Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 20:10:18 Player: Megaknight51 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (51) 255 Value Destroyed (770) 770 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (3680) 3680 TOTAL SCORE: 14505 Bonus ------- Follower Combat Kills 92 Registered with UFD 300 Met Zhirov 300 Win 3000 Friendly Fire -12 Cogmind --------- Core Integrity 138/1600 Matter 262/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Machine Analyzer Jamming Amplifier Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Improved Transmission Jammer Jamming Amplifier Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Rainbow Chip > --- WEAPON ----------- Improved Remote Datajack Improved Plasma Cutter Powered Hammer > --- INVENTORY -------- Light Antimatter Reactor Transdimensional Reconstructor [Rating: 146] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . . . . 8 . . . . 2 . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . Utility 14 | . . . . . . 6 . . . . 2 . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 98 | 7 10 4 8 6 3 14 2 2 4 4 16 . . 1 1 1 3 . 4 4 1 3 Power 12 | 1 1 1 1 . . 2 . . 1 . 3 . . . . . . . . . 1 1 Engine 4 | 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Core 6 | . . 1 1 . . 1 . . 1 . 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 27 | 2 4 3 1 3 2 3 . . 1 . 2 . . . 1 . 2 . 2 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 4 3 1 3 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 2 . . 1 . 2 . . . 1 . 2 . 2 1 . . Utility 37 | 2 2 . . 1 1 8 2 . 1 3 7 . . 1 . 1 1 . 2 3 . 2 Device 13 | 1 . . . . . 4 1 . . 1 2 . . 1 . 1 1 . . 1 . . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 2 1 . . 2 2 . . . . . . . . 1 . 1 Hackware 8 | . . . . . 1 . . . . . 3 . . . . . . . 2 1 . 1 Protection 4 | . . . . 1 . 2 . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 3 . 6 2 . 1 . 2 1 1 4 . . . . . . . . . . . Energy Gun 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 3 . . 2 . . . 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 2 . . . . . 3 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Parts Lost 48 | . 2 . 5 1 . 3 . 8 . 4 2 . . . . . . . 2 . 6 15 Power 10 | . 1 . 1 . . 1 . 2 . 1 . . . . . . . . . . 2 2 Propulsion 14 | . 1 . 2 1 . 1 . 2 . 2 . . . . . . . . 1 . . 4 Utility 18 | . . . . . . 1 . 1 . 1 2 . . . . . . . 1 . 4 8 Weapon 6 | . . . 2 . . . . 3 . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . 2 . 4 1 . 3 . 4 . 3 2 . . . . . . . 2 . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 20 19 18 19 14 16 17 17 12 3 4 4 2 4 4 5 5 3 3 2 3 Power . | . . 1 . . . . . . . . . 1 1 . 1 1 1 1 1 1 . . Propulsion 1 | . 2 3 2 2 2 1 2 1 . . . . . . . . . 1 1 . . . Utility 8 | . 3 4 7 10 14 9 11 13 13 9 2 3 3 2 3 3 3 2 . . . . Weapon 3 | . 3 11 9 6 3 2 3 2 3 2 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 4 1 2 5 . . . . 11 1 . . 1 1 1 1 . . . . 1 Power 3 | . . 1 . . . . . . . . . . . 1 1 . . . . . . . Propulsion 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Utility 13 | . . 1 . . 2 . . . . 8 . . . . . 1 1 . . . . . Weapon 11 | . 2 1 1 2 1 . . . . 3 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 98 100 97 97 100 87 93 77 74 72 67 85 85 90 91 91 90 91 91 85 87 52 Engine 1 | . 13 9 . . . 2 6 2 . . . . . . . . . . . . . . Core 6 | . . 4 13 14 14 8 6 3 2 5 2 4 4 7 8 8 8 8 8 7 7 2 Wheel 9 | . 27 28 26 25 28 13 13 5 . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 5 20 15 9 14 14 13 13 13 13 13 12 11 16 11 Device 12 | . 14 14 14 . . 21 20 12 6 13 18 14 14 20 21 21 20 21 19 16 19 8 Storage 6 | . 14 14 14 14 14 6 6 6 6 3 . . . . . . . . . . . . Processor 14 | . . . . . . 12 19 20 20 22 23 28 28 26 26 26 26 26 24 23 19 15 Hackware 5 | . . . . . 10 6 6 6 6 4 5 9 9 8 8 8 8 8 15 15 16 11 Protection 3 | . . . . 13 3 1 . 4 10 4 . . . . . . . . . . . . Energy Gun 1 | . . . 21 4 . . . 1 . . . . . . . . . . . . . . Ballistic Gun 8 | . 28 28 2 23 28 11 6 5 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 9 9 8 8 8 8 8 8 7 3 . Impact Weapon 1 | . . . . . . 1 6 1 . . 2 4 4 4 4 4 4 4 4 3 3 2 Peak Build Rating 146 | 7 12 15 17 17 21 46 48 47 46 62 95 95 95 111 116 120 124 122 135 146 146 103 Average Rating 51 | 5 8 13 15 15 18 40 46 41 41 47 68 95 95 109 113 118 120 122 134 131 122 74 On Entrance 67 | . 7 12 15 15 16 21 46 47 36 46 46 95 95 95 111 116 120 122 122 123 146 94 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 4 3 3 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 50 54 55 54 54 64 62 59 57 57 21 16 16 25 25 29 29 29 29 25 25 31 Greatest Support 47 | 20 26 20 30 36 32 38 28 28 12 21 28 28 28 35 37 37 37 36 38 47 47 38 Greatest Overweight (x) 5 | . 4 2 5 2 1 2 2 5 4 4 1 . . . . . . . . . . . Average Overweight (x) . | . . 2 1 1 1 1 2 3 3 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 16 20 20 20 20 20 20 20 20 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 14 | 3 10 19 19 18 19 15 18 19 19 14 4 5 5 3 4 4 4 5 4 4 3 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 20 20 17 20 20 18 20 18 20 5 5 5 5 5 5 5 5 5 5 2 3 3 Class Distribution -------------------- 57% | Mutant 23% | Hacker-Ninja 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 2020 | 296 287 140 205 323 20 75 183 86 49 40 18 89 . . 109 10 . 75 15 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1568 | 147 434 104 110 540 . 75 . 125 . . 18 . . . . . . . 15 . . . Parts 91 | 14 25 17 10 13 . 5 . 7 . . . . . . . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . 7 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . 12 . . . 3 8 . 1 . . . . . 5 . . . . . . Prevented 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 22 | . 4 5 7 . . 1 . 5 . . . . . . . . . . . . . . Guns 21 | . 4 5 6 . . 1 . 5 . . . . . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 5 1 2 . . 1 . . . . 1 . . . . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Builder 8 | . 3 2 . 2 . 1 . . . . . . . . . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 9 | 1 2 . . 6 . . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 16 | . . 5 6 . . . . 5 . . . . . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 4 4 3 4 2 . 1 . 3 . . 1 . . . . . . . 1 . . . Combat Bots Only 4 | . 2 2 4 . . 1 . 3 . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 . 1 . . 1 . . . . . . . 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 638 | . 41 14 106 . . 66 8 51 . 40 3 . 2 . 2 . . . 15 . 97 193 Missed 286 | . 10 4 42 . . 18 2 13 . 19 2 . 2 . 2 . . . 5 . 64 103 Hits 352 | . 31 10 64 . . 48 6 38 . 21 1 . . . . . . . 10 . 33 90 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 351 | . 31 10 64 . . 48 6 38 . 21 1 . . . . . . . 10 . 33 89 Critical Strikes 6 | . 2 . . . . . . . . . . . . . . . . . 1 . 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 6006 | . 421 98 623 38 . 448 92 552 . 423 193 . . . . . . . 224 . 680 2214 Core 2332 | . 40 15 181 . . 83 29 73 . 174 25 . . . . . . . 72 . 178 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . 5 . 26 . . . . . . . . . . . . . . Regen/Repaired (Parts) 107 | . . . . . . . . . . . . . . . . . . . . . 90 17 Core Remaining (%) 68 | 100 . . . . 5 . . . . 57 . . 97 . . . . 100 94 . 87 8 Volleys Fired 152 | 13 48 14 21 26 . 8 . 20 . . 2 . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 . 2 . . 1 . . . . . . . . . . . Hottest 90 | 40 46 46 90 90 . 46 . 68 . . 20 . . . . . . . . . . . Shots Fired 283 | 26 96 28 39 52 . 16 . 24 . . 2 . . . . . . . . . . . Gun 275 | 26 96 28 33 52 . 16 . 24 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 236 | 26 96 28 12 42 . 16 . 16 . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Explosive 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | . . . 21 10 . . . 8 . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 11 5 11 5 . 9 . 5 . . . . . . . . . . . . . . Robot Miss Streak 6 | 2 4 4 6 6 . 1 . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 3 . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 206 | 17 66 22 31 36 . 14 . 18 . . 1 . . . . . . . 1 . . . Core Hits 96 | 7 27 11 19 17 . 6 . 9 . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 115 | . . . 3 . . 1 . . . 3 26 3 . 15 10 13 . 7 28 1 5 . Impact 103 | . . . . . . 1 . . . . 20 3 . 15 10 13 . 7 28 1 5 . Slashing 12 | . . . 3 . . . . . . 3 6 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3023 | 147 736 269 634 579 . 232 . 249 . . 87 . . . . . . . 90 . . . Guns 2500 | 147 736 269 341 526 . 232 . 249 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 346 | . . . 293 53 . . . . . . . . . . . . . . . . . . Melee 177 | . . . . . . . . . . . 87 . . . . . . . 90 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2151 | 147 736 269 175 419 . 232 . 173 . . . . . . . . . . . . . . Thermal 177 | . . . 124 53 . . . . . . . . . . . . . . . . . . Explosive 169 | . . . 169 . . . . . . . . . . . . . . . . . . . Electromagnetic 349 | . . . 166 107 . . . 76 . . . . . . . . . . . . . . Impact 177 | . . . . . . . . . . . 87 . . . . . . . 90 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 3 1 7 7 7 1 1 1 1 1 2 . 2 5 Average Corruption 1 | . . . . . . . 1 1 3 1 7 7 7 1 1 1 1 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . 2 3 4 . 2 4 1 1 1 3 1 4 . . . 1 Message Errors 11 | . . . . . . . 1 1 1 . 2 1 1 . . 2 . 2 . . . . Matter Fused 5 | . . . . . . . 1 . 1 . . 1 . . . . 1 1 . . . . Heat Flow Errors 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . 11 28 . . . . . . 67 . . . . . . . 90 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . 11 28 . . . . . . . . . . . . . . . . . . Melee 157 | . . . . . . . . . . . 67 . . . . . . . 90 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . 99 38 . . . . . . . . . . . . . . . . . . Shots 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 29 . 12 72 . 44 . 10 261 . . 233 . . . 147 . . . . . . Average Temperature 42 | . 14 . 8 32 . 22 . 7 145 . . 119 . . . 84 . . . . . . Received Heat Transfer 801 | . 273 . 222 . . 120 . . . 69 9 . . . . . . . . . 72 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . 250 100 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Low Security (%) 98 | 100 100 100 . 100 . 100 . . . . 100 . . 100 . . . . 100 100 100 76 Level 1 1 | . . . . . . . . . . . . . . . . . . . . . . 21 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 449 | 5 56 74 . 166 . 30 . . . . 115 . . 21 . . . . 20 18 78 449 Initial 166 | . . 19 . 166 . . . . . . 31 . . 9 . . . . . 3 4 36 Average 28 | 1 10 16 . 103 . 2 . . . . 18 . . 4 . . . . 2 11 9 115 Influence Increases 2670 | 20 224 179 491 151 . 50 . 135 . 141 244 . . 67 . 75 . . 89 15 117 672 Destroy 0b10 Robot/C 520 | . 80 120 180 . . 20 . 100 . 20 . . . . . . . . . . . . Destroy 0b10 Robot/NC 140 | 20 40 20 . 45 . 5 . . . . 5 . . . . . . . 5 . . . Destroy Leader 82 | . 22 20 10 . . 10 . 20 . . . . . . . . . . . . . . Allied During Kill 6 | . . 4 1 . . . . . . 1 . . . . . . . . . . . . Successful Hack 224 | . 22 . . 7 . . . . . . 32 . . 37 . . . . 39 . . 87 Select Force Hacks 150 | . 60 . . 90 . . . . . . . . . . . . . . . . . . Disable Machine 45 | . . . . . . 15 . . . . 15 . . . . . . . . 15 . . Destroy Structure 123 | . . . . 9 . . . . . . 42 . . 30 . . . . 30 . 12 . Partial Spotted 75 | . . . . . . . . . . . 15 . . . . . . . 15 . 15 30 Lose Combat Pursuer 1305 | . . 15 300 . . . . 15 . 120 135 . . . . 75 . . . . 90 555 Influence Decreases 2206 | 20 174 229 143 462 37 50 . 135 . 91 199 76 4 80 2 50 25 . 82 14 64 269 Entered New Map 375 | . . 31 . 182 37 . . . . . 19 36 4 6 2 . 25 . . 4 4 25 Time Decay 1445 | 20 154 198 92 270 . 50 . 65 . 61 160 40 . 74 . 50 . . 80 10 17 104 Lost Part 365 | . 20 . 40 10 . . . 70 . 30 20 . . . . . . . 2 . 43 130 Lost Ally 21 | . . . 11 . . . . . . . . . . . . . . . . . . 10 Squads Dispatched 27 | . 3 . . . . . . . . 1 3 . . 2 . . . . 6 1 5 6 Investigation 10 | . 3 . . . . . . . . . . . . 2 . . . . . . 2 3 Extermination 6 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 2 Reinforcement 10 | . . . . . . . . . . . 2 . . . . . . . 4 1 2 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . 13 . . 7 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . 13 . . 7 Times Spotted 189 | . 13 7 25 . . 4 1 7 . 22 12 . 1 2 2 4 . . 9 . 21 59 Peak Tracking Total 26 | . 4 3 6 . . 3 1 4 . 8 9 . 1 1 2 6 . . 6 . 13 26 Tactical Retreats 19 | . . 1 3 . . 1 . 1 . 3 2 . . . . 1 . . . . 1 6 ECM-based Alert Blocks 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 6 | . 3 . . . . 1 . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 7 | . . . 4 . . 1 . . . . 1 . . . . . . . . 1 . . Max in Single Turn 2 | . . . 2 . . 1 . . . . 1 . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 67 | . 9 1 1 7 3 1 . . 1 . 10 . . 10 . . 6 . 4 . 5 9 Terminals 33 | . 6 . . 4 . . . . . . 7 . . 5 . . . . 2 . 3 6 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 Recycling Units 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 2 . . 2 . . . . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 Total Hacks 176 | . 25 1 1 10 33 1 . . 3 . 21 . . 23 . . 19 . 11 . 10 18 Successful 114 | . 12 1 1 4 33 1 . . 3 . 10 . . 10 . . 19 . 6 . 7 7 Failed 59 | . 13 . . 6 . . . . . . 10 . . 13 . . . . 4 . 3 10 Catastrophic 14 | . 3 . . 1 . . . . . . 3 . . 1 . . . . 1 . 1 4 Database Lockouts 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Manual 91 | . 23 . . 10 . . . . . . 15 . . 15 . . . . 7 . 9 12 Terminals 78 | . 19 . . 7 . . . . . . 15 . . 12 . . . . 7 . 7 11 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 12 | . 4 . . . . . . . . . . . . 3 . . . . . . 3 2 Recycling Units 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . 4 . . 6 . . . . 3 . . 3 Garrison Access 7 | . . . . . . . . . . . 2 . . 2 . . . . 1 . . 2 Terminal Hacks 72 | . 6 1 1 1 33 . . . 3 . 2 . . . . . 19 . 2 . 2 2 Record 32 | . . . . . 25 . . . . . . . . . . . 7 . . . . . Part Schematic 9 | . 2 . . . . . . . 3 . . . . . . . 4 . . . . . Robot Analysis 12 | . . . . . 8 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . 2 . . 3 . . . . 1 . . 2 Retrieve Study 8 | . . . . . . . . . . . 2 . . 3 . . . . 1 . . 2 Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Unauthorized Hacks 30 | . 6 . . 3 . . . . . . 5 . . 6 . . . . 2 . 5 3 Terminals 21 | . 4 . . . . . . . . . 5 . . 5 . . . . 2 . 3 2 Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Botnet 14 | . 3 . . . . . . . . . 3 . . 4 . . . . 1 . 2 1 Operators 5 | . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 Patch 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 Recycling Units 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . . 4 . . . . . . 10 . . 8 . . . . 3 . 2 8 Full Trace Events 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . . . . . . . 17 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . . 2 . . 3 . . . . 1 . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 4 | . . 1 . . . . . . 2 . . . . . . . . . . . . 1 Largest Group 2 | . . 1 1 . . . . . 2 2 . . . . . . . . . . . 1 Highest-Rated Group 51 | . . 31 31 . . . . . 51 51 . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 . . . . . 31 31 . . . . . . . . . . . 45 Initial UFD Resources 34 | . . . . . . 22 22 22 22 25 25 25 25 27 27 27 27 29 29 32 32 34 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . 8 11 . . . . . . 13 . . . . . . . . . . . . Total Damage 415 | . . 43 185 . . . . . . 187 . . . . . . . . . . . . Kills 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Active Infowar (turns) 10426 | 47 807 754 495 24 . 368 646 541 2968 284 721 92 11 251 111 194 85 1245 424 22 107 229 Optics 3294 | . . . . . . . . . . 106 721 92 11 251 111 194 85 1245 424 22 32 . Sensors 4244 | . . . . . . . 623 168 . 242 708 92 11 251 111 194 85 1245 413 10 91 . Terrain 3850 | . . . . . . 365 646 288 . . . . . 244 111 194 85 1245 424 22 107 119 Structural 8254 | . . . . . . 366 646 541 2968 284 708 92 11 251 111 194 85 1245 424 22 107 199 Seismic 2127 | 47 807 754 495 24 . . . . . . . . . . . . . . . . . . Machine Analysis 8298 | . . . . . . 367 646 541 2968 284 721 92 11 251 111 194 85 1245 424 22 107 229 Jamming 2553 | . . . . . . . . . . . 1 . . 243 111 194 79 1245 424 22 107 127 ECM 611 | . . . . . . 368 23 . . 36 184 . . . . . . . . . . . Robot Analysis Total 12 | . . . . . 8 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 2 1 . . . 2 1 1 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 12282 | 117 807 754 495 598 1195 385 646 541 2968 284 721 92 11 251 111 194 85 1245 424 22 107 229 Spaces Moved 10400 | 75 638 602 364 424 1041 260 437 245 920 285 1135 227 30 546 229 370 203 731 642 45 273 678 Core 77 | 4 . . . . . . . . . . . . . . . . . . . . . 73 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 4026 | 71 638 602 364 424 1041 260 437 189 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 6297 | . . . . . . . . 56 920 285 1135 227 30 546 229 370 203 731 642 45 273 605 Fastest Speed 29 | 50 80 110 107 107 110 105 125 125 270 30 37 37 37 34 34 35 30 32 30 29 29 29 Average Speed 94 | 78 98 110 108 116 113 121 125 201 322 91 42 37 37 34 34 35 33 32 31 29 29 32 Slowest Speed 434 | 80 140 110 155 130 115 125 125 434 350 350 120 37 37 37 35 35 39 32 32 30 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . 20 . . . . . . . . . 1 12 Potential Cave-ins 19 | . . . . . . . . . . . 3 . . . . 2 . 2 12 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 43 | 4 71 92 27 59 77 6 57 36 84 60 32 48 11 21 51 47 63 78 20 1 35 30 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 15 | . 2 1 . 3 5 . . . 1 . . . . . . . 3 . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . 2 . 3 1 5 2 . 2 . . 2 2 . 3 . . . . Spaces Dug 102 | . . . . . . . . . . 3 24 3 . 15 9 12 . 7 24 . 5 . Terrain Destroyed 129 | . . . 22 5 . . . . . 3 24 3 . 15 9 12 . 7 24 . 5 . Melee 102 | . . . . . . . . . . 3 24 3 . 15 9 12 . 7 24 . 5 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . 22 5 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Acc Total 12382 | 108 730 673 415 476 1063 307 536 272 931 300 1304 229 29 584 245 411 221 1729 811 49 289 670 Wait 1497 | 7 5 38 11 9 . 17 96 1 . 4 132 . . 16 1 26 . 992 135 . 7 . Move 10313 | 74 637 601 363 423 1040 259 436 244 919 284 1095 226 29 545 228 369 202 730 641 44 270 654 Hop 31 | . . . . . . . . . . . 19 . . . . . . . . . 1 11 Pick Up 73 | 7 16 6 2 6 8 4 2 1 4 1 3 . . 4 2 1 3 . 2 . 1 . Fast Attach 54 | 7 5 . 1 4 1 3 . 1 2 2 15 . . . . . 6 . . 1 3 3 Attach 31 | . 3 . 4 . . 8 . 3 2 1 1 . . 3 . . . . 3 1 1 1 Detach 12 | . 1 . 1 1 . 1 . . 2 1 3 . . . . . . . . . 1 1 Swap 42 | . 7 4 7 2 2 6 2 2 . 3 1 . . . 1 1 1 . 1 2 . . Drop 62 | . 8 10 2 5 12 . . . 2 1 7 . . 1 3 1 9 . 1 . . . Fire 152 | 13 48 14 21 26 . 8 . 20 . . 2 . . . . . . . . . . . Melee 115 | . . . 3 . . 1 . . . 3 26 3 . 15 10 13 . 7 28 1 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Entered Mines 928 | -10/Mines | Learned Materials emergency access door positions 933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 997 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Discovered new exit (range 5) 1159 | -10/Mines | Escorted by a lone wolf Derelict 1179 | -10/Mines | Learned location of Storage (-9) 1191 | -10/Mines | Learned location of 1 exit from Materials 1305 | -10/Mines | Discovered new exit (range 11) 1391 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1470 | -10/Mines | Discovered new exit (range 12) 1679 | -10/Mines | Entered Subcaves 1679 | -10/Subcaves | Accompanied by 1 ally 1711 | -10/Subcaves | Core integrity fell below 50% 1742 | -10/Subcaves | Learned Materials emergency access door positions 1972 | -10/Subcaves | Visited 4L-MR0's lab 1984 | -10/Subcaves | Found Rainbow Chip 2104 | -10/Subcaves | Discovered new exit (range 9) 2142 | -10/Subcaves | Core integrity fell below 20% 2174 | -10/Subcaves | Entered Recycling 2181 | -9/Recycling | Lost 4 parts (1p1n2w) 2743 | -9/Recycling | Scanned before Scraplab entrance 2761 | -9/Recycling | Entered Scraplab 2770 | -9/Recycling | Discovered new exit (range 2) 2772 | -9/Recycling | Entered Scraptown 3141 | -9/Scraptown | Visited Assassins FH 3156 | -9/Scraptown | Visited CR-KLE's Repair Center 3187 | -9/Scraptown | Visited SPCMW 3218 | -9/Scraptown | Visited Observation Area 3256 | -9/Scraptown | Visited Awakened 3269 | -9/Scraptown | Visited IN-MT5's Study 3285 | -9/Scraptown | Visited UFD Registry 3288 | -9/Scraptown | Registered with UFD as "Cargosink" 3312 | -9/Scraptown | Visited Scrap Suit Storage 3333 | -9/Scraptown | Visited Botcube Research 3349 | -9/Scraptown | Visited Junk Repository 3537 | -9/Scraptown | Found Scrap Suit 3609 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3614 | -9/Scraptown | Found DCF Scrap (28 items) 3657 | -9/Scraptown | Visited Analyses Database 3680 | -9/Scraptown | Visited Infowarlord's Domain 3689 | -9/Scraptown | Found Spectral Analyzer 3703 | -9/Scraptown | Visited Research Penetration Think Tank 3743 | -9/Scraptown | Visited Curators Association 3760 | -9/Scraptown | Visited Cartography Club 3787 | -9/Scraptown | Found Surveybot 17 Chip 3857 | -9/Scraptown | Learned location of Proximity Caves (-5) 3857 | -9/Scraptown | Learned location of Archives (-6) 3857 | -9/Scraptown | Learned 8 Materials zone layouts 3857 | -9/Scraptown | Learned 8 Factory zone layouts 3857 | -9/Scraptown | Learned 8 Research zone layouts 3857 | -9/Scraptown | Learned 4 Storage zone layouts 3857 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3857 | -9/Scraptown | Learned 12 Upper Caves zone layouts 3857 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3857 | -9/Scraptown | Learned 24 Upper Caves zone layouts 3857 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3857 | -9/Scraptown | Learned 4 Armory zone layouts 3857 | -9/Scraptown | Learned location of 1 exit from Factory 3857 | -9/Scraptown | Learned location of 2 exits from Research 3857 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3960 | -9/Scraptown | Discovered new exit (range 5) 3967 | -9/Scraptown | Entered Factory 3967 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 3968 | -6/Factory | Identified exit to Lower Caves 3969 | -6/Factory | Identified exit to Factory 3970 | -6/Factory | Identified exit to Extension 4215 | -6/Factory | Lost 3 parts (1p1n1u) 4352 | -6/Factory | Entered Lower Caves 4424 | -6/Lower Caves | Identified exit to Lower Caves 4443 | -6/Lower Caves | Encountered a Warlord checkpoint 4568 | -6/Lower Caves | Build established: Scavenger-Assassin 4741 | -6/Lower Caves | Learned Factory non-interactive machine intel 4998 | -6/Lower Caves | Entered another Lower Caves area 5102 | -6/Lower Caves | Learned Factory terminal intel 5215 | -6/Lower Caves | Lost 4 parts (1p1n2w) 5322 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 5517 | -6/Lower Caves | Discovered new exit (range 5) 5534 | -6/Lower Caves | Identified exit to Zion 5539 | -6/Lower Caves | Entered Zion 5540 | -6/Zion | Identified exit to Proximity Caves 5819 | -6/Zion | System corruption cleaned by Quarantine Array 5845 | -6/Zion | Build established: Scavenger-Mutant 6085 | -6/Zion | Given A8's code to call for help 6181 | -6/Zion | Build established: Mutant 6193 | -6/Zion | Given the Hacking Drone Bay 6198 | -6/Zion | Found Prototype Device 6396 | -6/Zion | Learned location of Armory (-3) 6426 | -6/Zion | Learned Factory terminal intel 7639 | -6/Zion | Gained Derelict followers 8507 | -6/Zion | Entered Proximity Caves 8507 | -5/Proximity Caves | Accompanied by 2 allies 8684 | -5/Proximity Caves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 8701 | -5/Proximity Caves | Learned 4 Factory zone layouts 8757 | -5/Proximity Caves | Lost 3 parts (2n1u) 8759 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8759 | -5/Proximity Caves | Spotted B-75 Beast 8791 | -5/Proximity Caves | Entered Factory 8791 | -5/Factory | Evolved 2 slots: Utility x2 8792 | -5/Factory | Identified exit to Factory 8793 | -5/Factory | Loaded intel: 208 non-interactive machine locations 8794 | -5/Factory | Loaded intel: 26 terminal locations 9044 | -5/Factory | Found Prototype Processor 9044 | -5/Factory | Identified Exp. Targeting Computer 9234 | -5/Factory | Identified exit to Upper Caves 9395 | -5/Factory | Build established: Hacker-Ninja 9422 | -5/Factory | Crushed by falling debris 9464 | -5/Factory | Discovered exit to Factory (range 5) 9498 | -5/Factory | Central database locked down 9512 | -5/Factory | Entered Upper Caves 9513 | -5/Upper Caves | Identified exit to Upper Caves 9604 | -5/Upper Caves | Entered another Upper Caves area 9605 | -5/Upper Caves | Identified exit to Warlord 9615 | -5/Upper Caves | Entered Factory 9615 | -4/Factory | Evolved 2 slots: Utility x2 9616 | -4/Factory | Identified exit to Research 9617 | -4/Factory | Loaded intel: 26 terminal locations 9841 | -4/Factory | Discovered new exit (range 10) 9866 | -4/Factory | Identified exit to Upper Caves 9866 | -4/Factory | Entered Upper Caves 9867 | -4/Upper Caves | Identified exit to Upper Caves 9877 | -4/Upper Caves | Learned location of 1 exit from Research 9918 | -4/Upper Caves | Found DCF Scrap (13 items) 9977 | -4/Upper Caves | Entered another Upper Caves area 10137 | -4/Upper Caves | Discovered new exit (range 19) 10171 | -4/Upper Caves | Identified exit to Zhirov 10171 | -4/Upper Caves | Entered Zhirov 10171 | -4/Zhirov | Discovered new exit (range 3) 10178 | -4/Zhirov | Met Zhirov 10184 | -4/Zhirov | Learned location of Quarantine (-2) 10192 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10200 | -4/Zhirov | Found Alien Artifact 10207 | -4/Zhirov | Found Alien Artifact 10207 | -4/Zhirov | Identified Integrated Reactor 10207 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10255 | -4/Zhirov | Identified exit to Proximity Caves 10256 | -4/Zhirov | Entered Proximity Caves 11501 | -3/Proximity Caves | Entered Research 11501 | -3/Research | Evolved 2 slots: Utility x2 11502 | -3/Research | Identified exit to Research 11502 | -3/Research | Identified exit to Armory 11502 | -3/Research | Identified exit to Testing 11634 | -3/Research | Central database locked down 11803 | -3/Research | Spotted B-86 Titan 11925 | -3/Research | Entered another Research area 11925 | -2/Research | Evolved 2 slots: Propulsion x2 11925 | -2/Research | Discovered new exit (range 11) 11926 | -2/Research | Identified exit to Quarantine 11947 | -2/Research | Entered Quarantine 11978 | -2/Quarantine | Spotted Alpha 7 12053 | -2/Quarantine | Discovered new exit (range 5) 12054 | -2/Quarantine | Identified exit to Access 12054 | -2/Quarantine | Entered Access 12054 | -1/Access | Evolved 2 slots: Utility x2 12084 | -1/Access | Lost 5 parts (2p3u) 12139 | -1/Access | Watched by a mysterious "MATRIX" hacker. 12139 | -1/Access | Central database locked down 12177 | -1/Access | Spotted B-99 Colossus 12242 | -1/Access | Lost 10 parts (2p3n4u1w) 12250 | -1/Access | Core integrity fell below 50% 12262 | -1/Access | Identified exit to Surface 12271 | -1/Access | Core integrity fell below 20% 12283 | *** | Escaped! Last Messages --------------- 12257_ >> Machine Analyzer network decryption results: 12257_ Terminal x1 12257_ Wave Collapse Detector x1 12261_ System corrupted: Energy discharge (-28). 12262_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (72,258) Map updated. 12262_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. 12268_ >> Machine Analyzer network decryption results: 12268_ Wave Collapse Detector x1 12270_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12271_ S-43 Plague suffers critical hit (Destroy). 12279_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12281_ The Access Shell folds into the floor. 12282_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | # ################# ##### | | # ####### # ##?## | | # ##????????????? # ##?## | | """"" # ##????????????? # ##?####### | | """"" # ##????????????? + ? | | """"" # ##????????????? # ????? | | """"" # ##????????????? ######## #####????? | | """"" # #????????""T""? ######## #####????? | | ???? # #????????"""""????????## ##???????? | | ??? # #?????????????????????## ##???????? | | ########+### ######################## ##???????? | | s ##???????? | | ss ? ##???????? | | ########+############ss ""#?????? ##???????? | | ?????? ?????????#= ""#?????????????????? | | ???? ???????# ""#?????????????????? | | ??# ?????# T#?????????????????? | | ??# " =!!#????# ""#?????????????????? | | ??# """ =!!#????# ""#?????????????????? | | ??# """ !! #???## ""##????????????????? | | ??# " #???# #????????????????? | | ??# #???## ##????????????????? | | ??# = #????# #?????????????????? | | ??# ?? #????# #?????????????????? | | ??# = ??? #????# #?????????????????? | | ??# ????? #????# @" #?????????????????? | | ??#???????#?####????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Evasion (%) 64 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Imp. Transmission Jammer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Fission Core | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Flight Unit | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Imp. Plasma Cutter | -1/Access | Hacked Powered Hammer | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SwordRapidProtomatter Manual? 0 Play Time 01:55:46 Cumulative 124.9 hours Start 2026.05.27 @ 18:04:43 End 2026.05.27 @ 20:10:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf6acf75-c510-4fa5-9b79-6cbd1f3e34e9