Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 11:08:44 Player: Minty Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1921) 1921 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4448 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite Improved Propulsion Shielding > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink High-capacity Battery (250) Large Matter Pod (150) Improved Signal Interpreter Improved Propulsion Shielding Particle Gun EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Melee Analysis Suite Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Wheel Advanced Heat Sink High-capacity Battery Large Matter Pod Improved Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Particle Gun EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 60 | 2 9 11 3 15 20 Power 7 | . 1 1 1 2 2 Engine 5 | . 1 . 1 2 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 11 | 2 3 . . 3 3 Treads 7 | . 2 . . 3 2 Leg . | . . . . . . Wheel 4 | 2 1 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 2 6 . 4 5 Device 7 | . 1 3 . 2 1 Storage 3 | . 1 2 . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 5 | . . 1 . 1 3 Artifact . | . . . . . . Weapon 25 | . 3 4 2 6 10 Energy Gun 2 | . 1 . . . 1 Energy Cannon 5 | . . 2 1 2 . Ballistic Gun 8 | . . 2 . 3 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . 1 . . . . System Corruption 10 | . 10 . . . . Parts Lost 29 | . 6 . . 6 17 Power 5 | . 1 . . 1 3 Propulsion 8 | . 3 . . 1 4 Utility 7 | . . . . 2 5 Weapon 9 | . 2 . . 2 5 Highest Loss Streak 7 | . 4 . . 5 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 78 84 100 95 80 Engine 8 | . 13 8 7 9 4 Core 1 | . . 2 3 . . Treads 14 | . 2 22 22 17 12 Wheel 5 | . 24 . . . 1 Device 12 | . 7 12 11 18 9 Storage 15 | . 14 13 22 18 9 Processor 1 | . . . . . 4 Hackware 1 | . . . . . 6 Protection 5 | . . 3 11 7 7 Energy Gun 2 | . 11 . . . 2 Energy Cannon 10 | . . 7 21 23 . Ballistic Gun 4 | . . 13 . 1 9 Slashing Weapon 2 | . . . . . 9 Peak Build Rating 29 | 6 8 18 18 26 29 Average Rating 17 | 5 5 14 16 22 22 On Entrance 12 | 6 5 6 18 16 26 Naked Turns . | . . . . . . Heaviest Build 56 | 13 14 45 45 56 44 Greatest Support 40 | 26 40 40 40 40 40 Greatest Overweight (x) 8 | . 4 1 1 2 8 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 8 8 13 15 15 15 Most Carried 15 | 6 7 15 15 15 15 Average Carried 12 | 5 4 12 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 4 15 15 12 12 Class Distribution -------------------- 55% | Mutant 24% | Tank 8% | Scavenger-Tank 5% | Scavenger-Gladiator 3% | Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1157 | 200 100 189 215 93 360 Remotely . | . . . . . . Salvage Created 2100 | . 325 356 227 527 665 Parts 115 | . 18 23 10 24 40 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 53 | . 6 12 6 9 20 Melee 11 | . . . . 1 10 Guns 19 | . 5 6 . . 8 Cannons 10 | . 1 2 2 5 . AOE 9 | . . 4 3 . 2 Classes Destroyed 11 | . 3 3 2 2 1 Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . . 1 . Recycler 2 | . 1 . 1 . . Operator 2 | . 1 1 . . . Swarmer 14 | . . 6 4 . 4 Grunt 28 | . 6 5 2 6 9 Duelist 4 | . . . . . 4 Sentry 6 | . . 1 . 2 3 Hunter 1 | . . . . 1 . Best Kill Streak 7 | . 2 6 6 4 7 Combat Bots Only 7 | . 2 3 4 4 7 Max Kills in Single Turn 5 | . 1 2 5 1 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 2 3 . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 355 | . 47 57 15 54 182 Missed 92 | . 11 22 3 11 45 Damage Taken 3845 | . 494 367 123 721 2140 Core 734 | . 121 35 . 62 516 Absorbed by Shields . | . . . . . . Redirected to Shielding 200 | . . . . . 200 Core Remaining (%) 80 | 100 51 . 91 . . Volleys Fired 128 | . 60 22 7 21 18 Largest 3 | . 2 2 2 3 3 Hottest 200 | . 200 126 126 189 115 Shots Fired 210 | . 64 44 11 45 46 Gun 120 | . 57 22 . . 41 Cannon 77 | . . 22 10 45 . Launcher 6 | . . . 1 . 5 Special 7 | . 7 . . . . Kinetic 57 | . . 22 . . 35 Thermal 46 | . 40 . . . 6 Explosive 6 | . . . 1 . 5 Electromagnetic 101 | . 24 22 10 45 . Robot Hit Streak 15 | . 15 9 5 15 6 Robot Miss Streak 5 | . 4 5 2 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 162 | . 40 31 7 34 50 Core Hits 87 | . 14 18 7 12 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 . 1 2 2 Burn 3 | . 3 . . . . Corrupt 4 | . 1 . 1 2 . Sever 2 | . . . . . 2 Melee Attacks 43 | . . . . 2 41 Impact . | . . . . . . Slashing 43 | . . . . 2 41 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 4651 | . 665 846 433 1066 1641 Guns 1295 | . 516 313 . . 466 Cannons 1343 | . . 347 155 841 . Explosions 1046 | . 29 186 275 161 395 Melee 842 | . . . . 62 780 Ramming 5 | . . . 3 2 . Kinetic 765 | . . 313 . . 452 Thermal 800 | . 439 186 . 161 14 Explosive 670 | . . . 275 . 395 Electromagnetic 1569 | . 226 347 155 841 . Impact . | . . . . . . Slashing 842 | . . . . 62 780 Piercing . | . . . . . . Highest Corruption 11 | . 11 . . . . Average Corruption 10 | . 10 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 8 . . . . Message Errors 1 | . 1 . . . . Matter Fused 3 | . 3 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . . 6 8 29 Projectiles 1 | . . . . 1 . Explosions 15 | . . . 6 7 2 Melee 27 | . . . . . 27 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . 37 . . 56 . Shots 3 | . 1 . . 2 . Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 350 | . 350 186 162 312 29 Average Temperature 90 | . 92 76 67 109 19 Received Heat Transfer 1644 | . 297 141 27 333 846 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 1 3 . Combat Hostiles 4 | . . . 1 3 . Parts Fried 5 | . . . 2 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1712 | . 1225 250 . 200 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 4 . 2 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 412 | . 147 387 347 214 412 Initial 150 | . . 12 150 135 57 Average 163 | . 87 146 216 113 269 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 62 | 100 100 63 52 79 16 Level 1 35 | . . 36 47 20 78 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 5 . 3 . Investigation 6 | . 1 2 . 3 . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . 2 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 13 17 6 11 20 Peak Tracking Total 9 | . 3 5 4 4 9 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 8 | . 1 1 . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 9 | . 3 2 . 4 . Terminals 6 | . 3 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 11 8 . 11 . Successful 18 | . 6 5 . 7 . Failed 12 | . 5 3 . 4 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 12 | . 5 4 . 3 . Terminals 20 | . 11 3 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 4 . . 3 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 2 1 . 1 . Terminals 4 | . 2 1 . 1 . Botnet 2 | . 1 . . 1 . Skim 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 2 . 3 . Full Trace Events 4 | . 1 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 21 | . . . . 21 . Highest-Rated Ally 21 | . . . . 21 . Total Orders . | . . . . . . Ally Attacks 9 | . . . . 9 . Total Damage 68 | . . . . 68 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2269 | 12 431 338 341 643 504 Spaces Moved 955 | 7 273 137 131 213 194 Core 11 | . 2 . . . 9 Treads 629 | . 19 137 131 213 129 Legs 6 | 6 . . . . . Wheels 309 | 1 252 . . . 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 160 240 240 110 Average Speed 177 | 115 101 176 240 248 170 Slowest Speed 450 | 120 250 240 240 320 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 43 16 40 17 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . 7 13 13 12 23 Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 67 | . 6 13 13 12 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1263 | 13 349 189 146 289 277 Wait 23 | . 1 1 1 17 3 Move 950 | 6 272 136 130 212 194 Hop . | . . . . . . Pick Up 34 | . 6 12 1 8 7 Fast Attach 16 | . 2 5 1 2 6 Attach 21 | 2 5 1 . 6 7 Detach 5 | 1 . 3 1 . . Swap 23 | . 2 5 2 7 7 Drop 21 | 4 1 4 2 9 1 Fire 128 | . 60 22 7 21 18 Melee 36 | . . . . 2 34 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 165 | -10/Materials | System corruption reached 10% 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 423 | -10/Materials | Discovered new exit (range 11) 437 | -10/Materials | Lost 4 parts (1p2n1w) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x2 727 | -9/Materials | Discovered new exit (range 8) 782 | -9/Materials | Entered Mines 1099 | -9/Mines | Discovered new exit (range 9) 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1431 | -8/Materials | Build established: Tank 1693 | -8/Materials | Lost 5 parts (1n2u2w) 1759 | -8/Materials | Identified exit to Garrison 1766 | -8/Materials | Entered Garrison 1871 | -8/Garrison | Destroyed 7 combat bots 1876 | -8/Garrison | Lost 3 parts (1p1u1w) 2083 | -8/Garrison | Lost 3 parts (1p1n1u) 2114 | -8/Garrison | Triggered checkpoint 2115 | -8/Garrison | Triggered checkpoint 2126 | -8/Garrison | Core integrity fell below 50% 2171 | -8/Garrison | Core integrity fell below 20% 2190 | -8/Garrison | Lost 7 parts (1p2n2u2w) 2195 | -8/Garrison | Destroyed 7 combat bots 2224 | -8/Garrison | Triggered checkpoint 2262 | -8/Garrison | Discovered new exit (range 5) 2270 | -8/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- 02157_ G-47 Trooper Aluminum Leg severed. 02159_ Imp. Heat Sink destroyed. 02159_ Hacking Suite destroyed. 02166_ G-47 Trooper destroyed. 02167_ Acquired 19 matter. 02170_ Critical hit (Burn: +37). 02174_ Destroyed Aluminum Leg. 02174_ Katana follow-up attack on G-47 Trooper. 02174_ G-47 Trooper destroyed. 02177_ Acquired 3 matter. 02224_ Beams of light sweep through the air. An alarm sounds. 02228_ Critical hit (Burn: +37). 02230_ Katana follow-up attack on G-47 Trooper. 02230_ G-47 Trooper destroyed. 02233_ Wheel destroyed. 02249_ Katana destroyed. 02260_ G-47 Trooper destroyed. 02262_ EXIT=FOUND 02270_ Triggered Fusion Bomb Trap. 02270_ An explosion rips through the floor. 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