 294 19 . 34 . 616 Cannons 498 | . . . . . 131 367 Explosions 1167 | . . . . . 58 1109 Melee 858 | . . 28 . 259 101 470 Ramming 7 | . 7 . . . . . Kinetic 1439 | . 294 19 . 34 121 971 Thermal 98 | . . . . . . 98 Explosive 96 | . . . . . . 96 Electromagnetic 995 | . . . . . 68 927 Impact . | . . . . . . . Slashing 858 | . . 28 . 259 101 470 Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 5 16 Average Corruption 7 | . . . . . 3 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 6 20 Message Errors 11 | . . . . . 2 9 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 111 | . . . . 13 . 98 Projectiles . | . . . . . . . Explosions 55 | . . . . . . 55 Melee 56 | . . . . 13 . 43 Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . . . 18 Shots 1 | . . . . . . 1 Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 215 | . 5 5 . 5 180 215 Average Temperature 73 | . 5 3 . 5 94 69 Received Heat Transfer 693 | . 90 . . . 27 576 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Latent Energy Used 786 | . . . . . 223 563 LE Corruption 17 | . . . . . 5 12 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 365 | . 62 84 . 167 180 365 Initial 81 | . . 24 . . 65 81 Average 90 | . 22 59 . 117 81 155 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 100 63 Level 1 11 | . . . . . . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . 1 7 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 4 2 . 7 6 18 Peak Tracking Total 6 | . 3 3 . 4 3 6 Tactical Retreats 4 | . . 1 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . . . 1 11 Max in Single Turn 5 | . . . . . 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . 2 1 2 . 1 1 Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 4 1 24 . 3 2 Successful 28 | . 1 1 24 . 1 1 Failed 6 | . 3 . . . 2 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 5 | . 4 . 1 . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 3 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 1 1 24 . . . Record 23 | . . . 23 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 1 1 Scan Component 2 | . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 45 | . . . . 45 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 81 | . . . . 81 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3928 | 82 616 384 910 335 681 920 Spaces Moved 1838 | 51 340 237 594 165 218 233 Core 33 | 12 . . . . . 21 Treads 1804 | 39 340 237 594 165 218 211 Legs 1 | . . . . . . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 152 152 152 155 240 Average Speed 181 | 141 160 152 152 152 230 305 Slowest Speed 1100 | 160 160 160 152 152 240 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 43 38 89 30 16 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 123 | . . . . . 61 62 Melee . | . . . . . . . Projectile 5 | . . . . . 4 1 AOE 118 | . . . . . 57 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2245 | 58 378 254 602 230 371 352 Wait 215 | . 9 5 . 46 109 46 Move 1832 | 50 339 236 593 164 217 233 Hop . | . . . . . . . Pick Up 23 | 2 4 7 3 . 6 1 Fast Attach 9 | 6 1 . . . 1 1 Attach 15 | . . . . . 5 10 Detach . | . . . . . . . Swap 26 | . 6 3 3 3 7 4 Drop 10 | . 2 . 3 2 3 . Fire 77 | . 15 2 . 5 18 37 Melee 36 | . . 1 . 10 5 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Entered Mines 713 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 763 | -10/Mines | Learned Materials terminal intel 838 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 841 | -10/Mines | Found Prototype Device 985 | -10/Mines | Learned location of Storage (-7) 1072 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1074 | -10/Mines | Discovered new exit (range 5) 1080 | -10/Mines | Identified exit to Exiles 1083 | -10/Mines | Entered Exiles 1137 | -10/Exiles | Met 8R-AWN 1154 | -10/Exiles | Discovered new exit (range 15) 1178 | -10/Exiles | Identified exit to Mines 1257 | -10/Exiles | Met EX-HEX 1335 | -10/Exiles | Met EX-DEC 1353 | -10/Exiles | Learned location of Zion (-6) 1421 | -10/Exiles | Visited The Gauntlet 1662 | -10/Exiles | Met EX-BIN 1695 | -10/Exiles | Aligned with FarCom system 1697 | -10/Exiles | Given EX-Vault access code 1742 | -10/Exiles | Opened EX-Vault 1759 | -10/Exiles | Found Latent Energy Streamer 1798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1806 | -10/Exiles | Exiles lab attacked by MAIN.C 1969 | -10/Exiles | Discovered exit to Mines (range 12) 1993 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1993 | -10/Exiles | Entered Mines 2004 | -9/Mines | Met a Derelict bent on vengeance 2006 | -9/Mines | Discovered new exit (range 14) 2199 | -9/Mines | Core integrity fell below 50% 2304 | -9/Mines | Identified exit to Materials 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2329 | -8/Materials | Loaded intel: 12 terminal locations 2331 | -8/Materials | Identified Exp. Sensor Array 2639 | -8/Materials | Build established: Assassin 2977 | -8/Materials | Discovered new exit (range 8) 2999 | -8/Materials | Identified exit to Factory 3009 | -8/Materials | Entered Factory 3009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3572 | -7/Factory | Garrison activated, responded to threat 3655 | -7/Factory | System corruption reached 10% 3796 | -7/Factory | Core integrity fell below 50% 3827 | -7/Factory | Garrison activated, responded to threat 3847 | -7/Factory | Lost 9 parts (2p3u4w) 3913 | -7/Factory | Core integrity fell below 20% 3929 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03903_ Slug penetrates G-47 Trooper. 03903_ Destroyed Lgt. Nuclear Core. 03903_ G-47 Trooper destroyed. 03905_ OWUJZFDRMWYA1JM5J:I%CFGSQK 03905_ R-06 Scavenger collects Particle Gun. 03906_ Slug penetrates Wall. 03906_ T-07 Excavator destroyed. 03907_ Wall collapses. 03908_ R-06 Scavenger collects Imp. Heat Sink. 03909_ Penetrated by Slug. 03909_ Targeting Computer destroyed. 03909_ H-55 Commando destroyed. 03909_ Assault Cannon destroyed. 03913_ Slug penetrates G-47 Trooper. 03913_ Gauss Rifle destroyed. 03913_ Critical hit (Burn: +37). 03918_ Aluminum Leg destroyed. 03923_ R-06 Scavenger collects Lgt. Nuclear Core. 03928_ R-06 Scavenger collects Seismic Detector. 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""????????? | | ?????????????##############? % ????????? | | ?????????????# ! ## ????????? | | ?????????????# ## #?????????? | | ?????????????# ## #?????????? | | ?????????????# @# % #?????????? | | ?????????????# rgu % #?????????? | | ?????????????# %%gg= #?????????? | | ?????????????# %#g% #?????????? | | ?????????????# =# #?????????? | | ?????????????# # % % #?????????? | | ?????????????# # r #?????????? | | ?????????????# # #?????????? | | ???????????#[ ! # # ??????? | | """??????????############## % / ?????? | | """" ############# ## # " ^^# ???????? | | "" + "F "" #?????????? | | # ################% """"" ###?????????? | | """"?# #??????????????# w #???????????? | | """" # #??????????????# #???????????? | | "" # #??????????????# ######???????????? | | + #??????????????# %% #????????????????? | | """" # #?????????????g+ #????????????????? | | """" # #??????????????# #????????????????? | | "" ?# #????????????? # #????????????????? | | ?# #????????????? #????????????????? | | ??# #????????????? #????????????????? | | ??# #????????????? #????????????????? | | ???# #?????????????# #????????????????? | | ???# #?????????????#" "????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed SpliceHardcellRecalibrator Manual? 0 Play Time 00:32:53 Cumulative 12.7 hours Start 2025.02.19 @ 23:15:08 End 2025.02.19 @ 23:48:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e09b8d23-60cc-45dd-a6b5-edabfacb3aba