Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 12:18:24 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (5678) 5678 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 11056 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 114 Friendly Fire -123 Cogmind --------- Core Integrity 612/850 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (24) Movement Core (1000) Ox19 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Seismic Detector Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Improved Medium Treads High-capacity Matter Pod (200) Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Weapon Cycler Transmission Jammer Improved Shield Generator System Restoration Module Long-range Tractor Beam Hypervelocity Gauss Rifle Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Seismic Detector Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Medium Treads Medium Treads Improved Medium Treads High-capacity Matter Pod Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Weapon Cycler Transmission Jammer Improved Shield Generator System Restoration Module Long-range Tractor Beam Autogun Autogun Heavy Missile Launcher Powered Hammer [Rating: 60] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 4 | . . . . . 1 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 143 | 1 20 2 . . 42 41 2 3 8 7 17 Power 9 | . 3 1 . . 3 1 . . . . 1 Engine 9 | . 3 1 . . 3 1 . . . . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | . 8 . . . 9 6 . . 2 3 4 Treads 26 | . 2 . . . 9 6 . . 2 3 4 Leg 4 | . 4 . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 1 3 . . . 10 14 2 3 4 3 6 Device 28 | 1 2 . . . 5 7 2 3 2 2 4 Storage 1 | . 1 . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . 5 6 . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 56 | . 6 1 . . 20 20 . . 2 1 6 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 47 | . 5 1 . . 19 14 . . 1 1 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 5 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . 1 . . Parts Lost 44 | . 3 2 . . 2 12 . . . 10 15 Power 3 | . . 1 . . 1 1 . . . . . Propulsion 14 | . 1 . . . . 3 . . . 3 7 Utility 11 | . 1 . . . . 4 . . . 3 3 Weapon 16 | . 1 1 . . 1 4 . . . 4 5 Highest Loss Streak 15 | . 1 2 . . 2 7 . . . 9 15 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 100 100 99 98 100 100 99 85 80 Engine 8 | . 13 13 14 14 8 6 7 7 7 7 6 Treads 22 | . 11 14 14 14 26 22 23 23 23 21 23 Wheel 1 | . 11 14 14 14 . . . . . . . Device 14 | . 13 14 14 14 9 19 15 15 14 13 17 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 2 | . . . . . . 1 7 7 7 4 3 Protection 6 | . . . . . 8 6 7 7 6 7 5 Ballistic Gun 29 | . 23 27 28 28 35 29 30 30 29 21 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 14 51 50 50 50 71 86 79 79 79 79 82 Greatest Support 112 | 20 20 10 10 10 60 65 62 62 62 84 112 Greatest Overweight (x) 4 | . 4 4 4 4 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 2 4 4 4 . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 19 17 20 20 20 20 20 20 20 20 Average Carried 18 | 6 11 17 17 18 19 18 20 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 17 17 20 20 20 20 20 20 19 14 Class Distribution -------------------- 60% | Scavenger-Tank 18% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 5792 | 222 366 50 . 29 1163 2333 47 170 103 511 798 Remotely 781 | . . . . . . 484 . . . . 297 Salvage Created 7330 | 118 666 83 . 46 1453 2947 . 186 . 923 908 Parts 401 | 8 49 5 . 6 96 143 . 12 . 30 52 Haulers Intercepted 6 | . 2 . . . 1 2 . . . . 1 Recyclers Shooed 4 | . . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 12 1 29 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 118 | . 14 2 . 3 24 39 . 5 . 14 17 Guns 118 | . 14 2 . 3 24 39 . 5 . 14 17 Classes Destroyed 19 | 2 5 . . . 5 4 . . . 1 2 Worker 2 | . . . . . 2 . . . . . . Builder 3 | . 1 . . . 1 1 . . . . . Tunneler 3 | 1 . . . . 1 1 . . . . . Hauler 6 | . 2 . . . 1 2 . . . . 1 Recycler 8 | 1 . . . . 2 4 . . . . 1 Mechanic 5 | . . . . . . 4 . . . . 1 Operator 2 | . . . . . 1 . . . . . 1 Watcher 11 | . 2 . . . 5 4 . . . . . Swarmer 21 | . 3 . . 3 7 1 . 4 . 1 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 46 | . 11 2 . . 4 18 . . . 8 3 Brawler 9 | . . . . . . 5 . . . 3 1 Duelist 4 | . . . . . . 3 . . . 1 . Sentry 16 | . . . . . 10 3 . 1 . 1 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 6 | . . . . . 2 2 . . . . 2 Programmer 13 | . . . . . . 7 . . . . 6 Heavy 1 | . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 2 3 1 . 3 5 5 . 4 . 10 9 Combat Bots Only 10 | . 3 1 . 3 5 5 . 4 . 10 7 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 . 1 . 2 2 Gunslinging 1 | . . . . . . 1 . . . 1 1 Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 777 | . 77 10 . 12 113 218 . 31 . 89 227 Missed 237 | . 19 4 . 4 29 63 . 12 . 24 82 Damage Taken 9040 | . 694 85 . 67 1387 2724 . 205 . 1458 2420 Core 945 | . 85 10 . 22 210 170 . 17 . 193 238 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 484 | . 126 . . . 214 . . . . . 144 Core Remaining (%) 64 | 100 . . . 53 61 . . . . 45 . Volleys Fired 403 | 4 67 9 . 7 77 124 . 7 . 51 57 Largest 4 | 2 2 2 . 2 4 4 . 4 . 4 4 Hottest 106 | 60 60 40 . 40 94 101 . 101 . 106 106 Shots Fired 1255 | 8 122 18 . 14 302 495 2 30 . 110 154 Gun 1255 | 8 122 18 . 14 302 495 2 30 . 110 154 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1228 | 4 99 18 . 14 302 495 2 30 . 110 154 Thermal 27 | 4 23 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 26 | 2 12 7 . 3 26 16 . 7 . 14 22 Robot Miss Streak 5 | 3 3 1 . 2 3 3 . 2 . 4 5 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 18 | . . . . . 2 6 . . . 4 6 Max Gunslinging Chain 2 | . . . . . 1 1 . . . 2 1 Shots Hit Robots 851 | 3 80 16 . 8 189 343 . 17 . 82 113 Core Hits 388 | 3 32 7 . 5 77 131 . 9 . 45 79 Critical Kills 5 | . 3 . . . 2 . . . . . . Critical Parts Destroyed 7 | . 1 . . . 1 4 . . . . 1 Critical Strikes 12 | . 4 . . . 3 4 . . . . 1 Destroy 12 | . 4 . . . 3 4 . . . . 1 Melee Attacks 6 | . . . . . . 5 . . 1 . . Impact 6 | . . . . . . 5 . . 1 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13578 | 31 836 130 . 63 2506 5984 . 282 . 1444 2302 Guns 13549 | 31 831 130 . 63 2502 5964 . 282 . 1444 2302 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 29 | . 5 . . . 4 20 . . . . . Kinetic 13327 | 10 630 130 . 63 2502 5964 . 282 . 1444 2302 Thermal 222 | 21 201 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 4 4 4 4 . 5 5 5 5 4 2 Average Corruption 3 | . 3 4 4 4 . 3 5 5 5 3 1 Corruption Purged 2 | . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . Effects 147 | . 9 4 5 8 . 63 21 21 3 8 5 Message Errors 35 | . 2 1 3 1 . 13 8 5 1 1 . Matter Fused 39 | . 3 1 . 3 . 19 5 5 2 1 . Heat Flow Errors 18 | . 2 . . 2 . 7 1 3 . 1 2 Energy Discharges 15 | . 1 1 1 . . 7 2 1 . 1 1 Parts Rejected 2 | . . . . . . 1 . . . 1 . Parts Fused 4 | . . 1 . . . 1 1 . . . 1 Data Loss (minor) 15 | . 1 . . 1 . 7 1 4 . . 1 Data Loss (major) 8 | . . . 1 1 . 3 1 1 . 1 . Misfires 8 | . . . . . . 2 2 2 . 2 . Weapon Failures 3 | . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 6 | . 1 . . . 1 4 . . . . . Targets Rammed 7 | . 1 . . . 1 5 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 256 | . 142 29 . 216 207 256 230 245 . 149 239 Average Temperature 43 | . 32 9 . 52 54 33 119 73 . 46 27 Received Heat Transfer 1962 | . 342 69 . . 279 501 . 30 . 426 315 Effects 3 | . . . . . 3 . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 . Heat Transferred 500 | 50 450 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 860 | 10 156 51 . 70 332 860 . . . . 253 Initial 127 | . 6 21 . . 27 127 . . . . 18 Average 192 | 8 53 29 . 62 205 270 . . . . 103 Maximum Alert Level 3 | . . . . . 1 3 . . . . 1 Low Security (%) 60 | 100 100 100 . 100 45 50 . . . . 88 Level 1 27 | . . . . . 54 18 . . . . 11 Level 2 9 | . . . . . . 23 . . . . . Level 3 2 | . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 4 . . . 2 14 . . . 1 6 Investigation 7 | . 1 . . . 1 4 . . . . 1 Extermination 6 | . . . . . . 5 . . . . 1 Reinforcement 9 | . 3 . . . . 3 . . . . 3 Assault 3 | . . . . . . 2 . . . 1 . Garrison 2 | . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed 11 | . . . . . 3 8 . . . . . Distress Signals 8 | . . . . . . 8 . . . . . Times Spotted 181 | . 26 2 . 3 36 56 . 6 . 18 34 Peak Tracking Total 11 | . 4 2 . 3 4 5 . 4 . 11 10 Tactical Retreats 13 | . 2 . . . 1 2 . 1 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 13 | . 8 . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Most Traps Carried 4 | . . 4 4 4 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 3 | . . . . . 1 2 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 34 | . 4 . 1 . 14 11 . 1 . . 3 Terminals 19 | . 3 . . . 10 4 . . . . 2 Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 5 | . 1 . . . 2 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Total Hacks 96 | . 13 . 1 . 42 27 . 1 . . 12 Successful 50 | . 7 . 1 . 23 11 . 1 . . 7 Failed 45 | . 6 . . . 18 16 . . . . 5 Catastrophic 7 | . . . . . 3 3 . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 57 | . 10 . . . 24 13 . . . . 10 Terminals 58 | . 10 . . . 26 13 . . . . 9 Fabricators 9 | . . . . . . 9 . . . . . Repair Stations 14 | . 3 . . . 6 2 . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 7 | . . . . . 4 3 . . . . . Terminal Hacks 16 | . 3 . 1 . 7 3 . 1 . . 1 Record 1 | . . . 1 . . . . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 Terminal Index 2 | . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . 3 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 10 | . 2 . . . 6 . . . . . 2 Scan Component 5 | . 1 . . . 3 . . . . . 1 Repair 5 | . 1 . . . 3 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 4 | . . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . 4 3 . . . . 4 Terminals 11 | . 2 . . . 4 2 . . . . 3 Botnet 9 | . 2 . . . 3 2 . . . . 2 Operators 2 | . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 30 | . 4 . . . 13 10 . . . . 3 Full Trace Events 7 | . 1 . . . 2 3 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 . . . 16 . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . Parts Repaired 5 | . 1 . . . 3 . . . . . 1 Time 189 | . 26 . . . 103 . . . . . 60 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . . . 3 . 1 Largest Group 3 | . . . . . . . . . 3 3 1 Highest-Rated Group 73 | . . . . . . . . . 73 73 29 Highest-Rated Ally 31 | . . . . . . . . . 31 31 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . 25 6 Total Damage 411 | . . . . . . . . . . 297 114 Kills 5 | . . . . . . . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 2 . . . 3 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 17197 | 49 1706 325 215 302 4243 4519 866 841 2165 1238 728 Spaces Moved 6787 | 27 849 205 154 187 1472 1556 328 328 890 506 285 Core . | . . . . . . . . . . . . Treads 5365 | . . . . . 1472 1556 328 328 890 506 285 Legs 178 | 27 151 . . . . . . . . . . Wheels 1244 | . 698 205 154 187 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 140 140 140 160 160 241 241 237 160 160 Average Speed 208 | 120 140 140 140 140 220 239 241 241 240 202 161 Slowest Speed 241 | 120 190 140 140 140 240 241 241 241 241 241 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 3 97 61 52 49 99 47 41 60 84 76 10 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 16 | . . . . 1 . . 6 3 4 2 . Spaces Dug 5 | . . . . . . 5 . . . . . Terrain Destroyed 8 | . . . . . . 7 . 1 . . . Melee 5 | . . . . . . 5 . . . . . Projectile 3 | . . . . . . 2 . 1 . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 9125 | 35 1251 229 153 216 2325 2104 403 370 909 668 462 Wait 1591 | . 293 10 . 20 655 316 74 25 3 100 95 Move 6776 | 26 848 204 153 186 1471 1555 327 327 889 505 285 Hop . | . . . . . . . . . . . . Pick Up 104 | 3 14 4 . 3 36 29 . 3 1 5 6 Fast Attach 38 | 1 11 . . . 10 7 . 2 5 1 1 Attach 50 | . 5 2 . . 10 15 . . . 6 12 Detach 2 | . . . . . . 1 . . . . 1 Swap 55 | . 4 . . . 22 19 2 1 3 . 4 Drop 86 | 1 8 . . . 43 22 . 5 7 . . Fire 403 | 4 67 9 . 7 77 124 . 7 . 51 57 Melee 6 | . . . . . . 5 . . 1 . . Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . . . 1 5 . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 14) 753 | -10/Materials | Discovered new exit (range 13) 1358 | -10/Materials | Discovered new exit (range 3) 1525 | -10/Materials | Repaired Lgt. Treads 1641 | -10/Materials | Discovered new exit (range 8) 1756 | -10/Materials | Entered Mines 1793 | -10/Mines | Discovered new exit (range 9) 1811 | -10/Mines | Learned location of Mines (-9) 1828 | -10/Mines | Found a hidden stash of uninstalled traps 2051 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2051 | -10/Mines | Discovered new exit (range 5) 2081 | -10/Mines | Entered Exiles 2116 | -10/Exiles | Met 8R-AWN 2139 | -10/Exiles | Met EX-HEX 2203 | -10/Exiles | Met EX-DEC 2227 | -10/Exiles | Learned location of Zion (-7) 2282 | -10/Exiles | Discovered new exit (range 12) 2296 | -10/Exiles | Entered Mines 2349 | -9/Mines | Met a Derelict bent on vengeance 2394 | -9/Mines | Assembled infested the area 2399 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2464 | -9/Mines | Discovered new exit (range 7) 2584 | -9/Mines | Discovered new exit (range 7) 2598 | -9/Mines | Entered Materials 2598 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2959 | -8/Materials | Build established: Scavenger-Tank 3059 | -8/Materials | Discovered new exit (range 10) 3280 | -8/Materials | Repaired Lgt. Treads 4420 | -8/Materials | Discovered new exit (range 7) 4979 | -8/Materials | Discovered new exit (range 4) 5815 | -8/Materials | Garrison activated, responded to threat 6027 | -8/Materials | Central database locked down 6606 | -8/Materials | Repaired Imp. Assault Rifle 6633 | -8/Materials | Repaired Lgt. Treads 6841 | -8/Materials | Entered Factory 6841 | -7/Factory | Evolved 2 slots: Utility x2 7014 | -7/Factory | Identified exit to Factory 7694 | -7/Factory | Discovered new exit (range 13) 8738 | -7/Factory | Identified exit to Lower Caves 8807 | -7/Factory | Build established: Tank 9404 | -7/Factory | Fabricated Enh. Autogun? 10041 | -7/Factory | First assault squad dispatched 10150 | -7/Factory | Lost 7 parts (3n2u2w) 11360 | -7/Factory | Entered Lower Caves 11482 | -7/Lower Caves | Encountered a Warlord checkpoint 11647 | -7/Lower Caves | Build established: Scavenger-Tank 12192 | -7/Lower Caves | Discovered new exit (range 13) 12226 | -7/Lower Caves | Entered another Lower Caves area 12276 | -7/Lower Caves | Encountered a Warlord checkpoint 12433 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13014 | -7/Lower Caves | Discovered new exit (range 7) 13067 | -7/Lower Caves | Entered Zion 13166 | -7/Zion | System corruption cleaned by Quarantine Array 13305 | -7/Zion | Discovered new exit (range 16) 13454 | -7/Zion | Learned Factory garrison access intel 14066 | -7/Zion | Given A8's code to call for help 14468 | -7/Zion | Gained Derelict followers 14832 | -7/Zion | Found Prototype Device 14832 | -7/Zion | Identified Bomb Factory No. 2 15232 | -7/Zion | Entered Proximity Caves 15232 | -6/Proximity Caves | Accompanied by 3 allies 15642 | -6/Proximity Caves | Learned Factory terminal intel 15946 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16059 | -6/Proximity Caves | Core integrity fell below 50% 16064 | -6/Proximity Caves | Lost 9 parts (3n2u4w) 16089 | -6/Proximity Caves | Destroyed 10 combat bots 16184 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16311 | -6/Proximity Caves | Build established: Mutant 16470 | -6/Proximity Caves | Entered Factory 16470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16471 | -6/Factory | Loaded intel: 28 terminal locations 16472 | -6/Factory | Loaded intel: 2 garrison access locations 16688 | -6/Factory | Repaired Enh. Autogun 16861 | -6/Factory | Discovered new exit (range 14) 16939 | -6/Factory | Identified exit to Lower Caves 16939 | -6/Factory | Identified exit to Extension 17081 | -6/Factory | Cargo convoy interrupted 17102 | -6/Factory | Garrison activated, responded to threat 17156 | -6/Factory | Destroyed 7 combat bots 17198 | -6/Factory | Self-destructed Last Messages --------------- 17183_ U-05 Engineer builds a Wall. 17184_ U-05 Engineer lays Concrete. 17185_ Penetrated by Slug. 17185_ K-01 Serf collects debris. 17186_ Acquired 13 matter. 17187_ U-05 Engineer builds a Wall. 17188_ Penetrated by Slug. 17188_ Autogun destroyed. 17188_ Slug penetrates Wall. 17189_ Acquired 9 matter. 17191_ K-01 Serf collects debris. 17192_ Penetrated by Slug. 17193_ Acquired 9 matter. 17195_ H-66 Slayer destroyed. 17196_ Acquired 9 matter. 17198_ Power Conduit explodes. 17198_ Autogun destroyed. 17198_ K-01 Serf destroyed. 17198_ Lgt. Treads destroyed. 17198_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | T????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????"""?????????????????????? | | ??????????????????????????""?????????????????????? | | ??????????????????????????""?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""Y"""???????????? | | ??????????????????????????""???"""""""???????????? | | ??????????????????????????""?????????????????????? | | ??????????????????????????T"?????????????????????? | | ??????????????????????????""?????????????????????? | | ??????????????????????????""?????????????????????? | | ??????????????????????????????######?????????????? | | ?????????o???????###??????+### #?????????????? | | ????????????????? ?????? o ###???????????? | | ?????????????????? ?????? hh ????????????? | | ?????????????????? ?????? #?????????????? | | ??????????????????#"##?###; #?????????????? | | ????????####"######"""? ;;;###???????????? | | ?????? # [!### #???????????? | | ????? ! =##= = #???????????? | | ????? !|#!; ]= #???????????? | | ??????# %+=% @ #???????????? | | ????? # /[=##!; #???????????? | | "???? =[= ; ;;####???????????? | | "?????] [ = ##;;; ;## ???????????? | | "?????] [!]* ## #??? ?????????? | | ??????? # [!m=!R"R" ### #???????????????? | | ??????? !*!!!|!="Y" #?# +???????????????? | | ??????? # % ==!*""" #?# #???????????????? | | ????????# ![[][] #?# #???????????????? | | #########/###=########?# / #???????????????? | | ##?????????# #???????????????? | | #??????????# #???????????????? | | #??????????###########???????????????? | | ######### #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #?#####??????????????????????????????? | | ???????## ### #????"""""""""?????????????????? | | ???????# ! #??????????????????????????????? | | ???????# ## #????"""""""""?????????????????? | | ???????# > ### ##??????????????????????????????? | | ???????# #?# #????????????"T"??????????""?""?? | | ???????# #?# #????????????"""??????????""G""?? | | ???????#######?# #???????????????????????????????? | | ?????????????### ###?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapCannonMace Manual? 0 Play Time 01:30:55 Cumulative 172.4 hours Start 2024.07.06 @ 00:45:08 End 2024.07.07 @ 12:18:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4a3e7de-7142-49e5-aca5-929042d870b9